Re: Pokémon Crystal Access

2021-01-07 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

That's not surprising, the further hacks deviate from the original game, the less likely the scripts will work correctly due to objects and values not being where they should be.  The only one I play apart from perfect blue and crystal is twitch plays pokemon.  That one seems to be perfectly doable.  even more so with the updated default names file.  If it wasn't for that, I would only have one pokemon access folder on this machine.  as it is, I still have both.

URL: https://forum.audiogames.net/post/605079/#p605079




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Re: Pokémon access

2021-01-05 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon access

So I have to ask, has anybody managed to get any of these games linked up to, or get surf on Pikachu with stadium?  just wondering if it's possible at all.   Getting back into stadium at the moment, and it's interesting trying to figure out which pokemon you've got selected as most of it is seemingly done with the c buttons.  Experimenting is a lot of fun though.

URL: https://forum.audiogames.net/post/604564/#p604564




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Re: Pokémon access

2021-01-05 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon access

So I have to ask, has anybody managed to get surf on Pikachu with stadium?  just wondering if it's possible at all.  and I'm guessing that would only work with the one on yellow, not red or blue?

URL: https://forum.audiogames.net/post/604564/#p604564




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Re: Pokémon Crystal Access

2021-01-05 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

Well now the only reason I keep these original scripts around is for tpp anniversary.  wasn't expecting perfect crystal to just work by default with the other ones. 

URL: https://forum.audiogames.net/post/604548/#p604548




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Re: Pokémon access

2021-01-05 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon access

Hi,I believe I put some info about it a few posts back, but essentially it makes it so that you can catch all 251 pokemon including Celebi, as well as fixes a load of glitches and the like.   No new maps or anything, which is why it appears to work flawlessly.  The same thing is true with perfect red/blue.  there might be a few other changes like buyable tms and evolutionary stones as well.

URL: https://forum.audiogames.net/post/604437/#p604437




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Re: Pokémon access

2021-01-04 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon access

Hi all,So I've tried this script with pokemon perfect crystal and it works perfectly.  The great thing about this hack in particular is that the game is the same, apart from giving you access to all pokemon so you don't have to gameshark the trade evolutions or anything silly like that.  It also fixes glitches and the like and let's you get Celebi.There is also one called perfect blue/red, however that doesn't work straight away.  I'm pretty sure nothing majorly changes in this one either, you just won't get movement sounds.  Would be great if these could be supported by default, mainly because these actually give the full experience of playing each generation.Obviously down the line it would be great to have hacks like anniversary crystal work on their own, but I know hacks like these have different maps and such so might take more work.Update on perfect blue/red, and for anybody who feels like they need footstep sounds to keep track of if they are in grass or not.  You don't thanks to the camera.  This hack clearly doesn't change the maps as the camera works perfectly.  Now I can dance around in grass knowingly when I need to grind to my heart's content.  Just look up pokemon perfect red/blue and perfect crystal if you're interested in either of these.  Note though as I said before, perfect crystal works with the scripts by default.

URL: https://forum.audiogames.net/post/604184/#p604184




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Re: Pokémon access

2021-01-04 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon access

Hi all,So I've tried this script with pokemon perfect crystal and it works perfectly.  The great thing about this hack in particular is that the game is the same, apart from giving you access to all pokemon so you don't have to gameshark the trade evolutions or anything silly like that.  It also fixes glitches and the like and let's you get Celebi.There is also one called perfect blue/red, however that doesn't work straight away.  I'm pretty sure nothing majorly changes in this one either, you just won't get movement sounds.  Would be great if these could be supported by default, mainly because these actually give the full experience of playing each generation.Obviously down the line it would be great to have hacks like anniversary crystal work on their own, but I know hacks like these have different maps and such so might take more work.

URL: https://forum.audiogames.net/post/604184/#p604184




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Re: Pokémon access

2021-01-03 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon access

Hi,I'm curious if anybody has found a hack of any of the generation one games that does what perfect crystal does and has the same maps, but just enables you to get all pokemon without having to deal with trade evolutions?

URL: https://forum.audiogames.net/post/603966/#p603966




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Re: Pokémon Crystal Access

2021-01-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

Hi,been getting back into twitch plays pokemon using this, but as I didn't complete the original version, I grabbed myself perfect crystal as well. I have to admit it's super interesting to find out what moves pokemon get as you level up now, as there seems to be a lot more coverage available.Well I was an idiot, coppied the folder over so I had a backup for the twich plays pokemon, as perfect crystal will be my main starting game, but forgot to delete the vba config settings, so it was looking for everything in the wrong place. 

URL: https://forum.audiogames.net/post/603515/#p603515




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Re: Pokémon Crystal Access

2021-01-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

Hi,been getting back into twitch plays pokemon using this, but as I didn't complete the original version, I grabbed myself perfect crystal as well. I have to admit it's super interesting to find out what moves pokemon get as you level up now, as there seems to be a lot more coverage available.Well I was an idiot, coppied the folder over so I had a backup for the twich plays pokemon, as perfect crystal will be my main starting game, but forgot to delete the vba config settings, so it was looking for everything in the wrong place. everything works find, apart from when I get to a battle and the game crashes when my pokemon comes out  the pokemon sounds aren't playing and I have no idea why.  any ideas?  I might try redownloading the ips file

URL: https://forum.audiogames.net/post/603515/#p603515




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Re: Pokémon Crystal Access

2021-01-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

Hi,been getting back into twitch plays pokemon using this, but as I didn't complete the original version, I grabbed myself perfect crystal as well. I have to admit it's super interesting to find out what moves pokemon get as you level up now, as there seems to be a lot more coverage available.Well I was an idiot, coppied the folder over so I had a backup for the twich plays pokemon, as perfect crystal will be my main starting game, but forgot to delete the vba config settings, so it was looking for everything in the wrong place. 

URL: https://forum.audiogames.net/post/603515/#p603515




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Re: Pokémon Crystal Access

2021-01-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

Hi,been getting back into twitch plays pokemon using this, but as I didn't complete the original version, I grabbed myself perfect crystal as well. I have to admit it's super interesting to find out what moves pokemon get as you level up now, as there seems to be a lot more coverage available.Interestingly though I'm having issues with the scripts.  I replaced the mapnames file, but the first map still has the warp one, warp two and so on, as well as not telling me how to get to north or south routs.  I found them, but was wondering if there is something extra I need to do?  I'm using the original scripts.  Also the footsteps value isn't working for me, however I will try the other one provided and see if that works.  Figured I'd ask to see if all this is normal.also just found my game keeps crashing when my pokemon comes out and doesn't make sound.  a reinstall is needed apparently. 

URL: https://forum.audiogames.net/post/603515/#p603515




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Re: Pokémon Crystal Access

2021-01-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

Hi,been getting back into twitch plays pokemon using this, but as I didn't complete the original version, I grabbed myself perfect crystal as well. I have to admit it's super interesting to find out what moves pokemon get as you level up now, as there seems to be a lot more coverage available.Interestingly though I'm having issues with the scripts.  I replaced the mapnames file, but the first map still has the warp one, warp two and so on, as well as not telling me how to get to north or south routs.  I found them, but was wondering if there is something extra I need to do?  I'm using the original scripts.  Also the footsteps value isn't working for me, however I will try the other one provided and see if that works.  Figured I'd ask to see if all this is normal.

URL: https://forum.audiogames.net/post/603515/#p603515




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Re: Pokémon Crystal Access

2021-01-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

Hi,been getting back into twitch plays pokemon using this, but as I didn't complete the original version, I grabbed myself perfect crystal as well. I have to admit it's super interesting to find out what moves pokemon get as you level up now, as there seems to be a lot more coverage available.

URL: https://forum.audiogames.net/post/603515/#p603515




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Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Some new accessible roguelike games, or at least kind of roguelike

Hi,I’ve tried Trawel so far, and it seems to be quite a fun time waster. Just a heads up, when deleting the line about the graphical version, The original shortcut doesn’t work correctly, so just replace it with a shortcut to the runtrawel file instead.By the way, thanks forgetting we hooked on stone soup this past year. 

URL: https://forum.audiogames.net/post/600288/#p600288




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Re: Say the Spire, a Slay the Spire Accessibility Mod

2020-09-27 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Say the Spire, a Slay the Spire Accessibility Mod

Hi,so I just got round to trying this, and it works like a charm!  the only thing I'm noticing is that I can't use any modded characters on a standard run, but I'm sure that's fixable down the road.  other than that, the ease and speed of information given is incredible.  Fantastic job.  and thank you so much for doing this.

URL: https://forum.audiogames.net/post/574851/#p574851




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Re: home quest hidle adventure

2020-07-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: home quest hidle adventure

Hi,thank you so much for improving accessibility.  really looking forward to any other content you add or games you make in future. 

URL: https://forum.audiogames.net/post/547720/#p547720




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Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Introducing Forge, an ACcessible version of Magic: the Gathering

Hi,You're doing an amazing job.  I would gladly pay you money for this.I've not had time to play yet, but from what I've gathered, quest mode lets you unlock cards while playing.  Really like this, progression in this sort of game is super fun.

URL: https://forum.audiogames.net/post/547719/#p547719




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Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Introducing Forge, an ACcessible version of Magic: the Gathering

Hi,thanks for that, a bit of experimenting let me figure this out after sending that.

URL: https://forum.audiogames.net/post/547534/#p547534




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Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Introducing Forge, an ACcessible version of Magic: the Gathering

So um... I feel like an idiot, but the snapshot appears to be a tar.bzt file or something similar.  I've nevver seen one like this before, so how to I get it to run?  I've tried extracting with no dice.

URL: https://forum.audiogames.net/post/547529/#p547529




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Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Introducing Forge, an ACcessible version of Magic: the Gathering

Hi,firstly, thank you so, so much for this.  I've been wanting to play Magic for literally years.  Kind of disappointed in the magic card database though, you seem to have to click on every card to view it's details.  Unless I'm missing something?  The yugioh one you can easily view everything without clicking around.  Will let you know my findings later. 

URL: https://forum.audiogames.net/post/547525/#p547525




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Re: Cosmic Rage, a futuristic MUD unlike any other

2020-06-14 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Cosmic Rage, a futuristic MUD unlike any other

I'm going to give this game a proper go, is there any soundpack for mush client?   or am I better off getting the demo of vip for this?  I played a long while ago, so I'm basically going to be a newbie as I didn't get far before life threw a bunch of stuff my way.

URL: https://forum.audiogames.net/post/541139/#p541139




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-27 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Thank you so much.  really look forward to trying this.  Currently Stone soup is taking up much of my gaming time.  

URL: https://forum.audiogames.net/post/534089/#p534089




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Re: BrogueSpeak, an accessible roguelike

2020-05-24 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

Oh fantastic!  I'd love to play more of this.  now I just need to remember my reddit password... 

URL: https://forum.audiogames.net/post/533060/#p533060




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Re: Alter Aeon May 2020 Update

2020-05-10 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Alter Aeon May 2020 Update

I really need to get back into this game.  really excited to get back in.  I think I stopped a while back when my character was broken due to the change to cleric, so will try another combo and see how I go. 

URL: https://forum.audiogames.net/post/527999/#p527999




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Re: Aurora 4X, Back to More Accessible Stars

2020-04-25 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

I'll get on that.The resolution should be fine for most people, I'd imagine most laptops if not all now have a larger one than that by default now.

URL: https://forum.audiogames.net/post/522679/#p522679




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Re: Aurora 4X, Back to More Accessible Stars

2020-04-25 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

This sounds fantastic, exactly the kind of game I've been wanting to play for ages.Are you on the forum?  might sign up there.  

URL: https://forum.audiogames.net/post/522665/#p522665




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Re: Crypt Shyfter, light hearted rpg gamebooks

2020-03-15 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Crypt Shyfter, light hearted rpg gamebooks

ooo!  I hope I can get these soon before they disappear again. Went through months of not buying any games, and this month three have come out that I really want; this being one of them.

URL: https://forum.audiogames.net/post/508964/#p508964




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Re: Planet life, now updated with a third chapter and final ending!

2020-03-08 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Planet life, now updated with a third chapter and final ending!

I have to get this now.  completed chapter one, but didn't buy the rest as I didn't have the funds back then.  going to download the app again and see what I'm missing out on.Battles were pretty dull in chapter one admittedly, so happy to see this is fixed.

URL: https://forum.audiogames.net/post/507003/#p507003




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Re: New Class, Areas, & Features!

2020-02-28 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New Class, Areas, & Features!

Project Bob was fantastic.  Though I always remember trying to get into it while being severely jetlagged one year, and realising how much of a terrible idea that was due to all the number crunching. 

URL: https://forum.audiogames.net/post/504915/#p504915




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Re: New Class, Areas, & Features!

2020-02-26 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New Class, Areas, & Features!

I like the idea of having a variety of dungeons, missions and such to do.  While I love Alter, even though it's multiclass, I still feel incredibly limited in ways of where I can reasonably take my character.I can't wait to give this a good go this week.

URL: https://forum.audiogames.net/post/504492/#p504492




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Re: New Class, Areas, & Features!

2020-02-25 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New Class, Areas, & Features!

I'm going to give this a go.  I love diverse combat, interesting creatures and quests to ease the grind, so this looks right up my alley.

URL: https://forum.audiogames.net/post/504237/#p504237




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Re: Titan Conquest: a light-weight mobile mmo

2020-02-24 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Titan Conquest: a light-weight mobile mmo

It also helps that if you touch the screen while battling, it pretty much always puts you in that part of the screen, so you can just use the links item to find attack and it'll stick on that.

URL: https://forum.audiogames.net/post/503916/#p503916




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Re: Titan Conquest: a light-weight mobile mmo

2020-02-20 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Titan Conquest: a light-weight mobile mmo

Same here.  I just found the reload trick after sending my last post. 

URL: https://forum.audiogames.net/post/502987/#p502987




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Re: Titan Conquest: a light-weight mobile mmo

2020-02-20 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Titan Conquest: a light-weight mobile mmo

Hi,It is.  you can find the link on the main site.Just a reminder, many times you'll have different views like inventory, shops and such stack.  press back to make one of them go away if you want.  Though lucky it doesn't jump often, so battling is easy once you get the hang of it.While I do prefer games with more tactical combat, the progression and friendly players make me want to stay around.

URL: https://forum.audiogames.net/post/502952/#p502952




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Re: Subeta: a mostly accessible virtual pet game.

2020-02-19 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Subeta: a mostly accessible virtual pet game.

Hi,This sounds like a lot of fun.  Will check this out soon.  

URL: https://forum.audiogames.net/post/502798/#p502798




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Re: Titan Conquest: a light-weight mobile mmo

2020-02-19 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Titan Conquest: a light-weight mobile mmo

Oh nice guide! So sometimes, I kill an enimy, but only do half damage, before he comes up with a huge health bar.  are these the ones with shields?  I was so confused when the one I thought had 50 health suddenly ended up with 500 after getting that down. 

URL: https://forum.audiogames.net/post/502796/#p502796




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Re: Titan Conquest: a light-weight mobile mmo

2020-02-18 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Titan Conquest: a light-weight mobile mmo

I see what you mean.  having a lot of fun with this game.  any idea on how to find out enemy strength?  I admit combat had me a bit confused at first.

URL: https://forum.audiogames.net/post/502514/#p502514




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Re: Randin adventure roguelike 2 is now available on the play store!

2020-02-17 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Randin adventure roguelike 2 is now available on the play store!

Would you recommend playing the first game before this, or just jumping straight in?Off-topic, but I love your Vita guide.  obviously can't comment in that topic, so just wanted to tell you.

URL: https://forum.audiogames.net/post/502271/#p502271




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Re: New from Fighting fantasy project, A saint beckons

2020-02-16 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New from Fighting fantasy project, A saint beckons

Dark, stop giving me more great choose your own adventure stuff to get stuck into; I'm drowning over here!    Really enjoying how we're now getting novel authors creating these now and making actual books or at the least ones based on famous stories interactive.

URL: https://forum.audiogames.net/post/501830/#p501830




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Re: tk again!

2020-02-06 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: tk again!

Moderation:Rossman, This is the second time in as many days you have been told that the distribution of TK and other such clones are not allowed on here.  Closing this topic, with action incoming.

URL: https://forum.audiogames.net/post/499076/#p499076




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Re: tk again!

2020-02-06 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: tk again!

Moderation:Rossman, This is the second time in as many days you have been told that the distribution of TK and other such clones are not allowed on here.  Closing this topic.

URL: https://forum.audiogames.net/post/499076/#p499076




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2020-01-31 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I do admit that as much as I love this game, and as understanding as I am that life gets in the way, the complete lack of communication from the devs is quite disappointing.  Especially as there was planned to be a graphical release of this on the kickstarter, and nothing has even been mentioned of that, whether it's happening or not.  This has been years ago as well.  The main reason I'm disappointed however is not because of any selfish reason, simply that I feel this has the potential to truly be something special in accessible gaming history and it's not been able to take advantage of that as of yet.

URL: https://forum.audiogames.net/post/497649/#p497649




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Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

2020-01-26 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

weirdly I'm not having this problem, despite being on an old Galaxy running Android 7.  Also realised that the thing giving me problems before was talkback lag, so changing to E-speek made that a lot easier.  That's one area IOS seems to win on though.  The quest rewards give off major lag when swiping for some reason.  Any ideas on how to help this process?  or is it simply phone related?

URL: https://forum.audiogames.net/post/496081/#p496081




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Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

2020-01-20 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

Thank you.  This reminds me of when I first got an Iphone and was trying to learn everything.  It's a shame android sites like inclusive android are so out of date; trying to find comprihensive tips on apps and the like isn't exactly simple at the moment.  I'm seriously considering making the switch with my next phone, so I want to get the best experience possible.  Sorry for the off-topic.  I love this game so far though.  on level 4.

URL: https://forum.audiogames.net/post/494402/#p494402




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Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

2020-01-20 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

Thanks for the clarification.So I'm just learning at the moment and the device I'm using isn't up to date by any means, but it's something to start with.  My main question at the moment is this.  Is there any way I can make moving around the combat screen easier?  the log is quite large and I often get stuck in it trying to easily find the buttons and skill options.  This is obviously one of the things where I'm far too used to the easy way of navigating with IOS.

URL: https://forum.audiogames.net/post/494382/#p494382




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Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

2020-01-20 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

Hi. As of yesterday I have started experimenting with android, and of course downloaded this.  Luckily and somewhat surprisingly, I’m having no issues with clicking on stuff and equipping skills and items.  Can I just check though that the character creation portraits aren’t yet labelled, and that there are supposed to be blank icons in the early part of the game as well as all the locked tabs.  As there are certain parts of the screen that when I touch them don’t say anything, but I’m assuming these are things I have to unlock as I go along

URL: https://forum.audiogames.net/post/494266/#p494266




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-01-05 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Hi,So I tried in chrome as well, and no luck.  it mainly seems to happen when trying to get from pack to events, but it happens quite a lot and I seem to remember getting stuck when trying to sell to the merchant yesterday.  I'm pretty sure this is very recent, I played last week when you'd just implemented achievements, and it was working fine.  Maybe it's too many headings too close together?  I can't think why that would be an issue though.

URL: https://forum.audiogames.net/post/490723/#p490723




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-01-04 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Hi.Loving the game still, picked it up again on your main site as it's less cluttered.  I've ran into a problem though, which is that clicking headings for pack, events etc doesn't always change my view.  sometimes tapping multiple times works, but other times I've ended up stuck.  I'm using an Iphone, but I never had this issue before.  I can't really find a pattern either, it happens randomly.

URL: https://forum.audiogames.net/post/490562/#p490562




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Re: AI Dungeon comes to ios and android

2019-12-18 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

apparently there are a lot more features coming to this in the near future, so I'm excited to see how this turns out.

URL: https://forum.audiogames.net/post/486543/#p486543




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-30 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Hi,I'm loving this game so far; it's incredibly addictive.  Looking forward to whatever you add in the future.   More options in battle would be lovely at some point.One issue though is that inspecting items no longer automatically reads, which makes playing on mobile a bit frustrating.  I'm sure that's not meant to happen though.  I can't stop playing!

URL: https://forum.audiogames.net/post/481467/#p481467




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

I do hope that more creatures are useable over a long period this time around, and that move sets are a bit more customisable.  I loved the first game though, so will give this a go before I impulse buy.

URL: https://forum.audiogames.net/post/471620/#p471620




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Re: Indivisible - A new RPG (not accessible yet!)

2019-10-13 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Indivisible - A new RPG (not accessible yet!)

Let us know how you find the platforming.  I'm very, very interested in this as well.

URL: https://forum.audiogames.net/post/468036/#p468036




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Re: Randin adventure roguelike 2 is in early access on the play store!

2019-10-02 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Randin adventure roguelike 2 is in early access on the play store!

I would love to play this somehow.

URL: https://forum.audiogames.net/post/465728/#p465728




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Re: Pokémon Crystal Access

2019-09-12 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

Out of interest, one thing I like about anniversary is the added moves from future generations.  does crystal clear have this as well?  I'm considering giving this one a good go. 

URL: https://forum.audiogames.net/post/461538/#p461538




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Re: Sequence Storm Rhythm Racing Game

2019-09-10 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

I would absolutely support you however I can.  You are doing fantastic work, and I love the game!

URL: https://forum.audiogames.net/post/460994/#p460994




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Re: Pokémon Crystal Access

2019-08-28 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

Anniversary crystal I'd have to think is up there content wise.  not sure about others as that's the only one I've tried as of yet.  would be up to try others though.

URL: https://forum.audiogames.net/post/458236/#p458236




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-04-27 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I keep checking this thread to see if the devs have any news to give.  haha.

URL: https://forum.audiogames.net/post/429682/#p429682




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Re: Trimps

2019-04-22 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Trimps

Well I'm hopelessly addicted to this now.  It's just a shame I can't play as much as I'd like, but that's probably healthy. 

URL: https://forum.audiogames.net/post/428613/#p428613




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Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-04-12 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Personally, I know it's a minor thing, but having to flag something I payed for as an exception to my virus protection program is a problem.  I love the game, but I don't like having to do that.

URL: https://forum.audiogames.net/post/426429/#p426429




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Re: Trimps

2019-04-04 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Trimps

So I might be missing something, but I can't seem to get the hotkeys to work.  I've entered browse mode but sadly no dice.  Also related, but is there a way to close the settings?  I didn't see a close button.

URL: https://forum.audiogames.net/post/424930/#p424930




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Re: The super Liam 2 Alpha has Arrived!

2019-04-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: The super Liam 2 Alpha has Arrived!

Absolutely fantastic Liam.  Part of me did suspect this would happen, but you did a brilliant job. 

URL: https://forum.audiogames.net/post/424287/#p424287




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Re: Trimps

2019-03-29 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Trimps

I can't thank you enough for taking the time to make this accessible.  I've only just started but am already having a blast!Sadly I'm not on my pc as much as I used to be; works perfectly on chrome but not on the IOS version.  probably a good thing or I'd be on it all day!  

URL: https://forum.audiogames.net/post/423566/#p423566




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-16 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

That moment where you're 1 hp away from death, have 3 healing potions saved up as well as an elixir, ready to use before the last sub-boss fight.  Only to feel dumbfounded when dying, failing to realise you've clearly been poisoned but evidently didn't notice. 

URL: https://forum.audiogames.net/post/419399/#p419399




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-15 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

awesome stuff.  new equipment is always nice!  Just unlocked assassin and I honestly think hydra is the hardest boss at the moment since from what I've gathered you have to pretty much invest in speed or be screwed.  Not that I mind, as it's my primary stat anyway.  I'm surprised assassin starts with 0 though.

URL: https://forum.audiogames.net/post/419011/#p419011




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-14 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

I believe that's how it works, at least from what I've seen. 

URL: https://forum.audiogames.net/post/418689/#p418689




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-12 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

I think it's your luck.  I've always had enough of those, and I've been getting more monster parts which has saved my life multiple times.I love the new content.  The more variety the better, especially in a game like this. Whenever I get the cloak of camouflage, I smile because I'm a big fan of adding speed.  Last time though I had to commit suicide due to having too low attack for the giant and all my weapons breaking. Really excited for future updates or what you come up with next. 

URL: https://forum.audiogames.net/post/418229/#p418229




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Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

2019-03-07 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

When you sign up, make a post in the introductions room and the admins can confirm and open you up for posting.  it's a antispambot measure.  I'd do it myself, but I don't have the option

URL: https://forum.audiogames.net/post/416917/#p416917




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-02-03 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

I'm just going to flat out say it; I'm more than willing to pay for extra content.  your work on access and willingness to go the extra mile is fantastic, and I hope the game can evolve to what you want it to.

URL: https://forum.audiogames.net/post/409282/#p409282




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-02-03 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

I completely agree with Dark.  plus, this is a roguelike, and they're not renoun for being easy.  Personally I really enjoy the challenge and experimentation, getting increasingly far each time.

URL: https://forum.audiogames.net/post/409247/#p409247




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-01-31 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Exactly, I really hope they can get back on track and sort things out.  Though having just gone through christmas and new year period, that's usually pretty crazy for people.

URL: https://forum.audiogames.net/post/408645/#p408645




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-01-31 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

Looking forward to this, then you can let your imagination run wild! 

URL: https://forum.audiogames.net/post/408571/#p408571




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-01-30 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I am surprised at the lack of communication with kickstarter backers to be honest.  I am not sure when the last communication from them was, might not have been that long ago but it feels it.

URL: https://forum.audiogames.net/post/408442/#p408442




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-01-26 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

Mushrooms might be my favourite item in the game right now.  Loving it so far, though I am yet to win.  Look forward to content updates in future. 

URL: https://forum.audiogames.net/post/407601/#p407601




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Re: New text-based roguelike for android: Path Of Adventure

2019-01-19 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New text-based roguelike for android: Path Of Adventure

I don't believe the forum alerts you to new pms yet, so I've send one as well.  wish it did, then we wouldn't have to send messages like this.  Also for some reason I cannot figure out how to find most of the page functions on IOS now.

URL: https://forum.audiogames.net/post/406289/#p406289




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Re: New text-based roguelike for android: Path Of Adventure

2019-01-19 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New text-based roguelike for android: Path Of Adventure

I don't believe the forum alerts you to new pms yet, so I've send one as well.  wish it did, then we wouldn't have to send messages like this.  Also for some reason I cannot figure out how to find most of the page functions on IOS now.  makes trying to mod a little tricky, but hey.  that's off topic.

URL: https://forum.audiogames.net/post/406289/#p406289




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Re: BitLife the closest thing to the Sims we have right now.

2019-01-18 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: BitLife the closest thing to the Sims we have right now.

@74 I second that, was just going to post exactly this.  just got it first try.

URL: https://forum.audiogames.net/post/406167/#p406167




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Re: New text-based roguelike for android: Path Of Adventure

2019-01-18 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New text-based roguelike for android: Path Of Adventure

I believe the IOS version is still being worked on, apple being tricky as usual by the looks of it.  When I was in my previous job,, even the process of sending out builds was a pain.  Though that might be partly due to having no experience with it before.  even so, android looked easier.  I still can't believe what I'm doing now compared with last year.  that's offtopic though. 

URL: https://forum.audiogames.net/post/406155/#p406155




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Re: New text-based roguelike for android: Path Of Adventure

2019-01-18 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New text-based roguelike for android: Path Of Adventure

I'm very excited to play this.  have always wanted to play more roguelikes properly, and this seems right up my street.

URL: https://forum.audiogames.net/post/406123/#p406123




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Re: Pokémon Crystal Access

2018-10-06 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

emerald for definite!  more pokemon, both villains, you get the idea.  plus I've always wanted to play gen 3

URL: http://forum.audiogames.net/viewtopic.php?pid=385221#p385221




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Re: Inheritance NSFW Text Based Game

2018-04-12 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Inheritance NSFW Text Based Game

I love these games, due to the atmosphere and open world rpg elements.  problem is when this genre is done right, I get far too involved in my character, so I can't bring myself to do the unspeakably bad coices where treating people are concerned.  I gotta try that though and see what happens.

URL: http://forum.audiogames.net/viewtopic.php?pid=359481#p359481




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Re: Pokémon Crystal Access

2018-03-26 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Pokémon Crystal Access

I cannot express how mmuch I love these scripts.  hopefully windows 10 OCr can work for the gen 3 games as I've always wanted to play them.

URL: http://forum.audiogames.net/viewtopic.php?pid=356415#p356415





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Re: JGT 2.0, now with 3 target languages and neural machine translation

2018-02-04 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: JGT 2.0, now with 3 target languages and neural machine translation

I am noticing that it takes less effort to work out sentence structure now. 

URL: http://forum.audiogames.net/viewtopic.php?pid=350816#p350816





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Re: JGT 2.0, now with 3 target languages and neural machine translation

2018-01-30 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: JGT 2.0, now with 3 target languages and neural machine translation

thanks Ian, that would be super helpful.  I'm currently playing dungeon quest dx and the ground war series would be great to have, as it's quite complex.  plus I noticed a huge difficulty spike after the first town.   Dungeon quest naturally, is quite self explanetory.  I'm definitely noticing a nice improvement in translation

URL: http://forum.audiogames.net/viewtopic.php?pid=350108#p350108





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Re: Corruption of champions, adult sexual single player rpg

2018-01-14 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Corruption of champions, adult sexual single player rpg

I actually really enjoy this as an rpg in it's own right.  I even find a lot of the encounters so over the top and hilarious that I'm not disgusted by them.  Note I said most... 

URL: http://forum.audiogames.net/viewtopic.php?pid=347622#p347622





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-12 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

@964:  spoilers:  as others have said, look in the manner studdy for the book in question.in regards to holy warrior, spoilers again.Do Alexia's pilgramage quest.  try talking to her if you haven't.  As Jade has said though, these questions have been asked before, so why not try  using the search feature? 

URL: http://forum.audiogames.net/viewtopic.php?pid=347152#p347152





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-11 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I'm currently trying to figure out what I want my mage focus to be.  I keep changing my mind. So glad the skill system is fixed.  I was wondering why before the levels were so lacking compared to the beta in new stuff learned.   To be honest, that's why I want to gain levels in the first place, with the possibility of learning new things.Also, slight spoiler.  I am so, so happy that we can control raised units.  Entombed and other such games made them AI controled, which while understandable, was a bit disappointing.  raising the unit who just owned your party and using it to destroy it's friends is a fantastic feeling.

URL: http://forum.audiogames.net/viewtopic.php?pid=347019#p347019





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-11 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I really like how both gear and enemies scale;  it’s great to always have a reason to look around and see what comes up .

URL: http://forum.audiogames.net/viewtopic.php?pid=346993#p346993





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-11 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I am so happy Gwen gets more weapon moves.  I can finally make her into a tank .  My main is exclusively magical, so it’s great to have all these options .  I’m not sure why, but she is my least favourite character personality wise out of of the group,  so I’ve been neglecting using her up till now .

URL: http://forum.audiogames.net/viewtopic.php?pid=346989#p346989





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-09 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Curious what other people feel about this, but I feel that the fast travel option in the mines is given far too late to actually be very useful.  The forest isn't because you can get it whenever, assuming you can find Jonathon. Really hope the skill problems can be fixed, as it's been levels since my warrior got anything either.  I'm sure there are meant to be over 80, but I've only seen a few per class so far.

URL: http://forum.audiogames.net/viewtopic.php?pid=346642#p346642





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Spoiler tag.  so admittedly I haven't finished all of the sidequests, but I really hope there is a way to fight the goblin king.  being trapped in his arena really made me want to get a hold of him, unless of course his parting words are some sort of cliff hanger.

URL: http://forum.audiogames.net/viewtopic.php?pid=346460#p346460





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-31 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

So I’ve explored if your areas and have been fine, the only thing giving me a major issue is how to get into  Nigel’s house.  I found the fence near it, I found the wall, I stepped around the wall, no door. A little help? 

URL: http://forum.audiogames.net/viewtopic.php?pid=344787#p344787





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-30 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

the entrance hall is the entrance of the manner. 

URL: http://forum.audiogames.net/viewtopic.php?pid=344572#p344572





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Re: New from hosted games, Samurai of Hyuga book three and foundNightmare

2017-12-21 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: New from hosted games, Samurai of Hyuga book three and foundNightmare

I'm incredibly behind on these again!  And to think I was on a role a while back. Can't wait for part two of zombie exidus safe haven.

URL: http://forum.audiogames.net/viewtopic.php?pid=343080#p343080





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Re: Junction gate

2017-10-21 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Junction gate

I wonder how soon I'll accidentally destroy myself? Only issue I'm having at the moment are the constant energy alerts interupting speech.  luckily they go away after a while so I can move about and fix things. 

URL: http://forum.audiogames.net/viewtopic.php?pid=334473#p334473





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Re: Junction gate

2017-10-19 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Junction gate

I cannot wait to play this.Have always wanted to play a 4x game.  I remember for instance when star traders 4x came out and it was unplayable, this looks exactly like the thing I;ve wanted to be able to play for years.

URL: http://forum.audiogames.net/viewtopic.php?pid=334159#p334159





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Re: TextSpaced sci-fi text-based MMO

2017-09-03 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

Finally hopping aboard this one, looking forward to it.

URL: http://forum.audiogames.net/viewtopic.php?pid=327998#p327998





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Re: Legends of the jedi, awesome star wars mud

2017-09-01 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Legends of the jedi, awesome star wars mud

I will definitely be trying this . 

URL: http://forum.audiogames.net/viewtopic.php?pid=327660#p327660





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Re: PhantasyRPG: Old Browser-Based RPG, New Direction

2017-06-14 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: PhantasyRPG: Old Browser-Based RPG, New Direction

this sounds like something I'd really enjoy.  Thank you for posting about it. 

URL: http://forum.audiogames.net/viewtopic.php?pid=315291#p315291





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Re: Alcyone: The Last City Kickstarter with playable demo

2017-05-23 Thread AudioGames . net ForumNew releases room : dan_c via Audiogames-reflector


  


Re: Alcyone: The Last City Kickstarter with playable demo

This looks absolutely fantastic. I would love to support this.

URL: http://forum.audiogames.net/viewtopic.php?pid=312296#p312296





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