Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net ForumNew releases room: bradp
Re: The blind swordsman - a flash audio only game its pretty good. But I hate how i have to complete the story to do survival. I am on level 9 and when the knight does his third attack I cant dodge it.URL: http://forum.audiogames.net/viewtopic.php?pid=174548#p174548

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-03 Thread AudioGames.net ForumNew releases room: bradp
Re: The blind swordsman - a flash audio only game how do i advance to level two? i cant find the buttonURL: http://forum.audiogames.net/viewtopic.php?pid=173896#p173896 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net ForumNew releases room: bradp
Re: The blind swordsman - a flash audio only game I passed the first boss of story mode. now I dont no how to advance. I press all the buttons but nothing happens. and does it save my progress? because when i reenter story mode, I cant get it to start. i get it to tell me about the enemies on

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-12 Thread AudioGames.net ForumNew releases room: bradp
Re: First person shooter for the blind - working title "Nightfall" I agree with the radar. All mainstream FPS games have a minimap. It shows team mates in green or yellow or what ever color and enemy in red. It helps them locate the enemy quicker. and when they aim there guns, some have a scope

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-26 Thread AudioGames.net ForumNew releases room: bradp
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] I cant seem to get passed the captua on the steam website, what should I do? and i get some steam guard thing but when i go to enter the code that i get with the email, there is nowhere to enter it.URL:

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-26 Thread AudioGames.net ForumNew releases room: bradp
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] So I got the game last night. and I am finding these imputs for the attacks real confusing! its asking for down down back back but when I press down twice, she ducks but then she doesnt move back, however when i press down back at

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-26 Thread AudioGames.net ForumNew releases room: bradp
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] yeah, I new that. or atleast thought that, but how would i do it on a keyboard? or do I need my ps3 controler to do it?URL: http://forum.audiogames.net/viewtopic.php?pid=166735#p166735

Re: [Audiogames-reflector] 4Dimensions

2014-02-07 Thread AudioGames.net ForumNew releases room: bradp
Re: 4Dimensions i have played for like 5 hours straight! and its bad ass! well in a mud sort of way, the amount of stuff you can do, and the quests are quiet hard. there not like normal quests, you have to look at nouns in room descriptions, but there very good mud school which will go through

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net ForumNew releases room: bradp
Re: The Road To Rage I: Fires Of War -- First Person Shooter if people are devoloping maps from fps games, then i should get back into rtr and make some maps then URL: http://forum.audiogames.net/viewtopic.php?pid=162782#p162782 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-09 Thread AudioGames.net ForumNew releases room: bradp
Re: bokurano daiboukenn 3 how do i do 7:2? i cant pick up all the crystals. and how do i get the ones at the very top?URL: http://forum.audiogames.net/viewtopic.php?pid=161202#p161202 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-02 Thread AudioGames.net ForumNew releases room: bradp
Re: bokurano daiboukenn 3 any tips for 6:4? i get to the fourth platform but cant proceed from there because i always die because i cant jump to the platform on the very left. and that platform is only 1 square wide. what do i do?URL: http://forum.audiogames.net/viewtopic.php?pid=160409#p160409

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-01 Thread AudioGames.net ForumNew releases room: bradp
Re: bokurano daiboukenn 3 i am having trouble with 6-4. i get to the fourth level go right and fall down one square. then i go left and there is a gap and a platform that is one square wide. i cant jump onto the platform because of the other platform that is right abuv me. how do i proceed?URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-28 Thread AudioGames.net ForumNew releases room: bradp
Re: bokurano daiboukenn 3 how do i complete 6-4? i get to the fifth level but cant jump to the next platform, where do i go? the platform is to the left, there is a gap that is one square wide and a platform right abuv me so i cant jump on to it. on the right is the platform that i can jump on

Re: [Audiogames-reflector] Assault High Tech War

2013-12-20 Thread AudioGames.net ForumNew releases room: bradp
Re: Assault High Tech War oh that was you that i nuked a few times? URL: http://forum.audiogames.net/viewtopic.php?pid=158988#p158988 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Death Match

2013-10-27 Thread AudioGames.net ForumNew releases room: bradp
Re: Death Match I cant find the engineering bay, i find the door but i cant open it, what to do?URL: http://forum.audiogames.net/viewtopic.php?pid=153332#p153332 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Death Match

2013-10-27 Thread AudioGames.net ForumNew releases room: bradp
Re: Death Match I cant connect to my friends multiplayer game, even when were both on the same hamachi network, what can we do?URL: http://forum.audiogames.net/viewtopic.php?pid=153336#p153336 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Death Match

2013-10-27 Thread AudioGames.net ForumNew releases room: bradp
Re: Death Match he did, do i need to also forward that port?URL: http://forum.audiogames.net/viewtopic.php?pid=153339#p153339 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-13 Thread AudioGames.net ForumNew releases room: bradp
Re: bokurano daiboukenn 3 I am also having trouble with stage 1.2. I can kill the first lamp but not the second on the platform, even with the stratogy items, i still cant hit it. any tips?URL: http://forum.audiogames.net/viewtopic.php?pid=151640#p151640

Re: [Audiogames-reflector] An important update of Screaming Strike

2013-08-31 Thread AudioGames.net ForumNew releases room: bradp
Re: An important update of Screaming Strike you press the b button to pick the destination and press enterURL: http://forum.audiogames.net/viewtopic.php?pid=146672#p146672 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Bloody school, as close as survival horror as you'll get

2013-08-30 Thread AudioGames.net ForumNew releases room: bradp
Re: Bloody school, as close as survival horror as you'll get Spoilers ahead!After i get to the second floor, i dont no how to get up higher, any tips? and also, i could not finish the tutorial because i didnt no how to get my gun out, it said to go to equipment and i did but it didnt give me

Re: [Audiogames-reflector] Audio-Only Game test participants

2013-08-20 Thread AudioGames.net ForumNew releases room: bradp
Re: Audio-Only Game test participants I am also interested in testing as well, send me an email through the forum or at bradp5...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=145614#p145614 ___ Audiogames-reflector mailing list