Re: Braillemon status update!

2017-05-07 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I had that happen in the Pokémon Mansion once. URL: http://forum.audiogames.net/viewtopic.php?pid=309916#p309916 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Braillemon status update!

2017-05-07 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I found another funny bug a few weeks ago. When surfing in Cerulean city and then exiting the water, you will find a pokemon nonetheless. In most case it is a pokemon you can find in the water, but once I encountered a glitchy pokemon. It had no name

Re: Braillemon status update!

2017-05-07 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I found another funny bug a few weeks ago. When surfing in Cerulean city and then exiting the water, you will find a pokemon nonetheless. In most case it is a pokemon you can find in the water, but once I encountered a glitchy pokemon. It had no name

Re: Braillemon status update!

2017-05-06 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Yeah, random mode is very buggy. Even if you reloaded the save it wouldn't be in random mode any more.Started a new game the other night and had an Abba song stuck in my head yesterday, so decided the next mon I caught would be nicknamed Abba regardless

Re: Braillemon status update!

2017-05-06 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Braillemon status update! Oh I think I figured it out, it's if you have random mode on and save then you can't load, even if you override the save, you have to delete the save and then start a new file. Heh. Gotta love the mess that is this game's code. URL: http

Re: Braillemon status update!

2017-05-05 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! That doesn't happen to me. I started a new game last night and my save loads just fine. And yes, I'm using the test version. URL: http://forum.audiogames.net/viewtopic.php?pid=309807#p309807 ___ Audiogames

Re: Braillemon status update!

2017-05-05 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Braillemon status update! Uh oh, found a crippling bug. It seems you can't reload a save, the game crashes. Ugh. URL: http://forum.audiogames.net/viewtopic.php?pid=309781#p309781 ___ Audiogames-reflector mailing list Audiogames

Re: Braillemon status update!

2017-05-05 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Hay all.I've had this in my favorites for a while now, and it still works; just tested it.https://www.dropbox.com/s/5h0ob3ksmr4yu … t.zip?dl=1Later! URL: http://forum.audiogames.net/viewtopic.php?pid=309734#p309734

Re: Braillemon status update!

2017-05-05 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I have it but I don't have a dropbox folder or anything like that, I'll have to do that eventually. URL: http://forum.audiogames.net/viewtopic.php?pid=309726#p309726 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2017-05-05 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! The link to the test version should be at page 56, post 1,392 in this thread.I can't ganraty that it still works, though. URL: http://forum.audiogames.net/viewtopic.php?pid=309726#p309726 ___ Audiogames

Re: Braillemon status update!

2017-05-04 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Braillemon status update! Does anyone have the latest test version? The sight seems to be broken. URL: http://forum.audiogames.net/viewtopic.php?pid=309713#p309713 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Braillemon status update!

2017-04-22 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! Hello.Download the test vertion at page 56 of this topic. URL: http://forum.audiogames.net/viewtopic.php?pid=308207#p308207 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2017-04-17 Thread AudioGames . net Forum — New releases room : FeatheryPeachKitsune via Audiogames-reflector
Re: Braillemon status update! this is a very good concept. and the one well few things I noticed, is there's people sounds where there shouldn't be,  the daycare man is in the house, but past the room so you can't talk to him,you go to deposit a pokemon and it says you only have one even

Re: Braillemon status update!

2017-04-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! I never received a C order from Nintendo. It's also likely since the release is so small that Nintendo probably doesn't care - after all I don't think it considers blind gamers as part of its demographic.I made around $200 on donations, that's about it. URL

Re: Braillemon status update!

2017-04-15 Thread AudioGames . net Forum — New releases room : patjk via Audiogames-reflector
Re: Braillemon status update! the game was never sold. She's not making any money  off of it, so they can't sue for anything. Now, if she sold it commercially, they go after her, but they can't because there was no money made off of it. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Braillemon status update!

2017-04-08 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I believe it can only be accessed after the Elite Four is beaten, via surfing in Serulian City. URL: http://forum.audiogames.net/viewtopic.php?pid=306241#p306241 ___ Audiogames-reflector mailing list Audiogames

Re: Braillemon status update!

2017-04-05 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! Thangks for helps. I'v read the warkthroo.a question: How doo I go to serulian kave? URL: http://forum.audiogames.net/viewtopic.php?pid=305886#p305886 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Braillemon status update!

2017-03-31 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Can't help to much with your two first questions. For walkthroughs, you can find them on GameFAQs, Bulbapedia, and probably other websites as well. URL: http://forum.audiogames.net/viewtopic.php?pid=304797#p304797

Re: Braillemon status update!

2017-03-30 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! An other questions.1. Where is the daycare man, I only ce a computer in daycare senter.2. Please, could you tel me where is the teleporter shood i take? i can't find card key [ a-t ] 5th flor. I search the card key [ a-t ] 5th flor as best as I can but I find

Re: Braillemon status update!

2017-03-29 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Apparently it is somewhere on the fifth floor, can't really verify exactly where it is. I didn't manage to find the Rock Smash HM in Sylph Co, so I guess I missed it despite all the time it took me to finish it. Unless you are refering to Fire Red/Leaf Green

Re: Braillemon status update!

2017-03-29 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Apparently it is somewhere on the fifth floor, can't really verify exactly where it is. I didn't manage to find the Rock Smash HM in Sylph Co, so I guess I missed it despite all the time it took me to finish it. Unless you are refering to Fire Red/Leaf Green

Re: Braillemon status update!

2017-03-28 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! I think HM rock smash is in the silfco but I am not sure, because the door at flor 5 nede a cart key. Please, could you tel me where is the cart key is? URL: http://forum.audiogames.net/viewtopic.php?pid=304450#p304450

Re: Braillemon status update!

2017-03-27 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! So, speaking of infinite map/area. I went to sea if I could cross the route that is before Victory Road. None of the guards were there, however there is an area where you apparently have to use rock smash. I wasn't expecting that because I was pretty sure

Re: Braillemon status update!

2017-03-26 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! Could you tel me where the coordinates of the gold teeth? URL: http://forum.audiogames.net/viewtopic.php?pid=304158#p304158 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2017-03-26 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! As for the infinite maps, if you can, keep a teleporter on hand. You can usually escape if you have that option. URL: http://forum.audiogames.net/viewtopic.php?pid=304098#p304098 ___ Audiogames-reflector

Re: Braillemon status update!

2017-03-26 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Now that's interesting. I guess maybe there is a way to skip some of the guards before victory road. Also, I found another bug. When the bell of the Safari zone rings, you may be in a somewhat infinite map where you can catch pokemons from the safari zone

Re: Braillemon status update!

2017-03-25 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Have you been in all the areas? Because it should be there. I found it in the section farthest from the entrance, as I recall.I managed to beat the Elite Four some time back, so I know you can get that far despite the bugs. URL: http://forum.audiogames.net

Re: Braillemon status update!

2017-03-25 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Have you been in all the areas? Because it should be there. I managed to beat the Elite Four some time back, so I know you can get that far despite the bugs. URL: http://forum.audiogames.net/viewtopic.php?pid=303976#p303976

Re: Braillemon status update!

2017-03-25 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! Please, could you tel me where is the gold teeth? I couldn't find it in the safari zone URL: http://forum.audiogames.net/viewtopic.php?pid=303971#p303971 ___ Audiogames-reflector mailing list Audiogames

Re: Braillemon status update!

2017-03-20 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! Where, I can't found it. URL: http://forum.audiogames.net/viewtopic.php?pid=303170#p303170 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Braillemon status update!

2017-03-19 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! Daigonite said that she is no longer working on Braillemon that's why it is now open sourced. URL: http://forum.audiogames.net/viewtopic.php?pid=302941#p302941 ___ Audiogames-reflector mailing list Audiogames

Re: Braillemon status update!

2017-03-19 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Braillemon status update! quick question, will braillemon keep receiving updates, or is it a dropped project and are you going to just keep working on cullors? URL: http://forum.audiogames.net/viewtopic.php?pid=302938#p302938

Re: Braillemon status update!

2017-03-19 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I think the gold teath is somewhere in the Safari zone, can't remember exactly where, though. URL: http://forum.audiogames.net/viewtopic.php?pid=302898#p302898 ___ Audiogames-reflector mailing list Audiogames

Re: Braillemon status update!

2017-03-18 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! Hi...huh, Now I am stukt in Foosha city.Ware I can get a gold teeth?Hi Daigonite. I hope you'l  releess the final vertion as fast as you kan. Because I am Realy like this game! URL: http://forum.audiogames.net/viewtopic.php?pid=302831#p302831

Re: Braillemon status update!

2017-03-17 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! For me, I had to replace the version of the DLL and it worked. I think the best way to solve the problem is to install all versions of Visual C++. URL: http://forum.audiogames.net/viewtopic.php?pid=302486#p302486

Re: Braillemon status update!

2017-03-16 Thread AudioGames . net Forum — New releases room : magurp244 via Audiogames-reflector
Re: Braillemon status update! @omerAn MSVCP100.dll error is specific to the windows operating system itself and can be the result of a number of things, such as a Registry, Malware, or Hardware issue. Its something that happens to some users, though solutions are often hit or miss. You can

Re: Braillemon status update!

2017-03-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! In all honesty if you want to do that you should probably just rebuild it from scratch. The code in braillemon is ungodly levels of terrible. URL: http://forum.audiogames.net/viewtopic.php?pid=302417#p302417

Re: Braillemon status update!

2017-03-16 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector
Re: Braillemon status update! Hmm, something for the more code concious peeps: would it help out to try and convert the main game maker project into say bgt, and keep the original objects and maps and sorts wich are xml in their current form? I wouldn't be surprised if that would take

Re: Braillemon status update!

2017-03-16 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Braillemon status update! hello,i'M getting error about this dllMSVCP100.dll er, i forgot the full error text but it is saying you should uninstall and install it againi do that thing but still buggedif someone help me i will happyheh i'M running windows 7thanks URL: http

Re: Braillemon status update!

2017-03-16 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! When your in front of the giant pokemon, go to your bag and use the pokeflute. It should awaken it. URL: http://forum.audiogames.net/viewtopic.php?pid=302312#p302312 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2017-03-15 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! OK. Now i'v defeet the roket bos in roket hide out, I'v get the old amber in puta city, & i'v get the item finder from profesor oke, & I tri to go to root 16 & 17 but the path stil blockt by jian pokemonHow doo I go to root 16 & 17?I am

Re: Braillemon status update!

2017-03-10 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Sorry for the late response. Of course you are welcome if you want to help. I will begin that whenever I, or maybe someone else, manage to fix the main issues. URL: http://forum.audiogames.net/viewtopic.php?pid=301512#p301512

Re: Braillemon status update!

2017-03-03 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Braillemon status update! Hello, pulseman, i can help you with the french translation if you wish. Excellent project! URL: http://forum.audiogames.net/viewtopic.php?pid=300241#p300241 ___ Audiogames-reflector mailing list Audiogames

Re: Braillemon status update!

2017-03-03 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! When you are in the menu go to Pokemon, select the Pokemon in your party that has Fly, and Fly should appear abov the other commands, select it and then select where you want to fly. URL: http://forum.audiogames.net/viewtopic.php?pid=300185#p300185

Re: Braillemon status update!

2017-03-02 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! OK. How doo I use fly? URL: http://forum.audiogames.net/viewtopic.php?pid=300172#p300172 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Braillemon status update!

2017-03-02 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I don't think you can, because Celadon City is basically where the last stable version stops.So you will have to copy your old save file into the folder of the test version. However, this is a hidden file, so you will have to enable the option that allows

Re: Braillemon status update!

2017-03-01 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! [[wow]]! I download the test vertion. Yes it has meny bugs. But it did'nt make me stop playing. I like the New feature (randem pokemon generation).How doo I go to root 16 & 17 (for stable vertion?) URL: http://forum.audiogames.net/viewtopic.php?pid=29

Re: Braillemon status update!

2017-02-28 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Did you find a trainer as well as a poster in the casino?If not I think you are playing the stable version, there is a link to the latest version at page 56 of this thread, post 1,392.Be aware though that this is a test version, there are many bugs, and you

Re: Braillemon status update!

2017-02-28 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I think you are playing the stable version, there is a link to the latest version at page 56 of this thread, post 1,392.Be aware though that this is a test version, there are many bugs, and you will have to swap your save file between the two versions in order

Re: Braillemon status update!

2017-02-27 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! I'v tryde to go west of seladan city but it is blockt by wall. & I'v tryed to use the vending machine but it is broken. I'v defeet the seladan jim leeder.What shood I doo? URL: http://forum.audiogames.net/viewtopic.php?pid=299550#p29

Re: Braillemon status update!

2017-02-27 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Normally route 16 is West of Celadon City. I can't say much more, I haven't replayed the game for long so I don't really remember that part.If you are playing the stable Braillemon 1400, it may not be there, there is a link to a test version somewhere

Re: Braillemon status update!

2017-02-27 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Normally route 16 is West of Celadon City. I can't say much more, if haven't replayed the game for long so I don't really remember that part.If you are playing the stable Braillemon 1400, it may not be there, there is a test version somewhere around

Re: Braillemon status update!

2017-02-26 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector
Re: Braillemon status update! Hi all!How doo I go to root 16&17? URL: http://forum.audiogames.net/viewtopic.php?pid=299406#p299406 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha

Re: Braillemon status update!

2017-02-21 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Well, I don't know when it is going to happen, but I want to be able so it does happen eventually.Trueth be told, I was saying to myself that I may do a French translation of the game if it gets finished, as well as a Let's Play/Playthrough. I don't know if I

Re: Braillemon status update!

2017-02-21 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Well, I don't know when it is going to happen, but I want to be able so it does happen eventually.Trueth be told, I was saying to myself that I may do a French translation of the game if it gets finished, as well as a Let's Play/Playthrough. I don't know if I

Re: Braillemon status update!

2017-02-21 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Well, I don't know when it is going to happen, but I want to be able so it does happen eventually.Trueth be told, I was saying to myself that I may do a French translation of the game if it gets finished, as well as a Let's Play/Playthrough. I don't know if I

Re: Braillemon status update!

2017-02-20 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! @pulseman45 if you fix or finish the game I'd be willing to support your efferts. URL: http://forum.audiogames.net/viewtopic.php?pid=298631#p298631 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Braillemon status update!

2017-02-20 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! If you fix or finish the game I'd be willing to support your efferts. URL: http://forum.audiogames.net/viewtopic.php?pid=298631#p298631 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Braillemon status update!

2017-02-20 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Now that I think of it, if I need a registered version of Game Maker in order to compile, I will have to wait a bit because I have currently no way of paying online, though this should change very soon. I will also watch for the accessibility of Parakeet next

Re: Braillemon status update!

2017-02-20 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Now that I think of it, if I need a registered version of Game Maker in order to compile, I will have to wait a bit because I have currently no way of paying online, though this should change very soon. I will also watch for the accessibility of Parakeet next

Re: Braillemon status update!

2017-02-17 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! @Boy: I never tried it myself, but Brock seems definitely beatable with Nidoran. It seems you are indeed a bit underleveled, that's why you don't have to be affraid to grind levels a bit, especially in the beginning of the game where there aren't that many

Re: Braillemon status update!

2017-02-17 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! If Bulbasaur is at level 7, it should learn Leech Seed. It learns Vine Whip at level 13. Vine whip is 4x powerful against Ground/Rock types. However, both Geodude and Onix have Sturdy which requires 2 hits for a KO, so plan accordingly. You can also use

Re: Braillemon status update!

2017-02-17 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: Braillemon status update! I've been trying to play this game, but I'm getting stuck in the beginning. I picked the plant type pokemon to begin with, but it hasn't learned a plant type attack yet. I have the electric type, Peekachue or however it's spelled (this one is like Jiminar from

Re: Braillemon status update!

2017-02-17 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! To be honest, I don't really have the time or knowledge for the moment so I didn't really try, and I don't know how much Game Maker may be accessible or not. I just hope, as I am studying to be a developper myself, that I would be able to fix things eventually

Re: Braillemon status update!

2017-02-17 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! To be honest, I don't really have the time or knowledge for the moment so I didn't really try, and I don't know how much Game Maker may be accessible or not. I just hope, as I am studying to be a developper myself, that I would be able to fix things eventually

Re: Braillemon status update!

2017-02-17 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Braillemon status update! I'd love the project files too. you may remember my idea of soundpack support, allowing to choose between the original and fire red/leaf green versions of the soundtrack. URL: http://forum.audiogames.net/viewtopic.php?pid=297930#p297930

Re: Braillemon status update!

2017-02-17 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Would posting the project files in a RAR archive or something be more helpful? That way you can change the files directly. Scripts are written in pure GML, but objects, rooms ect. are in xml-like files.There are alternate IDEs that can be used but I think

Re: Braillemon status update!

2017-02-17 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Thanks for your answer.As said in post 1,751, I have gone as far as it is possible to go (the seventh gym) so I nearly finished it, since the source code is available I wish I had the time and  knowledge to fix the main issues of the  game, I still have a good

Re: Braillemon status update!

2017-02-17 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Thanks for your answer.As said in post 1,751, I have gone as far as it is possible to go (the seventh gym) so I nearly finished it, since the source code is available I wish I had the time and  knowledge to fix the main issues of the  game, I still have a good

Re: Braillemon status update!

2017-02-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Oh well that's good, I guess I have no idea what I'm doing lol. Rest in pieces me, as I embarrass myself to the moon and back. URL: http://forum.audiogames.net/viewtopic.php?pid=297817#p297817 ___ Audiogames

Re: Braillemon status update!

2017-02-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Oh well that's good, I guess I have no idea what I'm doing lol. Rest in pieces me URL: http://forum.audiogames.net/viewtopic.php?pid=297817#p297817 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Braillemon status update!

2017-02-16 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Braillemon status update! PS is already pretty accessible. I'm a pretty devoted player and I find very little wrong with the website interface, anyway. URL: http://forum.audiogames.net/viewtopic.php?pid=297816#p297816 ___ Audiogames

Re: Braillemon status update!

2017-02-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! I don't think its impossible that I might revisit the idea if I have time, but I'd rather build my own brand first so to speak. Busy with work too.I kind of derped when I asked to help on the Pokemon Showdown development for accessibility, I should probably do

Re: Braillemon status update!

2017-02-16 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! That's sad cause it seems like the game was nearly completed so from a player point of view it seems like I almost finished the game. I wish you luck on Colors but my heart hopes for some type of good Pokémon game in the future. URL: http

Re: Braillemon status update!

2017-02-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! The project is officially done and I'm only keeping the files available on my dropbox for legacy purposes. Please let me know if any of them don't work.Some examples of why the code won't be worked on anymore:1. The code is extremely messy, including

Re: Braillemon status update!

2017-02-13 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Hello,Sorry to bring back the thread for something that was maybe answered elseware, but if it was I couldn't find anything.Since the last post in the Braillemon blog mentionned a final update, and since a bit of time has past since then, I wonder

Re: Braillemon status update!

2016-10-11 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! *sigh*Well, honestly, I think I had suspected this long before reading it. I'd moved on to other games anyways, and although it saddens me that Braillemon is being laid aside, I'm glad I was around to encounter it when I did. I personally think Colors

Re: Braillemon status update!

2016-10-10 Thread AudioGames . net Forum — New releases room : Dragos via Audiogames-reflector
Re: Braillemon status update! The link is brochen. URL: http://forum.audiogames.net/viewtopic.php?pid=282369#p282369 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Braillemon status update!

2016-08-29 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I'd like it too. However, given how difficult working on the game has become it seams unlikely. URL: http://forum.audiogames.net/viewtopic.php?pid=276770#p276770 ___ Audiogames-reflector mailing list Audiogames

Re: Braillemon status update!

2016-08-28 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! I really hope that this game gets an update once Colors is done. I love this game and I don't want to see it uncompleted. URL: http://forum.audiogames.net/viewtopic.php?pid=276596#p276596 ___ Audiogames

Re: Braillemon status update!

2016-08-28 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! I'd like to say this as a final word here - a major reason why I'm making Colors is to try to illustrate blind issues to the public in a way that forces them to deal with it on a way that is genuine, and doesn't aim to "pity" blind characters.A m

Re: Braillemon status update!

2016-08-27 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Braillemon status update! Hello!Just popping in to say, great work so ar Rachel, even at the edge of it. I like Pokemon, braillemon and Manamon all the same, and your project, though not complete, brings some considerably extreme greatness of Pokemon to the blind community. I always

Re: Braillemon status update!

2016-08-27 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I agree. The fact Braillemon had some coding issues shouldn't have such impact to the point of not supporting Colors because of it. Plus, as I said, Manamon does some things arguably better then Pokemon (darker story, no HMs), but there are also things

Re: Braillemon status update!

2016-08-27 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I agree. The fact Braillemon had some coding issues shouldn't have such impact to the point of not supporting Colors because of it. Plus, as I said, Manamon does some things arguably better then Pokemon (darker story, no HMs), but there are also things

Re: Braillemon status update!

2016-08-27 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I agree. The fact Braillemon had some coding issues shouldn't have such impact to the point of not supporting Colors because of it. Plus, as I said, Manamon does some things arguably better then Pokemon (darker story, no HMs), but there are also things

Re: Braillemon status update!

2016-08-27 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! So sorry to see this end, but I do understand why, despite not being a programmer myself.I guess I'll look forward to the final release, and hope it's not so buggy that it can't be plaied.You did learn a lot from braillemon, and you can use it to make Colors

Re: Braillemon status update!

2016-08-27 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! What makes the game so hard to fix is this:The game contains over 40,000 lines of very badly written code. It's very hard to pick out what is causing what bug because half of the time it screws up something else. Furthermore, just to test a bug, it takes about

Re: Braillemon status update!

2016-08-27 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Also I remember the Braillemon1400 release being pretty stable. I mean, I never encountered any noticible glitch as far as I'm concerned. So what  I'm not sure to understand is, unless the whole code was considerably changed for the current test version, what

Re: Braillemon status update!

2016-08-26 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Braillemon status update! Hirachel, if all we donated a sum of money important, you could  continue with the project? I think this is a game that if it ends will be one of the best rpg we will have available without any hesitation. It would be a shame abandoning the project ends when

Re: Braillemon status update!

2016-08-26 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! I've stopped working on the project because the code was just too difficult to handle (it takes like 10 minutes for it to open the file and compile, no kidding) because of some very seriously bad coding practices. The reason why it's such bloated software

Re: Braillemon status update!

2016-08-26 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! I've stopped working on the project because the code was just too difficult to handle (it takes like 10 minutes for it to open the file and compile, no kidding) because of some very seriously bad coding practices. The reason why it's such bloated software

Re: Braillemon status update!

2016-08-25 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Braillemon status update! So, here is something for all the complainers who don't wanna pay for Manamon. There you have the source code, so you can make a clone for free if that's what you want. URL: http://forum.audiogames.net/viewtopic.php?pid=276032#p276032

Re: Braillemon status update!

2016-08-24 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Braillemon status update! I don't think game maker is accessible to code for, so doubtful. I will not be supporting colors because of this. URL: http://forum.audiogames.net/viewtopic.php?pid=275965#p275965 ___ Audiogames-reflector

Re: Braillemon status update!

2016-08-24 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Braillemon status update! will the game be taken over? URL: http://forum.audiogames.net/viewtopic.php?pid=275959#p275959 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Braillemon status update!

2016-08-24 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector
Re: Braillemon status update! not surprised at all. I somehow knew that was coming. URL: http://forum.audiogames.net/viewtopic.php?pid=275956#p275956 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Braillemon status update!

2016-08-23 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Braillemon status update! Yep, not surprising. Yet another dev abandoning a great project. Stick to manamon if you want a real pokemon like experience. URL: http://forum.audiogames.net/viewtopic.php?pid=275797#p275797 ___ Audiogames

Re: Braillemon status update!

2016-08-22 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Found out Rachel published the game's sources on the Braillemon blog. She says she will do one more update (which will still contain some bugs) and then focus entirely on Colors. We'll have to find just how buggy that update will be, but if I understood well

Re: Braillemon status update!

2016-08-22 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Found out Rachel published the game's sources on the Braillemon blog. She says she will do one more update (which will still contain some bugs) and then focus entirely on Colors. We'll have to find just how buggy that update will be, but if I understood well

Re: Braillemon status update!

2016-08-22 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Found out Rachel published the game's sources on the Braillemon blog. She says she will do one more update (which will still contain some bugs) and then focus entirely on Colors. We'll have to find just how much buggy that update will be, but if I understood

Re: Braillemon status update!

2016-08-22 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Found out Rachel published the game's sources on the Braillemon blog. She says she will do one more update (which will still contain some bugs) and then focus entirely on Colours. We'll have to find just how much buggy that update will be, but if I understood

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