Re: Swamp, zombie FPS by Aprone

2016-12-25 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi aprone, can you upload the mas song so we can download it? i would  like to have the song on my pc if possible

URL: http://forum.audiogames.net/viewtopic.php?pid=290906#p290906





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Re: eurofly a flight audio simulator from slovakia

2016-12-10 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

i still don't get how to avoid all countries. i've avoid some but is there a way to see how many degrees i need to turn to fly strait in front the country? that would make everything easyer heh

URL: http://forum.audiogames.net/viewtopic.php?pid=289085#p289085





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Re: eurofly a flight audio simulator from slovakia

2016-12-10 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

what does the u and i key do again? i've didn't understand that

URL: http://forum.audiogames.net/viewtopic.php?pid=289083#p289083





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Re: Swamp, zombie FPS by Aprone

2016-12-10 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

aa thanks, i'll try and see if it works, so far everything is fine, your server is faster than aprone's so we'll se

URL: http://forum.audiogames.net/viewtopic.php?pid=289082#p289082





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Re: Swamp, zombie FPS by Aprone

2016-12-10 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

i've managed to get the patch, i want the main download

URL: http://forum.audiogames.net/viewtopic.php?pid=289062#p289062





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Re: eurofly a flight audio simulator from slovakia

2016-12-08 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hi@lord London the recording were good.i'm also crashing while playing task 1.6 so if there's a way to solve this problem i would like to know

URL: http://forum.audiogames.net/viewtopic.php?pid=288822#p288822





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hi,  i wonder, i have the scripts for the Towers and will record a voice but which program do i need to use to get it to work? i'm a newbie when it comes to this so if anyone could explain how it works and give me a good programs for audio editing i'll record the towers

URL: http://forum.audiogames.net/viewtopic.php?pid=288294#p288294





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Re: eurofly a flight audio simulator from slovakia

2016-12-03 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

i don't know, but i didn't get these errors when i ran the game as an admin but you might be right

URL: http://forum.audiogames.net/viewtopic.php?pid=288189#p288189





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Re: eurofly a flight audio simulator from slovakia

2016-12-03 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

yo, try to run the program as an admin, that might fix it, i'm doing that and only got these buggs 3 times

URL: http://forum.audiogames.net/viewtopic.php?pid=288173#p288173





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Re: Crazy Party: mini-games and card battle! (beta44)

2016-10-30 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta44)

try to redirect the ports with mini upnp

URL: http://forum.audiogames.net/viewtopic.php?pid=284641#p284641





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Re: Crazy Party: mini-games and card battle! (beta44)

2016-10-30 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta44)

yo dark. just saw your mickro game server and didn't know if you checked your pm inbox so gonna post here instead. you wanted to know if we can connect to your servers and i'm not able to do that

URL: http://forum.audiogames.net/viewtopic.php?pid=284639#p284639





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Re: Redspot, blood and paril. First public beta released!

2016-10-29 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

dude, using jaws to play games that is written in bgt just doesn't work. i would suggest you to download nvda to play audio games. that's what i'm doing, i'm using nvda to play audio games and jaws for other stuffs.

URL: http://forum.audiogames.net/viewtopic.php?pid=284559#p284559





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Re: Survive the Wild!

2016-10-09 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hi all about this looking bugg, sam is working hard to fix it. if you loos dfc's because of that bugg, just pm an admin and explain what happened. they will give you dfc's and will move you back to where you were before you fell.

URL: http://forum.audiogames.net/viewtopic.php?pid=282029#p282029





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Re: Crazy Party: mini-games and card battle! (beta41)

2016-10-01 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta41)

helloi have a program which allows you to manage cp decks much easyer, some parts is in spanish but it's very easy to use if you reed the reed me. https://dl.dropboxusercontent.com/u/846 … anager.rarthere is 1 thin though, when you edit your decks, just save it with the same name in the same folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=280995#p280995





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Re: Survive the Wild!

2016-09-26 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hi mister ronnaldlet me ask a serius question. if you was in the admin team again, would you try to build maps for us normal players? would you not brake the rules? would you come up with new nice ideas which will make the game better?guys, he don't like smoke and akilor because they discovered him and his friends when they cheated. he don't like them because he is not creative enough to build his own map. he just want to be an admin so he can give items to his friends and just hanging around. now when you ronnald don't is an admin longer you have to find someone to complain about, i'm sure that if you was an admin, you would never give the players a reason to like you, you won't build any maps etc.and as hamada said above. and akilor too, there is a point where games can't be realistic and you have to know when it can't be realistic longer. think about it ronnald and ronnald's friends and tell me if you would l
 ove an admin who never come up with something new, who always want things to be boring like before just because he didn't do the new things.

URL: http://forum.audiogames.net/viewtopic.php?pid=280411#p280411





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Re: Survive the Wild!

2016-09-22 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hii think it's time for me to come up with my thoughtsregarding the disasters. yeah, it would feel more realistic if they spawn random, but on the other  hand i can understand the admins too.but an other thing that is totaly realistic is the adiction system.  it's not realistic that adiction should go up random because in real life, you are not adicted if you just smoke 1 ciggarette. let me give an example how stewpid this system isfrom 8% adiction i smoked a ciggarette and got 26%adiction, then, i smoked 2 ciggarettes again, and the adiction went up  46%in the real life. there is no chance that you will get adicted if you smoke 3 ciggarettesl

URL: http://forum.audiogames.net/viewtopic.php?pid=280011#p280011





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Re: newsflash: judgement day released as freeware!

2016-09-07 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: newsflash: judgement day released as freeware!

hi guysi have a problem while trying to open the game, it give me a progect error or something, i'm running a pc with windows 10

URL: http://forum.audiogames.net/viewtopic.php?pid=278033#p278033





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Re: Survive the Wild!

2016-09-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hi, yeah, that's a greyt idea

URL: http://forum.audiogames.net/viewtopic.php?pid=277662#p277662





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Re: Redspot, blood and paril. First public beta released!

2016-08-27 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hi guys, here is some thoughts about redspot.toda when i plaied redspot, suddonly i thought about the rocket sounds, they are nice  and it's a nice explosion when they land, further i thought, why dos something not happpen because rockets are flying over the hol map and they land. so, i thought it will be much more realistic and intresting if rockets could cause fires in the forest and those fires could cause small explosions if too many rockets land at the same plase

URL: http://forum.audiogames.net/viewtopic.php?pid=276427#p276427





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Re: Survive the Wild!

2016-08-17 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hi @post 85. lol too lazy to type the hol number, sorry about that, forgot that it's blindaccess.org, and don't . com. lol, i had other thoughts in my mind when i wrote that post, and i didn't talked about blind access, i talked about that twitter status that maaro shared here, the link to it doesn't work

URL: http://forum.audiogames.net/viewtopic.php?pid=274855#p274855





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Re: Survive the Wild!

2016-08-15 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

that link doesn't work, can you post a new 1

URL: http://forum.audiogames.net/viewtopic.php?pid=274553#p274553





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Re: Survive the Wild!

2016-08-14 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

there are 2 plases you can find walkthroughs and tutorials about sttw. www.blindaccess.com and www.blackscreengaming.com

URL: http://forum.audiogames.net/viewtopic.php?pid=274249#p274249





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Re: Survive the Wild!

2016-08-12 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hmm, lushiana, your idea with the gifts are a good idea, but i don't like the way how you will get them, the thing with stw which is anoying me allot is that you have to search after things, basicly you have to bike around the map and wait until a item spawn, is that not like in the gas station? in the gasstation we wait until items spawn, we do the same thing for example, in the camp ground, the only diffrence is that the camp ground is larger than the gas so we have to bike around there, but it's basicly the same thing as the gas station. nah, searching for gifts will roo out the fun of the game, think about it, are we not doing the same in all other maps as in the gas station? nah, if we have to search around and wait until something in the game spawn items, it won't be survive the wild,. here is my ideas of how we could find gifts, let the gift_shopp stay, but fix so we can buy 16 gifts with coins instead but make it expensive, and make mitions instead there we 
 have to transport things to a spesific plase in stw  in order to get our 16 gifts,

URL: http://forum.audiogames.net/viewtopic.php?pid=273842#p273842





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Re: Survive the Wild!

2016-08-11 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

whitch problems? lol

URL: http://forum.audiogames.net/viewtopic.php?pid=273714#p273714





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

guys? whitch kind of mannamans should i capture? lol? don't know whitcch i should capture and not

URL: http://forum.audiogames.net/viewtopic.php?pid=273495#p273495





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Re: Redspot, blood and paril. First public beta released!

2016-08-09 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hi sam, it seems that the new server doesn't like my network or something, because when i tried to log in to redspot it kicked me out after i managed to log in

URL: http://forum.audiogames.net/viewtopic.php?pid=273314#p273314





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Re: Survive the Wild!

2016-08-08 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hi drack, before i wouldn't agree with you but after thought abit about it, i think you are completely right, if sam could increase the spawn time of items this wouldn't happend and people should not stay in the village for a long time

URL: http://forum.audiogames.net/viewtopic.php?pid=273129#p273129





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Re: Redspot, blood and paril. First public beta released!

2016-08-07 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

ok, this speedhacking code is pissing me off, just lost 5000 health there without any reason cause of speedhack detected, sorry if this sounds harsh sam, but this is not a new way of detecting speedhack, this is a new way of detecting false speedhacks, please can you remove this speedhack code from the game until you completely fixed it?

URL: http://forum.audiogames.net/viewtopic.php?pid=273058#p273058





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Re: Survive the Wild!

2016-08-07 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hmm, guys, i think sam gave ronnald an admin rank because of the iranien comunity, noone could talk with them and they cheated like the hell and did loads of other chrap whitch i won't talk about here. i think sam thought that ronnald could help him deal with the iranien comunity

URL: http://forum.audiogames.net/viewtopic.php?pid=273024#p273024





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Re: Survive the Wild!

2016-08-05 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

ok ronnald if you have the recording, post it here then

URL: http://forum.audiogames.net/viewtopic.php?pid=272748#p272748





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Re: Survive the Wild!

2016-08-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hi drack, i didn't have time to try out the new update yet but i have to agree if you loos health in gas station or gift_shop, items spawn so slow in gas station so it's not worth it anyways

URL: http://forum.audiogames.net/viewtopic.php?pid=272413#p272413





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Re: Redspot, blood and paril. First public beta released!

2016-08-03 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hi, yeah i aagree with ther last poster after thought abit about it

URL: http://forum.audiogames.net/viewtopic.php?pid=272318#p272318





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Re: Redspot, blood and paril. First public beta released!

2016-08-02 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hi @momo, i agree with you, sounds good@dam this tracking bugg with the gett really needs to be fixed, now the derektion doesn't update when you are using the gett.

URL: http://forum.audiogames.net/viewtopic.php?pid=272115#p272115





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Re: Survive the Wild!

2016-07-31 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

that's, not, a, bugg, it's a thing you just do because you close your inventory too fast

URL: http://forum.audiogames.net/viewtopic.php?pid=271628#p271628





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Re: death match project alpha

2016-07-30 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

well, prajwal is not in the beta team anywayss and now when danny stopped developed this game, i don't see any problems with sharing it. and he don't check his forum acccount longer so who care

URL: http://forum.audiogames.net/viewtopic.php?pid=271577#p271577





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Re: Survive the Wild!

2016-07-30 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

lol, that's not a bugg, if you close your inv too fastg after pressed the errow key, that might happend, sam don't listen to this ass hat, he only want the game to be easy,

URL: http://forum.audiogames.net/viewtopic.php?pid=271576#p271576





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Re: Survive the Wild!

2016-07-30 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

lol, or just do like smoke and other admins, they don't know for example spanish but they are translatingwith q translate and they are able to help the spanish comunity

URL: http://forum.audiogames.net/viewtopic.php?pid=271531#p271531





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Re: Redspot, blood and paril. First public beta released!

2016-07-29 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hi, go to www.samtupy.com and download the latest update,

URL: http://forum.audiogames.net/viewtopic.php?pid=271345#p271345





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Re: Redspot, blood and paril. First public beta released!

2016-07-28 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

i will never get the logic about the firing key for the gett missiles, lol, right alt+m, that key is buggy and it takes time for it to activate, can we just not use the controll key for firing the missiles and the space key for firing the gett bombs?and i still think we should have the possibility to turn 180 degrees and customise our own keys.

URL: http://forum.audiogames.net/viewtopic.php?pid=271057#p271057





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Re: Redspot, blood and paril. First public beta released!

2016-07-27 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

lol sam is hosting the game, it doesn't matter where you download the game

URL: http://forum.audiogames.net/viewtopic.php?pid=270671#p270671





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Re: death match project alpha

2016-07-27 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

it's easy, someone gave him fortrens fronteer i don't know who, but someone spred it out and now it's open for all to play, at least the offline tmode

URL: http://forum.audiogames.net/viewtopic.php?pid=270669#p270669





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Re: Survive the Wild!

2016-07-26 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

no, you are translating from tye to english, use q translate and it should work fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=270553#p270553





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Re: death match project alpha

2016-07-26 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

can someone who tested ff contakt me in skype? it's important, sito4331

URL: http://forum.audiogames.net/viewtopic.php?pid=270464#p270464





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Re: Survive the Wild!

2016-07-26 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

or just use a translator to translate things. there is admins like smoke-j who are translating from english to an other language to help people.

URL: http://forum.audiogames.net/viewtopic.php?pid=270453#p270453





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Re: Redspot, blood and paril. First public beta released!

2016-07-26 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

so after plaied redspot for some minutes here is my thoughts about the inventory system, i like the new feature whitch allows you to sycle in your inventory with the schift+ a number. but would it not be much better if each item had it's own number? all fighting items etc can be included like the bombs and those items like shields and poison drink don't need to be included because they are not so important when you fight. and now when we are talking about fighting, you can't use that feature when you walk, if you press schift when you walk you will stopp walking, if you can't walk when you use the numbers to cycle through your inventory this feature is useless, at least for me who want to have a faster way to scroll through your items when you fight

URL: http://forum.audiogames.net/viewtopic.php?pid=270451#p270451





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Re: Redspot, blood and paril. First public beta released!

2016-07-26 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

sam, did you not got it yet?they are not using cheat, enjen they are using other programs like game editor etc.let's see if i have right, wait 2 days and we will see all those cheaters again as before

URL: http://forum.audiogames.net/viewtopic.php?pid=270446#p270446





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Re: Redspot, blood and paril. First public beta released!

2016-07-25 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hmm, i'm sure that sam is trying to solve the cheating problem in redspot, but it can take a while for him to do it

URL: http://forum.audiogames.net/viewtopic.php?pid=270272#p270272





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Re: death match project alpha

2016-07-23 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

yeah danny, i understand you. i know that ff is not done, and what happend with dmnb, and we all have problems in our real life, but try to think about those who waited for this release of ff, because you talked so much about it, you can't expect that when you leave the comunity all will not say it's ok, bye bye and so on, if you didn't spoke about ff and decided to leave, noone would complain, but now, when you talked so much about it and suddonly decided to leav without beeing done with the game we have the right to get disapointed, i'm not adicted like prajwal or other people but it's sad that you just left it when you talked so much about how the game will be, showing us many recordings etc, we have the right to be some how angry. don't take what i say in a wrong way, i wish you the best in your real life, but i'm just trying to talk about our thoughts

URL: http://forum.audiogames.net/viewtopic.php?pid=269556#p269556





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Re: death match project alpha

2016-07-21 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

heh, i don't think he deleted the src, he still have it somewhere, think about it, a dev who worked hard to code a game should just delete the src? it was the same thing with dmnb, he said that he still have the src to dmnb v1 and i talked with him about giving me the code so me and some friends can sett it up, we tried with dmnb v 2 and we have a server but we couldn't find out the combat mitions for it and some other things because we don't have the src.

URL: http://forum.audiogames.net/viewtopic.php?pid=269111#p269111





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Re: death match project alpha

2016-07-21 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

heh, i don't think he deleted the src, he still have it somewhere, think about it, a dev who worked hard to code a game should just delete the src? it was the same thing with dmnb, he sitll have the src to dmnb v1, and i talked with about giving me the code so me and some friends can sett it up, we tried with dmnb v 2 and we have a server but we couldn't find out the combat mitions for it and some other things because we don't have the src.

URL: http://forum.audiogames.net/viewtopic.php?pid=269111#p269111





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Re: death match project alpha

2016-07-21 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

danny, can you do something for us who want to play ff, evven if it's not done, make so we can host our own server's and the maps for the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=269092#p269092





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Re: Beyond the Bullet rereleased!

2016-07-20 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Beyond the Bullet rereleased!

but i like what i see, those new items is making the game more ffun, a 3d map system will also be good

URL: http://forum.audiogames.net/viewtopic.php?pid=268885#p268885





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Re: Redspot, blood and paril. First public beta released!

2016-07-19 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

i think it's best to be down until sam  have the time to solve the cheating problems.

URL: http://forum.audiogames.net/viewtopic.php?pid=268704#p268704





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-19 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

hi! regarding the battle, whitch type is good against the dragon jimm?

URL: http://forum.audiogames.net/viewtopic.php?pid=268693#p268693





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Re: death match project alpha

2016-07-16 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

no, no and no, you are wrong ishon, why do you guys care about the title? it's not the most important thing

URL: http://forum.audiogames.net/viewtopic.php?pid=268335#p268335





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-14 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

seriusly, this game needs a main server, a server there you can host your games, it will be much easyer and more players will be able to play this

URL: http://forum.audiogames.net/viewtopic.php?pid=268103#p268103





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Re: death match project alpha

2016-07-14 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

yeah, this is an intresting idea, let's say if we add food  to some of the plannets we need to go down there and hunt for food and harvest food you plant there, maybe add a sun to the plannets and temperature diffrense between all plannets, food like apple must be blant in a cold plannet and food like banana need to have a hott area to grow up.

URL: http://forum.audiogames.net/viewtopic.php?pid=268081#p268081





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Re: Survive the Wild!

2016-07-12 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hiyeah drack is right here. i wish there was a pilot mode in stw like the game danny is developing.for example when you drawn bike, and sat down you will be in a pilot mode whitch allows you to use up and down arrows to use your bike and left and right errow keys to turn. same thing with the sailboat

URL: http://forum.audiogames.net/viewtopic.php?pid=267793#p267793





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Re: Survive the Wild!

2016-07-12 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hiyeah drack is right here. when the sailboat is done, you don't need to press t like with the boat. i wish there was a pilot mode in stw like the game danny is developing.for example when you drawn bike, and sat down you will be in a pilot mode whitch allows you to use up and down arrows to use your bike and left and right errow keys to turn. same thing with the sailboat

URL: http://forum.audiogames.net/viewtopic.php?pid=267793#p267793





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-12 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

he did, before

URL: http://forum.audiogames.net/viewtopic.php?pid=267739#p267739





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Re: Survive the Wild!

2016-07-11 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hi, i agree with kianoosh about the jobs, they will be greyt

URL: http://forum.audiogames.net/viewtopic.php?pid=267700#p267700





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Re: death match project alpha

2016-07-09 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

i personally want a key config option whittch allows you to configurate your own keys for the game, then noone will complain about it and it's always nice to have the possibility to customise your keys

URL: http://forum.audiogames.net/viewtopic.php?pid=267497#p267497





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Re: Survive the Wild!

2016-07-08 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

jaysson, you can't get your mind to understand, mayana is fully right herei started playing stw december 25 2015. you just want to change the game because you get killed so easy, mayana is completely right here. this comunity must have something to complain about or they will get sick

URL: http://forum.audiogames.net/viewtopic.php?pid=267349#p267349





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Re: Survive the Wild!

2016-07-08 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

you guys want to remove the dfc's and teleporters, can you donate 60 dollars to sam every month so he can pay for his vps? if not, shut up.you are chrying, chrying and chrying again guys, and don't come up with realistic ideas about how to solve it, sam, need, money, so, he, is, forse, to, do, this. try to understand it.if we remove the pk system people will start to chry like girls about this, read previous pages about this drama.

URL: http://forum.audiogames.net/viewtopic.php?pid=267341#p267341





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Re: Survive the Wild!

2016-07-07 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

agree with jimmy. all i can see now is chry chry chry chry, you are chrying like babys. stopp playing the damn game if you don't like it and don't have any ideas how to change things in a realistic way. if there is something this comunity can it's chrying like babys

URL: http://forum.audiogames.net/viewtopic.php?pid=267214#p267214





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Re: Survive the Wild!

2016-07-07 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

what? if sam want to change something, he have to change something in the game, i agree with jimmy here, you guys just want something to complain about and don't come with ideas about how to solve it

URL: http://forum.audiogames.net/viewtopic.php?pid=267208#p267208





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-07 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

it's because you are using a rong port when you create the server

URL: http://forum.audiogames.net/viewtopic.php?pid=267205#p267205





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Re: Survive the Wild!

2016-07-07 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

jayson? did you take a look at the store? if you do, you will see that most items there can be find in the game, only dfc's and teleporters and the paid account give sam the amount of money he need to pay for his vps etc. regarding the pk system, yeah, it needs some changes, like now, it's not fun to pk if you know that you can be killed by a grenade and shotgun and loos all your items. i get your point guys and i agree with you, but checck the store, why should sam put in storige lockers? we don't need them since we can store all our items in a inventory and the paied account allow us to store as many items as we want. it will also be unfair because the pk will then not be fun, and those who are buying it will have a bigg bennefit over those who can't buy it and you guys will complain about it also.if the pk system could get changed so you didn't loos all your items when you dye it will be more fun to have pk for those who don't have dfc's
 

URL: http://forum.audiogames.net/viewtopic.php?pid=267203#p267203





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Re: Survive the Wild!

2016-07-07 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

guys, i fully agree with you guys but you guys don't get the problem and the fact that sam need money, if he remove the teleporters and the dfc's noone will buy it from him because he is earning his money from those and if those items get removed sam will loos so much money so it might not be possible to run stw. so to all who is complaining about that, are you up to donate to sam every month? 40 dollars every month so he can pay for his vps? if not, stopp complaining about this. sam need money, without money things wouldn't be so greyt as now

URL: http://forum.audiogames.net/viewtopic.php?pid=267183#p267183





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-07 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

thanks animal mettal. so i only need to create a text file, then go in to the game and use the deck manager to change in my new deck 13?

URL: http://forum.audiogames.net/viewtopic.php?pid=267185#p267185





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-06 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

umm, you earn jemms by playing online games. but guys, is it possible to make more than 12 decks?

URL: http://forum.audiogames.net/viewtopic.php?pid=267056#p267056





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Re: Survive the Wild!

2016-07-06 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hi slj, i get your point and i agree with you, not fully but i agree with you. here is the problems if sam make it so we don't loos all of our items when we dye. how will he earn money from the stw store? many people are buying dfc's from him and if he do this he will loos much money. also it's not realistic that you will have items left when you are dead. just think about it, do you think someone in real life who is dead have all their items left?

URL: http://forum.audiogames.net/viewtopic.php?pid=267035#p267035





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-06 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

umm, that type is abit tricky. try with grass or bugg or poison type, but whitch type is good to unlock the ghost jimm with?

URL: http://forum.audiogames.net/viewtopic.php?pid=267032#p267032





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Re: death match project alpha

2016-07-05 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

hi dannynice i hope the battle system will be worked on, since i don't like the battle system with progect alpha and dmnb v2. i'm talking about the ground battle. we should have the possibility to run during the ground battle and i think you shouldn't press the enter key when a enermy grabbs you in the offline mode, why not have a shield system or something similar or something more like bk3.as for the online mode. we should be able to hear the sounds when someone else is moving around to locate him easyer, also a key whitch tell us how far and where the player is we are trying to kill, have a player scanner or something like that should be good, like in stw. also diffrent sounds for when someone hitt you and when you hitt someone. if you will use the same healing system as in dmnb and project alpha specially in dmnb v 2, i think there should be many diffrent healing items whitch give you diffrent values of health.sorry this is a long post, but i j
 ust want to brought up these things heh

URL: http://forum.audiogames.net/viewtopic.php?pid=266923#p266923





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-05 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

hi fighting is good for that jimm

URL: http://forum.audiogames.net/viewtopic.php?pid=266920#p266920





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

umm grass or fire type or water type. i will let you figure it out, but all those i said now can defeat and unlock the jimm, just try them out

URL: http://forum.audiogames.net/viewtopic.php?pid=266854#p266854





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

no jimmyit's good for steal type too, but you might have problems with the last enermy if you use the fighting type

URL: http://forum.audiogames.net/viewtopic.php?pid=266837#p266837





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

fighting is also good. but what is good against flying?

URL: http://forum.audiogames.net/viewtopic.php?pid=266829#p266829





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

yeah, sorry for thatbut say now i'm fighting online, is not the inventory deck good? because i don't know whitch jimm the fighter will use?

URL: http://forum.audiogames.net/viewtopic.php?pid=266788#p266788





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

i want to be able to use all my types heh. i really don't know how to make a good deck

URL: http://forum.audiogames.net/viewtopic.php?pid=266785#p266785





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

ahaso anyone have a tips how i should make my decks?because if i play the online game now, must i choos a random inventory decck? i really don't know

URL: http://forum.audiogames.net/viewtopic.php?pid=266781#p266781





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

ahaso anyone have a tips how i should make my decks?

URL: http://forum.audiogames.net/viewtopic.php?pid=266781#p266781





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

i tried to redownload the game bbut still the same shit.i can't defeat jimms i already unlocked in orderm to get more cards

URL: http://forum.audiogames.net/viewtopic.php?pid=266777#p266777





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

yeah the types in the bbatttle, i was able to switch between all types i unlocked but now i can't do it longer

URL: http://forum.audiogames.net/viewtopic.php?pid=266771#p266771





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-04 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

anyone has the contakt info to the dev? i think nmy save file is broken or something

URL: http://forum.audiogames.net/viewtopic.php?pid=266768#p266768





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-03 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

ok guysi know i'm doing this post again but i need helpwhy can i not choos all types i unlocked while playing the game, i can only choos 1 or 2. is it something rong with my save file?

URL: http://forum.audiogames.net/viewtopic.php?pid=266727#p266727





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Re: death match project alpha

2016-07-03 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

hi guysi'm not trying to teach someonebut did danny ask for testers?as far as i see he didn't ask for more testers.most of those guys who are posting testing offers did that already before in this topic. seriusly guys. if danny needs more beta testers he will put it out in the forum

URL: http://forum.audiogames.net/viewtopic.php?pid=266725#p266725





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-03 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

hii also got that error. it happend when we got in to that dialog there we have to press enter t continueCall stack size: 5Function: void Partie::runMiniJeuCombat()Function: void Partie::run()Function: void lanceNetplay(bool, bool = true, string = "", int = g_port)Function: void lanceMenuServeur()Function: void main()

URL: http://forum.audiogames.net/viewtopic.php?pid=266681#p266681





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-03 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

hmm. i defeated it with normal and the fighting type. maybe the fire type is also good.

URL: http://forum.audiogames.net/viewtopic.php?pid=266671#p266671





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Re: death match project alpha

2016-07-03 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

guyscan you stopp with your testing offers?as far as i know danny didn't ask for new testers. he said it might be a public  beta to the forum soon. so stopp with all the testing offers and be paitiont.

URL: http://forum.audiogames.net/viewtopic.php?pid=266670#p266670





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-02 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

ok, but why are are some of my types i unlocked locked in the game when i want to choos them?. and what iss the thing with inventory deck, i always choos random decck when i play

URL: http://forum.audiogames.net/viewtopic.php?pid=266632#p266632





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-01 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

hi, 2 questions regarding the battlei'm at the steal jimm but can't choos all my types when i play, why?also what should i think about when i'm choosing my 5 cards from each arena?

URL: http://forum.audiogames.net/viewtopic.php?pid=266519#p266519





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Re: Redspot, blood and paril. First public beta released!

2016-07-01 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hey guys. sam was on redspot earlyer today because of those speedhackers. i think he took down the server

URL: http://forum.audiogames.net/viewtopic.php?pid=266518#p266518





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Re: Redspot, blood and paril. First public beta released!

2016-06-27 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

so people, play stw. come on play stwstw have some really serius problems that need to be fixed. you people are chrying like childrens. sam please do it. sam sam sam, we will chry if you don't do this. it's how people here are right now. sam is working to solve stw. the speedhack code is broken and sam is working on it, if he can solve it for stw, he will solve it for redspot too because the code for stw and redspot is the same.about mason, he is unbanded from the projekt. you can see why above in the topic, page 14 i think.you guys are really like children.

URL: http://forum.audiogames.net/viewtopic.php?pid=265995#p265995





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Re: Redspot, blood and paril. First public beta released!

2016-06-26 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

guys, what do you don't can understand. sam is working on stw, he can't work on redspot to.you guys are really crying. if sam works on redspot, guys will say, work on stw. if sam works on stw. guys here want to atack him. stopp with this sam, work on this, sam do this. sam is a fucking human. let him be done with stw first. stw also needs atention. so please keep silens about what sam should do, it's thing like this that is motivatikng him to don't continue with redspot. stopp this posts now guys and think about what you all are doing

URL: http://forum.audiogames.net/viewtopic.php?pid=265849#p265849





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Re: Survive the Wild!

2016-06-25 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hi,[ a-t ] tr, i fully agree with you about the quest system

URL: http://forum.audiogames.net/viewtopic.php?pid=265778#p265778





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Re: Survive the Wild!

2016-06-25 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Survive the Wild!

hias for that post who asked about the quest, type /questinfo wolf_mystory to see the quest description.as for the baning system, it's because some people dugg fastly in trash cans with a bugg, so sam maid it the auto banning system to prevent people from using this bugg, but it doesn't work right, it can be trigged if you have much lag. like the speedhack code

URL: http://forum.audiogames.net/viewtopic.php?pid=265729#p265729





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Re: Redspot, blood and paril. First public beta released!

2016-06-23 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hello guysok i think it's time for me to post here. first the point idea is not good. this is not a game there you go and earning points to buy things, this is a game there you have to go and kill people. i like the cconsept. just take up as a example. people will cheat points to go and buy items. so a point idea is not good. also guys. stopp with all those, fix it sam, do this sam, sam you need to do this and this. sam is currently busy with stw, he is a human, if you not like the game as it is right now stopp play it until the cheat is fixed. something i think many people here forget is that the game is in a early beta, it's not the final product. so all things can't be perfect.

URL: http://forum.audiogames.net/viewtopic.php?pid=265544#p265544





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Re: Redspot, blood and paril. First public beta released!

2016-06-19 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

i agree with momo. ivan, you want that so you can continue to hack other people. seriusly man. you need to go to a doctor who can  help you stopp causing trubble all tthe time.

URL: http://forum.audiogames.net/viewtopic.php?pid=265098#p265098





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-17 Thread AudioGames . net ForumNew releases room : nibar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

hi, well started to play crazy party the battle mode but how things work? i have the fire type, but how to don't loos health poingts i'm really confused

URL: http://forum.audiogames.net/viewtopic.php?pid=264847#p264847





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