Re: Alt text on a div?
Apparently I can add aria-label attributes to any elements for screen reader support. Ill give that a try!
URL: http://forum.audiogames.net/viewtopic.php?pid=201719#p201719
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Re: Alt text on a div?
You can just add aria-label. But you missed my entire point. Thats not necessarily implemented everywhere nor guaranteed to be presented in the way you think it is. The standard gives almost no guarantees on that regard. Have you actually tested this with screen
Re: Alt text on a div?
Hmm. Interesting.Since my game is not primarily for screen readers I do have to prioritize where I spend development time. If adding an ARIA label element isnt the nice solution it should be, I may change to tiny images with alt text inside any mysterious divs. Would
Re: Alt text on a div?
Alt attributes generally only work on images, sadly. Assigning ARIA roles based on _javascript_ might work, or you could append some text DOM nodes that are only visible to screenreaders to determine if there is damage or not. HTH,Balliol
URL: http
Re: Alt text on a div?
Ive just been adding aria-labels in the code itself. Since Im not overly concerned with DOM validation, but rather browser performance in reality.
URL: http://forum.audiogames.net/viewtopic.php?pid=201724#p201724
Re: Alt text on a div?
I hear you. I had the same headaches with IE non-standards compliance. Ug.From a developer perspective though, if the effort required far outstrips the potential returns, most profit driven companies wont bother. then youre stuck with developers who make games
Re: Alt text on a div?
It also doesnt help that googling for half an hour did not find much information on how to add supplementary info for screen readers.
URL: http://forum.audiogames.net/viewtopic.php?pid=201746#p201746
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Audiogames
Re: Alt text on a div?
It might be. It might not. Its going to depend on the screen reader and the platform and whether you ask me that question now or in 6 months. I read the algorithm for the computation of text that Arias spec provides and its not exactly simple. Or short
Re: Alt text on a div?
It might be. It might not. Its going to depend on the screen reader and the platform and whether you ask me that question now or in 6 months. I read the algorithm for the computation of text that Arias spec provides and its not exactly simple. Or short
Re: Alt text on a div?
Whew!
URL: http://forum.audiogames.net/viewtopic.php?pid=201754#p201754
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Re: Alt text on a div?
Yeah. And thats why Im basically qualified for a variety of jobs that pay like $60/hour and up-even the number of people who know where to start is amazingly tiny, and the governmental regulations and stuff just keep coming...
URL: http://forum.audiogames.net
Re: Alt text on a div?
It looks like it might be possible with Aria, but youre going to need to read the spec yourself and do testing--how Aria is presented isnt really specified and the implementation status of Aria varies wildly across browsers and screen readers.It is easier and much
Re: Alt text on a div?
If you really want to do this, youll have to figure out something with Aria, which will make you accessible to half of us and provide a wildly varying experience. Aria provides no specific thing for this, or so says my very quick skim of the spec.It is easier
Alt text on a div?
Hi all! Got a coding question for screen-reader support.An important image in my browser game is an image of the players robot standing in its garage. This is done as a div with a css background image. Done this way because multiple divs are then stacked on top
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