Re: Blindcraft release, is it possible?

2017-10-07 Thread AudioGames . net Forum — General Game Discussion : Swagtastic via Audiogames-reflector
Re: Blindcraft release, is it possible? I don't think it would be too unnatural looking from my own perspective. Cows will move around from time to time, finding different grass to chew on, different places to lay, etc. So as long as it's not just moving nonstop, i think it would be okay

Re: Blindcraft release, is it possible?

2017-09-27 Thread AudioGames . net Forum — General Game Discussion : JCion via Audiogames-reflector
Re: Blindcraft release, is it possible? Saw this post before, but finally decided to browse it today.   I disagree with your thoughts on swamp,  but love your idea, and the vision you have for your game.   Keep doing what you're doing, because your description on how everything would work

Re: Blindcraft release, is it possible?

2017-09-27 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: Blindcraft release, is it possible? This game sounds awesome! Always wanted to play Mind Craft! URL: http://forum.audiogames.net/viewtopic.php?pid=331067#p331067 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Blindcraft release, is it possible?

2017-09-25 Thread AudioGames . net Forum — General Game Discussion : SilverMoon via Audiogames-reflector
Re: Blindcraft release, is it possible? Yeah, I'm with all you that are saying, that the mouse and or controller is optional, but not absolutely necessary.Sorry if I misunderstood some of you.But yeah, having it be an option, but not necessary, would make it accessible to people who don't

Re: Blindcraft release, is it possible?

2017-09-13 Thread AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector
Re: Blindcraft release, is it possible? Ofcourse, I'll agree on this idea and also Rasto, by my opinion is best to use both, mouse and keyboard. URL: http://forum.audiogames.net/viewtopic.php?pid=329489#p329489 ___ Audiogames-reflector

Re: Blindcraft release, is it possible?

2017-09-13 Thread AudioGames . net Forum — General Game Discussion : Swagtastic via Audiogames-reflector
Re: Blindcraft release, is it possible? SilverMoon wrote:Swagtastic wrote:So excited for this project, keep up the amazing work.As an alternative note.. All of the people complaining about the mouse? It's not hard. It's just different. It only takes around 20 minutes to get used

Re: Blindcraft release, is it possible?

2017-09-12 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector
Re: Blindcraft release, is it possible? I think the best way to satisfi anyone is to make the Mouse and Controller Support optional, so the People who wants it, including me, can use it but not everyone has to do it. URL: http://forum.audiogames.net/viewtopic.php?pid=329413#p329413

Re: Blindcraft release, is it possible?

2017-09-12 Thread AudioGames . net Forum — General Game Discussion : SilverMoon via Audiogames-reflector
Re: Blindcraft release, is it possible? Swagtastic wrote:So excited for this project, keep up the amazing work.As an alternative note.. All of the people complaining about the mouse? It's not hard. It's just different. It only takes around 20 minutes to get used to, and they're literally

Re: Blindcraft release, is it possible?

2017-09-12 Thread AudioGames . net Forum — General Game Discussion : Swagtastic via Audiogames-reflector
Re: Blindcraft release, is it possible? So excited for this project, keep up the amazing work.As an alternative note.. All of the people complaining about the mouse? It's not hard. It's just different. It only takes around 20 minutes to get used to, and they're literally only 5 dollars

Re: Blindcraft release, is it possible?

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector
Re: Blindcraft release, is it possible? I hope the Project is going well. That'll be an realy amazing game and if it gets released, I am realy excited to try and Play this. URL: http://forum.audiogames.net/viewtopic.php?pid=329140#p329140

Re: Blindcraft release, is it possible?

2017-08-23 Thread AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector
Re: Blindcraft release, is it possible? SilverMoon wrote:Hey guys!!!Okay yes, I'm totally loving this idea.I would hope though, that you add a few more crafty items too. So you can like grow your own herbs or fruits. I know in some mods of mine craft you do just that.So that's just

Re: Blindcraft release, is it possible?

2017-08-23 Thread AudioGames . net Forum — General Game Discussion : SilverMoon via Audiogames-reflector
Re: Blindcraft release, is it possible? Hey guys!!!Okay yes, I'm totally loving this idea.I would hope though, that you add a few more crafty items too. So you can like grow your own herbs or fruits. I know in some mods of mine craft you do just that.So that's just a suggestion.As far

Re: Blindcraft release, is it possible?

2017-08-21 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Blindcraft release, is it possible? Keep up the fantastic job man. You are awesome... URL: http://forum.audiogames.net/viewtopic.php?pid=325470#p325470 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Blindcraft release, is it possible?

2017-08-21 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi,for first, thank you all for your support, your reactions are motivation for me to continue in development of this game, because I see there is interest about it.@Caejones: I like way you can describe things and problems, you are of course true

Re: Blindcraft release, is it possible?

2017-08-19 Thread AudioGames . net Forum — General Game Discussion : Eleniendord via Audiogames-reflector
Re: Blindcraft release, is it possible? Спасатели Малибу      показать фильм Спасатели Малибу смотреть Спасатели Малибу кино онлайн полностью в fullhd - Vk «Ёлки 5» и еще 4 фильма , на которые стоит сходить в кино

Re: Blindcraft release, is it possible?

2017-08-19 Thread AudioGames . net Forum — General Game Discussion : Eleniendord via Audiogames-reflector
Re: Blindcraft release, is it possible? Спасатели Малибу      показать фильм Спасатели Малибу смотреть Спасатели Малибу кино онлайн полностью в fullhd - Vk «Ёлки 5» и еще 4 фильма , на которые стоит сходить в кино

Re: Blindcraft release, is it possible?

2017-08-18 Thread AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector
Re: Blindcraft release, is it possible? But, I don't know, how developmend is continuing? I'll be happy, that next game of Slovakia will be maybe so popular, like Eurofly. URL: http://forum.audiogames.net/viewtopic.php?pid=325020#p325020

Re: Blindcraft release, is it possible?

2017-08-18 Thread AudioGames . net Forum — General Game Discussion : ankr098 via Audiogames-reflector
Re: Blindcraft release, is it possible? I completely agree with SLJ, this game will revolutionize the field of audio games. URL: http://forum.audiogames.net/viewtopic.php?pid=324991#p324991 ___ Audiogames-reflector mailing list Audiogames

Re: Blindcraft release, is it possible?

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Blindcraft release, is it possible? @Rastislav: I'm totally amazed that you even have made it so far regarding the game development. It sounds like you are able to plan the future for the project, which is really great. The strength is not to be the best developer, but to know what

Re: Blindcraft release, is it possible?

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : hurstseth405 via Audiogames-reflector
Re: Blindcraft release, is it possible? I would love to try out this game. Keep up the good work. Love the tutorial and I love what I hear. URL: http://forum.audiogames.net/viewtopic.php?pid=323766#p323766 ___ Audiogames-reflector mailing

Re: Blindcraft release, is it possible?

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Blindcraft release, is it possible? It might be a tendency for flare to trump overall design in game development, but I've never found a propper 3d audio game to be very accessible at all. It's sort of an uncanny valley thing, where all you have is HRTF, and it is just realistic enough

Re: Blindcraft release, is it possible?

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Blindcraft release, is it possible? OMG so Blindcraft is going to be released at some point?I always wanted to play minecraft URL: http://forum.audiogames.net/viewtopic.php?pid=323735#p323735 ___ Audiogames-reflector mailing list

Re: Blindcraft release, is it possible?

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : ankr098 via Audiogames-reflector
Re: Blindcraft release, is it possible? Now I'm calm and I wish the developer success. URL: http://forum.audiogames.net/viewtopic.php?pid=323707#p323707 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Blindcraft release, is it possible?

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi guys,so, I see I made a little furore here, so I will bring things to the right form.First, about mouse and keyboard. I of course wish that all blind players encouter a playing with mouse, it is really fantastic and can not be defeated by any keys

Re: Blindcraft release, is it possible?

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: Blindcraft release, is it possible? If someone will use good engine which could support full Z/Y/Z axis in binaural audio it will be great and ideal for this kind of game. URL: http://forum.audiogames.net/viewtopic.php?pid=323679#p323679

Re: Blindcraft release, is it possible?

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : ankr098 via Audiogames-reflector
Re: Blindcraft release, is it possible? I do not completely agree with the opinion of Lirin, in such a game as Blindcraft, the kordinate grid is very important.Survive the Wild is an example of what a 3D game should be. URL: http://forum.audiogames.net/viewtopic.php?pid=323674#p323674

Re: Blindcraft release, is it possible?

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: Blindcraft release, is it possible? @RastislavSwamp? I am sorry to say that but this kind of FPS (which isn't really an FPS lol) is the most bad example and it's showing me how the game SHOULDN'T be created. This is of course only my opinion but playig games like swamp I always feel

Re: Blindcraft release, is it possible?

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector
Re: Blindcraft release, is it possible? So, mouse is really good to use, because If you use keyboard to rotate, It is sometimes long, or incorrect. URL: http://forum.audiogames.net/viewtopic.php?pid=323669#p323669 ___ Audiogames-reflector

Re: Blindcraft release, is it possible?

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Blindcraft release, is it possible? All people are getting used to the mouse. So why shouldn't blind people not get used to it as well?Survive the wild does have full 3D movement, and this is the first game with real 3D movement I have tried. No, you don't have a compass

Re: Blindcraft release, is it possible?

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Blindcraft release, is it possible? Mainstream console games which required special attachments include Duck Hunt (requires light gun), Mario Paint (requires SNES Mouse), ... come to think of it, those are the only examples I can think of ottomh.Don't have a mouse? Haven't learned how

Re: Blindcraft release, is it possible?

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : visualstudio via Audiogames-reflector
Re: Blindcraft release, is it possible? hello again,ok Rastislav, i will recommend some other libraries to use on the game:1. SoLoud for audio processing, it has filter and other things and you can implement more on it and it is under zlib license2. bullet, which is the most powerfull

Re: Blindcraft release, is it possible?

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector
Re: Blindcraft release, is it possible? Maybe yes and also, those new notebooks have sometimes strange touchpad, without click buttons. URL: http://forum.audiogames.net/viewtopic.php?pid=323609#p323609 ___ Audiogames-reflector mailing list

Re: Blindcraft release, is it possible?

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : ankr098 via Audiogames-reflector
Re: Blindcraft release, is it possible? Many of my friends complained about the inconvenience of using the mouse in the swamp, so there must be an alternative.For example, you can give the ability to edit controls as in the game of the swamp there is a file Keyconfig.ini where all

Re: Blindcraft release, is it possible?

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : ankr098 via Audiogames-reflector
Re: Blindcraft release, is it possible? Many of my friends complained about the inconvenience of using the mouse in the swamp, so there must be an alternative.For example, you can give the ability to edit the controls as in the swamp there is a file Keyconfig.ini where all keyboard

Re: Blindcraft release, is it possible?

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector
Re: Blindcraft release, is it possible? I agree also with It, mouse will have to be implemented. URL: http://forum.audiogames.net/viewtopic.php?pid=323594#p323594 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Blindcraft release, is it possible?

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: Blindcraft release, is it possible? Honestly, that's a matter of getting used to. At first, I also thought mouse is going to be a problem when playing Swamp, well, it wasn't. I even enjoy playing Daitona now a days. So, is it possible to make a game that amazes everyone? Well, judging

Re: Blindcraft release, is it possible?

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: Blindcraft release, is it possible? Honestly, that's a matter of getting used to. At first, I also thought mouse is going to be a problem when playing Swamp, well, it wasn't. I even enjoy playing Daitona now a days. So, is it possible to make a game that amazes everyone? Well, judging

Re: Blindcraft release, is it possible?

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : ankr098 via Audiogames-reflector
Re: Blindcraft release, is it possible? In Blindcraft you can control a character without a mouse, not everyone will be comfortable with it URL: http://forum.audiogames.net/viewtopic.php?pid=323534#p323534 ___ Audiogames-reflector mailing

Re: Blindcraft release, is it possible?

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector
Re: Blindcraft release, is it possible? Yeah, I get what you're saying, swamp wasn't 3d, and STW, well, lets not talk about that. RTR's movement, in my opinion, was a little bit choppy at times, sometimes I'd have a door centered in my headphones, and I would walk forward and bump

Re: Blindcraft release, is it possible?

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi,@shotgunshell: thank you for review. True is, that I wanted to write to Microsoft, hovever on the end of development, when will be clear if release will or will not to be.If you like the concept of game, I guess you heared the recording, it may

Re: Blindcraft release, is it possible?

2017-08-06 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Blindcraft release, is it possible? I've usually seen that error when its linking to the wrong openal binary. If you have regular OpenAL from Creative installed, python will link to that instead of the OpenAL Soft binary in the examples folder. The quickest solution would probably

Re: Blindcraft release, is it possible?

2017-08-06 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Blindcraft release, is it possible? I've usually seen that error when its linking to the wrong openal binary. If you have regular OpenAL from Creative installed, python will link to that instead of the OpenAL Soft binary in the examples folder. The quickest solution would probably

Re: Blindcraft release, is it possible?

2017-08-06 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi Magurp,I tryed your code now, and getting this error:AttributeError: function 'alcGetStringiSOFT' not foundI used Pyglet, because it do have support for python 3.x, along with your code. I searched this error on Google and found one topic

Re: Blindcraft release, is it possible?

2017-08-05 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Blindcraft release, is it possible? As it turns out, I wrote some HRTF and EFX python examples which are in my repository [here] and [here]. You have to use [OpenAL-Soft] for the functionality though, which is the open source version of OpenAL. This usually consists of installing

Re: Blindcraft release, is it possible?

2017-08-05 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Blindcraft release, is it possible? As it turns out, I wrote some HRTF and EFX python examples which are in my repository [here] and [here]. You have to use [OpenAL-Soft] for the functionality though, which is the open source version of OpenAL. This usually consists of installing

Re: Blindcraft release, is it possible?

2017-08-04 Thread AudioGames . net Forum — General Game Discussion : ashleygrobler04 via Audiogames-reflector
Re: Blindcraft release, is it possible? yes, i here what you say URL: http://forum.audiogames.net/viewtopic.php?pid=322857#p322857 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Blindcraft release, is it possible?

2017-08-04 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: Blindcraft release, is it possible? This looks really really cool. I didn't really hear any3d audio or hrtf, but I assume that will come in time. I really like being able tobuild stuff tile by tile. Will there be physics support, so like if you try to place a block in the air

Re: Blindcraft release, is it possible?

2017-08-03 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi,heh, when I force myself to read enet tutorial to the end, there will be possibly multiplayer too. I am of course planning to support multiplayer, it was planned to have it in January of this year, hovever I stopped work on it because bgt

Re: Blindcraft release, is it possible?

2017-08-03 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi all, well, rastislav. If i could donate i would donated to you for sure. I would like to try this concept, also i want to be a beta tester if possible. I guess if there will be a multiplayer worlds we will have our own private servers? If yes

Re: Blindcraft release, is it possible?

2017-08-02 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi all,thanks for your reviews and support, it's good to know that further development does have sense. Blindcraft is made completely from scratch, it does not using any Minecraft api if something like that exists. I needed full controll of game

Re: Blindcraft release, is it possible?

2017-08-02 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi.I've just heard the demo, and [[wow]] it sounds great. I understand it all what you're explaining. Have you made it all from scratch, or have you made plugins to the original Mindcraft game? Keep up the great job man. URL: http

Re: Blindcraft release, is it possible?

2017-08-02 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector
Re: Blindcraft release, is it possible? Thanks alot, I will play it for sure! URL: http://forum.audiogames.net/viewtopic.php?pid=322529#p322529 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Blindcraft release, is it possible?

2017-08-02 Thread AudioGames . net Forum — General Game Discussion : Bogdan via Audiogames-reflector
Re: Blindcraft release, is it possible? Hello. I heard the demo and it is fantastic. I also would like to try this concept. URL: http://forum.audiogames.net/viewtopic.php?pid=322527#p322527 ___ Audiogames-reflector mailing list Audiogames

Re: Blindcraft release, is it possible?

2017-08-01 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Blindcraft release, is it possible? The instructions are in a file called "Document.txt", which, yeah, probably should be called Readme. For reference here's a rundown of the instructions:How to Play W: forward S: back A: strafe left D: strafe right Mouse: look around Space

Re: Blindcraft release, is it possible?

2017-08-01 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi.How to play audio craft?I can not find a readme! URL: http://forum.audiogames.net/viewtopic.php?pid=322497#p322497 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Blindcraft release, is it possible?

2017-08-01 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi all,well, I have recorded second Blindcraft demo, now in english and upload ended few minutes ago, so I will post it here. Let me know what you are thinking about it please, I will be happy to hear your opinions.And sorry for my english

Re: Blindcraft release, is it possible?

2017-07-30 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Blindcraft release, is it possible? There are a few other Python scripts i've seen floating around based on his work, but I wrote all these based on the small C snippets Peter Meijer had released on his site [here] under a Creative Commons Attribution 4.0 license, which you may want

Re: Blindcraft release, is it possible?

2017-07-30 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: Blindcraft release, is it possible? I don't think there would be a problem as long as Blindcraft is distributed as a mod to Minecraft requiring that Blindcraft players first buy Minecraft to make Minecraft resources available to Blindcraft.But if he started redistributing the Minecraft

Re: Blindcraft release, is it possible?

2017-07-30 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi.Sounds really interesting.Regarding the sounds, I don't think it's legal to use the original sounds.Keep up the great job. URL: http://forum.audiogames.net/viewtopic.php?pid=321640#p321640

Re: Blindcraft release, is it possible?

2017-07-30 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Blindcraft release, is it possible? Hey Magurp, I wanted to ask you some time ago, how did you managed to code im2s engine? Did Peter Meijer released some example python script, or it is your handy work? Audiocraft do have great im2s sound, which I am not able to produce, but I would

Re: Blindcraft release, is it possible?

2017-07-30 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi,oh, audiocraft, I remember it from days when it was released. It was great idea, seeing with sound engine in Minecraft done perfect work in recognizing your surround, only what was not very well thought was building, probably for fact that Magurp

Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Blindcraft release, is it possible? Ah, Audiocraft would be my handiwork. I had modified an open sourced minecraft clone with various accessibility features, it was meant more as a proof of concept rather than a full application as I don't have much experience with 3D applications

Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Blindcraft release, is it possible? Ah, Audiocraft would be my handiwork. I had modified an open sourced minecraft clone with various accessibility features, it was meant more as a proof of concept rather than a full application as I don't have much experience with 3D applications

Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: Blindcraft release, is it possible? OK!It would be like AudioQuake then. To play Audio Quake you first have to buy the original Quake game. After Quake is installed, you then apply the Audio Quake mod to it. Now you have an accessible version of the Quake first person shooter.A year

Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi,@Orko: of course, you are true, hovever is bit difference $20 and $1200. Another fact is, that for example in my class all people do have mc, hovever only few as I know boot it, I think it will not be different in blind comunity. I am not urging

Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: Blindcraft release, is it possible? I could be wrong, but I believe that requiring that visually impaired people must first buy Minecraft to play your game will be a deal killer, unless you plan to make Blindcraft freeware. Otherwise you are traveling down the same road that Q9

Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Blindcraft release, is it possible? Hello all,thank you for your replies. Main difference between bc and mc is, that while mc is programmed in Java, bc have its code in fast c++, so it can not be confused or considered as a clon. About sounds, here is situation more complicated. Few

Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : 7ro via Audiogames-reflector
Re: Blindcraft release, is it possible? Hello Rastislav, I also want to test your game. URL: http://forum.audiogames.net/viewtopic.php?pid=321540#p321540 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Atlan via Audiogames-reflector
Re: Blindcraft release, is it possible? sounds nice URL: http://forum.audiogames.net/viewtopic.php?pid=321518#p321518 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: Blindcraft release, is it possible? Minecraft licensing is like Steam in that your license is tied to an account on minecraft.com. This is from my experience with Minecraft before I lost my vision. Since then I've heard that Microsoft acquired Minecraft so things may have changed.If

Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector
Re: Blindcraft release, is it possible? Hi!Can I test it please?I really want to play minecraft in an accesible form and I want to see what it is. URL: http://forum.audiogames.net/viewtopic.php?pid=321481#p321481 ___ Audiogames-reflector

Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector
Re: Blindcraft release, is it possible? As long as you are not using their code or sounds, and as long as you make the game a little bit different, then you should be fine.  There are already dozens of Minecraft rip offs that are essentially the same game with just a tiny change here

Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Blindcraft release, is it possible? hello all,so, let's say I programmed something like remake of mc, hovever fully accessible for blind players. You can move in the generated world full of forests, mountains, rivers, ponds, cut down trees in forest block by block and build a house of your