Re: I don't believe it, rotu is back.

2021-03-15 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: I don't believe it, rotu is back. LOL, this guy just upgraded him self from old Mason 2.0 to old Mason ultimate premium edition 2.0 URL: https://forum.audiogames.net/post/622985/#p622985 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Golden Crayon, a new building game!

2021-03-05 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Golden Crayon, a new building game! @18 isn't very far off TVH.While i'm not a big Tunmi hater, he does close his games quite often, even if they're good.That beeing said, i did enjoy the game from the time when i beta tested it, and it seemed pretty good. I wil download the final

Re: In case you didn't know, 6 new BG games are out

2021-03-01 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: In case you didn't know, 6 new BG games are out Wow.@2 really should get a warning at least for reviving an old topic and posting unnecessary comments in the form of swear words. URL: https://forum.audiogames.net/post/619172/#p619172 -- Audiogames-reflector mailing list

Re: bloodstorm returns!

2021-01-18 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: bloodstorm returns! Agreed with @dan_gero here.In fact, most of the time I've spend on these games is by chatting, not playing, so you could say I used them more as a chat client and less as a game.To be honest, the only platform left now that people I know spend time on is

Re: Pokémon access

2020-11-14 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Pokémon access Another glitch i need to activate is 44's true cry. That one was great lol URL: https://forum.audiogames.net/post/589656/#p589656 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon access

2020-11-12 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Pokémon access For these who are interested on what you can do with the debug version of pokemon yellow: http://stasp.blindcomputing.org/some%20 … %20fun.mp3 URL: https://forum.audiogames.net/post/589201/#p589201 -- Audiogames-reflector mailing list

Re: Pokémon access

2020-11-12 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Pokémon access @rinks2006, you should do this on your own save. Did you download the save from some where or did you make it your self? If you managed to do it your self, can you teach me? I want to try it out. URL: https://forum.audiogames.net/post/589135/#p589135 --

Re: Pokémon access

2020-11-11 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Pokémon access Does any one here know how to execute the 0:00 glitch manually? I've seen scykoh do it and he managed to exit out of his house right to hall of fame and had a lot of glitched pokemon and items afterwards. I can probably check on glitch city laboratories or something but

Re: Pokémon access

2020-11-11 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Pokémon access @18 It has a handy dandy item that allows you to do crazy things, like corrupt memory.When you start a new game, simply go over to the pc, and click withdraw item. Instead of a standart potion, you'll find debug there.I'd advice to play with the memory corruptor or

Re: Pokémon access

2020-11-11 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Pokémon access @18 It has a handy dandy item that allows you to do crazy things, like corrupt memory.When you start a new game, simply go over to the pc, and click withdraw item. Instead of a standart potion, you'll find debug there.I'd advice to play with the memory corruptor or

Re: Pokémon access

2020-11-11 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Pokémon access Mods, if this is inapproppriate, please remove the link.Just for any one that may want to play aorund with glitchinghttps://drive.google.com/file/d/16UdN1y … =drive_web URL: https://forum.audiogames.net/post/588931/#p588931 -- Audiogames-reflector mailing list

Re: Pokémon access

2020-11-11 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Pokémon access Why! Has! No! One! Mentioned glitching yet! I'm so happy about this! I'll finally be able to use my pokemon yellow debug rom hack alone and glitch for the rest of my life! Memory editors, giving glitch pokemon to my self, i'm in heaven thanks so much! URL:

Re: Bullet Haven, a new shooting game!

2020-11-02 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Bullet Haven, a new shooting game! @54 I've never sayed he's great because he does what i've asked for, allthough i may have sayed it that way so let me clarify.I ment that he's a great guy in general, for example in conversation, ETC. I've also heard something no one else has, which

Re: Bullet Haven, a new shooting game!

2020-11-01 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Bullet Haven, a new shooting game! The game's been out since mey/june, so no, its not new.Mohamed didn't announce it here just because he know what would happen if he did, i knew the same thing so i didn't even suggest to him to release the game on here.Maybe the game if not

Re: Bullet Haven, a new shooting game!

2020-10-31 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Bullet Haven, a new shooting game! @8 Mohamed used confusionIt worked!@2 to @7 are confused... URL: https://forum.audiogames.net/post/585059/#p585059 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Dreamland-official version

2020-10-28 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Dreamland-official version I'm just downloading it now, wil check it out. URL: https://forum.audiogames.net/post/584252/#p584252 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Build to Survive, version 5.0.5

2020-10-28 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Admin maker command line: Use "wine admin_maker(command_line) player_name"http://coolgamers.net/bts/admin_maker(command_line).exeNew server executable with a master ranghttp://coolgamers.net/bts/BTSServer.exe URL:

Re: Build to Survive, version 5.0.5

2020-10-27 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Build to Survive, version 5.0.5 I dont thing its possible. Remember, bgt URL: https://forum.audiogames.net/post/583927/#p583927 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Audio Gaming in Linux - audiogame-managerhhh

2020-10-27 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Audio Gaming in Linux - audiogame-managerhhh Thanks. Difinitevly a cool project. URL: https://forum.audiogames.net/post/583926/#p583926 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Revenge Of The Undead, a new zombie shooter

2020-10-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Revenge Of The Undead, a new zombie shooter Honestly i'm kinda happy about this release cause i just got another chat client that lots of people spend time on, or atleast more than on bh/bts. I really love chatting.Besides chatting, i play the game from time to time but killing zombies

Re: Build to Survive, version 5.0.5

2020-10-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Build to Survive, version 5.0.5 I was talking with Mohamed today about the game, and you may see a little feature added in the near future.I'm not giving any sneak peaks as of what this feature wil be, but for all these people who payed and stil want to have some fun, its going to be

Re: Build to Survive, version 5.0.5

2020-10-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Build to Survive, version 5.0.5 I was talking with Mohamed today about the game, and you may see a little feature added in the near future.I'm not giving any sneak peaks as of what this feature wil be, but for all these people who payed and stil want to have some fun, its going to be

Re: Revenge Of The Undead, a new zombie shooter

2020-10-20 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Revenge Of The Undead, a new zombie shooter @85 well said. URL: https://forum.audiogames.net/post/581554/#p581554 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Revenge Of The Undead, a new zombie shooter

2020-10-18 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Revenge Of The Undead, a new zombie shooter The explanation Tunmi gave for stereo animalls is that they're ghosts so they do that when you kill them. URL: https://forum.audiogames.net/post/581136/#p581136 -- Audiogames-reflector mailing list

Re: Revenge Of The Undead, a new zombie shooter

2020-10-17 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Revenge Of The Undead, a new zombie shooter @43 Agree. I have to say though, that even if the game would be a great game in python/cpp/c#/assembly because why not/whatever else, it would stil be fucked over. Any release here is fucked over nowadays, atleast on this forum URL:

Re: Revenge Of The Undead, a new zombie shooter

2020-10-17 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Revenge Of The Undead, a new zombie shooter @14 Mohamed isn't a co developer in the game. Infact, he doesn't even login with a developer client so yeah. URL: https://forum.audiogames.net/post/580868/#p580868 -- Audiogames-reflector mailing list

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2020-10-10 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! So i've made about 50 new screams, here's my play through with them.http://stasp.blindcomputing.org/screami … creams.ogg URL: https://forum.audiogames.net/post/579029/#p579029 -- Audiogames-reflector mailing list

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2020-10-09 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! Try to reinstall.BTW thanks for reviving this topic, i downloaded that game again and am adding new screams. I'll send them here as soon as i'll thing that i added enough lol. URL:

Re: Build to Survive, version 5.0.5

2020-10-01 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Build to Survive, version 5.0.5 Mohamed does everything for lag. Adds things for lag, edits things for lag, removes things for lag, and removes Tunmi for lag. That's his only explanation roflrofl URL: https://forum.audiogames.net/post/575969/#p575969 -- Audiogames-reflector

Re: Build to Survive, version 5.0.5

2020-10-01 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Build to Survive, version 5.0.5 @1072 I'm not confused at all. Back when the game was stil strong Mohamed was just removing things because he had a sudden urge to remove it for no reason. Tunmi removed some stuff too, mostly because of lags though, and Mohamed just removed stuff for no

Re: Build to Survive, version 5.0.5

2020-09-22 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Build to Survive, version 5.0.5 @1035, i'll not play this game anymore. Its already deleted from my HD.And thats precisely why i want main stream fps's such as xonotic to become accessible to blind people.It has custom servers so setting up a server for blind people wouldn't be hard,

Re: Build to Survive, version 5.0.5

2020-09-22 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Build to Survive, version 5.0.5 @1029 what about RTR? Thats a free online fps URL: https://forum.audiogames.net/post/573003/#p573003 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Build to Survive, version 5.0.1

2020-08-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Build to Survive, version 5.0.1 @655 i accidentally caused the runtime because i got one of my teen age ideas to put music34.ogg on the map on each other like 15 times, and i wrongly pasted the map data withouth checking which resulted in the game fucking up.Thats another thing to fix,

Re: Moderation, please delete this topic.

2020-08-10 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Moderation, please delete this topic. @pates telling moderation to close your topic is not going to do anything. What you can do at best is just say that the game wil not the updated and thats it.Making 10 posts of something like "Close this topic now!" Is not going to help you

Re: bloodstorm

2020-07-04 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: bloodstorm Aha, i thing i know what you are talking about, that thing me and minionslayer made today for some fun lmfao.So i changed my nickname to something of the sord of bloodstorm source legit no virus to just joke around, and then i had a bright idea to write something nice which

Re: bloodstorm

2020-07-04 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: bloodstorm Aha, i thing i know what you are talking about, that thing me and minionslayer made today for some fun lmfao.So i changed my nickname to something of the sord of bloodstorm source legit no virus to just joke around, and then i had a bright idea to write something nice which

Re: Braillemon status update!

2020-06-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Braillemon status update! @daigonite couldn't you open source that project?Its death anyways and i was thinging of modding it and making sort of pokemon essentials but for blind people outoff it so you can make your own pokemon styled games.I thing it wouldn't work out really well

Re: Mause game, new killing game!

2020-06-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Mause game, new killing game! @58 i dont try to use the "yeah but" type of defense. Maybe @nuno is not doing it for a reason i stated, but maybe he is. And, there are probably hundrets of audio games with stolen/borrowed assets that no one talks about. And, if crazy party uses them,

Re: Mause game, new killing game!

2020-06-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Mause game, new killing game! I have not attacked @nuno in any harsh way. It just starts to get on me how he allways complains about random people that were spamming/doing some other not so fun stuff in the past, even though they have changed. I am starting to not feel so confortable

Re: Mause game, new killing game!

2020-06-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Mause game, new killing game! Yup, thats apsolutely true. I remember voluming down the battle music in crazy party back when i was 11. Shame! Now i have most of these soundtrack on my mp3 player and well i am spending alot of time listening to them, i mean pokemon.Regarding @nuno's

Re: Mause game, new killing game!

2020-06-05 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Mause game, new killing game! But i would need to get them and translate them in the source, unless they would give me apsolutely every message in the game and i would just translate it to English and send it over.@djsenter why? I mean... His English is bad, same as my English was like

Re: Mause game, new killing game!

2020-06-05 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Mause game, new killing game! @pates also doesn't know English that well, maybe that's why he didn't make a description?If you want i can translate the thing, just send over the src or something and i'll happily do that as i have nothing better to do currently and i am a native Polish

Re: Mause game, new killing game!

2020-06-03 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Mause game, new killing game! Since i know the story of mause and how it all started, i wil explain.Mause was a TTS project started by @pates for fun on the elten blog. OIIt was about a woman buying some device from a teh company called mause. The device broke a short while after it

Re: Zombie war revived! Now with Online mode!

2020-05-30 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Zombie war revived! Now with Online mode! @1 This, definitevly, is a malware.Did firefox thrown 100 false positives when downloading bgt games? Well never for me.When downloading this, i saw this line: This file contains a virus or malware.No thanks, i'm out.TBH ya all shouldn't

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-10 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! @5 i tested on manjaro and it works. I was kinda scared that it may not  because linux is my only os, but it does so nice URL: https://forum.audiogames.net/post/52/#p52 -- Audiogames-reflector mailing list

Re: Napad bandytów, a Polish gamebook created by me.

2020-05-09 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Napad bandytów, a Polish gamebook created by me. can i guys point something out to @14? Here we go, better press H before Polish language hits your ears XD. Oh and if it isn't allowed to speak in Polish here then i'm sorry, i just need to point something out to that guy.Nie spodziewaj

Re: Napad bandytów, a Polish gamebook created by me.

2020-05-07 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Napad bandytów, a Polish gamebook created by me. @10 True, i made a little offtopic here.But how i am provoking you? Just tell me.I just idmitted i was who i was and i tell what you thing about me, because what's bad in that.And, WHY THE FUCK would i get a warning for that? URL:

Re: Napad bandytów, a Polish gamebook created by me.

2020-05-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Napad bandytów, a Polish gamebook created by me. @1 wil most likely get bashed by a Polish community here because of all the things he have done in the elten Polish community.No, i am not the cleanest and people like @nuno wil surely idmit that i was a human form of a spambot in like

Re: Scrolling Battles Pro

2020-03-03 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Scrolling Battles Pro i downloadet the 7z build, extracted it, and moved some dll's to approppriate location because p7z skrewwed something up.Started the game, pressed connect and sighnin, and i just heard connecting to this.whole.ip.addr, and nothing else URL:

Re: Scrolling Battles Pro

2020-03-02 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Scrolling Battles Pro doesn't work for me URL: https://forum.audiogames.net/post/505711/#p505711 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Ultimate distruction 2has been released!

2019-03-05 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Ultimate distruction 2has been released! a few of SB games are open source, i thing so, because if they wouldn't be open source, why Mason would host a source on his site? roflflflflfl URL: https://forum.audiogames.net/post/416494/#p416494 -- Audiogames-reflector mailing list

Re: Redspot, blood and paril. First public beta released!

2019-02-10 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! @ post1142 why you are raging like that?I mean, if they want let them doo that, they are just talking so well, for me you can fuck of URL: https://forum.audiogames.net/post/410908/#p410908 -- Audiogames-reflector mailing list

Re: Virtual World has been released

2019-01-23 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Virtual World has been released woopsy! Safari does care about my self and it doesn't let me go to your site, Paul.Can you please upload it on DB, media fire or something? URL: https://forum.audiogames.net/post/407086/#p407086 -- Audiogames-reflector mailing list

Re: Braillemon status update!

2018-12-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Braillemon status update! Guys anyone interested in giving me some hacking tools for pokemon dissassembly accessible for the blind and also accessible for macOS users or help me with it?The things i managed to doo, are:Delete asking for time and gender when launching a new game,

Re: Braillemon status update!

2018-12-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Braillemon status update! Guys anyone interested in giving me some hacking tools for pokemon dissassembly accessible for the blind and also accessible for macOS users or help me with it?The things i managed to doo, are:Delete asking for time and gender when launching a new game,

Re: Pokémon Crystal Access

2018-12-16 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Pokémon Crystal Access run haha.Well never heard that before. Well i was eaven testing other roms, pokemon yellow worked fine but nvda was spamming with dialogs, like hi, my name is hi my name is... hi my name is, and it was only dooing it.Also food steeps weren't playing but its

Re: Braillemon status update!

2018-12-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Braillemon status update! how about some hack?lol i just mean, edit lang files and type some funny stuff in it, like lang.ini edited version URL: http://forum.audiogames.net/post/397112/#p397112 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Treasure Hunt 4.47 Released!

2018-12-04 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector
Re: Treasure Hunt 4.47 Released! hi all.I also, like others there, have a question.Doo i need to install something additjonal to play this game under wine on mac?I dont know how it wil work on wine 2.21, but on 2.19 it doesn't, doo i need directx or something? URL: