Re: Thaumistry and JAWS Compatibility

2018-02-09 Thread AudioGames . net Forum — Developers room : bobbates via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility My thanks to all for these suggestions.@blindncool, I'm delighted you enjoyed the game, and very happy that you liked the thinking behind it. The game is a light-hearted and fun romp, but people who look a bit deeper will find just a little more meat

Re: Thaumistry and JAWS Compatibility

2018-02-09 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility Really? A total offtopAnd the only closeminded person in this discussion is you, Orko. Ironcross did answer bob's question. URL: http://forum.audiogames.net/viewtopic.php?pid=351542#p351542

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility I don't have an issue with it at all. I do prefer editing via SFTP though. URL: http://forum.audiogames.net/viewtopic.php?pid=351480#p351480 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility Hmm, I'm on 2017.4 and its still an issue for me. URL: http://forum.audiogames.net/viewtopic.php?pid=351475#p351475 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : stewie via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility I have no problems with ssh and NVDA regarding the cursor now. I believe either the 2017.3 or 2017.4 release fixed it. URL: http://forum.audiogames.net/viewtopic.php?pid=351472#p351472 ___ Audiogames

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility It's not a problem on local systems, say, using speakup or the like, but through SSH with NVDA, its a bit of an issue.I have to be very careful because position information is misleading, often the review cursor has accurate info though, so I'll double

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility I've suffered that editing bug via SSH. I use OpensSH on windows through Scoop, which is a package manager-like app for Windows written in power shell. I've hardly had a problem with editing files in Nano, though I certainly would prefer a native

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : stargate via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility Figment, I don't see anything in ironcross32's post that implies that he's hating on Jaws. You seem to think that everyone's out hating on Jaws, when they're doing nothing more than stating facts. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : Orko via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility No it doesn't, but when every message he posts regarding JAWS is nothing but negative comments about the screen reader without offering a single shred of useful or constructive discussion, that is very close minded to me.So he doesn't like JAWS, I get

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility @5 that's very possible, and I don't doubt you there. In fact, I wasn't trying to imply that using NVDA would fix things. I don't know anything about this game, having never played it, and only heard of it in passing in a recent topic here.NVDA has

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility @Orko, Ironcross32 does have a significant point, despite what you may believe. JAWS is hard to use in command-line environments. And don't tell me that I'm wrong because I've used it in command prompt more than once. JAWS doesn't work well

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility I had no issues playing the text mode version with NVDA, but JAWS is another beast entirely.@Orco, that had nothing to do with the current topic, and Ironcross was not being close minded in any way. He and I both prefer NVDA, but that doesn't make

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility Um.Hi bob, I am unsure about jaws but the current qt version with nvda has a lot of issues with access so jaws will have the same thing.Now Not sure if I am allowed to discuss the text mode version here or not that I am currently testing but I was able

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility Well ironcross, I am testing or rather have completed testing on a text console version which should get away from the origional qt version, I had loads of issues with this to with nvda.I can't tell you when it will be out, but sooner rather than later

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : Orko via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility I'd just ignore ironcross32, he just likes to troll JAWS whenever he can and doesn't care to contribute anything useful or constructive unless you are talking about his chosen screen reader. Very close minded in my opinion.I think it would be best

Re: Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Thaumistry and JAWS Compatibility It would probably be best to say that Jaws support is limited or experimental, it would be best to use another screen reader. You might still get some flack off people, but if you've done what you can, then you've done what you can. URL: http

Thaumistry and JAWS Compatibility

2018-02-08 Thread AudioGames . net Forum — Developers room : bobbates via Audiogames-reflector
Thaumistry and JAWS Compatibility We have worked very hard to make Thaumistry accessible to visually impaired players, and produced a pure text-mode version of it in order to make it completely accessible. But even with pure text-mode output, JAWS will randomly skip lines of text