Re: Bokurano Daibouken 3 : secondary topic

2017-11-05 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

But are they supposed to be able to oneshot bosses? lol That would be my question, seems to be a little too easy.

URL: http://forum.audiogames.net/viewtopic.php?pid=336811#p336811





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Re: Bokurano Daibouken 3 : secondary topic

2017-11-04 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

yukio I have to ask... lol are mines supposed to do nearly as much damage as they do? while writing the guide today I was experimenting with them, I'd actually forgotten about this, but in 10-4 2 mines took out both security jets, one of them did like 30 damage.

URL: http://forum.audiogames.net/viewtopic.php?pid=336737#p336737





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Re: Bokurano Daibouken 3 : secondary topic

2017-11-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Although on that note, kinda OT but could somebody recommend a program I could use to record both microphone and game audio? Preferably free if it exists, but if not that's okay too.

URL: http://forum.audiogames.net/viewtopic.php?pid=336497#p336497





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Re: Bokurano Daibouken 3 : secondary topic

2017-11-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

So for anyone who may be interested, I am now working on a guide which I am attempting to make a complete one, or rather complete as far as I know, 

URL: http://forum.audiogames.net/viewtopic.php?pid=336483#p336483





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Re: Bokurano Daibouken 3 : secondary topic

2017-11-02 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

if you press the switch and go to anywhere in stage 15 or 16, you'll notice a new item in the electron menuhave fun!

URL: http://forum.audiogames.net/viewtopic.php?pid=336313#p336313





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Re: Bokurano Daibouken 3 : secondary topic

2017-10-29 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I've actually thought about writing a complete guide for this game when I had time with all of the info I know, never quite got around to doing it though, mainly because that would be... a lot of writing to say the least. 

URL: http://forum.audiogames.net/viewtopic.php?pid=335815#p335815





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Re: Bokurano Daibouken 3 : secondary topic

2017-10-29 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

@janagirlspoilersfor the jump shoes, make sure you have tobacco in your collection items, then fly to the end of stage 6-3 without pressing L, ignore the dialogue and Bitto's yelling at you.For materials, the best way would be to go to 18-3 and land in the first screen. What you'll find there actually changes a number of things in the game, I'm not sure if we've even discovered all of it yet. But pick anything between I believe it's 4 to 9, then land in 18-2. Depending on what number you picked, 4-6 or 7-9, different items will drop, either the garbage items from stage 12 or the UFO catcher items.HTH

URL: http://forum.audiogames.net/viewtopic.php?pid=335655#p335655





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Re: Audiostrike - New shooter game by Morokuma

2017-10-24 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Audiostrike - New shooter game by Morokuma

okay so I just have to say... I do not know when I unlocked this, but buster invisibility is... amazingspoilersaheadfor anyone who doesn't know, it's invinsibility for 7 seconds after using a charged shot... amazing on stage 7, lol this game's too hard for me to beat using finesse, so I'm using cheese tactics

URL: http://forum.audiogames.net/viewtopic.php?pid=335003#p335003





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Re: Audiostrike - New shooter game by Morokuma

2017-10-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Audiostrike - New shooter game by Morokuma

@Raygroteyeah, what happens is the radar has 2 separate sets of tones. In both sets the lower pitched one is just like a general warning that there's something passing by, but it won't directly hit you. The higher tone is the one that means you're gonna get hit if you don't move, and there is indeed a hitting prediction for incoming angled projectiles.

URL: http://forum.audiogames.net/viewtopic.php?pid=334894#p334894





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Re: Audiostrike - New shooter game by Morokuma

2017-10-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Audiostrike - New shooter game by Morokuma

the white falcon's charge seems at least to me to just be a super powerful straight attack, it's good for finishing bosses quickly if you have a level 3 stage 5 and the napalm... I'm not too sure to be honest, though I somehow managed to beat it with a lot of buffs and a lot of gem grindingmy hypothesis is it kinda fires off 3 bursts, one left, one mid screen and one right at staggered timing, and you kinda have to weave between them but I could be totally wrong

URL: http://forum.audiogames.net/viewtopic.php?pid=334836#p334836





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Re: Bokurano Daibouken 3 : secondary topic

2017-10-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

spoilersif you look at the discs, destroy two of them and look again, that should tell you what you have to dobut if youwant thecomplete answer,if you hit two of the discs with any weapon, doesn't matter which, they swap positionsdestroy the discs and arrange them in the number written on the paper

URL: http://forum.audiogames.net/viewtopic.php?pid=334825#p334825





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Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-10 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta51)

Does anybody have tips for the rat catching game in the city? like... at all? lol the big ones just move so ridiculously fast... by the time I process where they're coming from I'm already dead.I managed to pass it once and once only with a score of like 12, somehow but haven't been able to do it again.Any tips would be fantastic.Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=332917#p332917





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Re: Empire Mud Soundpack

2017-09-20 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Empire Mud Soundpack

I thought sync 2 was all weird though? I did try it at one point, the web interface drove me insane, if that was in fact sync 2

URL: http://forum.audiogames.net/viewtopic.php?pid=330208#p330208





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Re: Bokurano Daibouken 3 : secondary topic

2017-08-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

my own strategy for that thing is slightly different, just circle it so you can hear what it's doing and you can tell by audio when it's shield goes down, but that requires you be very aware of just where you are on screen height wise so you don't fly right into a missile cluster

URL: http://forum.audiogames.net/viewtopic.php?pid=325749#p325749





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Re: Bokurano Daibouken 3 : secondary topic

2017-08-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

timing makes everything better but if you must use long range, the cat spear will solve all problems, just make sure if you're hitting something that'll drop an item you don't trigger the 4 hit combo by accident

URL: http://forum.audiogames.net/viewtopic.php?pid=325601#p325601





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Re: Bokurano Daibouken 3 : secondary topic

2017-08-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

what about the magical edge, or maybe the hyper buster blade?

URL: http://forum.audiogames.net/viewtopic.php?pid=325576#p325576





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Re: Bokurano Daibouken 3 : secondary topic

2017-08-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

the gravity killer's penetration affect, it hits multiple thingsspirit sword/blade/fork do the same thing, so do some others

URL: http://forum.audiogames.net/viewtopic.php?pid=325520#p325520





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Re: Humans vs robots, public beta released!

2017-08-19 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

so I just started playing this game in my spare time, a couple questionsdoes anybody happen to know which maps it's possible to find weapons and ammo on? I know you can find small amounts of 9MM ammo on the forest, and more on the road, but that's itIs there any easy way to make some quick cash at a lower level? I'm currently level 30also, how much of an affect does the damage stat actually have? I put like 10 points into it at once, but I didn't notice any difference in damage

URL: http://forum.audiogames.net/viewtopic.php?pid=325221#p325221





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Re: Our Great Adventure III -- now fully playable in English!

2017-07-31 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Our Great Adventure III -- now fully playable in English!

just as a side note, coordinate 7 is actually the one with the fewest blades as far as I know, if you stay there you only have to move maybe 3 times throughout the entire thing, 2 singles and the group near the end

URL: http://forum.audiogames.net/viewtopic.php?pid=321955#p321955





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Re: Our Great Adventure III -- now fully playable in English!

2017-07-31 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Our Great Adventure III -- now fully playable in English!

are you quite positive you have the required amount? go into your collection items and check it, lol we don't want any false alarms in bugs here, last time I checked I've never had any error in any crafting like thatedit: yup... I just now tried to craft one, worked like a charmCSM, in stage 20-1 did you perhaps lose your item helper to the maniac? if you don't have a radio, a cutscene plays where he takes some of your collection items to make a new one, it's very possible to lose either your item helper, magic hook or any other combination if that happens

URL: http://forum.audiogames.net/viewtopic.php?pid=321905#p321905





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Re: Our Great Adventure III -- now fully playable in English!

2017-07-31 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Our Great Adventure III -- now fully playable in English!

are you quite positive you have the required amount? go into your collection items and check it, lol we don't want any false alarms in bugs here, last time I checked I've never had any error in any crafting like thatCSM, in stage 20-1 did you perhaps lose your item helper to the maniac? if you don't have a radio, a cutscene plays where he takes some of your collection items to make a new one, it's very possible to lose either your item helper, magic hook or any other combination if that happens

URL: http://forum.audiogames.net/viewtopic.php?pid=321905#p321905





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Re: shadow rine full voice version released

2017-07-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

it's not really, it's just bragging rights

URL: http://forum.audiogames.net/viewtopic.php?pid=321714#p321714





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Re: shadow rine full voice version released

2017-07-28 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

question... did you open up the trap chests in the temple basement? those do count too, for whatever reason 

URL: http://forum.audiogames.net/viewtopic.php?pid=321371#p321371





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Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I mean if you really bought that much HP that's kinda your own fault... rofl there is no reason whatsoever you'd ever need that much, periodas for everything else, I dare not answer because I do not have accurate information for you, only guesses

URL: http://forum.audiogames.net/viewtopic.php?pid=321276#p321276





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Re: shadow rine full voice version released

2017-07-27 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

bare in mind when you're looking for items, it's not just the chests that count but also prizes from side quests and shops, speak to everybody, look everywherethat reminds me I was going to make a full item guide at some point, but never actually got around to it

URL: http://forum.audiogames.net/viewtopic.php?pid=321243#p321243





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Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

when you see that thing you're at height 40 yourself, just jump

URL: http://forum.audiogames.net/viewtopic.php?pid=321241#p321241





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Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

there are a lot of weapons that can hit enemies in the air, gravity killer, megaton hammer, spirit sword if you've leveled it up, tactical items, small boxes to lift yourself up are also an option, and those are just a few, I can't think of everything because I don't actually have my file open right now

URL: http://forum.audiogames.net/viewtopic.php?pid=321228#p321228





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Re: Our Great Adventure III -- now fully playable in English!

2017-07-25 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Our Great Adventure III -- now fully playable in English!

no, I just mean that later you'll have a much easier way to get cash to buy those with that's way faster than grinding normal stages

URL: http://forum.audiogames.net/viewtopic.php?pid=320987#p320987





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Re: Our Great Adventure III -- now fully playable in English!

2017-07-25 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Our Great Adventure III -- now fully playable in English!

do not try to get that thing through regular playing through just the stages... you're never gonna make itand the reason it's so costly is because of just how damaging it is, really if you have that, assuming you're not horribly underleveled you can blow through the entire game only using that weapon

URL: http://forum.audiogames.net/viewtopic.php?pid=320902#p320902





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Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Our Great Adventure III -- now fully playable in English!

well the answer is you gotta kill that one before the level ends

URL: http://forum.audiogames.net/viewtopic.php?pid=320602#p320602





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Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Our Great Adventure III -- now fully playable in English!

for 5-4... you didn't look up, did you? lol

URL: http://forum.audiogames.net/viewtopic.php?pid=320593#p320593





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Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

minor correction, you don't have to replay the whole mode again... just replay through the last level

URL: http://forum.audiogames.net/viewtopic.php?pid=320458#p320458





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Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I gotta agree, the stage is perfectly fine as it is IMPO

URL: http://forum.audiogames.net/viewtopic.php?pid=320423#p320423





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Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

um... I don't mean to become that guy but I feel like I kinda have to, lol but please do remember, you can in fact edit your posts

URL: http://forum.audiogames.net/viewtopic.php?pid=320200#p320200





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Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

ah, this is a fun one33*4 = 1212*5 = 6060*6 is your answer, aka 360

URL: http://forum.audiogames.net/viewtopic.php?pid=320190#p320190





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Re: Our Great Adventure III -- now fully playable in English!

2017-07-14 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Our Great Adventure III -- now fully playable in English!

I like it, harder game = more fun

URL: http://forum.audiogames.net/viewtopic.php?pid=319316#p319316





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Re: Our Great Adventure III -- now fully playable in English!

2017-07-14 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Our Great Adventure III -- now fully playable in English!

remember the difficulty isn't a linear rise, you're talking about a difference of 300 levels just between hard and very hard, and then you gotta factor in enemy stats

URL: http://forum.audiogames.net/viewtopic.php?pid=319263#p319263





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Re: Bokurano Daibouken 3 : secondary topic

2017-07-09 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

or just play 25-2 to grind, lol

URL: http://forum.audiogames.net/viewtopic.php?pid=318668#p318668





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Re: Bokurano Daibouken 3 : secondary topic

2017-07-07 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

that means you're really, really underleveled, lolthe slimes shouldn't be giving you that much trouble

URL: http://forum.audiogames.net/viewtopic.php?pid=318294#p318294





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Re: Dark Defender: Public Beta

2017-07-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Dark Defender: Public Beta

@aaron if you think that's bad wait until you get to like level 16 or 17 sometime, lol it's terrifying... fun, but still terrifying

URL: http://forum.audiogames.net/viewtopic.php?pid=317853#p317853





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Re: Bokurano Daibouken 3 : secondary topic

2017-06-26 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I actually did like the story in the whole series myself, but then again I'm not a writer, so...

URL: http://forum.audiogames.net/viewtopic.php?pid=316940#p316940





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Re: Crazy Party: mini-games and card battle! (beta49)

2017-06-20 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta49)

question, lol does anyone else hate the numbers quiz minigame as much as I do? lol there was a lot of googling required before I could unlock that

URL: http://forum.audiogames.net/viewtopic.php?pid=316202#p316202





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Re: Dark Defender: Public Beta

2017-06-19 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Dark Defender: Public Beta

@guilevi actually now that I'm more used to the game it is a little better, lol I wasn't thinking the field get smaller with each level, but just by a little bit in generalon the humanoids, I figured out my problem... lol didn't know you could only actually carry one at a time, at least from my playing so far

URL: http://forum.audiogames.net/viewtopic.php?pid=316051#p316051





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Re: Dark Defender: Public Beta

2017-06-18 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Dark Defender: Public Beta

it should work with nvda... or at least it does over hereI just have a couple commentsfirst, was it really intended to have to travel so far to reach the edge of the map? especially once I've gotten to level 9 and 10, there were so many captures I couldn't do anything about it became a question of which bullet I was eventually going to be hit by, loland is it just me who's having trouble telling when there's a ship that's basically right on top of me, but so far above the pitch modification makes it very hard to hear? and you can still hear it, but with your own ship's background it's kinda hard, at least for meI've also been having a bit of trouble actually catching the humanoids after destroying the ships they were in, sometimes I can do it but others it just fails, horribly and I'm not actually sure if they're falling faster than I'm going down, or if I'm just flying under them and I'm actu
 ally going way faster than I have tobut over all I like it, it's a neat concept

URL: http://forum.audiogames.net/viewtopic.php?pid=315986#p315986





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Re: Bokurano Daibouken 3 : secondary topic

2017-06-15 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I don't mean in the normal game, I mean in the chaos version

URL: http://forum.audiogames.net/viewtopic.php?pid=315561#p315561





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Re: Bokurano Daibouken 3 : secondary topic

2017-06-14 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

so I was looking through the old change logs today, and I read something about how the crack man attachment was in the chaos version of the gamewould anyone happen to know how to get that? lol I've played through that version several times but never seen any sign of it

URL: http://forum.audiogames.net/viewtopic.php?pid=315422#p315422





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Re: Bokurano Daibouken 3 : secondary topic

2017-06-11 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

for that particular puzzle box, my solution was this15+40 = 55120-55 = 65addition, with the amount you add going up by 25 each time65+25 = 90120+90 = 210bingo

URL: http://forum.audiogames.net/viewtopic.php?pid=314944#p314944





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Re: Bokurano Daibouken 3 : secondary topic

2017-06-10 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

it is R, yes... but it only works with certain weapons

URL: http://forum.audiogames.net/viewtopic.php?pid=314742#p314742





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Re: Bokurano Daibouken 3 : secondary topic

2017-06-10 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

you missed the ladder going up I think, lol

URL: http://forum.audiogames.net/viewtopic.php?pid=314730#p314730





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-06-10 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

I think that might just be you, still works fine over here

URL: http://forum.audiogames.net/viewtopic.php?pid=314710#p314710





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Re: star conquest, bt sync sound pack

2017-06-08 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: star conquest, bt sync sound pack

@potterspotter I'm not sure if the forum actually informs you of private messages now but I remember it didn't used to, lol so posting this here, I sent you some stuff through that

URL: http://forum.audiogames.net/viewtopic.php?pid=314553#p314553





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Re: Bokurano Daibouken 3 : secondary topic

2017-06-08 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

notice how when you hit something with the jump shoes, you kinda bounce back up?that should give you a pretty good idea of what to do

URL: http://forum.audiogames.net/viewtopic.php?pid=314474#p314474





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Re: Bokurano Daibouken 3 : secondary topic

2017-06-07 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

the dial influences a couple different secrets on a number of different stages, I'm not sure anyone has a full list anywhere

URL: http://forum.audiogames.net/viewtopic.php?pid=314315#p314315





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Re: star conquest, bt sync sound pack

2017-06-04 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: star conquest, bt sync sound pack

@potterspotter would it be easier for you if I at least went through the sound files and removed the ones that are still in the sync pack and tried to just leave either the ones I added or changed?

URL: http://forum.audiogames.net/viewtopic.php?pid=313862#p313862





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Re: star conquest, bt sync sound pack

2017-06-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: star conquest, bt sync sound pack

@potterspotter oh boy... that could be difficult, lol I'd have to go through literally all of the original pack's sounds and also remember which scripts I modified, I get the feeling I didn't log absolutely everything I did

URL: http://forum.audiogames.net/viewtopic.php?pid=313783#p313783





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Re: star conquest, bt sync sound pack

2017-06-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: star conquest, bt sync sound pack

see the thing is though I'm not really an active player any more, and I'm also not much of a creator, as you can probably see most of the stuff there is mostly just sound changes and a couple basic triggers, I wouldn't really be able to help with developmentbut what I can do is package what I have into an archive and just send it all to you if you'd like to take a look at them, that's the best I could do as far as helping out goes unless I start playing my character again

URL: http://forum.audiogames.net/viewtopic.php?pid=313764#p313764





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Re: star conquest, bt sync sound pack

2017-06-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: star conquest, bt sync sound pack

ehh, it was mostly minor things, but full change log is here... luckily I logged everything I was doinggeneral stuffremoved some old triggers that no longer surve a purpose as well as a couple that are seemingly duplicates, updated othersupdated communicator sounds to make them more, communicator-like rather than sounding like you're receiving instant messages however the old sounds are still there for those who want to use themfixed the apartment close door sound so now it actually sounds like a door closed instead of just cutting offadded sounds for einrophones ringing, alliance sector and conquest status channels and probably a few other things I can't remember right nowadded sounds for communicator notices as they arriveadded a sound for the mentor channel, yaymade a modified version of the say sound for when people speak over einrophoneremoved some more clone soundsadded sounds for suborbital podsgro
 und combatadded 2 sounds, one for dropped minimods/special items and one for generic lootnew sounds for storing and  retrieving suitsmessed with some air fort stuff, nothing major to list for the casual playership combatadded sounds for chains, failsafes breaking, tracking array directions both in range and long range as well as damage notifications, critical hits only for nowreplaced clone sounds with different onesadded additional ship explosions and sounds for you being hit, you can never have too many explosion soundsadded sounds for starting and completing repairs, because why notremoved old triggers for weapon hits, because the game has seemingly gotten new hit messages which are considerably cooler to readadded a repair fail sound as well as low grid/ammoadded gag variables for ship hits both actual hit text and flavor text, I suspect most people will want these on to cut down on the spam but they're
  there regardless if people want them off for some reasonadded a gag for locks, you may want these not gagged but for major firefights could be usefulchanged the armor soundadded a sound for damage resistances, not sure if that was the intended sound type but it can be changed later if necessarygeneral ship stuffnew sound for docking bays not that they're needed all that often, but anyways there are alternative sounds in the folder if people so wishupdated sector comm triggers to the new game text, they should work nowroom sounds no longer stop other sounds from playing if the ship is powered down, so yaychanged room sound volume to just a little less than the rest of the soundsexiting capsules now actually shuts up room sounds like for standard ships, also added a sound for it because why notseatbelts, as rare as they are now have a sound

URL: http://forum.audiogames.net/viewtopic.php?pid=313740#p313740





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Re: star conquest, bt sync sound pack

2017-06-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: star conquest, bt sync sound pack

Ah thanks, I just ask because there were a few things that I added to the old pack a while back, but never actually did anything with so it's basically just my own copy that has them

URL: http://forum.audiogames.net/viewtopic.php?pid=313714#p313714





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Re: star conquest, bt sync sound pack

2017-06-02 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: star conquest, bt sync sound pack

just wondering, how is this pack different from the original SC pack that was circulating a couple years back?

URL: http://forum.audiogames.net/viewtopic.php?pid=313626#p313626





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-05-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

if you use NVDA, check out the new speech history addon

URL: http://forum.audiogames.net/viewtopic.php?pid=313210#p313210





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-05-29 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

you can buy the game here

URL: http://forum.audiogames.net/viewtopic.php?pid=313038#p313038





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Re: Rhythm rage important update and new pack has been released!

2017-04-18 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Rhythm rage important update and new pack has been released!

I did have fun with the remix... failed horribly though, holy sht lolsso much to remember!

URL: http://forum.audiogames.net/viewtopic.php?pid=307630#p307630





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Re: Rhythm rage important update and new pack has been released!

2017-04-17 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Rhythm rage important update and new pack has been released!

damn, I love this pack! some of these levels are hard though, heh but that's the best part... the only thing that sucks is my rhythming skills seem to have gone down slightly, since I haven't needed to use them for a while now

URL: http://forum.audiogames.net/viewtopic.php?pid=307546#p307546





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Re: Rhythm rage important update and new pack has been released!

2017-04-17 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Rhythm rage important update and new pack has been released!

agreed with hanif... just give the guy some time to sort everything out

URL: http://forum.audiogames.net/viewtopic.php?pid=307441#p307441





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Re: Dark Passenger now on Steam !

2017-04-07 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Dark Passenger now on Steam !

how does one use object nav with steam though? I've tried doing it but I can never get anywhere, I have to use the review cursor to get stuff done

URL: http://forum.audiogames.net/viewtopic.php?pid=306212#p306212





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Re: shadow rine full voice version released

2017-03-27 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

I could be wrong, but I believe it mentions in the cutscene there's another way around, try that.Move around to the east.

URL: http://forum.audiogames.net/viewtopic.php?pid=304296#p304296





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Re: shadow rine full voice version released

2017-03-26 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

gotta progress more in the story

URL: http://forum.audiogames.net/viewtopic.php?pid=304174#p304174





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Re: Modern-Day Mud: The Night

2017-03-24 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Modern-Day Mud: The Night

this topic should be moved... lol this is nowhere near a new release, it's been around for years

URL: http://forum.audiogames.net/viewtopic.php?pid=303930#p303930





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Re: shadow rine full voice version released

2017-03-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

I mean you can still enter them all and find out, lol the password entering thingy is still there in the ep I think

URL: http://forum.audiogames.net/viewtopic.php?pid=303772#p303772





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Re: shadow rine full voice version released

2017-03-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

yes, but the majority of these can still be gotten so they're not really secrets aside from the one that can no longer be found, they forgot to update the english page for a while but that was changedI was originally just gonna post where to find them all and just include the event one, but well like I said... I'm in a good mood this morningthe japanese password isn't translating because it's written in katakana, which is usually reserved for foreign wordsthat's why the translation you're getting is messed up but if it were actually written in hiragana or kanji it basically translates to the english one

URL: http://forum.audiogames.net/viewtopic.php?pid=303653#p303653





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Re: shadow rine full voice version released

2017-03-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

yes, well like I said... I'm in a good mood this morningthe japanese password isn't translating because it's written in katakana, which is usually reserved for foreign wordsthat's why the translation you're getting is messed up but if it were actually written in hiragana or kanji it basically translates to the english one

URL: http://forum.audiogames.net/viewtopic.php?pid=303653#p303653





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Re: shadow rine full voice version released

2017-03-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

ehh, here are all 6 passwords, translations are marked with the slash and you can type in either one, but not both versions of the same passwordthe only one that isn't actually still obtainable is the release day one, but I just woke up and I'm feeling good after coffee so I'm putting that here too, though the rest could've been found easily on the websitenote though that I'm also gonna point out where all the findable ones could've been found, just becauseりりあのきもち/lilia feelingラストホープカレシア/last hope kareshiathose two are smack dab in the middle of the download page, where it says web demokareshia supportmore dungeonI believe that questionnaire can still be filled outedit: I just checked, yup it's still therebroadcastthat one, yes it's still there on the special pageカゲのシハイシャ/shadow dominatorthis one is the release day one

URL: http://forum.audiogames.net/viewtopic.php?pid=303642#p303642





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Re: shadow rine full voice version released

2017-03-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

ehh, here are all 6 passwords, translations are marked with the slash and you can type in either one, but not both versions of the same passwordthe only one that isn't actually still obtainable is the release day one, but I just woke up and I'm feeling good after coffee so I'm putting that here too, though the rest could've been found easily on the websiteりりあのきもち/lilia feelingラストホープカレシア/last hope kareshiathose two are smack dab in the middle of the download page, where it says web demokareshia supportmore dungeonI believe that questionnaire can still be filled outbroadcastthis one, yes it's still thereカゲのシハイシャ/shadow dominator

URL: http://forum.audiogames.net/viewtopic.php?pid=303642#p303642





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-03-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

oh huh maybe it is me then...also, the hell is going on? rofl I was just playing a quick match a few minutes ago... why did computer painwheel suddenly become a valley girl? I kid you not, and I am not smoking anything.

URL: http://forum.audiogames.net/viewtopic.php?pid=303570#p303570





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Re: shadow rine full voice version released

2017-03-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

oh heh no, there are I think 6 of them?

URL: http://forum.audiogames.net/viewtopic.php?pid=303568#p303568





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-03-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

oh, is it a win 10 issue?

URL: http://forum.audiogames.net/viewtopic.php?pid=303548#p303548





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-03-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

how do you manage to do it? lol I couldn't really tell what I was doing... I think I lucked out more than anything with NVDA's glorious mouse navigationalso fun fact, on said same site they also have the base game at a wapping 90 percent discount or something close to it... so... yeah I'm a little miffed, heh if I'd heard of that site I would've just gotten it off there on mondayand here I thought I was somewhat knowledgeable on PC gaming sites, 

URL: http://forum.audiogames.net/viewtopic.php?pid=303461#p303461





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-03-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

so for anyone who doesn't know about this already like I didn't... bundlestars, which is a sort of redistributor of steam keys, has a sale on the skullgirls second encore expansion for 50 percent for the next 2 or 3 daysI did some searching beforehand and checked, yes they are trustworthy, confirmed as I just got my key, however entering it can be a little awkward because of the steam client being a jerk

URL: http://forum.audiogames.net/viewtopic.php?pid=303408#p303408





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Re: shadow rine full voice version released

2017-03-21 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

it was... although I completely forgot about that fact until now when you posted itbut yeah, turning down frame rate should help with slower computers, I know it did on my last one

URL: http://forum.audiogames.net/viewtopic.php?pid=303354#p303354





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-03-21 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

well as it happens I'm now playing too... I just wish there was a complete edition instead of having to pay for the DLC pack separatelyso far my favorite base game characters seem to be Ms. fortune and peacock, although for different reasons entirely

URL: http://forum.audiogames.net/viewtopic.php?pid=303301#p303301





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Re: shadow rine full voice version released

2017-03-20 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

yeah I know, I saw that too but whatever's planned for that isn't out yet, unfortunately

URL: http://forum.audiogames.net/viewtopic.php?pid=303115#p303115





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Re: shadow rine full voice version released

2017-03-20 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

keys do not count, it's only item chests and one time shop purchases, recovery charms don't count which is why I didn't buy them all... that and they're expensiveand no I meant cutting my number of power rubies in half with memory hacks, lol I'll go down but I never give myself more that way

URL: http://forum.audiogames.net/viewtopic.php?pid=303106#p303106





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Re: shadow rine full voice version released

2017-03-20 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

I mean I could weaken myself, lol I've done it before

URL: http://forum.audiogames.net/viewtopic.php?pid=303078#p303078





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Re: shadow rine full voice version released

2017-03-19 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

or that works too... hahahaedit: ah there it is... that is a very good question, heh I found it, not sure what I was thinking at the time thoughalthough just out of curiosity how many would actually be interested in a playthrough of the EP? the original reason I didn't do one was because I felt like it'd just be kinda pointless, since the items are all in the same locations except for the ones in the old dungeons which were just transferred to the new ones

URL: http://forum.audiogames.net/viewtopic.php?pid=302945#p302945





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Re: shadow rine full voice version released

2017-03-19 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

or that works too... hahaha

URL: http://forum.audiogames.net/viewtopic.php?pid=302945#p302945





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Re: shadow rine full voice version released

2017-03-19 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

@jayde I'm not actually sure which cave area you're talking about here, lol I'll have to check back later...that does remind me though I should do a playthrough of the EP, maybe with commentary this time since I now actually have a computer that can handle multiple recording inputs at once... on the trap chests, yes actually they are indeed necessary for 100 percent completion, I actually can confirm this because I remember tallying up my item count in some random text file during one playthrough... it wasn't as sad as it sounds I promise... it was just a text file with a single number in it that I updated when I got an item either from a chest, a store or a questand yup... my total was 50, including the trapsin the meantime though, for you and anyone else who was like me and stuck at that zodiac puzzle, nyanchan helped me figure it out big time, I paste his solution below which I have used multiple times to great affectit goes in order with line spacingnumberclueanswerguide begins now1我らが山を守護する者、3人の僕を従え、円卓の四方に座る。一つは、住処守る従順な者。一つは、木々をすべる知性ある者。一つは空を駆ける翼ある者。竜の玉2神の声聞く耳を持つ者、湖襲う怪物に狙われ、最も離れた場所に座る。牛の玉3勇者を背負い走る者、颯爽と円卓に座る。2つ左には、神の声聞く耳を持つ者が座っていた。猿の玉4最も小さき者は、下駄をはいても、席に座ることかなわず…。猛進する山駆ける者は、円卓を通り越し、席に座ることかなわず…。兎の玉5犬猿の仲とはよく言ったものだ。仲の悪い二人、向かい合い火花を散らす。鳥の玉6毛玉をまといし優しき者は、他の者に場所を譲り、席に座ることかなわず…南を守護する気高き獣は、その職務に準じ、席に座ることかなわず………馬の玉7湖を襲う怪物、円卓の中で最も下位の席に潜む。我らが山を守る者と、その従順なる僕に挟まれ、その動き封じられる。犬の玉8悠々自適に歩む者、最後に残された席に座る。左手には、山を守護する者が座っている。蛇の玉

URL: http://forum.audiogames.net/viewtopic.php?pid=302942#p302942





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Re: shadow rine full voice version released

2017-03-18 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

unfortunately there are no real tips for that bit, you kinda just have to hope

URL: http://forum.audiogames.net/viewtopic.php?pid=302861#p302861





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Re: shadow rine full voice version released

2017-03-17 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

oh sht I forgot about the dropbox public folder not being a thing any more, okay here you go, and everyone else toonote that I no longer remember where every single part stops and ends, lol apologies for that in advancepart 1https://www.dropbox.com/s/t4d6fr6ayiuz4 … 1.mp3?dl=1part 2https://www.dropbox.com/s/w0f8bklmw44iv … 2.mp3?dl=1part 3https://www.dropbox.com/s/97w1sz70sync9 … 3.mp3?dl=1part 4https://www.dropbox.com/s/w56t50tm9zm38 … 4.mp3?dl=1enjoy! I hope

URL: http://forum.audiogames.net/viewtopic.php?pid=302524#p302524





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Re: Bokurano Daibouken 3 : secondary topic

2017-03-10 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

um... the C4 does the exact same thing...

URL: http://forum.audiogames.net/viewtopic.php?pid=301451#p301451





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Re: Bokurano Daibouken 3 : secondary topic

2017-03-10 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

yes

URL: http://forum.audiogames.net/viewtopic.php?pid=301420#p301420





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Re: Bokurano Daibouken 3 : secondary topic

2017-03-10 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

yup that's something on your end... level works perfectly fine over here as it always has

URL: http://forum.audiogames.net/viewtopic.php?pid=301389#p301389





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Re: Bokurano Daibouken 3 : secondary topic

2017-03-09 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

notice how the detector is still beeping at youor at least it should be... if it isn't that's some sort of bug

URL: http://forum.audiogames.net/viewtopic.php?pid=301372#p301372





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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-03-08 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

um... that's... not a weapon

URL: http://forum.audiogames.net/viewtopic.php?pid=301149#p301149





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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-03-08 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

@1902 that weapon is the MK14, according to when I last played the reason it doesn't actually ever spawn is because of a typo in item code somewhere

URL: http://forum.audiogames.net/viewtopic.php?pid=301132#p301132





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Re: shadow rine full voice version released

2017-02-17 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

I thought the devs requested on here a while back that the game not be redistributed? I mean in this case sure, it's reasonable since the site is currently unavailable, but after this is resolved...then again though I may just be remembering things wrong, not 100 percent sure

URL: http://forum.audiogames.net/viewtopic.php?pid=298045#p298045





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Re: shadow rine full voice version released

2017-02-17 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

I can't even get to the site... I suspect there are some technical difficulties at the moment if it's not just me

URL: http://forum.audiogames.net/viewtopic.php?pid=297931#p297931





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Re: Bokurano Daibouken 3 : secondary topic

2017-01-17 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

with the stonesyou have the right idea... just... there's something you might not be doing

URL: https://forum.audiogames.net/viewtopic.php?pid=293975#p293975





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Re: Bokurano Daibouken 3 : secondary topic

2017-01-15 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I mean you do keep that item between plays since it's not exactly a key, so it doesn't necessarily need fixing

URL: https://forum.audiogames.net/viewtopic.php?pid=293711#p293711





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Re: Bokurano Daibouken III translation Project has officially started!

2017-01-11 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken III translation Project has officially started!

I mean you already can, link's on the first page I believe

URL: https://forum.audiogames.net/viewtopic.php?pid=293385#p293385





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Re: Bokurano Daibouken III translation Project has officially started!

2017-01-09 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken III translation Project has officially started!

@threeblacknoises mojibake as far as I'm aware is a term used to describe when characters/words get messed up, which usually happens when characters are encoded wrongyukio, please correct me if I'm wrong? hahaalso I found a minor error that'd probably take just a couple seconds to fix, although I'm not sure if it's been patched yetnoticed it in the game first because I switch from playing in english and japanese from time to time, in these 2 lines in the objects file銀色のセキュリティカート    Gold security cart金色のセキュリティカート    Silver security cartshouldn't the two english lines be reversed? hahamy knowledge of japanese only goes as far as 3 years of high school classes though, lol

URL: http://forum.audiogames.net/viewtopic.php?pid=293152#p293152





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