Re: Pitch Black: A Detective's Demise

2020-12-08 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Pitch Black: A Detective's Demise @cyco The game is pretty short. Even after replaying to hear the other ending and see if I'd missed any more people (and stubbornly try to get into that club; spoiler, you can't), it took me only a good 20 minutes, half an hour at most.You have an

Re: hi all, i like to make friends

2020-11-25 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: hi all, i like to make friends Thank you for the translations, @crescent!I'll make sure to put 最酷的用户名 in my speech dictionary, then. URL: https://forum.audiogames.net/post/592683/#p592683 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: hi all, i like to make friends

2020-11-24 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: hi all, i like to make friends Hello, welcome! It is a pleasure to meet you.I hope you'll like it here. The community isn't perfect, but I'm sure that in time, you will have at least a few friends. I for one would love to be one! I unfortunately don't like using Skype that much, and am

Re: Pitch Black: A Detective's Demise

2020-11-12 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Pitch Black: A Detective's Demise I also support Connor's idea. I actually wasted far too much time this way; standing just where I thought the door might be, waiting for it to open, then trying to dash through. Took me a bit of repositioning and thinking I might just be bumping into

Re: Code 7 - Episodes 2 & 3 Out Now

2020-10-14 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @sneak Yes, that's it. "End of conditional statement" is basically the }.Yeah, the lines come back if you move around the code, because the editor tries to be helpful I guess. Generally they're not a problem anyway; delete them as you go, and you should

Re: Code 7 - Episodes 2 & 3 Out Now

2020-10-14 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @sneak pay attention to the brackets. If you put statements inside each other, the resulting program only checks for the inside statement if the outside statement is true. There are times when that is useful -- when two conditions should be met for

Re: Code 7 - Episodes 2 & 3 Out Now

2020-10-08 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Arkandias I don't know much, unfortunately. Kevin  asked me for info on how TLOU2 did its accessibility mode back when it came out, and he was considering how to improve Code 7's map. And in the past, I think they might've stated that they will look

Re: Code 7 - Episodes 2 & 3 Out Now

2020-10-07 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @voyager2264 I talked about this just 2 posts above, actually. We've got several solutions for that bug now, one discovered just recently. I'm sure we can figure out how to get your game working. Check my signature. The third link in there is to a folder

Re: Code 7 - Episodes 2 & 3 Out Now

2020-10-07 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Sorry for the double post, but this is pretty important.Are you a Windows user having trouble with SAPI not working at all in Code 7? Do you know anyone else who has this problem?Because another solution has just been found. Discord user Dhseus managed

Re: Code 7 - Episodes 2 & 3 Out Now

2020-10-04 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now The list of channels is near the top of the window, just below the list of servers. You can reach it by pressing l, and then navigate through it with b for buttons.You can also move through channels with alt+up/down arrow, and move through unread

Re: Code 7 - Episodes 2 & 3 Out Now

2020-10-04 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer Shadows Over Selenia? Yes, they are working on a prototype, and have posted a couple pictures of the cards Lea made.But, since you said you saw that on Discord, can't you just look at the channel there to answer your question? They aren't

Re: Code 7 - Episodes 2 & 3 Out Now

2020-10-03 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Not much. But the last time they were asked about this, on the 22nd of September, Zein said that, realistically, December is going to be the month of the release, and that they hope to start recording voice actors in October (so, hopefully somewhere

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Sometimes, achievements that seemingly don't say exactly how to get them actually do just that.That should make it decently obvious. But if not, hey, it is an achievement, after all! URL: https://forum.audiogames.net/post/562599/#p562599 --

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-14 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer It is an achievement, so perhaps looking at the list would help? https://steamcommunity.com/stats/650570/achievements URL: https://forum.audiogames.net/post/561319/#p561319 -- Audiogames-reflector mailing list

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-13 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now TFW the dev updates the mission info and you confirm that that works, but neither of you actually remembers to check if the file is there ... yeah, we're true professionals here.OK, have a working save file, for real. This time it's the mission data

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-13 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @sneak Thanks for the info! It's indeed possible that it was moving that messed things up somehow.You mean you don't get the option to use the file while writing the keycard? That ... would be a problem. I'll let them know and we'll do another check.

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-13 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Thanks for sending the save file. Hasn't helped the devs figure out what went wrong yet; everything was fine except for one checkmark that was missing, and Zein has no idea why that would happen. He did, however, make a save file for you with the scan

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-12 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Hmm, that's odd. It should be showing up, I think under the scan option. Maybe you need to inspect the scanner first? You could try installing file permissions just in case, but I think this one shouldn't be hidden.Could you send me your save file so I

Re: Sounds of Eden!

2020-08-08 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Sounds of Eden! Interesting concept! Definitely sounds pleasant already. I admit I won't be buying this just yet. While the sounds are certainly relaxing, I can get something similar from sites like MyNoise.net, and so would at the moment be better off making donations to those.But

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-04 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer You should be able to write a review on Steam's website. Log in and go to Code 7's page, and since the game is in your library, the first heading should be for writing a review. URL: https://forum.audiogames.net/post/558160/#p558160

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-04 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Pool As Ficho said, closing and loading the game again fixes many of such little quirks.If not, this might be yet another problem with the VI mode. After hacking S.O.L.I., try pressing control+v to turn it off. If the scene continues as it should that

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-01 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Chris Yeah, a lot of people have been getting this bug lately ... and while the developers honestly have been trying to figure out what's causing it, they haven't found it yet.I wrote down a few solutions that fixed this for some people (as well as some

Re: Code 7 - Episodes 2 & 3 Out Now

2020-07-21 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now You'll be receiving the soundtracks shortly. And they'll be updated on the download link, too. It seems the devs forgot to do that until now. Doesn't surprise me, tbh. I believe the game was last updated on January 10th this year. So yes, you have the

Re: Code 7 - Episodes 2 & 3 Out Now

2020-07-21 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Chris I ... feel pretty dumb right now. I gave you the wrong email. The right one is cont...@goodwolf-studio.com but I completely forgot the - sign. I'm sorry.However, I did notify the devs. And they told me that if they have the email associated with

Re: Code 7 - Episodes 2 & 3 Out Now

2020-07-21 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Chris I ... feel pretty dumb right now. I gave you the wrong email. The right one is cont...@goodwolf-studio.com but I completely forgot the - sign. I'm sorry.@ficho I am pretty sure the soundtracks are not on YouTube. The developers certainly never

Re: Code 7 - Episodes 2 & 3 Out Now

2020-07-20 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Chris Did you try using the download link you got then, to see if the soundtracks for EP 2 and 3 had been added?The best way to get in contact with the devs is their Discord server:https://discord.gg/Code7Or if you really don't want to use Discord,

Re: Code 7 - Episodes 2 & 3 Out Now

2020-07-15 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now If any of you are having trouble with SAPI not starting when you enable blind friendly mode, the user TheEaterOfSouls on itch.io seems to have found a solution to the problem. Could you please try installing the x64 version of Visual C++ 2013? You can

Re: Code 7 - Episodes 2 & 3 Out Now

2020-07-15 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now If any of you are having trouble with SAPI not starting when you enable blind friendly mode, the user TheEaterOfSouls on itch.io seems to have found a solution to the problem. Could you please try installing the x64 version of Visual C++ 2013? You can

Re: Cards of Yore.

2020-07-07 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Cards of Yore. Ignore post #25. I am abandoning even the last traces of optimism about this game. Me and a friend both installed it, and even in the installation process, two things stood out:1: There is no license agreement, but you have to accept it anyway.2. By default, the game

Re: Cards of Yore.

2020-07-07 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Cards of Yore. This game sounds like a really great idea, and while I am not a huge fan of card games myself, I might back this anyway, to give others a chance at playing it. I say might, because I must admit the "All Or Nothing" part makes me worried.Sure, this will be a

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-28 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Gamulation That's exactly what we are talking about. Turning the lights on and off. URL: https://forum.audiogames.net/post/546641/#p546641 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-28 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Gamulation That's exactly what we are talking about. Turning it on and off. URL: https://forum.audiogames.net/post/546641/#p546641 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-22 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now I gave you a clue. A pretty big one. The rest is up to you. Sorry for the inconvenience! URL: https://forum.audiogames.net/post/544062/#p544062 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-21 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @omer Yes, it is possible. Indeed, it is even an achievement ... Perhaps this would help you:https://steamcommunity.com/stats/650570/achievements URL: https://forum.audiogames.net/post/543941/#p543941 -- Audiogames-reflector mailing list

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-21 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Once Episode 4: Permutation is released, all you'll have to do is open the game, and steam will automatically update it.The soundtracks will be updated as well. The soundtrack system was changed a few months ago, so I cannot give you definite answers as

Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1

2020-06-20 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1 @vcaparica well, you can close it immediately. Press control+shift+escape to activate the task manager, and kill the Tube Sim process. Of course, your mission progress will not be saved that way. URL:

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-19 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @omer I'm honestly not sure. It works fine here. Perhaps you need to set the same voice everywhere? Open the start menu, search for "text to speech", down arrow to Text To Speech Settings and change it to David there as well, if it isn't already. If

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @ficho The point of these choices is to choose what you feel is right and then learn the consequences, is it not? Telling people what they should or shouldn't do here kind of ruins their experience.I'm not telling you you must delete the post or

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @ficho The point of these choices is to choose what you feel is right and then learn the consequences, is it not? Telling people what they should or shouldn't do here kind of ruins their experience.I'm not telling you you must delete the post or

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @ficho Of course not! The code is not even in beta phase yet. It's just a buggy core concept, a playable outline. You would not be able to do anything with it, even if I could get it.We'll have to wait and see if they ask for beta testers once the game

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @omer Not gonna lie, that joke went over my head. Are you reminding me that I've already said this here? Yes, I did, in 753. However, since people were asking about it again, I decided to answer the question again. Felt more polite than saying "Already

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @omer Not gonna lie, that joke went over my head. Are you reminding me that I've already said this here? Yes, I did, in 753. However, since people were asking about it again, I decided to answer the question again. Felt more polite than saying "Already

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Ficho they are indeed aiming for September. However, due to COVID-19 messing everything up, it will probably take longer than that. Not all of their voice actors have home studios, so they may not be available in time.But development is progressing.

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-17 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now It's not control+b. I know, you'd think it would be, since (b)lind friendly mode, but it is v, for (v)isually impaired.There will be one more weird key placement like that later, where you'll have to press m (for move, I suppose) to activate

Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1

2020-06-17 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1 @JasonBlaze I ... did not. I assumed it was just there to report the pressure, just a status item like speed. I feel stupid now. Thank you. URL: https://forum.audiogames.net/post/542218/#p542218 --

Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1

2020-06-17 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1 Potentially silly noob question incoming: I downloaded what I assume is the latest version of Tube Sim yesterday, the portable version. I tried completing the tutorial, but got stuck very quickly, at the first driving

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-14 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @ficho That feature has been suggested, but they've unfortunately refused it so far. Each episode has several choices that have to be remembered; much more than just the few important choices. The list of things the game would need to ask the player

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-14 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @ficho That feature has been suggested, but they've unfortunately refused it so far. Each episode has several choices that have to be remembered; much more than just the few important choices. The list of things the game would need to ask the player

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-14 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Spoilers for EP 3 ahead.@amerikranian The username should be in the autocomplete list, yes. Along with two other usernames, actually. So are you sure you actually did learn the owner's name? Some questioning outside of the bar might be required.But then

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-05 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Calm down, Aron. I definitely don't blame you for disabling signatures, Amerikranian. Most of them are trying and failing at being funny, in different languages, or (like mine) far too damn long. So here's the invite, because copy-pasting hasn't killed

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-04 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Sighted people can see a portrait of the main character they're working with. It's just the one picture though, doesn't change with the emotions of the character or anything. So most of it is still left to the imagination.I was able to pick up a few

Re: Code 7 - Episodes 2 & 3 Out Now

2020-06-04 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Hahahaha ... ha ... ha ... Zein was asked about this a few days ago, and said they hope to finish the game by September. Since getting voice actors to record things is harder now, because they are all staying at home and don't have studio equipment, it

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-29 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @ComputergamerEP 3 spoilers ahead, obviously.You need to make sure the ship isn't tilting; the angle has to be between 3 and -3, I believe. If it's tilting, the beeping tone will change to warn you. Allocate less energy to one side, depending on where

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-28 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer Yes. META tells you which security level is required to enter that room. You have to check the intelligence info you've gathered for the employees to see who has that security level, then change to their disguise. URL:

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-22 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Well, that's ... unusual. Both control and alt should work. Indeed, I've been using control+v all this time, and I've opened the game quite a few times by now.Maybe it's a problem on your end? Have you tried both of the control keys? And do they work

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-22 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Well, that's ... unusual. :hmm: Both control and alt should work. Indeed, I've been using control+v all this time, and I've opened the game quite a few times by now.Maybe it's a problem on your end? Have you tried both of the control keys? And do they

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-19 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Nick I think we've found a solution! Another person emailed the devs with a problem very similar to yours, and judging from his Output Log, Unity's SAPI plugin is missing. That plugin comes packaged in with the game, so this is most likely a bug with

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-16 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Nick Since you mention you bought the Season Pass, I assume you'd already purchased EP 1 separately? Because if you didn't and only had EP 0 (the demo), you should've grabbed the Full Season Bundle instead, which has both EP 1 and the Season Pass in it.

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-12 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @corykad Make sure you are focused on the game's window. Then, once Helper tells you to press control+v to enable blind friendly mode, do so, and you should hear a happy beep sound confirming that it worked. If you don't hear it, try again, maybe with

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-09 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Mastodont The developers looked at the save file I sent you and think it should work fine. The bug you're experiencing did use to be a thing, but has since been fixed. So generally, when people are having trouble with it, it's either because they

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-09 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Mastodont The developers looked at the save file I sent you and think it should work fine. The bug you're experiencing did use to be a thing, but has since been fixed. So generally, when people are having trouble with it, it's either because they

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-09 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Mastodont The developers looked at the save file I sent you and think it should work fine. The bug you're experiencing did use to be a thing, but has since been fixed. So generally, when people are having trouble with it, it's either because they

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-09 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @mastodont It doesn't show up? Like, the first save slot is empty now? But ... it works here! So you copied it into the save games folder and replaced the old one? Because the saves there have to be named 1, 2 and 3, and the ID variable inside the file

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-08 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Hmm ... true, I suppose. They are only like this because they've been forced to be, though. And most of them aren't. For example, SUVI was OK enough for the 3-4 lines she said before she died. META has been nothing but friendly. And Muffin? Muffin is the

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-08 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @mastodont Calling Novi Syns is very rude, you know? But more seriously, it'd be rather hard to just give you a save file without knowing the choices you took. Some of them are very important. Could you perhaps upload the save file, so the devs can take

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-08 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @mastodont you're playing with hardcore mode on? Not really the best choice for the first playthrough, imo.I'm terrible at those puzzles, so can't give you any tips here. But if you can't figure it out, you should hopefully be able to skip the stealth

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-07 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now A restart indeed fixes most thing. That's probably why the game even starts with one! I'm glad you're enjoying the game! If you have Discord and would like to talk about the game, you can find the link to Code 7's official server in my signature. It's a

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-06 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @mastodont When you use soli.override, you should be able to just wait for a few seconds, and a new cutscene will begin. Do you hear your TTS reading that you have to perform a man-in-the-middle attack, and then listing all the nodes?If you can't get

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-06 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @mastodont When you use soli.override, you should be able to just wait for a few seconds, and a new cutscene will begin. Do you hear your TTS reading that you have to perform a man-in-the-middle attack, and then listing all the nodes?@Computergamer You

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-05 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer Perhaps Marco doesn't have the right clearance? URL: https://forum.audiogames.net/post/516231/#p516231 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-04 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer just entry, 04 and 05? But there's other places between those. Are you absolutely sure you checked all of them? Twice?Here's some help: there is indeed no computer at 04. However, there are computers at 4 other locations you apparently

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-03 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Robokop Dam. I suppose I was too much of an asshole then, wasn't I? I'm sorry. If you did mention earlier that Muffin doesn't move at all for you, I must've missed it.No, I don't know what could be causing this. Nobody else has reported such a bug

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-02 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Robokop but I tried it yesterday, twice, and Muffin exits just fine.I explained the layout above and don't feel like repeating it, so just know that yeah, it's a long level. It takes a while to complete. Muffin has to go through the whole thing, and

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-01 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer there are multiple employees you can disguise as. Surely you've found the hair color for at least one of them? If not, then well, you clearly haven't checked and hacked everything yet. I can't tell you which computer the info you're

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-01 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Robokop I misremembered; the level at Alley one is one of the important ones, you do need to complete it. So, I went and tested the solution again, and ...It! Works!Sure, it takes a while, but it does work! You might just be too impatient. Here's a

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-01 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Robokop I misremembered; the level at Alley one is one of the important ones, you do need to complete it. So, I went and tested the solution again, and ...It! Works!Sure, it takes a while, but it does work! You might just be too impatient. Here's a

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-01 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Robokop [sigh], you don't have to actually type the brackets. The brackets are there to tell you where a loop begins and ends. The while loop is the outside one, and all the if conditions are inside of it, but there's no loop inside another if loop,

Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-01 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer checked all computers, huh? Hmm. Check again! You need to find a very ... special file on one of the computers in M8trix. That ought to get the manager to be more agreeable.Remember, heck everything! Hack everything and check everything!

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-31 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Thanks for the suggestion, Aron! You're right, I should've done that as soon as I learned about the bug.Well, better late than never, I suppose. The solution to the face scanner bug is now also available in the file called "Common Bugs In Blind Friendly

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-31 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @RobokopWhat exactly is tricky for you? From a quick look at it, the solution seems to be written correctly to me. Each bracket is on its own line, and there's spaces before inside brackets, so that each inside bracket is one space to the right. How else

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-30 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer ugh, not that bug again!OK, so, you'll have to turn VI mode off (ctrl+v) after you activate the scannerIt should proceed normally that way, hopefully.Some people were able to turn it back on during the second scan and proceed as normal,

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-30 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer that's unfortunately a known bug. To get past it, you'll have to turn VI mode off by pressing ctrl+v after activating the scanner. The scan should proceed normally that way. Some people were able to turn VI mode back on during the second

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-30 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer that's unfortunately a known bug. To get past it, you'll have to turn VI mode off by pressing ctrl+v after activating the scanner. The scan should proceed normally that way. Some people were able to turn VI mode back on during the second

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-29 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Nolan, that's odd. :hmm: You shouldn't even need to escape the console. Once Helper tells you your computer doesn't have enough processing power and the two dialog options appear, you should be able to just press 1 or 2 to progress.You did try closing

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-25 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Computergamer you are in a dialog that's not being read. Please press either 1 or 2 to proceed. Specifically, here are the options:1. What's that? 2. Understood.If you choose 1: 1. I understand. 2. Can I have another example?If you choose 2: 1. I

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-24 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now The choices you made and the percentages of people that took them are read at the end of each episode. You can also check them later, by choosing the continue option and the save slot, but then not immediately pressing enter to continue the episode

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-24 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now What would you need Marco's last name for? URL: https://forum.audiogames.net/post/511867/#p511867 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-24 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @hanif that's unfortunately a known bug. To get past it, you'll have to turn VI mode off by pressing ctrl+v after activating the scanner. The scan should proceed normally that way. Some people were able to turn VI mode back on during the second scan

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-24 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @hanif Gorski doesn't live on floor 2. Remember that Muffin level in an alley you were having trouble with earlier? I assume you've figured that one out by now. If so, take a look at the computer there again. If not, then check all the rooms on the floor

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-21 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Wes Hollow you should be able to get it to the right spot eventually by just putting in numbers. It can, obviously, only be turned around by 360 ° before it ends up on the starting spot again. But if you're truly stuck, this solution should

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-19 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Simba it's very simplified, so even if you didn't understand programming, you'd be able to do it just fine. There are also several tutorials which introduce each new function to you, and can be accessed at any time.Know some basics about while loops and

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-19 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @hanif I might be a bit too blunt here, but ...considering that when you were "stuck" on something in 599 you managed to figure it out pretty soon, with no hints, I can't help but think that you're asking for help here without truly trying to complete

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-19 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @hanif, I might be a bit too blunt here, but ...It looks like whenever you ask for help with a puzzle, you soon manage to figure it out on your own. I mean hell, the issue you had in post 599 was resolved so fast nobody even had a chance to reply first.

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now If you could complete While 1, While 2 really shouldn't be giving you so much trouble. The solution is almost the same.Look at the map, and try to think what steps you would take to get from the start to the exit. If it helps, open a document and write

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now If you could complete While 1, While 2 really shouldn't be giving you so much trouble. The solution is almost the same.Just look at the map, and try to think what steps you would take to get from the start to the exit. If it helps, open a document and

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now If you could complete While 1, While 2 really shouldn't be giving you so much trouble. The solution is almost the same. Just put those commands into the while loop, with a condition that's always true.Just look at the map, and try to think what steps you

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now If you could complete While 1, While 2 really shouldn't be giving you so much trouble. The solution is almost the same.Just look at the map, and try to think what steps you would take to get from the start to the exit. If it helps, open a document and

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now The second Muffin tutorial is Simple Movement 2 ...I assume you mean one of the While tutorials? If so, which one? I really recommend you try to figure this out on your own, though. It's a tutorial, meant to prepare you for the rest of the game. It's

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-18 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now The second Muffin tutorial is Simple Movement 2 ...I assume you mean one of the While tutorials? If so, which one?But anyway, in all of them, you first set up a while loop, and then any go forward and turn left/right commands inside it. So if I

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-17 Thread AudioGames . net ForumNew releases room : Mayana via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @hanif, there are two power supplies (the solar panel and another one) that you need to connect to the generator. You do this by pressing I think shift+enter on each energy pole to turn it on. After they're all enabled, you can start turning the solar

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