Re: Kallisti MUD, A Fun and Enjoyable MUD

2018-01-21 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Kallisti MUD, A Fun and Enjoyable MUD

We are trying to get the soundpack for Windows, but we only have one tester that I know of, and nobody has opened an issue on the GitHub about it. Can you elaborate on the differences you are looking at in terms of hack n' slash MUDs, as Kallisti is the primary one I play nowadays?

URL: http://forum.audiogames.net/viewtopic.php?pid=348737#p348737





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Kallisti MUD, A Fun and Enjoyable MUD

2018-01-18 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Kallisti MUD, A Fun and Enjoyable MUD

Hi,I thought I would bring up Kallisti MUD for those who haven't played yet, as I think it is a very fun MUD with a lot of replayability. Essentially, you can choose between five base classes, those being the fighter, rogue, monastic, priest, and agic user. Once you have chosen your class, you can choose a specialty, such as a monk or bard, and eventually you can get ancestors, which will increase the stats of your characters. Checkout https://legendsofkallisti.com for the game, and https://github.com/hjozwiak/tintin-kallisti-pack for the pack I am writing with other players for the TINTIN client.Take care, and happy mudding!P.S. If you want to group with me, I have a level 50 Monk, named Soriyoma, and I generally lead in the night.

URL: http://forum.audiogames.net/viewtopic.php?pid=348233#p348233





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Re: Prometheus: The Eternal Wars

2017-09-22 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Also, wasn't there an academy in the game that you go to to learn how to play? Or am I confusing this with another game? If so, where is this academy?

URL: http://forum.audiogames.net/viewtopic.php?pid=330520#p330520





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Re: Prometheus: The Eternal Wars

2017-09-22 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Hmm. Is the military application based on the status level, or is it down? I get that there are no applications available or something to that effect.

URL: http://forum.audiogames.net/viewtopic.php?pid=330519#p330519





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-27 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

You have to switch between going right and left. I believe you go down right twice, then down left, but I don't remember the rest of the sequence. As for 215-1, how can I respawn the box? The killer desk destroyed it, and there is no way to go back and enter the room at 50, 0, as the door is gone.

URL: http://forum.audiogames.net/viewtopic.php?pid=258401#p258401





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-25 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

How do I leave the last door in 25-1? I notice there are boxes, but the door on the right is dinging at me.

URL: http://forum.audiogames.net/viewtopic.php?pid=258168#p258168





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-25 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Where is a good place to grind out fresh water? I apparently need 300 fresh water for a water aluncher.

URL: http://forum.audiogames.net/viewtopic.php?pid=258166#p258166





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-25 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

What can I do about the slimes with the timebombs? I haven't quite figured out the knack of dodging fireballs, and I have been driven ballistic by this things for at least two hours now.

URL: http://forum.audiogames.net/viewtopic.php?pid=258146#p258146





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-25 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Yukio, why do you crash the game when you get hit by the lift? That doesn't seem entirely necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=258133#p258133





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-25 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

How do I go about finishing off 25-1 without being cut to death?

URL: http://forum.audiogames.net/viewtopic.php?pid=258091#p258091





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-25 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Okay. I figured out that if you float down on your grapple hook, you can smack he boxes and numbers come up. But what is the code for the boxes, and a safe way to float down to zero?

URL: http://forum.audiogames.net/viewtopic.php?pid=258071#p258071





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-25 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

[[wow]]. That was easy compared to 24-3. No clue as to what to do. I guess you are supposed to float down somehow, and get on the other platform? Because if I walk along on 500, I explode and die.

URL: http://forum.audiogames.net/viewtopic.php?pid=258070#p258070





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-24 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Okay. Now I am stuck in 23-1, second pass through the get the other keys. I flip a switch that drops a bomb, but I can't get the key from the case, as it is blocked behind a barrier. When I try to grapple on to the barrier, I can't; the grapple slips. What am i uspposed to do?

URL: http://forum.audiogames.net/viewtopic.php?pid=258062#p258062





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-24 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

How do I get passed 21-3? I flipped the three switches and interacted with the box, but I can't open up the door.

URL: http://forum.audiogames.net/viewtopic.php?pid=258028#p258028





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-22 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Is there a repository of information on how to obtain the secret items?

URL: http://forum.audiogames.net/viewtopic.php?pid=251256#p251256





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-21 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

[[wow]], strategy. Too bad I can't use Carla as my meat thield in this one, it would be nice to have some one take the bullets for me while I try and kill it.

URL: http://forum.audiogames.net/viewtopic.php?pid=251117#p251117





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-21 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Yukio, I have found a bug that needs squashing. For whatever reason, I can't get access to the stretegy items menu. I can get access once or twice consecutively, but then I can't get in the menu for about two tries after the first two successful attempts. The problem with your solution of run is that once you get through the first door, there is nowhere to run to, and the stretegy menu bug is causing some delay in getting speed drinks.

URL: http://forum.audiogames.net/viewtopic.php?pid=251115#p251115





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-21 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

So...these damn golden security carts. What exactly are you supposed to do with them? Especially in 17-2, where for some reason it was necessary to lock me in a room with one passed the first door?

URL: http://forum.audiogames.net/viewtopic.php?pid=251098#p251098





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-19 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

If i recall correctly, he moves. So, you could drop a mine under him and kill him that way.

URL: http://forum.audiogames.net/viewtopic.php?pid=250841#p250841





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-17 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

The game makes the rising sound, followed by the typing sound, than an electrical sound then a dialog appears. i close it, and the whole update process starts again.

URL: http://forum.audiogames.net/viewtopic.php?pid=250611#p250611





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-16 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

There is apparently an update to the game, but for whatever reason, the game exits with an eror saying that, I guess, the update did not work. Do I need to do a fresh installation to get the update?

URL: http://forum.audiogames.net/viewtopic.php?pid=250557#p250557





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-16 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

It took me a bit to figure that out, sorry for the ranting guys; that level was very infuriating.

URL: http://forum.audiogames.net/viewtopic.php?pid=250499#p250499





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-16 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

The bomber pods are about jump attacks. You need to be in the air when you try and hit them. The daggers work nicely for this. When one is under you, jump up and slice it with the daggers.

URL: http://forum.audiogames.net/viewtopic.php?pid=250490#p250490





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-16 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I get burned alive because the idiot keeps shooting rocks that apparently explode. Someone seriously needs to give her firearms training, 

URL: http://forum.audiogames.net/viewtopic.php?pid=250489#p250489





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-16 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Is there a way to turn Carla off? Stage 12 is getting way to hot to handle, quite figuratiely and literally.

URL: http://forum.audiogames.net/viewtopic.php?pid=250458#p250458





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-15 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Yukio, can you please, please, please make Carla less of an idiot? I keep killing her by mistake, and she doesn't dodge or bother to defent herself.

URL: http://forum.audiogames.net/viewtopic.php?pid=250454#p250454





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-15 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Aha! There are two places to ascend. The second one is the ticket, or so it seems.

URL: http://forum.audiogames.net/viewtopic.php?pid=250453#p250453





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-15 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

That exaserbates the issue. If I go up, a boatload more stones fall down.

URL: http://forum.audiogames.net/viewtopic.php?pid=250452#p250452





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-15 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

How do I go about getting passed Stage 11-3? The ceiling won't stop collapsing, and the only thing i can do with Carla is heal her.

URL: http://forum.audiogames.net/viewtopic.php?pid=250450#p250450





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-15 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Sorry about that last question. It was a skipping patter. 1, 3, 6, 10

URL: http://forum.audiogames.net/viewtopic.php?pid=250441#p250441





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-15 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

How about the patern for 9-3? My translator isn't working properly, and the answer is not 9. The sequence goes 1, 3, 6, ... What are the instructions for the pattern?

URL: http://forum.audiogames.net/viewtopic.php?pid=250439#p250439





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-15 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hi gang. What is the objective behind stage 9-2? I got the daggers, but which combos open up the second door and elevator?

URL: http://forum.audiogames.net/viewtopic.php?pid=250436#p250436





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Re: New horror and adventure sidescroller, The gate!

2016-02-14 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: New horror and adventure sidescroller, The gate!

Nevermind, those were balloons. I guess it helps if i play with the tutorial guy the first go around, but at any rate, I won the Gate! Man, Haees was intense.

URL: http://forum.audiogames.net/viewtopic.php?pid=250298#p250298





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Re: New horror and adventure sidescroller, The gate!

2016-02-13 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: New horror and adventure sidescroller, The gate!

What are those damn enemies after you get passed the level with the chanting guy and the sludge? They hiss and kill you instantly, and I can't seem to get them to die. It sounds like lightning after you die, thus I tried to lightning rod, but to no avail; the rod is pointless, it won't work on them, or so it seems. Jumping is no good either, as they hit you either in the air or on the ground.

URL: http://forum.audiogames.net/viewtopic.php?pid=250216#p250216





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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-07-13 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

How do you execute a quarter turn using the keyboard? And what is HK referring to? Im stuck on the tutorial, where you need to perform Hairball.

URL: http://forum.audiogames.net/viewtopic.php?pid=180567#p180567




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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-07-12 Thread AudioGames . net ForumNew releases room : king gamer222 via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Hey all. Ive gotten all the goods installed, but Ive hit a hitch. NVDA has broken support for steam on my box for some reason, which means I cant get around unless I use OCR, which really doesnt work well, either. I know that from the main menu, SG is thrice down. Clicking the right mouse button makes NVDA say unknown. Can I access the properties that way?

URL: http://forum.audiogames.net/viewtopic.php?pid=180518#p180518




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