Re: Braillemon status update!

2015-08-30 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Im actually thinking about placing him in Pokemon Mansion. Theres a lot of lore there about mew/mewtwo and theres nothing else there except for the key to Blaines gym. However I think Im going to make it so that you have to catch all the other Pokemon first

Re: Braillemon status update!

2015-08-30 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Im actually thinking about placing him in Pokemon Mansion. Theres a lot of lore there about mew/mewtwo and theres nothing else there except for the key to Blaines gym. URL: http://forum.audiogames.net/viewtopic.php?pid=229834#p229834

Re: Braillemon status update!

2015-08-30 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Hay Rachel, glad to hear we can at least catch all 151 pokemon in this release; or at least shortly after!Are you just going to put Mew in somewhere, or are you going to do something like that far-away Island event found in Emerald version?Hope well be playing

Re: Braillemon status update!

2015-08-30 Thread AudioGames . net Forum — New releases room : death via Audiogames-reflector
Re: Braillemon status update! So bug, I beat brock and apparently he was like no, were fighting again. Either way, more levels for my squirtel I guess lol. URL: http://forum.audiogames.net/viewtopic.php?pid=229839#p229839 ___ Audiogames

Re: Braillemon status update!

2015-08-30 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Braillemon status update! Hello.I understand, thanks for you reply.Greetings. URL: http://forum.audiogames.net/viewtopic.php?pid=229826#p229826 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Braillemon status update!

2015-08-30 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Braillemon status update! Respecting the legendary pokemon:When the johto is implemented, do you put on that region all of legendaries of johto? including celebi?Rachel, if youre planing to implement on the future online features to the game, for complete the pokedex do you want

Re: Braillemon status update!

2015-08-29 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! I wont be replicating that glitch, but I think Ill throw in an event to capture Mew after you battle Mewtwo. URL: http://forum.audiogames.net/viewtopic.php?pid=229783#p229783 ___ Audiogames-reflector mailing

Re: Braillemon status update!

2015-08-29 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Braillemon status update! Hi Rachel.A question what will you do with Mew?how you can capture in the game?I remember in the original games was a glich allowing to capture a Mew in Level 7.Greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=229761#p229761

Re: Braillemon status update!

2015-08-28 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! This isnt to mention that most of the voices of the Pokemon are different even between different seasons, not to mention different languages.Anyways, currently Im working on Seafoam Islands. Thats where you get Articuno. Also, Im planning on implementing

Re: Braillemon status update!

2015-08-27 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Braillemon status update! Hello.No, the sounds of anime would take away much of the original game.I think the game should have the sounds of the original version Gamevoy.Greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=229397#p229397

Re: Braillemon status update!

2015-08-27 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I agree here. Quite aside from me enjoying hearing all the game sounds and really getting a feel for what playing the original games must have been like, the later games have better sounds that I look forward to hearing. Ive been watching some episodes

Re: Braillemon status update!

2015-08-26 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! Nah, if she used sounds from the anime it would destroy the clasic gameboy sound its going. That for me is really neat. I heard my brothers and friends playing the gameboy vertion growing up and I always wish I could play that vertion. And now I can! Maybe

Re: Braillemon status update!

2015-08-26 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Braillemon status update! it would be cool if you could use sounds from the anime. URL: http://forum.audiogames.net/viewtopic.php?pid=229358#p229358 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2015-08-25 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Thanks for reporting the eevee bug, just fixed that. And dont worry about it, sometimes we forget about the details. The bugs been fixed so thats what counts URL: http://forum.audiogames.net/viewtopic.php?pid=229207#p229207

Re: Braillemon status update!

2015-08-25 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! The new navagation menu sounds awesome! I cant wait for the next update! Keep up the great work!!! URL: http://forum.audiogames.net/viewtopic.php?pid=229253#p229253 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2015-08-24 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Hay Rachel, nice to hear that the D key now works a lot better now.Ill probably start using it a lot more now.Almost finished with Kanto?are the water routes and the island all you have left?does this mean we could see an Octoberish release?Keep it up! I cant

Re: Braillemon status update!

2015-08-24 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Ive encountered this glitch before, but I believe I may have pinpointed the positions this affects. The Pokémon in the fifth slot is the one thats supposed to learn the move, and the Pokémon in the sixth slot is the one that actually learns it—even if said

Re: Braillemon status update!

2015-08-24 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Thanks for the tip, Imaginatrix. This really helps a lot since I tried testing it with no results.Just to let everyone know I also completely revamped how the D key works. Instead of having a long string to listen to, its a menu, it keeps track of the position

Re: Braillemon status update!

2015-08-24 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Thanks for the tip, Imaginatrix. This really helps a lot since I tried testing it with no results.Just to let everyone know I also completely revamped how the D key works. Instead of having a long string to listen to, its a menu which contains specific

Re: Braillemon status update!

2015-08-24 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Thanks for the tip, Imaginatrix. This really helps a lot since I tried testing it with no results.Just to let everyone know I also completely revamped how the D key works. Instead of having a long string to listen to, its a menu which contains specific

Re: Braillemon status update!

2015-08-24 Thread AudioGames . net Forum — New releases room : AnElusiveDreamer via Audiogames-reflector
Re: Braillemon status update! daigonite wrote:Thanks for the tip, Imaginatrix. This really helps a lot since I tried testing it with no results.Just to let everyone know I also completely revamped how the D key works. Instead of having a long string to listen to, its a menu which contains

Re: Braillemon status update!

2015-08-23 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! AnElusiveDreamer wrote:Hi,I just noticed a glitch in my game. I switched Pokemon in the middle of a battle. As a result, my Abra grew to level 21. It was supposed to learn Psybeam at the time, but my Paras learned it instead. This was the Pokemon that I

Re: Braillemon status update!

2015-08-22 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Braillemon status update! Hello.thanks you very much Rachel for the hard work on this project.luck and success with Brayllemon.I love Pokémon.Greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=228791#p228791

Re: Braillemon status update!

2015-08-21 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Braillemon status update! Id appreciate it. And thanks for the flavor texts youre adding to the maps, they will help our immersion into the game.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=228709#p228709

Re: Braillemon status update!

2015-08-21 Thread AudioGames . net Forum — New releases room : AnElusiveDreamer via Audiogames-reflector
Re: Braillemon status update! Hi,I just noticed a glitch in my game. I switched Pokemon in the middle of a battle. As a result, my Abra grew to level 21. It was supposed to learn Psybeam at the time, but my Paras learned it instead. This was the Pokemon that I switched for my Abra

Re: Braillemon status update!

2015-08-21 Thread AudioGames . net Forum — New releases room : AnElusiveDreamer via Audiogames-reflector
Re: Braillemon status update! Hi,I just noticed a glitch in my game. I switched Pokemon in the middle of a battle. As a result, my Abra grew to level 21. It was supposed to learn Psybeam at the time, but my Paras learned it instead. This was the Pokemon that I switched for my Abra

Re: Braillemon status update!

2015-08-21 Thread AudioGames . net Forum — New releases room : AnElusiveDreamer via Audiogames-reflector
Re: Braillemon status update! Hi,I just noticed a glitch in my game. I switched Pokemon in the middle of a battle. As a result, my Abra grew to level 21. It was supposed to learn Psybeam at the time, but my Paras learned it instead. This was the Pokemon that I switched for my Abra

Re: Braillemon status update!

2015-08-21 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Right now there is on most outside maps quick-buttons for some coordinates:1 - Pokemon center coordinates, if on current map.2 - Pohkee mart coordinates, if on current map.3 - Gym coordinates, if on current map.4 - Special location coordinates (such as Pokemon

Re: Braillemon status update!

2015-08-20 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Braillemon status update! Hello all! Daigonite, may I suggest an alteration on how the coordinates are being used?By playing the pokemon Crystal with the PCA scripts I found it alot easier to be able to scroll back and forward between the various options of places. Having another key

Re: Braillemon status update!

2015-08-20 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I actually agree with this one, though I dont know how easy or hard it would be to implement. Its a bit frustrating to listen through all the possible exits in, say, Rock Tunnel, when Im in the middle and just want to know the one relevant to me. And every

Re: Braillemon status update!

2015-08-20 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! So random thing Im working on, Im adding flavour text on all the maps so that you guys can get a better mental image of the world around you while playing the game. Just some more immersion. Im also working on getting more translation strings in the game so

Re: Braillemon status update!

2015-08-16 Thread AudioGames . net Forum — New releases room : liseo via Audiogames-reflector
Re: Braillemon status update! i love this game and am a pokemone freak and was since i was sighted! so lets try this thing! go me! #pokenird! URL: http://forum.audiogames.net/viewtopic.php?pid=228028#p228028 ___ Audiogames-reflector mailing

Re: Braillemon status update!

2015-08-14 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Hey Rachel, is it possible you could have a sound for when attack fails because of Paralysis? Quite a few times, I havent known the Pokémon was fully paralysed until the announcement was given because the attack I tried to perform still played its sound. You

Re: Braillemon status update!

2015-08-14 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Hmm, I dont think theres a sound yet but I did change it so that if a Pokemon doesnt inflict damage it doesnt make a sound. URL: http://forum.audiogames.net/viewtopic.php?pid=227841#p227841 ___ Audiogames

Re: Braillemon status update!

2015-08-10 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Also, theyre close together, but not on top of each other, so you could also just take a couple steps to the left. URL: http://forum.audiogames.net/viewtopic.php?pid=227424#p227424 ___ Audiogames-reflector

Re: Braillemon status update!

2015-08-10 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! Ah thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=227436#p227436 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Braillemon status update!

2015-08-09 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! Hey I was wondering why you cant take the other foscle in Mount Moon. I looked it up, and the second one looked alot cooler it was a sort of ice pokamon. URL: http://forum.audiogames.net/viewtopic.php?pid=227290#p227290

Re: Braillemon status update!

2015-08-09 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! There is a Rock/Ice fossil, but its only new—just released in the sixth generation—so its not going to be in this game. URL: http://forum.audiogames.net/viewtopic.php?pid=227300#p227300 ___ Audiogames-reflector

Re: Braillemon status update!

2015-08-09 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! Also it doesnt even give you a choice it just says do you want this one. If you say no you dont get the other. URL: http://forum.audiogames.net/viewtopic.php?pid=227306#p227306 ___ Audiogames-reflector mailing

Re: Braillemon status update!

2015-08-09 Thread AudioGames . net Forum — New releases room : Kotek via Audiogames-reflector
Re: Braillemon status update! In the regular games, you can only take one fossil: either the helix or dome fossil depending on which one you select. The helix fossil yields Omanyte, and the dome fossil yields Kabuto. Im not sure which one youre talking about. Both Pokémon are rock/water

Re: Braillemon status update!

2015-08-09 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! It said it was in the red and blue vertion though. I think it should be it be awesome! URL: http://forum.audiogames.net/viewtopic.php?pid=227305#p227305 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Braillemon status update!

2015-08-09 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! How do you know where the other one is though if it doesnt say what they are? URL: http://forum.audiogames.net/viewtopic.php?pid=227332#p227332 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Braillemon status update!

2015-08-09 Thread AudioGames . net Forum — New releases room : Kotek via Audiogames-reflector
Re: Braillemon status update! There are no rock/ice types in existence until gen 6. As far as the game not giving you a choice, when you say no to the first, you just have to walk over to the other one and enter on that instead. It should give you the same yes or no question as the first

Re: Braillemon status update!

2015-08-09 Thread AudioGames . net Forum — New releases room : Kotek via Audiogames-reflector
Re: Braillemon status update! Just listen to the name of the fossil. Itll read the name for each one respectively. If it says helix, its Omanyte; if its the dome fossil, its Kabuto. URL: http://forum.audiogames.net/viewtopic.php?pid=227335#p227335

Re: Braillemon status update!

2015-08-07 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Hey, Rachel, would it be possible to introduce the Hoenn Berries in the Johto postgame? The berries in Gold/Silver/Crystal were kinda lame compared to the ones in Hoenn, but there are a lot of them, so I understand if the answers no. URL: http

Re: Braillemon status update!

2015-08-06 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Would a kind of humming be too distracting for anyone? The humming would have to be a nice pitch and very slightly dissonant like an electrical hum, but without the zappy sounds. This isnt a force-field, after all, its a portal. Conversely, a looping whoosh

Re: Braillemon status update!

2015-08-06 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Braillemon status update! hmmm daigonite, you can use a constant pseoduo wind sound, like a portal for the teleports? Or a computer chiptune sound. URL: http://forum.audiogames.net/viewtopic.php?pid=226773#p226773 ___ Audiogames

Re: Braillemon status update!

2015-08-04 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Its alright. Ill investigate for that bug too.In the meantime, I have a question. Im building Silph Co. and I need to know what kind of sound the teleporters should make when you approach them. But I have no idea what sound this should be! Any suggestions

Re: Braillemon status update!

2015-08-04 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Braillemon status update! Hello all! Daigonite, you can use the same sound for Abras teleport move. It is a teleportation sound after all, and it is already inside the game.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=226527#p226527

Re: Braillemon status update!

2015-08-04 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Thats not really going to work. You know how certain objects, like the people and doors, make certain sounds as you approach them? It needs to loop, so having that sound loop over and over would be loud and distracting. URL: http://forum.audiogames.net

Re: Braillemon status update!

2015-08-02 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! ...I dont remember which position he was in. I think I did something similar with an Ex Accuracy way back when and it disappeared after a bit too. That files long-gone, though. URL: http://forum.audiogames.net/viewtopic.php?pid=226262#p226262

Re: Braillemon status update!

2015-08-01 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Hm, strange, Ill have to look into that. I probably wont need a save file but Ill let you know if I cant replicate it. What position was Butterfree in your party when that happened? URL: http://forum.audiogames.net/viewtopic.php?pid=226220#p226220

Re: Braillemon status update!

2015-08-01 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Hey, Rachel, is it normal for held items to disappear after a while? Because I gave my Butterfree a Silver Powder and it vanished after a few battles. Im starting to worry that the items gained via Pickup vanish after a few battles if I dont grab them in time

Re: Braillemon status update!

2015-07-21 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Sorry for the confusion. What I meant was...In Pokemon Gold and Silver, you start off in New Bark Town in Johto. You go through a lot of events, getting 8 gym badges and even beating the Elite 4 before getting to Kanto. Afterwards there are few events in Kanto

Re: Braillemon status update!

2015-07-21 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Sorry for the confusion. What I meant was...In Pokemon Gold and Silver, you start off in New Bark Town in Johto. You go through a lot of events, getting 8 gym badges and even beating the Elite 4 before getting to Kanto. Afterwards there are few events in Kanto

Re: Braillemon status update!

2015-07-21 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Sorry for the confusion. What I meant was...In Pokemon Gold and Silver, you start off in New Bark Town in Johto. You go through a lot of events, getting 8 gym badges and even beating the Elite 4 before getting to Kanto. Afterwards there are few events in Kanto

Re: Braillemon status update!

2015-07-21 Thread AudioGames . net Forum — New releases room : bigdog via Audiogames-reflector
Re: Braillemon status update! from playing it on crystal i think the first 6 or 7 gems were quite easy to get to eg. not many hard puzzles you had to go through. This may help stimulate putting most of those paths in there and modifying the unknowns or I like your idea of using braille. I

Re: Braillemon status update!

2015-07-20 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! But I look like a dragon, therefore, I am one!Sorry, Im on other forums besides this one and that particular quote sprang to mind. xD URL: http://forum.audiogames.net/viewtopic.php?pid=224828#p224828

Re: Braillemon status update!

2015-07-20 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Braillemon status update! would we be able to battle other players? URL: http://forum.audiogames.net/viewtopic.php?pid=224864#p224864 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Braillemon status update!

2015-07-20 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Braillemon status update! that would be fun. I cant weight to battle you. URL: http://forum.audiogames.net/viewtopic.php?pid=224867#p224867 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Braillemon status update!

2015-07-20 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Not in this update but you will be able to get all the gym badges and essentially beat the single player game. After that I could see how to make it so that you could play with other players. URL: http://forum.audiogames.net/viewtopic.php?pid=224865#p224865

Re: Braillemon status update!

2015-07-20 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Hay Rachel, speaking of joto and the islands, I; for one; have no idea how the ruins of alph would work in braillemon, so if the islands were included, that could be how you activate the unown.I have no idea what the ruins of Alph could do now, but having them

Re: Braillemon status update!

2015-07-20 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Hay Rachel, speaking of joto and the islands, I; for one; have no idea how the ruins of alph would work in braillemon, so if the islands were included, that could be how you activate the unown.I have no idea what the ruins of Alph could do now, but having them

Re: Braillemon status update!

2015-07-20 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Quick update: I finished most of what I wanted to do with the Rocket Hideout, I think Im going to move forward with inserting Saffron City, for the most part.I think with the next update I should be able to get a completed project, at least for Kanto. I know

Re: Braillemon status update!

2015-07-20 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Braillemon status update! Hey Rachel!I got a little question. Will you bring in this pathfinder-feature like Tyler did in the lua-scripts for the gameboy Pokemon crystal?Yes, i know, it would make things maybe a little bit too easy sometimes. But i think, its up to everyone to use

Re: Braillemon status update!

2015-07-20 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I want to know what is meant by not the same Johto as well. I want to battle the gyms and have access to the starters!Also, when youve completed this game, how are you going to handle Hoenn, Sinnoh, Unova and Kalos/any other regions they decide to add

Re: Braillemon status update!

2015-07-20 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Braillemon status update! Hello RachelThe truth that I am very grateful for your work and enthusiasm towards this project, I congratulate you.All that is great, good luck and I hope the update with much anxiety.@threeblacknoises I do not share his idea. I think you have to follow

Re: Braillemon status update!

2015-07-19 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Braillemon status update! Helloall Pokémons have strengths and weaknesses.Blastoise is very dim with electric type and the plant type.Greetings. URL: http://forum.audiogames.net/viewtopic.php?pid=224717#p224717 ___ Audiogames-reflector

Re: Braillemon status update!

2015-07-19 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Theres a reason a lot of people love Charizard. IT LOOKS FRIGGIN AWESOME. Im totally blind and even I can appreciate that. Also, I watch the anime and Ashs Charizard had an AMAZING character arc. I also had a Charizard plush with a beany butt that I slept

Re: Braillemon status update!

2015-07-19 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Braillemon status update! Is a really problem the stealth rock issue, but with its mega evolutions, charizard is a very viable pokemon. For that it is a unmovable pokemon from the OU tier.mega charizard-x with a flare blitz is a really beast, and mega charizard y with its sun it can

Re: Braillemon status update!

2015-07-19 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: Braillemon status update! Considering Charzard gets a lot of attention on things and updates when something comes out, I cant argue its a very popular Pokémon. It also wrecks things hard. The only reason I did not enjoy the charzard line was that it was misery mode on Red/Blue

Re: Braillemon status update!

2015-07-18 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I think shes going by Gen II movesets as far as Level-Up moves are concerned. I dunno about TMs.And honestly, I love most Pokémon and work out all sorts of ways to use them in battles. I write fanfictions and had to come up with lots of fan teams for different

Re: Braillemon status update!

2015-07-18 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Most of the TMs are the same as generation 2 except some stupid ones like Defense Curl and Detect were replaced with actually useful ones like Explosion or Swords Dance.My plan for Johto is to have most of the events trimmed down since it will be post game

Re: Braillemon status update!

2015-07-18 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: Braillemon status update! Erm I meant the teams of Gymleaders. I think I forgot to include that. Be kin dof a bit o a disconnect if the first battle was against someone with only 2 Pokémon as the Gym Challenge at lv 65 or something. No the usefulness of Detect kind of comes in when

Re: Braillemon status update!

2015-07-18 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Well theres already a TM for Protect which does the same thing, has more PP and almost all pokemon can learn it. So yeah, Protect is superior to detect in almost every way lol.Im not exactly sure by what you mean by your question. I just meant that most

Re: Braillemon status update!

2015-07-18 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Braillemon status update! Hello allThe truth that I have many favorite Pokémon of all generations.But undoubtedly my favorite Pokemon is Charizard, I love it.I always want very offensive and power pokémons, and fire are my favorite kind.Too bad Blaziken is prohibited for official

Re: Braillemon status update!

2015-07-18 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: Braillemon status update! I dont know, I found detect useful. I encountered way too many imprison Pokémon that locked me out of protect at many times, ruining a stall tactic when I really needed to get rid of a target from the field via annoyance and toxic. Though not sure if people

Re: Braillemon status update!

2015-07-18 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I love a lot of Fire Types too! My fave starters from each generation are Charizard, Meganium, Blaziken, Infernape, Serperior and Delphox. I also adore the Ninetales family. But like I said, I love tons of Pokémon. As a wise fellow fanfic writer once said, Any

Re: Braillemon status update!

2015-07-18 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: Braillemon status update! Gasps, a small fire dragon like Charzard does not stand to the might known as a large turtle with cannons on its back to open water on its oes. Also or a long while, Charzard had a huge kill me sign or rock types as it didnt honestly have a lot going

Re: Braillemon status update!

2015-07-17 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! sanslash332 wrote:The puzzle sounds very good ^^But, comparing with the original, how many time take the dungeon to solve it?Try to match the passing time, for have a similar experience in both games. And of course, the same amount of challenges in both

Re: Braillemon status update!

2015-07-17 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: Braillemon status update! So uh, wandering a certain building in Celedon City, I just thought of something. Considering the group of people that are on that floor, Dagonite should totally put herself there as a bit of a joke to what the floor is for and battle you when you complete

Re: Braillemon status update!

2015-07-17 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Spiraling Wyvern wrote:So uh, wandering a certain building in Celedon City, I just thought of something. Considering the group of people that are on that floor, Dagonite should totally put herself there as a bit of a joke to what the floor is for and battle

Re: Braillemon status update!

2015-07-17 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I honestly cant wait for Johto! My favourite Grass Type starter (Chikorita) is from that region! And I love Umbreon too, and Blissey, and the Togepi line, and the Marill line, and I hope you can challenge the gyms and stuff because I wanna beat Whitneys

Re: Braillemon status update!

2015-07-17 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: Braillemon status update! Uh, I thought Chansey was more popular than Blissey since Blissey loses the massive hp Chansey had, which made it a stall tank with toxic. Okay, Im curious, what are the TMs based on with our current version. First I thought it was based of Gen I tms

Re: Braillemon status update!

2015-07-17 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: Braillemon status update! So were essentially going to get Gold/Silver version...in complete reverse. Sounds sort of neat. ...Not sure if I said this but uh, Gold and Silver was not quite my favorite Generation of games. The paths along the way were a lot less population on my

Re: Braillemon status update!

2015-07-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! So the basic setup I designed for the hideout is this.Room 1F is the base floor, theres a locked portion which has the access to the lift. Room 2F has some warp puzzles and a booby trapped zone where you will run into powerful explosive pokemon, so be prepared

Re: Braillemon status update!

2015-07-16 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! I second Spiraling Wyvern and Jeffb. URL: http://forum.audiogames.net/viewtopic.php?pid=224419#p224419 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Braillemon status update!

2015-07-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! So the basic setup I designed for the hideout is this.Room 1F is the base floor, theres a locked portion which has the access to the lift. Room 2F has some warp puzzles and a booby trapped zone where you will run into powerful explosive pokemon, so be prepared

Re: Braillemon status update!

2015-07-16 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Spiraling Wyvern wrote:So uh, I think it was after Gen IV where self destruct and explosion had the halfed defense affect removed. So your vaporeon and Persian wil get hit by it as if they had lv 25 defenses. Granted, probably still easy to tank as my little

Re: Braillemon status update!

2015-07-16 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: Braillemon status update! So uh, I think it was after Gen IV where self destruct and explosion had the halfed defense affect removed. So your vaporeon and Persian wil get hit by it as if they had lv 25 defenses. Granted, probably still easy to tank as my little Warturtle tanked a self

Re: Braillemon status update!

2015-07-16 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Braillemon status update! The puzzle sounds very good ^^But, comparing with the original, how many time take the dungeon to solve it?Try to match the passing time, for have a similar experience in both games. And of course, the same amount of challenges in both games.And more

Re: Braillemon status update!

2015-07-16 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! Sounds good to me! URL: http://forum.audiogames.net/viewtopic.php?pid=224408#p224408 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Braillemon status update!

2015-07-16 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: Braillemon status update! Huh, that sounds like a less painful alternative to the navigational hell of movement puzzles like in the hideout. On another note, is it sort of known one of the slot machines acts a bit buggy. No matter what I get, theres one or two that gives you

Re: Braillemon status update!

2015-07-16 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I like the sound of this!By being prepared, do you mean reasonably strong Pokémon at the front of the team so they dont die in one hit from explosion and lots of Super Potions? Because Im pretty sure my Vaporeon could tank anything at this point. Same with my

Re: Braillemon status update!

2015-07-15 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I like the sound of that for the Rocket Hideout! That should make things fun. When theres a complete region, Ill do another Nuzlocke challenge and record it with Audacity. Incidentally, I just beat Brock with only a Butterfree. Sleep Powder plus Confusion

Re: Braillemon status update!

2015-07-15 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Braillemon status update! Hello.I did a podcast of the game, but there is a problem, it is in Spanish.If someone wants to hear, let me know.Greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=224233#p224233

Re: Braillemon status update!

2015-07-15 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Hay Rachel, that sounds neet!Besides making that dungion doable, it would also introduce a; sort of; all new area that would be exclusive to braillemon! URL: http://forum.audiogames.net/viewtopic.php?pid=224278#p224278

Re: Braillemon status update!

2015-07-15 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! I have an idea for the Rocket Hideout. Instead of having sliding puzzles, in Gold and Silver, there is a rocket Hideout in that Lake of Rage area where there is one side that triggers battles with exploding Pokemon (electrode/voltorb/koffing) while the other

Re: Braillemon status update!

2015-07-15 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Once I get my next release out I should be able to have most of the content in the game. Maybe you should record your Nuztlocke through audio podcasts or something. I think itd be entertaining. haha URL: http://forum.audiogames.net/viewtopic.php?pid=224203

Re: Braillemon status update!

2015-07-14 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! So, I decided to try doing a Nuzlocke this afternoon. Everything was going fantastically. I had three Pokémon and hadnt lost one. I decided to count Route 2 as a separate area from Viridion Forest, so I caught myself a Caterpie and then headed into the forest

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