Re: Survive the Wild!

2018-11-05 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Survive the Wild!

oh wow. Read some posts in here and now I understand most things. Besides The whole thing being so unrealistic and unplayable, couple all of that with immortal admins a rather immature bunch for a community, many bugs, a terribly slow download speed for the massive installer  and its a perfect disaster of a game. Happily uninstalling now.

URL: http://forum.audiogames.net/post/391252/#p391252




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Re: Survive the Wild!

2018-11-05 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Survive the Wild!

oh wow. Read some posts in here and now I understand most things. Besides The whole thing being so unrealistic and unplayable, couple all of that with this and its a perfect disaster. Happily uninstalling now.

URL: http://forum.audiogames.net/post/391252/#p391252




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Re: the life in world: my first game!

2018-10-30 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: the life in world: my first game!

and what is going to be the next post a month later! or a year later? oh, yeah, the game is almost.. .almost here! just bumping this will never help anything.

URL: http://forum.audiogames.net/post/389700/#p389700




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Re: Bokurano Daibouken 3 : secondary topic

2018-03-30 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

you know.. I just got stuck to using the royal jelly . its way faster than the damage friend

URL: http://forum.audiogames.net/viewtopic.php?pid=357476#p357476




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Re: Bokurano Daibouken 3 : secondary topic

2018-03-26 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi, the search feature does exist. In any menu or list you can press F, then type your query then press tab and it will find it for you. The queries are case sensitive so Magic will find your magic ball, and magic won't. You can also press f3 to search for the next match.

URL: http://forum.audiogames.net/viewtopic.php?pid=356206#p356206





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Re: Scrolling Battles, You're World, online platforming exploration game

2018-03-10 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

hi. game is working fine. does anyone know where the heck the program stores its settings? I just cannot remember my password and recently switched computers .. I know my user account has not been deleted because the map I created some time ago still shows up. but i cannot recover my password. If my account has been deleted then well.. that sucks because I had quite a lot of goods there.

URL: http://forum.audiogames.net/viewtopic.php?pid=355213#p355213





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Re: Bokurano Daibouken 3 : secondary topic

2018-02-21 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

uh, i never knew what these chaos nuts really did . they are a bit tricky to get but you can also eventually craft them at stage 16's shop.

URL: http://forum.audiogames.net/viewtopic.php?pid=353224#p353224





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Re: Scrolling Battles, You're World, online platforming exploration game

2018-02-20 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

so after playing the game lots...a few suggestions1. Make some more unlockable stuff  like shields for hazzards, or points/zones on maps so that users could recover some health without resorting to potions. Or items scattered could have some effects like increasing speed or jump (in maps on which shoes are not allowed) or heal or unlock doors for you ETC.2. Chat sometimes is buggy and sometimes messages do not get sent so I have to keep on sending them again and again.I am happy with the rest so far. Some maps are just terrific fun, others really hard, others demand lots of strategy and thinking so people are really being creative at building.

URL: http://forum.audiogames.net/viewtopic.php?pid=353182#p353182





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Re: Bokurano Daibouken 3 : secondary topic

2018-02-13 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

re: getting many clear medals.. yes, just re-play 25-5 of the mode you want.

URL: http://forum.audiogames.net/viewtopic.php?pid=352061#p352061





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Re: Scrolling Battles, You're World, online platforming exploration game

2018-02-12 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

oh so game is back, I see. To delete things from a map you have to get the map in text form, paste it into a blank document in notepad, modify the text there and then send the map again to the server. I got my user account deleted. in the process. really nice

URL: http://forum.audiogames.net/viewtopic.php?pid=351897#p351897





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Re: Scrolling Battles, You're World, online platforming exploration game

2018-01-29 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

this game is addicting. there are some challenging, really challenging ones. I feel so much relief when I made it over across a huge pit or something.. the rewards you get for just finishing the map alone (without the coins part) are in itself... just so satisfying.. you feel like you give some purpose to your life.. and then.. you realize it took you 45 minutes to strategically think through so you would not die over and over. lolthere are some unofficial, fun ones as well which do not necessarily involve you killing yourself. Nice concept I wish there could be a few more abilities like heal the player by getting certain items like food or something. SO it does not turn into a fighting, shooter, massacre game.. just a building exploration and chill out one, which to me there aren't really many of them.

URL: http://forum.audiogames.net/viewtopic.php?pid=34#p34





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Re: Scrolling Battles, You're World, online platforming exploration game

2018-01-28 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

how do I exit a map? I tried playing the jumping the rope one and... just gave up. I am in the middle of a whole bunch of ropes, made it past the second checkpoint at least. and no, opening the chat window or prompt then typing /changemap main 0 0  does not work.

URL: http://forum.audiogames.net/viewtopic.php?pid=349810#p349810





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Re: Bokurano Daibouken 3 : secondary topic

2018-01-27 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

fight and defeat the magic ball, (secret spot on stage 18-3 only reachable with magic ufo). You can probably do it when your level gets to 3800 or so. I will not disclose any more because I guess that is all you need to know and because I already did on another forum thread.

URL: http://forum.audiogames.net/viewtopic.php?pid=349638#p349638





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Re: Bokurano Daibouken 3 : secondary topic

2018-01-14 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

@2,275you need to beat the game on super wolf mode @2,276no setup english file but once you buy the translation you should unzip it to the same folder that contains the game and that should work.

URL: http://forum.audiogames.net/viewtopic.php?pid=347614#p347614





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Re: the new surprise! SW pong sound pack is released!

2018-01-14 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: the new surprise! SW pong sound  pack is released!

this is regarding the link for the original posters soundpack right? in that case there is pretty much nothing I can do, so sorry.

URL: http://forum.audiogames.net/viewtopic.php?pid=347613#p347613





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Re: the new surprise! SW pong sound pack is released!

2018-01-11 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: the new surprise! SW pong sound  pack is released!

hi, got official word from John that this is live. checkout the news section at https://www.agarchive.net/pages/news.htmland download from here, (the heading is simply called Pong)https://www.agarchive.net/pages/devs/misc.htmlor if you would like a direct link, https://agarchive.net/games/other/soundworxPong.zipI am surprised I was pretty much the only one perhaps that had still a copy and wanted to upload it somewhere more permanent.cheers

URL: http://forum.audiogames.net/viewtopic.php?pid=347073#p347073





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Re: Bokurano Daibouken 3 : secondary topic

2018-01-11 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

spoilerspoiler spoiler spiler!this thing is Found at 6-1 landing, on the ground after completing the game if you have yoyo and super yoyo.

URL: http://forum.audiogames.net/viewtopic.php?pid=347055#p347055





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Re: the new surprise! SW pong sound pack is released!

2018-01-08 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: the new surprise! SW pong sound  pack is released!

already submited it to him. He should have it live soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=346567#p346567





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Re: the new surprise! SW pong sound pack is released!

2018-01-07 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: the new surprise! SW pong sound  pack is released!

check this link until the 14th of january. https://we.tl/NAnfqhMCekI can upload again should you miss it. I think that was the latest version.

URL: http://forum.audiogames.net/viewtopic.php?pid=346417#p346417





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Re: Bokurano Daibouken 3 : secondary topic

2017-12-19 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

also, when there is the lift with all of those blades everywhere, or all over, you can really safely move and sidestep through them. There are walls around the lift pretty much all of the time except when you get around the 950 or so mark of altitude. Defense drinks are really nice things to have. Eventually those blades are actually not piercing ones so if you get your defense very high enough they would cause one damage per hit.

URL: http://forum.audiogames.net/viewtopic.php?pid=342832#p342832





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Re: Bokurano Daibouken 3 : secondary topic

2017-12-14 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

its a puzzle. you have to work backwards. not sure how you are doing it, so spoilers aheadthe first box, the first dial, in other words the one that is  at location 2, 0, the bottom most one has to be set to 0. then you use the hook and the one at 2, 100 has to be 9, and so on. the one at location 3, 400 which is the last one has to be 3. hope that was clear enough.

URL: http://forum.audiogames.net/viewtopic.php?pid=342084#p342084





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Re: merry clickmas, save xmas by clicking!

2017-12-03 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: merry clickmas, save xmas by clicking!

so I think I did it ! this is so much fun. It would be awesome with sounds and all. My stats, no spoilers.. though I can tel you i  managed to get the sped to be  out to about 240%that is like about 20 or so ornaments I could think of.. I am sure there are many more.But hearing christmas songs gave me a great idea of what to use for the reindeer stable decoration.Actual play time: 7 hours 3 minutesProductivityToy multiplier: x25       Wrapping multiplier: x105Song multiplier: x8Delivery multiplier: x94Machines multiplier: x2.5Mirror multiplier: x6StatisticsTotal toys made by clicking: 4,796,810 (0%)Total toys made by elves: 563,082,807 (29%)Total toys arrived by delivery: 1,381,000,000 (71%)       Total presents wrapped by clicking: 22,103,039 (1%)Total presents wrapped by elves: 233,156,404 (9%)Total presents wrapped by machines: 1,535,202,500 (57%)Total presents cloned by mirrors: 914,546,780 (34%)Songs sung: 274Wishes made: 19Upgrades (42 of 42)Christmas sing-songOutsource deliveryMachine maintenanceElbow greaseTape dispenserTwo-handed chiselScissor glidingHire an elfThor's hammerSpray wrap2nd floorReindeer stablesCheesy tunesSewing machinesStricter bossesAssembly lineOvertime waiversInjection moldingShorter breaksShinier than shinyCD changerMicrochip fabricationNinja trainingMP3 playerOld favouritesVirtual goodsExtra armsOutsourced outsourcingAutomatic wrapping machineAir mailTurbo buttonSleigh deliveryWater coolingBasement levelArtificial intelligenceChristmas treeTaller treeExtradimensional machine roomChristmas number oneTallest treeMagic mirrorsHall of mirrors

URL: http://forum.audiogames.net/viewtopic.php?pid=340973#p340973





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Re: Bokurano Daibouken 3 : secondary topic

2017-12-03 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

this game is so vast it should have a christmas stage. hahaha  Could not resist and i did beat every mode. Its still tons of fun.

URL: http://forum.audiogames.net/viewtopic.php?pid=340928#p340928





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Re: Bokurano Daibouken 3 : secondary topic

2017-11-13 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi, this tutorial is really nice nd worth keeping. the secrets are just too awesome to pass up! too intriguing, and more so is the fact that gamers were even able to find them at all. [[wow]]. And say, what is the death from above in 7-3?

URL: http://forum.audiogames.net/viewtopic.php?pid=338297#p338297





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Re: Bokurano Daibouken 3 : secondary topic

2017-11-13 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi, this tutorial is really nice nd worth keeping. the secrets are just too awesome to pass up! too intriguing, and more so is the fact that gamers were even able to find them at all. [[wow]].

URL: http://forum.audiogames.net/viewtopic.php?pid=338297#p338297





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Re: Bokurano Daibouken 3 : secondary topic

2017-11-13 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi, this tutorial is really nice. I never was able to get the chopper on 6-2 to show up. Is the dial on 18 set to something, or is it only in a certain mode, or what?

URL: http://forum.audiogames.net/viewtopic.php?pid=338297#p338297





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Re: Bokurano Daibouken 3 : secondary topic

2017-11-01 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

yup, that did it.. it just has to be very nicely timed. thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=336142#p336142





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Re: Bokurano Daibouken 3 : secondary topic

2017-10-29 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

uh... but when I get to the platform above, I still must pass in front of it so it will see me anyway, no? and that is height 15. there is a drop but its its like at 265 or so. or do you mean when they are rotating, at that very moment nothing can be seen by them? mm

URL: http://forum.audiogames.net/viewtopic.php?pid=335836#p335836





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Re: Bokurano Daibouken 3 : secondary topic

2017-10-29 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I am playing again.. and completely forgot how to pass a certain spot on 21-1. , the camera at 259 15 without being noticed or having to destroy it. any tips?

URL: http://forum.audiogames.net/viewtopic.php?pid=335799#p335799





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Re: Bokurano Daibouken 3 : secondary topic

2017-09-20 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

1. beat the super wolf mode.2. Change the dial I think its to 6 on the secret landing in 18.3, then land at the secret spot on 18.2, which is around coordinate 900 or so. Wait a while it might take a lot of runs from side to side to get 20 small water coolers. medals you get when you beat modes. its the only way. Normal is not that hard if you know what you are doing. You just need to put a bit of thinking into techniques and strategies to defeat the last bosses. But its certainly possible.

URL: http://forum.audiogames.net/viewtopic.php?pid=330281#p330281





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Re: LWorks Releases Blinded Guide

2017-09-13 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: LWorks Releases Blinded Guide

I can translate to spanish, if needed. tell me what to do

URL: http://forum.audiogames.net/viewtopic.php?pid=329532#p329532





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Re: Bokurano Daibouken 3 : secondary topic

2017-09-13 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

no idea about the bomb (there is a thread that was made to discuss specifically obtaining weapons I think its better because it is more organized) and from this same thread I ahve read that 200 hours or something, or maybe 300 playing the game will give you the companion cards somehwere in the tutorial levels. I had no idea about the chopper!

URL: http://forum.audiogames.net/viewtopic.php?pid=329509#p329509





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Re: Bokurano Daibouken 3 : secondary topic

2017-09-12 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

1. yes. 2. sort of. but its intuitive anyway and they are not by e-mail, they are in the page you download them from. 3. yes. Using eloquence!

URL: http://forum.audiogames.net/viewtopic.php?pid=329320#p329320





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Re: Bokurano Daibouken 3 : secondary topic

2017-09-11 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

by the way, has anyone looked at their stats? the ones that you can generate on the very last level of the game on 25? the inventory is sadly not getting translated but all the combat stats are and boy... they are just really really funny. A few examples and some of them I did on purpose with the aero gear for example, to advance fast through levels:Number of times your spacebar was simply mashed repeadtedly during gameplay.:209325Number of times you tried your best, even while blocking attacks with your armour or shield, to avoid them at the same time by bouncing around like a madman:2Number of times you tried your best, even while blocking attacks with your armour or shield, to avoid them at the same time by bouncing around like a madman, and collided with obstacles because you weren't paying attention:0Number of times you mashed your enter key like a maniac:67721 oh yeah. tasty, tasty bread! yum yum yum!Times you were annoyed with the navigati
 on of your Skyracer and interrupted it with ESC:645and so on and so on. I am surprised at how much and how incredible vast this game is... and all done by mostly a single person!!! ...  thank you thank you thank you!

URL: http://forum.audiogames.net/viewtopic.php?pid=329222#p329222





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Re: Bokurano Daibouken 3 : secondary topic

2017-09-11 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi, this was discussed way back on this thread, but search feature never works too well here and the posts were not at all clear to begin with. so, 1. Start level 18.32. as soon as you start, reduce speed to 1 and altitude to 1, then press l3. land4. change the dial to 8.5. Complete stage 19.1, and it will be at around coordinates 250, 0.Happy to  give complete, accurate and updated information.

URL: http://forum.audiogames.net/viewtopic.php?pid=329194#p329194





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Re: Bokurano Daibouken 3 : secondary topic

2017-09-07 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

OK. so I must have done something wrong... or lost it somehow, because my mysterious abacus is gone and no matter which  mode I select, going to the door on 7-1 does not bring it back. Does this mean I should start the entire game over again? or is there any other way of getting it?

URL: http://forum.audiogames.net/viewtopic.php?pid=328627#p328627





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Re: Bokurano Daibouken 3 : secondary topic

2017-09-03 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I think there has not been a discussion on the jukebox or the music for the game. I personally love the one at stage 17, and also 19 . its hard to choose a favorite track but those really struck me lol. Not all of the music is in the jukebox though. There are some tracks missing, more specifically the ones at the shops and during some scenes, I believe the ending ones. It would be nice to know which track would correspond to which stages or shops as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=328077#p328077





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Re: Bokurano Daibouken 3 : secondary topic

2017-09-01 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I thought I was never going to be able to beat the game and am just too addicted now. Though it was hard but especially,  needed much thinking and concentration and adrenaline and strategy well, everything that an excellent game does have. For the person asking about the last boss, the bio control system... it attacks in multiple ways. Its actually better if you take some time and learn those things by yourself, (its definitely more rewarding) but oh well. You can skip the rest of this post if you don't want spoilers!:spoilers1. It launches energy at you. or more like energy balls. you can just jump over those2. It throws like 10 lime balls at once. you can and should have stun recovery available. plenty of them.3. It launches electricity. you can jump over it as well, but its more tricky. A defense drink should be helpful on those stages.Be aware that it has this annoying habit of teleporting as we
 ll.As for attacking those bosses at t the end, including the bio control system and life burner and master battery ETC.. I used a combination of weapons, for me the triple yoyo (kind of slow, longer range) and the omega shooter (closer range, faster shooting but lower damage caused) do wonders. Yes, you have to grind and craft yourself one, at stage 16. Its pretty useful. It does 500 or so damage to the strongest bosses which are 25-4 and 25-5, but you can usually blast the omega shooter and take some damage and you will most likely be fine. You should take those stages slowly and  think about your strategy. Use the sonar and hook on the very last level... those platforms are of great help when destruction comes.ah yes, and I forgot to point out that curiously, the bio control system drops a recovery ring.. you just have to damage it with something that will not destroy objects... or stop shooting right after it dies.

URL: http://forum.audiogames.net/viewtopic.php?pid=327743#p327743





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Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Planetary Escape, a horror audiogame

[[wow]]. this has the potential to be scary. have you checked some mainstream older games like Super Metroid, or the more modern suvival ones like outlast? Some levels would be perfect for that here, it gives the game more dynamics in playing. I would really like to find an audio game that makes me shake uncontrollably from terror and those that I just mentioned do that fine because from the game play to the stress and anxiety and the music and the environment and everything in between they are really nicely crafted. So far the so called horror ones, even comercial audio games of the genre are quite disconcerting and leave a lot to be desired.

URL: http://forum.audiogames.net/viewtopic.php?pid=318845#p318845





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Re: Our Great Adventure III -- now fully playable in English!

2017-07-10 Thread AudioGames . net ForumNew releases room : UltraLeetJ via Audiogames-reflector


  


Re: Our Great Adventure III -- now fully playable in English!

this game is just too good! I never understood or learned Japanese (having part of my family there) but I bought the translation pack just yesterday and must say that you have done an awesome job.. as a developer (Marina break was just too good to pass up) and also big thanks and cheers to the team who took the trouble to make the translation work. While I understand not all is translated, I believe a very small 3% is not but that is really not too much of a big deal, plus its a lot of time spent and *NOTHING!* is able to recover that time. I have noticed that those who expect to get all things for free or expect everything to be 100% perfect.. rarely if ever do anything for others or even themselves, which is the most depressing part. Stuck in their early years as they say. I am surprised that you charged that small, representative fee for hours of great gameplay. Music is awesome, sounds are too, the levelling up is pretty nifty and the fact that you can always go back and repla
 y levels or sometimes wander or do things outside the game as in exploration, or strategy based stuff is what packs pretty much all of the key elements of a solid gaming experience. If you release the next one, I will not take the discount. Will go full price... there is something cool about others putting value into your work and you putting value into what others do. Cheers! I wish I had the time to do a full spanish pack for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=318830#p318830





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