Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon access So my guess is when it says "languague not supported", you can still attempt to make it work with the game, but when it ays "game not supported", there's nothing you can do about it at least for now.So, back to trying Roaming Red and Red

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access Okay. I didn't think Brown would be that bad, but I guess since it adds new types and advantages/disadvantages, among other things, that might be a problem.Still, Tyler's scripts run Perfect Crystal flawlessly, and they're running Anniversary Crystal with only minimal

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : luyi via Audiogames-reflector
Re: Pokémon access Can someone help me make this script available in the Chinese version of roms? I tried to translate, but after I loaded the Chinese version of roms, it did not work, and I can use the map finder at the named locationThe position to name the protagonistUnderground Path: 6

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access Jayde wrote:Honest but slightly technical question here.My understanding of the scripts here was that they were working within maps or code to isolate things and label them as the code suggested. So for instance, if you're on a map that's a seven by seven tile room

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access Jayde wrote:Honest but slightly technical question here.My understanding of the scripts here was that they were working within maps or code to isolate things and label them as the code suggested. So for instance, if you're on a map that's a seven by seven tile room

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access Honest but slightly technical question here.My understanding of the scripts here was that they were working within maps or code to isolate things and label them as the code suggested. So for instance, if you're on a map that's a seven by seven tile room with an NPC

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access Hi!New update on first post, which brings the script to version 2.3.This update includes minor changes such as tweaks to the Gold, Silver and Crystal pathfinder; a new code routine to read enemy health in battle; and some minor bug fixes.The version change to 2.3

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon access There is a good one, called pokemon coral with big maps. URL: https://forum.audiogames.net/post/596646/#p596646 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access Yeah, maybe don't go screwing around with hacks until or unless you know what you're doing?Here's a rule of thumb. The further away from the source material you go, the harder it's going to be to make it accessible, and the less likely you're going to be able to play

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access pika-san wrote:What? Pokemon chrismass? Never heard of it.i found those list in gbc when searching for list of pokemon gbcthen i found alot of pokemon rom hacxk that support gbc, for instance the rom hack that feel like gen 4 but not a diamond or platinum.but when you

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon access wightfall wrote:i found some rom hack that script is supported for example pokemon christmas pokemon bright gold and a few others.not sure how many that support but it seem those rom hack are advance from pokemon red,blue,gold,silver,yellow,crystal.What? Pokemon

Re: Pokémon access

2020-12-07 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access i found some rom hack that script is supported for example pokemon christmas pokemon bright gold and a few others.not sure how many that support but it seem those rom hack are advance from pokemon red,blue,gold,silver,yellow,crystal. URL: https://forum.audiogames.net

Re: Pokémon access

2020-12-07 Thread AudioGames . net Forum — New releases room : zenothrax via Audiogames-reflector
Re: Pokémon access I think I may have broken the script.I was playing silver, using cheats laboriously, and all of a sudden the map commands stopped working. Everything else (menus, battles, Etc.) was being read, but the map commands would not work whatsoever.I'll try restarting my machine

Re: Pokémon access

2020-12-07 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access janagirl wrote:@nuive:Would it be possible for you to contact me atjana.bens...@gmail.comOr do you have skype? My skype name is jana_benscha.I think I have a few questions about the translations I should do.You can contact me at nuive.c...@gmail.com with all questions

Re: Pokémon access

2020-12-07 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon access Little spoiler for the ones who play the yellow advanced 2019, you can get eve at level 7 in route 1. URL: https://forum.audiogames.net/post/596313/#p596313 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Pokémon access

2020-12-07 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon access In the game corner, the slot machines are all limed up im a row in the middle of the room. Press the a button to interact with it and the machines are all facing east and west. URL: https://forum.audiogames.net/post/596294/#p596294 -- Audiogames-reflector mailing

Re: Pokémon access

2020-12-07 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access since no one answer me yet i would ask again.where is the game machine in game corner looking around with path finder i can't find it.then two bugs for reporting in pokemon yellow.when pokemon level up script not read stats that pokemon receive automatically.i must press

Re: Pokémon access

2020-12-06 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Pokémon access Yeah, for some reason it doesn't disable the code until you reload the game. I like how Crystal does that much better, because you can disable cheats to make it stop, and it also won't let you walk through people and items. URL: https://forum.audiogames.net/post/595981

Re: Pokémon access

2020-12-06 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: Pokémon access Thanks @cj89! I did it! URL: https://forum.audiogames.net/post/595947/#p595947 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon access

2020-12-06 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector
Re: Pokémon access @ambro86:Once you've selected disable all cheats, you'll need to reset the game by pressing control R, so make sure you've saved through the games menu first before you do that. I've almost been caught out on that so many times as I personally use (and probably abuse

Re: Pokémon access

2020-12-06 Thread AudioGames . net Forum — New releases room : UltimateBlade via Audiogames-reflector
Re: Pokémon access hi, will someone help me on how to figure out the value you need to input in ram lua to make the sound of footstep in pokemon crystal sour? URL: https://forum.audiogames.net/post/595929/#p595929 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Pokémon access

2020-12-06 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: Pokémon access Hi @Loxias, I'd like to ask you something. I'm in the rocket idehout too and I'm using the trick to walk between walls. However, by activating it I cannot, for example, get into the lift or I can take the tools with difficulty, that is, by pressing a many times. How do

Re: Pokémon access

2020-12-05 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Pokémon access yeah, ice definitely did not have its own sound in the version of the scripts I was using back in the day. URL: https://forum.audiogames.net/post/595587/#p595587 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Pokémon access

2020-12-05 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon access UltimateBlade wrote:ah it seems ruby and sapphire pokemon are for gba ram.Yes, ruby is on the 3rd generation. URL: https://forum.audiogames.net/post/595580/#p595580 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Pokémon access

2020-12-05 Thread AudioGames . net Forum — New releases room : UltimateBlade via Audiogames-reflector
Re: Pokémon access ah it seems ruby and sapphire pokemon are for gba ram. URL: https://forum.audiogames.net/post/595565/#p595565 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Pokémon access

2020-12-05 Thread AudioGames . net Forum — New releases room : UltimateBlade via Audiogames-reflector
Re: Pokémon access since there is no way this lua scripts wont work on third generation of pokemon at the moment, can you try at least to make it work on ruby and sapphire?ruby and sapphire are still playable on gbc right? URL: https://forum.audiogames.net/post/595564/#p595564

Re: Pokémon access

2020-12-04 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access in game corner where can i find place that let us play game like slot macchine?searching in game corner i found some people that give extra coins and guy who exchange game cash in coins. URL: https://forum.audiogames.net/post/595552/#p595552 -- Audiogames-reflector

Re: Pokémon access

2020-12-04 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access I can help you when it comes to just getting to the lift. If you have the lift key already and don't care about items, this should help.If you stand on the left hand side of the Team Rocket NPC before the arrow maze, walk forwards until you hit the first arrow. You

Re: Pokémon access

2020-12-04 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Pokémon access Not gonna lie, I ended up just using a walk through walls cheat. Could I have figured it out? Probably, but it would've taken more time than I was willing to commit to it. Even then, I had to be careful not to hit any of the arrows, because they'd send me through walls

Re: Pokémon access

2020-12-04 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access It is doable without sight. Tricky, but doable. I did it. You can too. URL: https://forum.audiogames.net/post/595437/#p595437 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Pokémon access

2020-12-04 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access i tried several times but still no luck using camera inside rocket hideout.trying few hour still out of luck for searching path.until anyone can provide a step guide walking inside this complicated area, i will play gold/silver.remembering all place causing headache.i

Re: Pokémon access

2020-12-03 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector
Re: Pokémon access @nuive:Would it be possible for you to contact me atjana.bens...@gmail.comOr do you have skype? My skype name is jana_benscha.I think I have a few questions about the translations I should do. URL: https://forum.audiogames.net/post/595266/#p595266 -- Audiogames

Re: Pokémon access

2020-12-03 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon access Thats good that its there then. I must have finished ice path on version 1 of crystal access. Sadly, i can't go back and check now since my pc just croaked. URL: https://forum.audiogames.net/post/595185/#p595185 -- Audiogames-reflector mailing list Audiogames

Re: Pokémon access

2020-12-03 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon access Jayde wrote:Uh...yeah. Every crystal script I've ever run has sounds for ice. They...um, definitely don't sound like you're sliding, but they're a very distinct sound.The sound is similar as when you clear a character in the bw games. URL: https://forum.audiogames.net

Re: Pokémon access

2020-12-03 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access Uh...yeah. Every crystal script I've ever run has sounds for ice. They...um, definitely don't sound like you're sliding, but they're a very distinct sound. URL: https://forum.audiogames.net/post/595160/#p595160 -- Audiogames-reflector mailing list Audiogames

Re: Pokémon access

2020-12-03 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Pokémon access The old scripts have sounds for ice tiles too. Are you running the latest version of those? URL: https://forum.audiogames.net/post/595124/#p595124 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Pokémon access

2020-12-03 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon access I haven't tried it witj the new access scripts, just remembered that they didn't in the old crystal script, but I'll check again with this one. URL: https://forum.audiogames.net/post/595115/#p595115 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Pokémon access

2020-12-03 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access janagirl wrote:Hi nuive,I really would be happy to help with translation.But a question, must the files be translated before it's possible to play in german? If it would possible before translation I could try it while playing to see if the translation is correct. As I

Re: Pokémon access

2020-12-03 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon access Hi.  If memory serves, i read a couple pages back that you could use the camera to determine where the spinners stop by listening to the tone of the beep. Thus, i am wondering if it would be possible to give ice tiles their own sound, similarly to how grass and ledge

Re: Pokémon access

2020-12-03 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon access @Janagirl, i don't know german very well, but i can try to help you a bit. URL: https://forum.audiogames.net/post/595029/#p595029 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Pokémon access

2020-12-03 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access do anyone have any solution for walking inside rocket hideout i tried using camera but no luck.if nuive can solving this issue it would be cool.since path finder didn't help when using.or like i said in previous post if it possible please add teleporter path for trying

Re: Pokémon access

2020-12-02 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector
Re: Pokémon access Hi nuive,I really would be happy to help with translation.But a question, must the files be translated before it's possible to play in german? If it would possible before translation I could try it while playing to see if the translation is correct. As I wrote

Re: Pokémon access

2020-12-02 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access janagirl wrote:Hi all,a few days ago, I posted about a translation of pokemon.I of course could translate the files in the lua folder. But the main problem is that if I try to start the german ersions of pokemon it says that this language is not supported. If only

Re: Pokémon access

2020-12-02 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector
Re: Pokémon access Hi all,a few days ago, I posted about a translation of pokemon.I of course could translate the files in the lua folder. But the main problem is that if I try to start the german ersions of pokemon it says that this language is not supported. If only this could be fixed

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : kaigoku via Audiogames-reflector
Re: Pokémon access Again, just want to echo others, thank you for this awesome work! Pokemon first and second gen are great as it is.I am a developer, but it's been a while since I dabbled in low level code or scripting. So forgive me for being kind of dumb when it comes to this, but could

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Pokémon access It won't play them. All it will do with them is allow you to use features of DS games that are unlocked by having a cartridge in that slot. URL: https://forum.audiogames.net/post/594577/#p594577 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon access Hey, does Desmume can read gba roms? URL: https://forum.audiogames.net/post/594575/#p594575 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector
Re: Pokémon access Would it be difficult or even possible to make the 4th/5th gen DS based games accessible if something like Desmume had Lua support? I imagine that could honestly be a bit of a different bag though and would be thrilled if even all we got outside the current games were

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access rings2006 wrote:have we ruled retro arch out thoughhttps://github.com/libretro/RetroArch/issues/6454 URL: https://forum.audiogames.net/post/594564/#p594564 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access pulseman45 wrote:So it seems our hopes are resting on the shoulders of MGBA, which was supposed to support Lua scripting this year, but the feature has been delayed.For what it's worth, and I might have mentionned it in another thread in the past, there was a VBA-M fork

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : rings2006 via Audiogames-reflector
Re: Pokémon access have we ruled retro arch out though URL: https://forum.audiogames.net/post/594560/#p594560 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon access So it seems our hopes are resting on the shoulders of MGBA, which was supposed to support Lua scripting this year, but the feature has been delayed.For what it's worth, and I might have mentionned it in another thread in the past, there was a VBA-M fork with Lua

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon access So it seems our hopes are resting on the shoulders of MGBA, which was supposed to support Lua scripting this year, but the feature has been delayed.For what it's worth, and I might have mentionned it in another thread in the past, there was a VBA-M fork with LUA

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon access I wonder if lua scripts could be used to make other similar games more accessible if gen 3 pokemon is not possible right now. URL: https://forum.audiogames.net/post/594556/#p594556 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Pokémon access Oh,  that really is unfortunate. The only other emmulator I've seen with Lua support is Desmume, which is a DS emmulator. You can play generation 4 and 5 games on it, but not 3. URL: https://forum.audiogames.net/post/594547/#p594547 -- Audiogames-reflector mailing

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access zenothrax wrote:That's a bummer. Is the emulator on GitHub? If it is, have you considered opening an issue on the repo?Last version of this emulator is of year 2014. It isn't in GitHub, it was on googlecode long time ago.KenshiraTheTrinity wrote:What about no$gba?No lua

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon access What about no$gba? URL: https://forum.audiogames.net/post/594518/#p594518 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : zenothrax via Audiogames-reflector
Re: Pokémon access That's a bummer. Is the emulator on GitHub? If it is, have you considered opening an issue on the repo? URL: https://forum.audiogames.net/post/594510/#p594510 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access Jayde wrote:lol I hope that PM isn't just "Yea I really hope Emerald is accessible soon kthx" or some version thereof. Because the jump from gen 2 to gen 3 is enormous, and wishing a thing to be so simply won't make it so.I do have a question though.So i

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Pokémon access The more things that get changed, the more likely data will have to shift to accomodate, and that's why you start seeing mislabelled maps in Anniversary Crystal, footstep sounds breaking and such. That's why my alteration to Crystal still works perfectly with the scripts

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Pokémon access The more things that get changed, the more likely data will have to shift to accomodate, and that's why you start seeing mislabelled maps in Anniversary Crystal, footstep sounds breaking and such. That's why my alteration to Crystal still works perfectly with the scripts

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access Crystal Clear is considerably different than most other things though, since there's a lot going on there that doesn't happen in the vanilla version. Something like Perfect Crystal only changes a few things, like TMs not being wasted on use and certain items not being

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon access As for me, with Pokemon Polished Crystal 3.0 beta, it says "game not supported", but with Roaming Red and Red++, it says "language not supported". More or less the results I expected, given Polished Crystal is the most tweaked of the three, if the exp

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon access As for me, with Pokemon Polished Crystal 3.0 beta, it says "game not supported", but with Roaming Red and Red++, it says "language not supported". More or less the results I expected, given Polished Crystal is the most tweaked of the three, if the exp

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon access If gen 3 gets implemented into the pokemon access scripts, the author will have to figure out how to reassign camera keys, because I think that bba uses the a and s keys for l and r buttons on gameboy advance. URL: https://forum.audiogames.net/post/594436/#p594436

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : zenothrax via Audiogames-reflector
Re: Pokémon access I understand there's a massive gap between gen 2 and 3, and that there are hacks that people like, but honestly I'd rather play gen 3 than any Yellow/Gold/Silver/Crystal hacks, but that's just me. URL: https://forum.audiogames.net/post/594421/#p594421 -- Audiogames

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access No, @jayde I understand that there is a huge gap between generations 2 and 3. The pm that I sent was a possible resource that could help with it.  And I'm not sure why a lot of hacks aren't supported, but the only one I'll really miss is crystal clear. What could

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access i don't know is it possible but i have and idea.inside rocket hideout if you can please add path for teleporter.so we can figure it out what pattern that have been passed before. URL: https://forum.audiogames.net/post/594402/#p594402 -- Audiogames-reflector mailing

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: Pokémon access Pokemon Brown, nope. Game not supported. Restart. URL: https://forum.audiogames.net/post/594398/#p594398 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Pokémon access

2020-12-01 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access lol I hope that PM isn't just "Yea I really hope Emerald is accessible soon kthx" or some version thereof. Because the jump from gen 2 to gen 3 is enormous, and wishing a thing to be so simply won't make it so.I do have a question though.So in previous

Re: Pokémon access

2020-11-30 Thread AudioGames . net Forum — New releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access Sorry to bring this back up to the top but...@nuive I've sent you a pm regarding Emerald accessibility. URL: https://forum.audiogames.net/post/594261/#p594261 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Pokémon access

2020-11-30 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector
Re: Pokémon access Haha yeah I'm hearing you there. I started a save in blue and got up to that point now too. I almost feel like I've missed something though, I can almost make it to the 3rd level but absolutely none of the teleporters I seem to step on seem to take me all that far. Using

Re: Pokémon access

2020-11-30 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access It's not easy, for sure. URL: https://forum.audiogames.net/post/594080/#p594080 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon access

2020-11-30 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access ok i will give up now until i find the solution for walking inside rocket hideout.since i don't familiar with camera.whenever i try it keep failing every time.because i don't know without path finder how can i go to another room.agree about step by step guide in rocket

Re: Pokémon access

2020-11-29 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access Use the camera. Count how many steps the arrows move you, figure out where they are so you can avoid them. In this area, don't always just follow walls. Sometimes you will have to step around certain arrows because they'll send you whizzing off in directions you don't

Re: Pokémon access

2020-11-29 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access @jayde so do you have any tips for walking inside rocket hideout?since path finder won't work in this area. URL: https://forum.audiogames.net/post/594003/#p594003 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Pokémon access

2020-11-29 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector
Re: Pokémon access @340, thanks for the tip. I copied the battery folder from the first version to my second one and it solved my problem. Now the scripts read the stat changing effects correctly. I know this since I just checked when a rattata used tail whip on me. The scripts told me my

Re: Pokémon access

2020-11-29 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access Don't follow pathfinder in the rocket hideout. It won't work, because it's not taking the spinning arrows into account. You often have to loop around to collect items instead of coming at them directly. URL: https://forum.audiogames.net/post/593793/#p593793

Re: Pokémon access

2020-11-29 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon access Actually, a step by step guide would help for these areas. I'm on the first gym, i can't help much now, sorry. URL: https://forum.audiogames.net/post/593755/#p593755 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Pokémon access

2020-11-29 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access anyone have a trick for passing rocket hideout it so complicatedwhen i follow the path finder it keep put me back.any tips or help would be nice. URL: https://forum.audiogames.net/post/593752/#p593752 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access You need to coppy the battery folder from the first version to the second one. That should hopefully fix it. URL: https://forum.audiogames.net/post/593692/#p593692 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector
Re: Pokémon access So I managed to get the latest version which is 2.2. But now i have a issue. When i load the same rom i use for Pokemon Yellow, i don't get the option to continue. I only see new game. But when i go to the other version of pokemon access that i have and choose the same

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : Shiro via Audiogames-reflector
Re: Pokémon access nuive wrote:My Amberite wrote:Hi there. so, I sorta, kinda need some help with the victory road. is there a way to find where the switches are for those boulders?Yes, you have to use the camera. There are some places where you will hear a different sound on the floor

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector
Re: Pokémon access So what do you mean about checking the first post? I assume you mean i have to try the link there. I have tried to download the file from there, but no result. SO how do I get the latest version of pokemon access? URL: https://forum.audiogames.net/post/593659/#p593659

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : My Amberite via Audiogames-reflector
Re: Pokémon access oh thank you. URL: https://forum.audiogames.net/post/593642/#p593642 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access My Amberite wrote:Hi there. so, I sorta, kinda need some help with the victory road. is there a way to find where the switches are for those boulders?Yes, you have to use the camera. There are some places where you will hear a different sound on the floor

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access Loxias wrote:The only problem is you can't check if it's gone up or down even after you've taken the staircase. Sure, someone like me who knows the game well will know based on what's on the map, but someone new won't. I guess it's a choice between small advantage

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : My Amberite via Audiogames-reflector
Re: Pokémon access Hi there. so, I sorta, kinda need some help with the victory road. is there a way to find where the switches are for those boulders? URL: https://forum.audiogames.net/post/593637/#p593637 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon access janagirl wrote:Hello Nuive,first of all: it just is awesome! You made my dream true to play different pokemon, my personal dream was the blue edition, but the yellow one is almost like the blue.But I have a question. I always read about english, spanish and italian

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector
Re: Pokémon access Hello Nuive,first of all: it just is awesome! You made my dream true to play different pokemon, my personal dream was the blue edition, but the yellow one is almost like the blue.But I have a question. I always read about english, spanish and italian versions

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon access Would love to revisit the battle pyramid. URL: https://forum.audiogames.net/post/593585/#p593585 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Pokémon access The only problem is you can't check if it's gone up or down even after you've taken the staircase. Sure, someone like me who knows the game well will know based on what's on the map, but someone new won't. I guess it's a choice between small advantage and small

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Pokémon access The only problem is you can't check if it's gone up or down even after you've taken the staircase. Sure, someone like me who knows the game well will know based on what's on the map, but someone new won't. I guess it's a choice between small advantatge and small

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access Loxias wrote:Is that how it is visually? I would have figured that you could see that a staircase goes up or down, so maybe it doesn't say "You're now on floor 3", but you know that you've taken 2 staircases up from the first floor, because the graphic of the

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon access It is true that floors are not labeled visually.. i also don't think it is 7nreaspnable to label the stairs as upstairs or downstairs. Pretty sure a sighted person can distinguish that visually. I agree with 319 and after about gen 3 coming before hacks. URL: https

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Pokémon access I absolutely can't wait for gen 3 access. URL: https://forum.audiogames.net/post/593570/#p593570 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Pokémon access Is that how it is visually? I would have figured that you could see that a staircase goes up or down, so maybe it doesn't say "You're now on floor 3", but you know that you've taken 2 staircases up from the first floor, because the graphic of the

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Pokémon access Is that how it is visually? I would have figured that you could see that a staircase goes up or down, so maybe it doesn't say "You're now on floor 3", but visually you know that you've taken 2 staircases up from the first floor. That isn't information t

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access Loxias wrote:I have one small issue. In original PCA, maps with multiple floors like caves were labelled with which floor or section you're on, but yours aren't. It just says Dept Store, Team Rocket HQ, etc. I could very easily imagine people getting lost trying

Re: Pokémon access

2020-11-28 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Pokémon access ,Maybe check the first post in this thread? URL: https://forum.audiogames.net/post/593545/#p593545 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

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