Re: Autoit game/audio related libraries

2016-02-22 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector
Re: Autoit game/audio related libraries I wouldn't recommend autoit. Instead, try Python. Python has everything that autoit doesn't: a fast interpreter, cross-platform support, and a much more readable syntax. If you need to make executables, there's pyinstaller or py2exe. Python is also

Re: Autoit game/audio related libraries

2016-02-09 Thread AudioGames . net Forum — Developers room : MarcroSoft via Audiogames-reflector
Re: Autoit game/audio related libraries Hi,The Bass library is somewhere on the German Autoit forum, but I have it in my public dropbox folder here:https://dl.dropboxusercontent.com/u/368 … ss_udf.zipI also still use Autoit for a few Things, but I am really not a fan of it anymore.I need

Re: Autoit game/audio related libraries

2016-01-20 Thread AudioGames . net Forum — Developers room : masonian via Audiogames-reflector
Re: Autoit game/audio related libraries There is indeed a Bass Autoit library, though I'm not sure where it can be obtained. URL: http://forum.audiogames.net/viewtopic.php?pid=247260#p247260 ___ Audiogames-reflector mailing list Audiogames

Re: Autoit game/audio related libraries

2016-01-15 Thread AudioGames . net Forum — Developers room : arbuz via Audiogames-reflector
Re: Autoit game/audio related libraries Hi,You may try use bass.dll, it might help. You can set the sound panning, volume... URL: http://forum.audiogames.net/viewtopic.php?pid=246839#p246839 ___ Audiogames-reflector mailing list Audiogames