Road Kill Searching game.

So My current build of the game isn't working but some feedback on the mechanics im using would be awesome!

In my game your sitting in the passenger side of a parked car, the player will have 60 seconds to feel their way around and find different objects/hazards to move out of the way of their escape.

The play will be with touch screen, and the objects will function on touch, to eliminate complicated puzzle mechanics from the build. The general challenge of the game will be to get your barrings.

The player will be armed with their hand, that they can touch and smack against objects and hear their corresponding sounds. Earcons will be migraine esk noises that happen when you are close to a object/ hazard. Different background noises and distortion of noises will serve as obstetrical. on top of the object/ hazards spawning in at random locations inside the cabin of the car.

Is there any non obvious challenges you may see me encountering?

Is there anything you would like to see me touch on specifically within the game?

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