Re: BrushTone v1.3.2 Update
Re: BrushTone v1.3.2 Update The zoom scale when brushtone loads is automatically set to 32, so 1 pixel will appear as though its 32 by 32 pixels by default. You can zoom in by pressing the insert key, and zoom out by pressing the delete key. To scale it up and correct this, go under the edit menu and select the entire canvas, or select the area of your map, then go under the image menu and use the stretch function, be sure to stretch it evenly by a power of two or it may skew the results, so 64 by 64 would then be 128 by 128, etc. URL: https://forum.audiogames.net/post/406541/#p406541 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BrushTone v1.3.2 Update
Re: BrushTone v1.3.2 Update The zoom scale when brushtone loads is automatically set to 32, so 1 pixel will appear as though its 32 by 32 pixels by default. You can zoom in by pressing the insert key, and zoom out by pressing the delete key. To scale it up and correct this, go under the edit menu and select the entire canvas, then go under the image menu and use the stretch function, be sure to stretch it evenly by a power of two or it may skew the results, so 64 by 64 would then be 128 by 128, etc. URL: https://forum.audiogames.net/post/406541/#p406541 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BrushTone v1.3.2 Update
Re: BrushTone v1.3.2 Update The zoom scale when brushtone loads is automatically set to 32, so 1 pixel will appear as though its 32 by 32 pixels by default. You can zoom in by pressing the insert key, and zoom out by pressing the delete key. To correct this, go under the edit menu and select the entire canvas, then go under the image menu and use the stretch function, be sure to stretch it evenly by a power of two or it will skew the results, so 64 by 64 would be 128 by 128, etc. URL: https://forum.audiogames.net/post/406541/#p406541 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BrushTone v1.3.2 Update
Re: BrushTone v1.3.2 Update Hello! So I'm trying to use this to make maps for my sighted D players, but I'm having issues making it big enough for them to print off with any kind of clarity. They're saying it's just a little square. URL: https://forum.audiogames.net/post/406508/#p406508 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector