Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-05 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

hello. this is a fantastic game indeed, I've been playing it for the last two days. I just finished the main story with guen, Alexia and my main character at lvl 20 but that was deffinitely not easy. I still got a few sidequests to solve but That's fairly easy I think. I enjoyed very much the atmosphere and voice acting, I felt sorry sometimes for stealling from people, I mean the shepherd pie that victoria had for her wedding lol 

URL: http://forum.audiogames.net/viewtopic.php?pid=345939#p345939





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Re: rebuild the universe, an incremental browser game

2017-08-22 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: rebuild the universe, an incremental browser game

you can turn it off by hitting the first button on the page, the one that says submit.

URL: http://forum.audiogames.net/viewtopic.php?pid=325475#p325475





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Re: rebuild the universe, an incremental browser game

2017-08-21 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: rebuild the universe, an incremental browser game

you can read them under the stats pannel, the one with with the size of your universe. when you buy new items in a given category the description will appear there. for example when you buy new humans the description of them will be under the stats pannel.

URL: http://forum.audiogames.net/viewtopic.php?pid=325364#p325364





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Re: rebuild the universe, an incremental browser game

2017-08-21 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: rebuild the universe, an incremental browser game

I have played the game for some hours now and I'm addicted to it. the game seems pretty linear in advancing on, the thing that I like the most is that you can learn a lot of stuff by progressing and reading the description of every object available. My universe is pretty big now, I'm advancing through the celestial objects now.

URL: http://forum.audiogames.net/viewtopic.php?pid=325353#p325353





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Re: TextSpaced sci-fi text-based MMO

2017-06-12 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

hi. the bounty missions seem to be really bugged at the moment, I tried completing one and I got attacked by the target when I reached the designated system. I won however the mission didn't register as complete and the ship was still there. if I tried attacking it it would be destroied after only one hit but after a scan it would still be there. Also can you please remove the selling cap when you sell ports? I tried creating some weapons to make some profit but it seems that nomatter how expensive my weapon is the trader will never give me more than 3 credits.

URL: http://forum.audiogames.net/viewtopic.php?pid=314963#p314963





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Re: TextSpaced sci-fi text-based MMO

2017-06-07 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

hi. what materials do I need for crafting weapons? I've bought a weapon crafting module but I don't see anywhere the requirements.

URL: http://forum.audiogames.net/viewtopic.php?pid=314168#p314168





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Re: TextSpaced sci-fi text-based MMO

2017-06-06 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

hi. I have discovered a nasty bug that might end up killing me right now rofl. I was attacked by some transgov ships while I was travelling and though i am in battle the battle menu doesn't appear, only the menu that appears when you travel. This prevents me from using my speciality and setting the required action. I hope this can be fixed as soon as possible. preferably before I die 

URL: http://forum.audiogames.net/viewtopic.php?pid=314072#p314072





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Re: black box iphone puzzle game

2017-06-01 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: black box iphone puzzle game

unfortunately I have the same problem on my iphone 6 plus, it worked fine the first few times when I opened the app but it got stuck on a challenge and it's stuck ever since. I hope this can be fixed soon because it's so frustrating.

URL: http://forum.audiogames.net/viewtopic.php?pid=313431#p313431





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Re: TextSpaced sci-fi text-based MMO

2017-05-22 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

right now you can't buy ressources, you have to mine for them. the only things that you can buy and sell are weapons. you can buy some weapons at a station and sell them to an other for a higher price.

URL: http://forum.audiogames.net/viewtopic.php?pid=312208#p312208





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Re: TextSpaced sci-fi text-based MMO

2017-05-21 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

you can find slaves and weapons in some ways, sometimes an enemy ship might leave a wreck behind containing it or you can find cargo adrift in some sectors that contains these items. I've just got like 400 of those and I'm looking for a place to sell them now. trans gov doesn't seem to work so I'm heading for the descendants now.

URL: http://forum.audiogames.net/viewtopic.php?pid=312152#p312152





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Re: TextSpaced sci-fi text-based MMO

2017-05-14 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

@textspaced what about my problem with the missions not appearing in the main menu? is this a bug or do I have to search in an other menu to find this item?

URL: http://forum.audiogames.net/viewtopic.php?pid=310939#p310939





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Re: TextSpaced sci-fi text-based MMO

2017-05-14 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

hi. I've got a frigate now but I didn't see any option to load one of my ships into the available docking bay. on the other hand it seems that the missions option has completely dissappeared from the main menu of options and I can't find an other way to get one. It's odd because yesterday the option was there and now it isn't. I think it might be a bug and I hope it will be solved soon. I am sure it's not the device's fault, I've checked on ios and on desctop and the option is still missing.

URL: http://forum.audiogames.net/viewtopic.php?pid=310921#p310921





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Re: TextSpaced sci-fi text-based MMO

2017-05-13 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

I've just checked and on IOS the buy button is there.

URL: http://forum.audiogames.net/viewtopic.php?pid=310754#p310754





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Re: TextSpaced sci-fi text-based MMO

2017-05-13 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

well i've managed to find the scout, when I entered an other list of ships appeared, I guess it's random. however the problem is that I don't have a buy button, I hit more info, I can read the ship's details but under it i have no options. writing anything in the message box and sending it returns me to the previous menu, the one with buy, switch and undock. any help would be appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=310751#p310751





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Re: TextSpaced sci-fi text-based MMO

2017-05-13 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

hi. I love the game sofar but I have a problem. I have the over 500 credits and I want to buy a scout. I've docked at a shipwright but when I hit the buy button I get only a few ships which are higher classes like the fighter and the cruiser, the scout is not in the list. what can I do about that?

URL: http://forum.audiogames.net/viewtopic.php?pid=310739#p310739





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Re: Redspot, blood and paril. First public beta released!

2017-05-05 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

connor I just sent you a pm. please check it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=309732#p309732





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Re: Return Of The King multilanguage version released

2017-04-12 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

toto: I've had the same problem when I switched to eloquence. Delete the voice.ini from the config folder and the settings will restore to the defaults. For some reason this game doesn't like eloquence, I guess that the chinese characters have to do something with that but i'm not entirely sure.

URL: http://forum.audiogames.net/viewtopic.php?pid=306840#p306840





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Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

when you hear the flies try to get the corpse in front of you and use the collection skill on it. you will get some item from it that you can sell to the meat shop for some extra gold.

URL: http://forum.audiogames.net/viewtopic.php?pid=306526#p306526





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Re: Return Of The King multilanguage version released

2017-04-06 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

well I've finally manage to create a role without getting the abnormal network error but now I get the error when I try to bind the role. Any tips?

URL: http://forum.audiogames.net/viewtopic.php?pid=306084#p306084





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Re: Return Of The King multilanguage version released

2017-04-05 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I think that this error pops up because for some reason the game can't get our ip. in the main menu my address returns me 注册IP:0.0.0.0, the same thing happened when I went into their site, logged in and pressed enter on my link with my name searching for my ip.

URL: http://forum.audiogames.net/viewtopic.php?pid=305800#p305800





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Re: Return Of The King multilanguage version released

2017-04-05 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

well now when I try to create a role I get the network abnormal followed by exit. this is frustrating as hell.

URL: http://forum.audiogames.net/viewtopic.php?pid=305793#p305793





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Re: Return Of The King multilanguage version released

2017-04-05 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I just decided to give it a last try and by my surprise this time I was able to create an account. I guess the developer has worked on the issue and I would like to thank him a lot for this. now let's see how the game is.

URL: http://forum.audiogames.net/viewtopic.php?pid=305788#p305788





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Re: Return Of The King multilanguage version released

2017-04-05 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I tried that and I still get the same results. I tried also with 3 browsers and 2 different e-mail addresses. I click the second button that says next step. I've given up already on this. how should be play if certain people aren't alowed to even create their account?

URL: http://forum.audiogames.net/viewtopic.php?pid=305787#p305787





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Re: Return Of The King multilanguage version released

2017-04-05 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

there are a few that have the problem with the page returning to e-mail and password fields. the sad thing is that it doesn't do this only with gmail, i've tried it with hotmail aswell and I got the same results. Yahoo is out of the question for me since they broke the web accessibility of their e-mail completely.

URL: http://forum.audiogames.net/viewtopic.php?pid=305775#p305775





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Re: The killer

2017-04-05 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: The killer

the game seems nice and I would like to tryy it. the problem is that when I click on the link on the first post it opens up an add instead saying that my internet is too slow and that my web browser is used to display adds. I have no idea what this means but I hope it can be fixed in the future.

URL: http://forum.audiogames.net/viewtopic.php?pid=305738#p305738





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Re: Return Of The King multilanguage version released

2017-04-04 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

daddy technology i'm sad to inform you that i've tried with a hotmail address aswell and I got the same problem. sadly those are the only e-mail addresses that I have.

URL: http://forum.audiogames.net/viewtopic.php?pid=305644#p305644





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Re: Return Of The King multilanguage version released

2017-04-04 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

daddy technologies I sent you a private message with the required detail. activate the link that says private messages and you will see it in your imbox.

URL: http://forum.audiogames.net/viewtopic.php?pid=305637#p305637





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Re: Return Of The King multilanguage version released

2017-04-04 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I've tried with multiple browsers, internet explorer, chrome and firefox and still no luck. I'm giving up on this. I'm sure it's some stupid security feature that for some reason prevents me from advancing. I hope that the fact that I have a router is not the problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=305631#p305631





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Re: Return Of The King multilanguage version released

2017-04-04 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

that's what I get after i click the second button. I clicked it several times but the page doesn't modify. the button becomes unavailable for a few seconds and after that nothing happens.

URL: http://forum.audiogames.net/viewtopic.php?pid=305627#p305627





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Re: Return Of The King multilanguage version released

2017-04-04 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I get an error message that lasts for only a few seconds under the e-mail box, i'm not sure if I copied it correctly, it has gotten wrong for some reason because the message that is red to me by nvda contains the words e-mail and 24 in it but what I copied to the clippboard doesn't. anyway, here is it: m3878 获取邮件验证码下一步登

URL: http://forum.audiogames.net/viewtopic.php?pid=305618#p305618





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Re: Return Of The King multilanguage version released

2017-04-04 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

hi. daddy technologies I see that you haven't addressed my problem so I'll try to explain it better. when I enter the latest verification code the registration page doesn't change, i'm still left with 2 edit boxes and no error appears. I'm sure that it is the latest code because as soon after I type my e-mail I hit refresh and I can see the time when I received the code. I hope you can address this issue soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=305616#p305616





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Re: Return Of The King multilanguage version released

2017-04-04 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

it doesn't work for me either. it's odd because after I imput the digit code and hit the second buton I have the same two fields, email and code and under the e-mail field I get a strange message in chinese with the words e-mail and 24 in it, strangely I can't copy it because after my screenreader reads it it dissappears leaving the page just as it was when I begun creating the account. I'm really frustrated and about to give up on this completely. If anyone finds a solution for this please post it here.

URL: http://forum.audiogames.net/viewtopic.php?pid=305553#p305553





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Re: Return Of The King multilanguage version released

2017-04-04 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

this is plain ridiculous. I can't register an account. I've entered my e-mail, pressed the first button and now that button is unavailable and a 30 seconds timer pops up there. I quickly got my id number and entered it in the second box and I hit the second button, the only one unavailable. but still it returns to the registration page, no user name or password fields appear. so what did I do wrong? I'm starting to lose interest in this. Why doesn't the developer add a reasonable security system? I mean having to enter the id in 30 seconds is dumb because it's very hard to quickly switch between windows and look for the e-mail and id inside it in that amount of time.

URL: http://forum.audiogames.net/viewtopic.php?pid=305500#p305500





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Re: Return Of The King multilanguage version released

2017-04-03 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

hi. I can't create an account because I get a message that I've reached a limit on my ip on their website. I can't clearly understand what is it translating. this is the first time that I visited this site so I have no idea why this is happening. any help would be appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=305285#p305285





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Re: Return Of The King multilanguage version released

2017-04-03 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

hi. in order to download from mega you need a mega account if the file is large. you will have to either install mega cloud on your system or install the mega extension into your browser. I have installed the extension and pressed enter on download through your browser and it worked like a charm. the speed is very good also.

URL: http://forum.audiogames.net/viewtopic.php?pid=305266#p305266





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Re: Humans vs robots, public beta released!

2017-04-01 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

unfortunately the game seems to be down for about a day now, even the link to download the game doesn't work anymore. I just hope that the game hasn't been discontinued, it has a lot of potential in it.

URL: http://forum.audiogames.net/viewtopic.php?pid=304897#p304897





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Re: Humans vs robots, public beta released!

2017-03-27 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

what's your name in the game? now I have the same problem, i'm stuck in unknown area. If noone can hear you make sure first that you are on the english channel by pressing f8 and selecting it from the list. The default one is russian and the chances of getting a reply there are slim.

URL: http://forum.audiogames.net/viewtopic.php?pid=304279#p304279





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Re: Humans vs robots, public beta released!

2017-03-25 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

the thing is that bots have become stronger too, before the update I could kill a bot in the forrest with 2 pistol shots now it takes like 6 or 7.

URL: http://forum.audiogames.net/viewtopic.php?pid=303962#p303962





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Re: Humans vs robots, public beta released!

2017-03-24 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

actually I think you become at this point, if you have around 100 deffense the shotgun bots from the countryside map can't hurt you atall. I've got around 60 deffense and the robots in the forrest don't hurt me atall. A small suggestion. can you please add items to the other maps too? currently only the forrest has items. And please add all kinds of bots to the country aswell, the shotgun bots are very powerfull but they are scarse.

URL: http://forum.audiogames.net/viewtopic.php?pid=303814#p303814





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Re: Echo Quadrant

2017-03-21 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Echo Quadrant

hi. I have enjoyed the game a lot sofar, the transcendence research is a nice way to win the game. My strategy is to automatically fulfill standard contracts untill I have around 200 cargo ships, by then I have a steady income and I can focus on colony building. As for pirates I prefer to use my destroyers to kill them if they demand all cargo because that could be a lot of money lost.

URL: http://forum.audiogames.net/viewtopic.php?pid=303237#p303237





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Re: Humans vs robots, public beta released!

2017-03-20 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

hi. I enjoy the game very much however after I reconnected once my character was in an unknown area. I could move about the place and even get to the walls of the safe zone but I couldn't get back to it. please fix this as soon as possible because it's damn annoying to hear other's play and to not be able to do it myself 

URL: http://forum.audiogames.net/viewtopic.php?pid=303088#p303088





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Re: new game online! Desafio Mortal

2017-03-04 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: new game online! Desafio Mortal

some people just don't understand the word wait.

URL: http://forum.audiogames.net/viewtopic.php?pid=300451#p300451





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Re: new game online! Desafio Mortal

2017-03-04 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: new game online! Desafio Mortal

you don't have an answer because nobody has... as you can see the developer hasn't posted about why the server is down so the only thing that you can do is wait. Spamming the forum with tens of useless posts wont make the server come back faster.

URL: http://forum.audiogames.net/viewtopic.php?pid=300417#p300417





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Re: new game online! Desafio Mortal

2017-03-02 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: new game online! Desafio Mortal

now this is stupid. I've reinstalled the game and now I get an error that I can't create a character because my password is not 8 characters long which is not true. I really want to try this game but it's bugs prevent me from doing that. I might end up having to ask someone to make a user for me if I have no choice.

URL: http://forum.audiogames.net/viewtopic.php?pid=300052#p300052





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: new game online! Desafio Mortal

@andi: from the developer of the game's posts I guess that their english is not that good, maybe he doesn't understand what our connectivity problems are exactly, mainly that we can't create a character. Can you please contact them and explain in portuguese? I'm sure that if they would understand the explanation they would be able to fix the problem easily.

URL: http://forum.audiogames.net/viewtopic.php?pid=299789#p299789





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: new game online! Desafio Mortal

try a program like revo uninstaller and remove everything related to the cheating software, this should work. I have cheating software on my system but it's a portable version so it didn't recognize it. ah come on sito that's the only thing you can come out regarding the clone? why aren't you mentioning the features that this game has that up or btb never had? did they have a jail? did they have shops, airports, multiple cities? No they didn't so this isn't a clone. the definition of a clone is that of a very similar thing to the original, so similar that they are undistinguishable from eachother which is clearly not the case here.

URL: http://forum.audiogames.net/viewtopic.php?pid=299757#p299757





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: new game online! Desafio Mortal

I've updated to the latest version and I still can't create a user. I hope this will be fixed soon because I really want to try this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=299752#p299752





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Re: death match project alpha update public beta

2017-02-28 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: death match project alpha update public beta

the game doesn't work on my end at all now, it seems that there is a very serious bug. when I connect I can't do anything, I can't even close the session with escape. If I try to connect again after restarting the client after I imput my username I get a message saying kicking out old connection. Danny I hope you can fix this as soon as possible because I want to tryout the new features.

URL: http://forum.audiogames.net/viewtopic.php?pid=299659#p299659





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Re: new game online! Desafio Mortal

2017-02-28 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: new game online! Desafio Mortal

I have the same problem with creating a character, everytime I try I get the servidor indisponivel message. I hope it can be fixed soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=299654#p299654





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Re: 100$ prize as Rocky's password scrambler is released

2016-12-30 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: 100$ prize as Rocky's password scrambler is released

quote from the instructions: This password scrambler uses 12 wheels, instead of 3.  It uses the printable ASCII set of 95 characters, instead of 26.  More than one wheel rotates after each letter is encrypted.  There are just under 10 to the power of 24 starting positions for the wheels.  i.e. one billion billion billion.Also, each wheel is randomised, having 95 factorial possibilities.  Equivalent to 10 to the power of 148.  me again: unfortunately I've just tested and you can imput as many characters as you want, there is no maximum number of characters or words. So the possibilities are virtually endless.

URL: http://forum.audiogames.net/viewtopic.php?pid=291485#p291485





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Re: 100$ prize as Rocky's password scrambler is released

2016-12-30 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: 100$ prize as Rocky's password scrambler is released

the biggest problem in decyphering this is that the master password can be anything from a single letter to a whole phrase so the possibilities that you can try are endless. Even if by pure luck someone could find a pattern the fact that capital letters are used as well as signs make this a pretty huge task.

URL: http://forum.audiogames.net/viewtopic.php?pid=291478#p291478





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Re: 100$ prize as Rocky's password scrambler is released

2016-12-29 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: 100$ prize as Rocky's password scrambler is released

given the encryption method I would say that it is impossible to decode the phrase without any hints regarding the master password or without having advanced knowledge of how the encryption system works. Anyways, if the challenge requires coding knowledge then i'm out because I don't have any.

URL: http://forum.audiogames.net/viewtopic.php?pid=291465#p291465





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Re: 100$ prize as Rocky's password scrambler is released

2016-12-29 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: 100$ prize as Rocky's password scrambler is released

well I'm in, I've already tried to guess the master password for the phrase but no luck. any hints would be welcome.

URL: http://forum.audiogames.net/viewtopic.php?pid=291364#p291364





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Re: Redspot, blood and paril. First public beta released!

2016-12-10 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

as jason said go and check those first, and check the changelog too, it will give you a brief look at what's been added and how some of the stuff works. I don't want to be rude but please be sure that you've searched for the answer first, if you ask questions that you can easily find the answer yourself by just reading the readme not many people will answer to you, don't expect everything provided to you on a golden plate.

URL: http://forum.audiogames.net/viewtopic.php?pid=289074#p289074





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Re: Redspot, blood and paril. First public beta released!

2016-12-09 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I find it very confusing as to why some people get speed hack all the time, it never happened to me. @darren: the tracking system, p, w and jumping a lot are your friends in this game. other than that I can't advise you because there are a lot of items and weapons and you must develop your own strategies. how you fight depends a lot on what items you have and what your preferred weapon is. for example if you see someone right infront of you but too far away like 100 feet you can quickly switch to the rifle and shoot him down. If you are fighting in close range and the other guy doesn't have shields then the shotgun is the best option because it has a wider range. if the distance is around 30 feet then I would advise you to use grenades. ah and if you are in close combat and the other guy has shields you can try the chianide pistol or the fireballs. and the most important rule... when you are in a battle never walk, it's too slow, it's better to keep jumpi
 ng around because the other player can't hear your footsteps so he doesn't know which direction you're heading. Good luck!

URL: http://forum.audiogames.net/viewtopic.php?pid=288972#p288972





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Re: eurofly a flight audio simulator from slovakia

2016-12-08 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hi@slj: that might be a bug, I've encountered that myself. Sometimes the frequency just doesn't want to chance, that's why you are crashing into other planes. I know that it doesn't change because after entering it it still gives the new xxx.x when I press f. It hasn't affected me lately though and I wasn't able to reproduce it consistently.

URL: http://forum.audiogames.net/viewtopic.php?pid=288921#p288921





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Re: eurofly a flight audio simulator from slovakia

2016-12-05 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

try audacity.

URL: http://forum.audiogames.net/viewtopic.php?pid=288437#p288437





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-12-05 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

@bogdan: I suggest that you link your bank account with a paypall one, this way you can pay in any currency, paypal will convert it automatically for you.

URL: http://forum.audiogames.net/viewtopic.php?pid=288401#p288401





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Re: eurofly a flight audio simulator from slovakia

2016-12-03 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

during flight you can see what countries are around you, very usefull when you try to avoid certain ones. with p you can view what's directly in front of you.

URL: http://forum.audiogames.net/viewtopic.php?pid=288099#p288099





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Re: eurofly a flight audio simulator from slovakia

2016-11-29 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@nightmare: you will know the position of the runway when you will hear a beep followed by the runway's name. start the plane and go with a speed of around 50 miles. you will hear them coming from the right or from the left. Hit ctrl followed by the arrow key corresponding to the direction of the sound and the plane will turn in that direction. Aftter you have turned completely take of normally.

URL: http://forum.audiogames.net/viewtopic.php?pid=287676#p287676





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Re: eurofly a flight audio simulator from slovakia

2016-11-29 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@nightmare: completely stop the plane by holding down the end key between 0 and 100 and the task will be completed.

URL: http://forum.audiogames.net/viewtopic.php?pid=287658#p287658





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Re: eurofly a flight audio simulator from slovakia

2016-11-28 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

yeah I was going to suggest the same thing, I've tried with dot and comma and it works well over here. @gamecreator: first make sure that you have landed at the right airport, there are missions where you have to land into an airport in a big city which has multiple of those, for example in prague there are a lot of airports. Then after you land gradually slow the plane to around 20 30 and keep pressing k untill the first number is equal or greater than 0 but not greater than 100. What I do is I slow down to 20 and wait untill the first number is 0 or very close to that and then I hold down the end button untill the plane is parked. if you went past 100 and need to go back just press the backspace button and slowly accelerate untill you reach the parking spots. If you're doing those things as I said and it's not working then it's deffinitely a bug.

URL: http://forum.audiogames.net/viewtopic.php?pid=287572#p287572





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Re: eurofly a flight audio simulator from slovakia

2016-11-28 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

that means that the frequency was accepted actually, you only get a transponder the first time and when you approach a new airport or your destination. I haven't found a pattern for when the transponder code appears, sometimes it asks to change the frequency sometimes the code. edit: when you press f it should say something like new xxx.x and if you've entered the frequency correctly it should say only the numbers without new.

URL: http://forum.audiogames.net/viewtopic.php?pid=287560#p287560





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Re: eurofly a flight audio simulator from slovakia

2016-11-28 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

that means that the frequency was accepted actually, you only get a transponder the first time and when you approach a new airport or your destination. I haven't found a pattern for when the transponder code appears, sometimes it asks to change the frequency sometimes the code.

URL: http://forum.audiogames.net/viewtopic.php?pid=287560#p287560





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Re: eurofly a flight audio simulator from slovakia

2016-11-27 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Spoilers ahead about the mission where you have to avoid austria:that's a prety easy mission, you have to go north untill you enter the czeck republic and then you can set your destination and go on your way. End of spoilers.I am on mission 25 now and I didn't find any similar missions, I hope there'll be more, I liked the challenge.

URL: http://forum.audiogames.net/viewtopic.php?pid=287545#p287545





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Re: eurofly a flight audio simulator from slovakia

2016-11-27 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

you are not required to do every time what the controller says, heck I almost never do during a flight rofl. I find it an unnecessary hassle to climb to 2000 and in a minute to climb again only to be asked to modify my altitude an other time, pointless maneuvers in my oppinion. A real flight has a cruising altitude, usually around 3 feet and that's the altitude that the plane flies untill it is reaching the destination when it must get to an altitude where you can safely land. It would be cool if the number of engines on planes would vary just like in real life, there are planes with 1, 2, even with three engines. with all respect towards the translation team who released their work: I think that you released it too quickly, there are a lot of grammar and spelling mistakes, I saw some text in the game that isn't translated. I think that if both teams actually worked together instead of creating a competition the translation would've been way better. 
 Unfortunately I don't speak slovak but if you ever need a helping hand in correcting some mistakes I would gladly help.

URL: http://forum.audiogames.net/viewtopic.php?pid=287507#p287507





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Re: eurofly a flight audio simulator from slovakia

2016-11-27 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hi.go to the first post and click the first link. After that find the link Centrum sťahovania programu Eurofly and activate it. on the next page you will have a link that says english version, press on it and on the next page you will have a download link.

URL: http://forum.audiogames.net/viewtopic.php?pid=287452#p287452





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Re: eurofly a flight audio simulator from slovakia

2016-11-25 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

here is my profile, I haven't completed all the category 2 missions yet but  the planes are available for use in a free flight. enjoy. https://www.dropbox.com/s/aa5rt8fqtiqrm … t.dat?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=287263#p287263





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Re: eurofly a flight audio simulator from slovakia

2016-11-25 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

it might be that you haven't reached the necessary speed or you are not at the right runway. press control enter and check the current landing speed, it varries depending on how much fuel and passengers you have on board, more weight means higher taking off and landing speeds.

URL: http://forum.audiogames.net/viewtopic.php?pid=287218#p287218





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Re: eurofly a flight audio simulator from slovakia

2016-11-25 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hi.@slj: check that the number spoken is between 0 and 100, you can check with k, then stop the plane completely by holding down the end key. The mission should be accomplished successfully then.

URL: http://forum.audiogames.net/viewtopic.php?pid=287204#p287204





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Re: eurofly a flight audio simulator from slovakia

2016-11-23 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

you need to take into account the current landing speed not the landing speed, I think it varies by how much weight you have on board. For your plane I think it's around 169

URL: http://forum.audiogames.net/viewtopic.php?pid=286977#p286977





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Re: trick or eat is here!

2016-10-30 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: trick or eat is here!

the game is nice, got a score of 970 on my first try and now I can't beat it rofl.

URL: http://forum.audiogames.net/viewtopic.php?pid=284596#p284596





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Re: Code 7 - A fully-voiced text adventure

2016-10-24 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

spoilers ahead:you have to distribute the energy to engines and life support first, after that you can go into engines and distribute the given energy between the two engine parts. do the same for life support. You can not distribute the energy between the parts because you have to set the amount of energy that you need for that part.spoilers end.

URL: http://forum.audiogames.net/viewtopic.php?pid=283857#p283857





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Re: Horseshoes, a new game from 2MB Solutions

2016-10-22 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Horseshoes, a new game from 2MB Solutions

hi. the game is really awesome. can you explain me how can I adjust my throwing distance? because many times I throw too long or too short and it isn't explained in the game. an online mode for this game would be fantastic.

URL: http://forum.audiogames.net/viewtopic.php?pid=283594#p283594





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Re: Code 7 - A fully-voiced text adventure

2016-10-21 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

spoiler after this line:go and inspect the door.end of spoiler

URL: http://forum.audiogames.net/viewtopic.php?pid=283523#p283523





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Re: Code 7 - A fully-voiced text adventure

2016-10-21 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

you're good, if the difference is that small you can probably go and unlock the door now. I didn't manage to get them equal either but the door was unlocked.

URL: http://forum.audiogames.net/viewtopic.php?pid=283478#p283478





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Re: Code 7 - A fully-voiced text adventure

2016-10-10 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

you don't necessarily have to use only 10 and -10, you have to use smaller and smaller numbers. try to pay attention to what diference is between the pressure of the rooms and imput that difference. you can also imput decimal numbers like 2.45

URL: http://forum.audiogames.net/viewtopic.php?pid=282432#p282432





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Re: Code 7 - A fully-voiced text adventure

2016-10-09 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

@nickyou have to inspect the desk and you will gain the usernames and passwords that you need. hint: the one that you need to enter in the comt computer in the science room is dlutz and the password is changemeafter that look carefully through the e-mails and you will find an e-mail that will ask you to download a hacking software. download it and you will be able to overwrite the door where you have problems.

URL: http://forum.audiogames.net/viewtopic.php?pid=282025#p282025





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Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

Spoilers:go and inspect the door.End spoilers

URL: http://forum.audiogames.net/viewtopic.php?pid=281916#p281916





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Re: Redspot, blood and paril. First public beta released!

2016-09-20 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

yeah I know that it's easy to have 8000 health but when you fight others you inevitably lose some of it, and I don't think that some can have 6 health and only 4 kills. that's definitely a cheat in my opinion.

URL: http://forum.audiogames.net/viewtopic.php?pid=279670#p279670





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Re: Redspot, blood and paril. First public beta released!

2016-09-19 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I agree. iit would be cool if you got like 3 random guns when you respawn and you would have to get the rest of them in items. cheaters are present in the game again, I saw different people with health over 5, one had about 7 health so it's definitely a cheat. I think a health limit would solve this problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=279603#p279603





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Re: Redspot, blood and paril. First public beta released!

2016-09-19 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

a little suggestion, can you reduce the time that motion bombs take to detonate when they detect a player? now it's very easy to get away from one by jumping. I suggest a time of 1 or 2 seconds.

URL: http://forum.audiogames.net/viewtopic.php?pid=279573#p279573





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-08 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi.spoilers ahead:to fight iradium again go to shadow kingdom f7, the place where you fought him last time, and use the irad pendant when you are in that room. that's a hell of a fight indeed, I barely managed to survive, luckily I still had the gamanet so I was able to capture him. A small advice, try to hit him with any moves that inflict status changes like paralisis or sleep, that will incapacitate him and allow your party to reduce his health. end of spoilers

URL: http://forum.audiogames.net/viewtopic.php?pid=273197#p273197





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-04 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

after endless hours of fun I finally finished most of the game content, there are only a few post game quests that I haven't completed yet but hat can wait a bit. it's possible to hack the game using cheat engine, I tried modifying the number of credits and it worked, I was able to buy as many level up herbs as I wish.

URL: http://forum.audiogames.net/viewtopic.php?pid=272467#p272467





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-29 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi. spoilers ahead:I'm trying to open the door to the factory but I can't find a shadow warrior to fight and get the key. i've searched n the beach but can't find any shadow apprentice. any help would be appreciated.spoilers end.

URL: http://forum.audiogames.net/viewtopic.php?pid=271158#p271158





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-26 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

I heard the door unlock but I can't push the stones in any direction. seems like I'll have to start over again. if I try to push from the east or west it doesn't work because the stones are arranged to form the word. I've tried pushing each stone into the wall or something from the south but no luck. the stones are arranged so the w is right in front of the stairs and the rest are east of w.

URL: http://forum.audiogames.net/viewtopic.php?pid=270456#p270456





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-26 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi.warning: spoilers ahead:I would appreciate some help, i'm stuck in the second tower, the one that you have to complete after defeating the fourth stadium. i'm in the room where you have to move the stones to form the word shadow. I've tried placing the stones right in front of the stairs but there is not enough space for all the letters, I can't place the final one. i've tried putting the stones sidewaysm I put them on the right side of the gate and I heard a sound like a door is unlocking but now I can't get the stones aside to be able to enter the next room. any hints would be highly appreciated. spoilers end.I have a tylavile in my team level 43 and I think it's quite awesome, I fought the battle with the 6 apprentices only with tylavile and revierat or howerev do you spell that and I managed to kick their asses. I find it very difficult to train a team of 6, it's a lot of work so I prefer to have a team of 3 ve
 ry powerfull manamon instead, this strategy worked for me sofar.

URL: http://forum.audiogames.net/viewtopic.php?pid=270449#p270449





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-17 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

hmmm I've done all the games in the forrest world but I still have only one ending. any help would be appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=268464#p268464





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-17 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

sorry for double posting but how can I unlock the beach world? do I have to complete the intelectual world because that's the one where i'm stuck at. I've checked the other worlds a few times but didn't see the option to unlock the beach.

URL: http://forum.audiogames.net/viewtopic.php?pid=268425#p268425





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-17 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

@josephweaklandto get past the level where you have to cross the metal bridges just go in front untill you hit muddy ground. after that you have to be very carefull because there is only one mud tile before you die so I suggest taking a step back then a step left or right and a step in front again. you will hear a metal sound when there is a bridge and continuing in that direction will cross the lava. there are bridges that connect islands from left to right aswell but try to go towards the front because I believe that only frontal movement counts when you get the coins.

URL: http://forum.audiogames.net/viewtopic.php?pid=268424#p268424





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-17 Thread AudioGames . net ForumNew releases room : mastodont via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

@josephweaklandto get past the level where you have to cross the metal bridges just go in front untill you hit muddy ground. after that you have to be very carefull because there is only one mud tile before you die so I suggest taking a step back then a step left or right and a step in front again. you will hear a metal sound when there is a bridge and continuing in that direction will cross the lava. there are bridges that connect islands from left to right aswell but try to go towards the front because I believe that only frontal movement counts when you get the points.

URL: http://forum.audiogames.net/viewtopic.php?pid=268424#p268424





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