Re: BrushTone v1.3.2 Update

2019-01-20 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: BrushTone v1.3.2 Update The zoom scale when brushtone loads is automatically set to 32, so 1 pixel will appear as though its 32 by 32 pixels by default. You can zoom in by pressing the insert key, and zoom out by pressing the delete key. To scale it up and correct this, go under

Re: BrushTone v1.3.2 Update

2019-01-20 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: BrushTone v1.3.2 Update The zoom scale when brushtone loads is automatically set to 32, so 1 pixel will appear as though its 32 by 32 pixels by default. You can zoom in by pressing the insert key, and zoom out by pressing the delete key. To scale it up and correct this, go under

Re: BrushTone v1.3.2 Update

2019-01-20 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: BrushTone v1.3.2 Update The zoom scale when brushtone loads is automatically set to 32, so 1 pixel will appear as though its 32 by 32 pixels by default. You can zoom in by pressing the insert key, and zoom out by pressing the delete key. To correct this, go under the edit menu

Re: BrushTone v1.3.2 Update

2019-01-20 Thread AudioGames . net Forum — Off-topic room : drums61999 via Audiogames-reflector
Re: BrushTone v1.3.2 Update Hello! So I'm trying to use this to make maps for my sighted D players, but I'm having issues making it big enough for them to print off with any kind of clarity. They're saying it's just a little square. URL: https://forum.audiogames.net/post/406508/#p406508