Re: Inverse Tetris with Braille-Output

2014-11-01 Thread AudioGames . net ForumNew releases room : dasuxullebt via Audiogames-reflector


  


Re: Inverse Tetris with Braille-Output

Ok, I tried to reimplement it in Java using Brltty. https://github.com/dasuxullebt/SirTET is the source and some instructions. Feedback would be appreciated, it is hard for me to estimate how well this is playable.

URL: http://forum.audiogames.net/viewtopic.php?pid=193643#p193643




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Re: Inverse Tetris with Braille-Output

2014-06-04 Thread AudioGames . net ForumNew releases room : dasuxullebt via Audiogames-reflector


Re: Inverse Tetris with Braille-Output

CAE_Jones wrote:At the very least, it looks like there will be oodles of scrolling (most of the time only one table cell shows up at a time for a screen reader).The default display uses a table. The braille display, which can be toggled with b, consists of only three lines. The individual dots of the braille terminal will be used, so you will always see 20x4 pixels from the game (they are 20x10).URL: http://forum.audiogames.net/viewtopic.php?pid=176076#p176076

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Re: Inverse Tetris with Braille-Output

2014-06-03 Thread AudioGames . net ForumNew releases room : dasuxullebt via Audiogames-reflector


Re: Inverse Tetris with Braille-Output

The thing starts right away, below the help. To remove the help, press d. Then all that remains is the playfield. To switch to braille mode, press b.So essentially ... make sure JS is activated, open the page, press d and press b.URL: http://forum.audiogames.net/viewtopic.php?pid=175959#p175959

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Inverse Tetris with Braille-Output

2014-06-01 Thread AudioGames . net ForumNew releases room : dasuxullebt via Audiogames-reflector


Inverse Tetris with Braille-Output

Hello.Originally, I wanted to send this to the #AccessibilityJam, but it is not finished yet. It is an inverse tetris, the goal will be to empty the playfield using a reverse tetris game, but with as few full lines introduced as possible (highscore-game). The current level is not solvable. Anyway.It would be nice if some (especially blind) people could try it out. In the beginning, there is a Help-Text with the key-bindings, and the visual mode, which is not accessibly. If you press d, the help disappears. If you press c, the display changes to a braille-dot-display which uses the Unicode-Braille-Patterns. These are not mapped in old versions of Brltty, unfortunately, but as far as I saw, in newer versions (at least in Ubuntu 14) they are.The tetris-field in braille-mode is tilted 90°, there are three lines. If a stone fits, it will blink slowly. If it does not fit, it will blink fast. As the row a stone would fit in if it fits is always unique, you only need to control them up/down, right/left only works for introduced lines.Visually, the game is playable, but it takes some time to understand it. Id like to know how good it is using a braille terminal. Suggestions and criticism is welcome!I put it on http://www2.tcs.ifi.lmu.de/~senjak/sirtet.html currently (it will probably move somewhere else when I continue it).URL: http://forum.audiogames.net/viewtopic.php?pid=175758#p175758
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