Re: Trimps

2019-03-26 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector
Re: Trimps Started having an issue when going to the map screen I no longer have any sliders to set. Anyone else? URL: https://forum.audiogames.net/post/422609/#p422609 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Trimps

2019-03-26 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Beware! spoilage ahoy for those who haven't completed five portals. I discovered I actually had some void maps, and once I'd got my gear good enough I tried them out, which means I've now been getting heirlooms. Some fixes to the heirlooms screen might be handy, in particular

Re: Trimps

2019-03-26 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Beware! spoilage ahoy for those who haven't completed five portals. I discovered I actually had some void maps, and once I'd got my gear good enough I tried them out, which means I've now been getting heirlooms. Some fixes to the heirlooms screen might be handy, in particular

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Beware! spoilage ahoy for those who haven't completed five portals.Okay just found my first heirloom, and unfortunately it seems a lot of the icons to upgrade heirlooms etc aren't showing up. I was able to equip it, but  modifying its stats could be rather interesting since most

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Beware! spoilage ahoy for those who haven't completed five portals.Okay just found my first heirloom, and unfortunately it seems a lot of the icons to upgrade heirlooms etc aren't showing up. I was able to equip it, but  modifying its stats could be rather interesting. URL

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps @greensatellite, thanks for the table fix I'll probably be trying the balance challenge next, though I want to see how far I can get this time around. Also btw happened to notice that the decay challenge features stacks, though as the writeup for that one looked even scarier

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps @greensatellite, thanks for the table fix I'll probably be trying the balance challenge next, though I want to see how far I can get this time around. Also btw happened to notice that the decay challenge features stacks, though as the writeup for that one looked even scarier

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps @greensatellite, thanks for the table fix I'll probably be trying the balance challenge next, though I want to see how far I can get this time around. Also btw happened to notice that the decay challenge features stacks, though as the writeup for that one looked even scarier

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @drums61999, usually what makes you stall is when you cannot buy Coordination upgrades.You should spend your workers relatively equally between farmers, lumberjacks and miners. Food will give you housing which will give you more workers for more production, it's a feedback loop

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @greensatellite, I'll check that out, thanks. I think I am speaking on everyone's behalf here by saying that we didn't donate because we felt we had to. The game is nicely balanced. It's by far the semi-passive game I played the longest in my life and I count my sighted days

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps Hi all! Couple of quick fixes for you:The Summary has been changed to a table for easier reading. You can still hit 6 to get to it though, as I added a level 6 heading at the top.Added Block to the summaryReworded the Health summary item, fixed the calculation to take block

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : drums61999 via Audiogames-reflector
Re: Trimps So Any hints for getting past zone 30ish? It seems like that's the point where my production stalls and my damage output can't keep up.SpoilersI have completed both the metal challenge and the one that lowers trimp damage, and I have invested in several perks that I thought

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps Hi all! Couple of quick fixes for you:The Summary has been changed to a table for easier reading. You can still hit 6 to get to it though, as I added a level 6 heading at the top.Added Block to the summaryReworded the Health summary item, fixed the calculation to take block

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Trimps I am sure now that, on the git version of trimp screen reader, There is no helium gained per hour. This is very sad.Edit: helium per hour just divides your total helium gained this run by the number of hours played, to show whether you're moving quickly or slowly through

Re: Trimps

2019-03-25 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Trimps I am sure now that, on the git version of trimp screen reader, There is no helium gained per hour. This is very sad. URL: https://forum.audiogames.net/post/422309/#p422309 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Yeah, its true about block post zone 59, that's why I couldn't finish zone 60, though on the plus side things are going great guns now, that's another reason it'd be nice to have block included in the summary. Oh, and could tirkimp timer also be included in the summary please

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Yeah, its true about block post zone 59, that's why I couldn't finish zone 60, though on the plus side things are going great guns now, that's another reason it'd be nice to have block included in the summary. @origine, one reason I used the export/import method, is I wanted

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Yeah, its true about block post zone 59, that's why I couldn't finish zone 60, though on the plus side things are going great guns now, that's another reason it'd be nice to have block included in the summary. @origine, one reason I used the export/import method, is I wanted

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @greensatellite, it would be nice also to put stack balance in the summary table when you do the balance challenge. Especially since there's an achievement where you need to keep them under 100. URL: https://forum.audiogames.net/post/422118/#p422118 -- Audiogames-reflector

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @aaron77 the cursor does bounce a bit with jaws. However, it's much better if you filter all log messages, just put everything to off, perhaps except story. It's still gonna bounce as the text on buttons update, but it's much better. If you wanna buy a lot of stuff, the best way

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Trimps Block is very very good early game, but keep in mind that once you break the planet, enemies begin piercing block, so health becomes more important. So if you're going to go passed zone 40 or so, don't bother converting your shield to block. It will be much more effective

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : Quasar via Audiogames-reflector
Re: Trimps As far as I can tell, block is simply a 1-1 damage reduction. So if an enemy has 10-25 dmg and you have 75000 block the enemy has an effective attack of 24000-124000- Also, the health percentage of enemy attack seems to be based on the minimum enemy attack. URL: https

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : aaron77 via Audiogames-reflector
Re: Trimps HI all!It's been a while since I've posted here, but I've also just purchased a pretty impressive amount of bones and I ended up buying all of the imports for the hell of it.I'm really excited to see how they affect gameplay.So, I vaguely remember somebody saying they played

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps On a side note, I also did first scientist challenge, currently doing the balance one and dam it's hard! Those pesky balance stacks makes your health melt like snow on the sun's surface. URL: https://forum.audiogames.net/post/422023/#p422023 -- Audiogames-reflector mailing

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @Dark, as greensatellite pointed out, you didn't need to export and re-import. The way the game stores saves is with cookies. Cookies are special biscuits , your browser stores them and when it sees you make a request to a domain, it passes them along the request. since the game

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Unfortunately I've not run across any void maps yet so don't have any heirlooms to try the screen out.I also followed Origine's trick with exporting the save to congrigate, buying the bone bonus then explorting back again since I am more than happy to support any developer

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector
Re: Trimps the heirloom screen has a lot of unlabeled stuff that show up as blanks. I was able to swap out an heirloom, but it took some work and lucky clicking on my part. URL: https://forum.audiogames.net/post/421967/#p421967 -- Audiogames-reflector mailing list Audiogames

Re: Trimps

2019-03-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Well I was having a brief break, that was annoying though, since I got to zone 60 but coudln't finish even with loads of upgrades, ah well, there's always another time. I did just spend an hour polishing off the first scientist challenge though which was fun. @Green Satellite, I

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @greensatellite, in the summary, I think you didn't subtract the block before calculating health percentage ennemy inflict to you on each attack.Edit: wtf, I'm doing the wall and I've got like 37M health which is way more than my ennemies who have like 1-2M and I have 5M block

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Trimps So uh. I think I may have a small problem. I just broke the world and hit my wall but I beat zone 60 at least. I got 3200 helium for the portal. I may or may not have just bought a couple bone portals and upped a bunch of percs. Yeah. I'm kind of addicted to this game. lol. URL

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @greensatellite, in the summary, I think you didn't subtract the block before calculating health percentage ennemy inflict to you on each attack. URL: https://forum.audiogames.net/post/421860/#p421860 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps Jee, what an adventure it was, but I made it, bought 480 bones!All I can say is the screen reader version of the game is so much better. URL: https://forum.audiogames.net/post/421812/#p421812 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps Oh yeah makes sense, domain cookies and IFrame on kongregate.Another thing, I think Dark asked for info to be starting the text of tooltip buttons. I second that, because it makes it quicker to quickly pass the buttons. You just have to hear "In..." and we already kn

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps @Origine Good call on a table, I'll try changing to that ASAP. There is one other table on the page however, the settings table at the bottom of the page. However it still shouldn't be a huge deal to swap between them if I give them proper labels, so it's worth trying out! Also

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps @Origine Good call on a table, I'll try changing to that ASAP. There is one other table on the page however, the settings table at the bottom of the page. However it still shouldn't be a huge deal to swap between them if I give them proper labels, so it's worth trying out! Also

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @greensatellite, I like the summary, but I'd prefer it was in a table instead of headings, just like the achievements. Since there is no table on the page, we can just jump to it with a single key stroke. We can then navigate quickly tables. Headings makes it slower to read

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : mahdi-abedi via Audiogames-reflector
Re: Trimps hiI'll try this game, i'm not sure, is it aksessable game for us? URL: https://forum.audiogames.net/post/421782/#p421782 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps Currently doing the scientist challenge and I'm super paranoid, didn't buy any upgrade sbut battle and blood lust.also, quick tip, don't overlook the trumps perk the way I did, it really gives an explosive start. URL: https://forum.audiogames.net/post/421778/#p421778

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps I guess you can import your save in the kongregate game, donate, export your save and re-import it in the screen-reader version to get the bones? URL: https://forum.audiogames.net/post/421767/#p421767 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Trimps I'm really liking the new summary panel so far. Is there any chance block could be added to it though?I feel like this is more a feature request for the game in general, but is there a way you could see what your trimps stats will be after equipment prestige upgrades and just

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Trimps I feel like this is more a feature request for the game in general, but is there a way you could see what your trimps stats will be after equipment prestige upgrades? For example if I showed the tooltip for shield, it would be nice to know what the total block would be after

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Trimps I feel like this is more a feature request for the game in general, but is there a way you could see what your trimps stats will be after equipment prestige upgrades? For example if I showed the tooltip for shield, it would be nice to know what the total block would be after

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Trimps This is incredibly useful, thanks! I think I'm actually going to create a kongregate account, just so I can donate for those sweet, sweet bones. URL: https://forum.audiogames.net/post/421644/#p421644 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps I'll set fixing the alerts for those confirmation popups as my next task!For now, I've finished adding a general summary/overview area, have fixed the missing info buttons for golden upgrades, and renamed the special tooltip buttons to "Info" to make their function mo

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps I'll set fixing the alerts for those confirmation popups as my next task!For now, I've finished adding a general summary/overview area, have fixed the missing info buttons for golden upgrades, and renamed the special tooltip buttons to "Info" to make it more c

Re: Trimps

2019-03-23 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps I'll set fixing the alerts for those confirmation popups as my next task!For now, I've finished adding a general summary/overview area, have fixed the missing info buttons for golden upgrades, and renamed the special tooltip buttons to "Info" to make it more c

Re: Trimps

2019-03-22 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @Defender, you're right. I got the habbit over time that when I click on something and nothing happens, I go see at the bottom of the page if there's something. It's not how it should be. That being said, once you know that and you take the habbit of it, it's usable, not ideal

Re: Trimps

2019-03-22 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @KeithWipf1, you're only getting started, I've been playing for weeks now. As for the map chamber, here's a run-down on how it works:There are two main areas in the game: world and map. When you say you are at zone 7, that's in the world. A world has 100 squares, one ennemy per

Re: Trimps

2019-03-22 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Wow wow, I have been playing, now half way through zone 7 and I can't stop my self for hours LOL.I can't figure out the map chamber though.Maaybe I should look up why idle games are so addictive.Maybe it's that, "Oh I gotta do some work here, but my superminer is almost

Re: Trimps

2019-03-21 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Trimps I know but thanks, :Q@greensatelliteI have an idea for purchasing stuff, to combine everything into one edit box and to allow keystrokes in that box.This is probably just an idea, and is probably a bad one.It might reduce the amount of buttons.I have some experience

Re: Trimps

2019-03-21 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @KeithWipf1, it seems to me that greensatellite did indeed post a download link, unless I'm mistaken, go read post 161. But here it is for your convenience: https://github.com/Trimps/Trimps.github … master.zip URL: https://forum.audiogames.net/post/421186/#p421186

Re: Trimps

2019-03-21 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Trimps @greensatelliteThank you very much for this!Right now I need a VPN to even view this forum, I know, right?That means I can't play the game a lot, well, not until you provided a download link, thanks. I'm glad you're interested in making things accessible.You could also download

Re: Trimps

2019-03-21 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Trimps @dark Thanks, the confirmation prompt was the issue. URL: https://forum.audiogames.net/post/421175/#p421175 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trimps

2019-03-21 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @Dark, I don't understand your size thing. I'm doing it right now and as soon as I've beaten the Dimension of Anger, my trimps population doubled, it returned to normal. As for the other challenges, you are not stuck with the bad effects after completing the challenge. URL

Re: Trimps

2019-03-21 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps Hi all! It ended up taking a few days longer than anticipated, but I have finally officially released version 4.11.0!This means that I finally have a permanent location up for the screen reader version of the game, which you can find at https://trimps.github.io/ScreenReaderI've

Re: Trimps

2019-03-21 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps Hi all! It ended up taking a few days longer than anticipated, but I have finally officially released version 4.11.0!This means that I finally have a permanent location up for the screen reader version of the game, which you can find at https://trimps.github.io/ScreenReaderI've

Re: Trimps

2019-03-21 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Dark, are the screen reader files on Github?As long as there aren't any PHP files it will in theory run without a problem, since online saving is optional.Thanks. URL: https://forum.audiogames.net/post/421119/#p421119 -- Audiogames-reflector mailing list Audiogames

Re: Trimps

2019-03-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Well it is done, the planet is indeed broken. The messages and affects are cool and you get some fun toys to play with, though I think I'll be starting for my fifth run soon.Btw, the metal challenge really isn't as scary as it sounds, though I would urge anyone doing the size

Re: Trimps

2019-03-21 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps I really like this game, but it's really addictive. I didn't turn off my laptop since I started playing. I did the discipline, metal and size challenges. I don't think I'm ready for the balance challenge so I might go with the scientist one. The furthest I've been is zone 41.I

Re: Trimps

2019-03-20 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @greensatellite, there is a display bug. When I'm doing something else and the chrome tab on Trimps is not open and I then move focus back to the game (say from another chrome tab), upgrades will say "not affordable" even if I can buy it (I have enough resources). Th

Re: Trimps

2019-03-20 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps I really like this game, but it's really addictive. I didn't turn off my laptop since I started playing. I did the discipline, metal and size challenges. I don't think I'm ready for the balance challenge so I might go with the scientist one. The furthest I've been is zone 41.I

Re: Trimps

2019-03-20 Thread AudioGames . net Forum — New releases room : aaron77 via Audiogames-reflector
Re: Trimps Oooo!   You're about to break the planet!You should tel us what post-59 is like without revealing too much.Are the monsters past this point renamed?As for me, I just portalled for the second time yesterday.  I ended up raising the range, power and um... motivation perks a few

Re: Trimps

2019-03-20 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps @stewie, you need to confirm that you do want to convert your shield from health to block. When you've clicked on the button, go down to the bottom and make sure you click confirm, the same thing happens with a few more upgrades in the game too.Eventually it'd be nice to have

Re: Trimps

2019-03-20 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Is there a way to grab all the screen reader files and run them offline?I don't have internet access all the time and when I do I gotta get stuff done. URL: https://forum.audiogames.net/post/420740/#p420740 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Trimps

2019-03-20 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Trimps I'm having a really odd issue. I'm on my fourth run and doing the size  challenge. I reached zone 13 before doing the Blok. When I try to buy the shieldblock upgrade, nothing happens even though I meet the requirements for it.My game isn't paused. I also checked the resources I

Re: Trimps

2019-03-20 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Trimps I'm having a really odd issue. I'm on my fourth run and doing the size  challenge. I reached zone 13 before doing the blok. When I try to buy the shield block upgrade, nothing happens even though I meet the requirements for it.My game isn't paused. I also checked the resources I

Re: Trimps

2019-03-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps @stirlock that's another reason I decided to do a run without a challenge this time around, just to make absolutely sure I'm ready for the challenge when it comes and have invested enough helium  useful perks to give me an edge.My best advice is to raise equipment levels

Re: Trimps

2019-03-19 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Trimps I don't know if this has been addressed before, but how do you prevent NVDA from jumping around when trying to get a particular button, or is this not happening to anyone else?Also, it would be nice if the link to the screen reader version was in the first post URL: https

Re: Trimps

2019-03-19 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Trimps Anyone have any advice for the scientist challenge? I got myself into an unwinnable situation where I can't upgrade coordination and I can't even damage the enemies now, which sucks because I'm so close to the end of the challenge. URL: https://forum.audiogames.net/post/420401

Re: Trimps

2019-03-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Okay things were getting a bit tough there, but I've finally made it to zone 50. Also, To green satellite there is a bug, since I earned my first golden upgrade and the tooltips didn't show up as buttons. As I now do have said golden upgrade, plus i want to get back the helium I

Re: Trimps

2019-03-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Well I just made a rather amusing mistake. I'd got to zone 41 and was missing some coordination upgrades, so decided to invest in some wormholes. I'm always careful about buying wormholes since they cost helium, so haves checked the price carefully and only bought them when say

Re: Trimps

2019-03-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Well I just made a rather amusing mistake. I'd got to zone 41 and was missing some coordination upgrades, so decided to invest in some wormholes. I'm always careful about buying wormholes since they cost helium, so haves checked the price carefully and only bought them when say

Re: Trimps

2019-03-16 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Thank you for the tool tip buttons! They read very nicely now.I wonder how to use _javascript_ to that, I guess I just have to look it up.If it helps that thumbs up is from me, URL: https://forum.audiogames.net/post/419437/#p419437 -- Audiogames-reflector mailing list

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps Wow, I had to take some time out yesterday due to having to deal with UK government bureaucracy, and yee gods things change. I am really liking the tooltip buttons, loking at costs is so much quicker, and I like that the activity buttons are also buttons. this system would

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps Sorry about the tooltip buttons not getting removed after purchasing an upgrade, this should be fixed now! URL: https://forum.audiogames.net/post/419159/#p419159 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps I don't like clickables because they are inconsisten sometimes. I don't know what makes this, one answer could be when something is over that clickable, but sometimes I just cannot click clickables and it's very frustrating. Buttons always work. Having tooltips like that helps

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Trimps The tooltips work really well and autoread perfectly here. I like Valmorian's suggestion though about making them clickable instead of buttons. I tend to hit b to jump through the things I can buy quickly and if they were clickables I could just hit up arrow after hitting b

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Trimps I wonder if it would be bad to leave the tooltips how they are but keep them as clickables, meanign it still auto reads  there are sort of a lot of buttons on the screen now and if you keep them above, you can just arrow up and press enter. is the only place to get bones, zones

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Trimps I wonder if it would be bad to leave the tooltips how they are but keep them as clickables, meanign it still auto reads  there are sort of a lot of buttons on the screen now and if you keep them above, you can just arrow up and press enter URL: https://forum.audiogames.net/post

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Trimps I wonder if it would be bad to leave the tooltips how they are but keep them as clickables, meanign it still auto reads  there are sort of a lot of buttons on the screen now URL: https://forum.audiogames.net/post/418927/#p418927 -- Audiogames-reflector mailing list

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps Same problem here, bought an upgrade, but still have the tooltip button for it, strange. URL: https://forum.audiogames.net/post/418898/#p418898 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Trimps I like it this way, it also makes it easier if anyone ever plays who isn't super comfortable with the computer. ? Also I just noticed that the tooltip buttons don't seem to vanish right away, but they do if you refresh the page after you've bought the upgrade  seems the button

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Trimps I like it this way, it also makes it easier if anyone ever plays who isn't super comfortable with the computer. ? Also I just noticed that the tooltip buttons don't seem to vanish after you've bought the upgrade  seems the button to not show monsterkills also gets rid of cell

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Trimps I like it this way, it also makes it easier if anyone ever plays who isn't super comfortable with the computer. I can't seem to change config stuff, nothing happens when I click on options ideas? Also I just noticed that the tooltip buttons don't seem to vanish after you've

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Trimps I like it this way, it also makes it easier if anyone ever plays who isn't super comfortable with the computer. I can't seem to change config stuff, nothing happens when I click on options ideas? URL: https://forum.audiogames.net/post/418892/#p418892 -- Audiogames

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Trimps I just started trying it and it looks awesome! Can't wait to discover more as I progress. Is trimps the only kind of creature you can own? Sorry if my question sounds stupid. I just started. URL: https://forum.audiogames.net/post/418887/#p418887 -- Audiogames-reflector

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps @Origine, you're right, I did miss the Trap button! It should be fixed now if you refresh your game.Regarding the tooltips down on the second row, I was thinking it would be easier if you could check the price and then still be right next to the button to make a purchase

Re: Trimps

2019-03-15 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Trimps wow, the tooltip thing is great! I like it I'm taking things a bit slow, so I'm only on zone 10 but I haven't seen anything about making a million traps so I assume it pops up later @dark I must be a horibel person I leave my laptop running all the time, for the past several

Re: Trimps

2019-03-14 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @greensatellite, I just tested out the new version. Again, I test with jaws, results may vary with other screen-readers.I have a lot of sparse things to say, I don't know how to structure my post, so I'll go with the sweet stuff and then the things to improve in my opinion.Sweet

Re: Trimps

2019-03-14 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps greensatellite wrote:I'm also planning on adding an "Overview" area, where you can easily move up and down to see things like current location (cell and zone #), current stats, enemy stats, next upgrade drop location, building queue size, resources, and anything else I

Re: Trimps

2019-03-14 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps It ended up taking less time than I expected to finish! The first version of screen reader friendly tooltips are now up on the test version!Here's another link to the screen reader test version if it makes things easier for anyone: https://trimpscreenreader.netlify.comDragonlee

Re: Trimps

2019-03-14 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps @Originie I received your trial code for JAWS, thank you very much! From what I'm reading here, I believe the most requested reworks so far have been Tooltips first, then the Map Chamber, then the combat stats/zone area. I'm also planning on adding an "Overview" area,

Re: Trimps

2019-03-14 Thread AudioGames . net Forum — New releases room : greensatellite via Audiogames-reflector
Re: Trimps @Originie I received your trial code for JAWS, thank you very much! From what I'm reading here, I believe the most requested reworks so far have been Tooltips first, then the Map Chamber, then the combat stats/zone area. I've started work on the new tooltips and should hopefully

Re: Trimps

2019-03-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps The clickables in the map chamber are to save and reset map configs,  the position of your sliders and the combo box, that is why there is a 1 2 3 clickable in there since they are preset positions, though since the buttons for dealing with them aren't labeled I've just done

Re: Trimps

2019-03-13 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps Ah, didn't know that, good catch! They should be labeled. URL: https://forum.audiogames.net/post/418571/#p418571 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Trimps

2019-03-13 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Trimps I didn't no that and one is map config, it shows/hides it, a few are to deal with map config presets or something URL: https://forum.audiogames.net/post/418570/#p418570 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Trimps

2019-03-13 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps When you are in the map creation, you can see all your maps under Select a map. What do you mean unlabeled clickables, what do they do?When you run a map, under the auto fight switch, there is a "maps" clickable. It has a number in parentheses, this is how many ti

Re: Trimps

2019-03-13 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Trimps I noticed that some of the map stuff had unlabeled clickables and I was sort of confused at first the tooltips thing helped me figure out what they were, how do you see how many maps you actually have? I thought I saw it somewhere but I guess I was wrong I did recycle the map I

Re: Trimps

2019-03-13 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps You can use the combo box in the map chambers as an anchor point, just below is to make the map selection, above are the controls to create a map and since the create is up top, I usually go to the combo box and fill sliders from bottom to top and then hit create, then go back

Re: Trimps

2019-03-13 Thread AudioGames . net Forum — New releases room : Dragonlee via Audiogames-reflector
Re: Trimps @greensatelliteIt might be agood idea to make the map table in map room into a actual element. SRs have shortcuts for navigating through a table by row or column, so it's easier than when it is presented as a list of text. Unfortunately, SRs aren't able to handle tables

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