Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-06 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Haven't thought about this game in quite a long time honestly. Glad to see it's still on the table despite all the setbacks. I look forward to seeing what ultimately emerges. URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-05 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I'm concerned about licenses though I'll have to look into those options as well. URL: https://forum.audiogames.net/post/425224/#p425224 -- Audiogames-reflector mailing list

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-05 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind @daigonite jajajaja sorry, sorry.Is hard talk using edits xd.Hmmm.In the past I tried to use NAudio, but I don't like it because it crashed randomly and you have in your code some rescue code to catch the crashes and

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-05 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I'll just say it again then lol.Basically, the sound sample I'm using is low pitched; I can replace it with a different, higher pitched sample instead.I'm just using mono in ubuntu, with monodevelop to develop

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-05 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind interesting, interesting So, in the preview post I've posted some comments about the demonstration showed in your previows post I paste it here:about the proximity detector, hmm... I guess that will be a good option,

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-05 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I'll just say it again then lol.Basically, the sound sample I'm using is low pitched; I can replace it with a different, higher pitched sample instead. URL: https://forum.audiogames.net/post/425222/#p425222 --

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-05 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey there sandslash, Right now I'm only really using monogame/XNA's libraries and I'm developing in linux cuz I dont have much in the ways of a computer right now. Right now I have the following done with the audio

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-05 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind interesting, interesting So, in the preview post I've posted some comments about the demonstration showed in your previows post I paste it here: URL: https://forum.audiogames.net/post/425221/#p425221 --

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-05 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey there sandslash, Right now I'm only really using monogame/XNA's libraries and I'm developing in linux cuz I dont have much in the ways of a computer right now. Right now I have the following done with the audio

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-05 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey there sandslash, Right now I'm only really using monogame/XNA's libraries and I'm developing in linux cuz I dont have much in the ways of a computer right now. Right now I have the following done with the audio

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-05 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind @daigonite are you using some specialized library for the sound engine?Or only the built-in engine of monogame.I ask because... well some engines have interesting things (that aren't so hard to implement) like 3d

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-05 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind @daigonite are you using some specialized library for the sound engine?Or only the built-in engine of monogame.I ask because... well some engines have interesting things (that aren't so hard to implement) like 3d

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-03 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Idk how helpful this video is but I got the proximity detector working last week. When I get windows up and running again I might convert it to Naudio though to have more control over panning.

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-03 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Idk how helpful this video is but I got the proximity detector working last week. When I get windows up and running again I might convert it to Naudio though to have more control over panning.

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-03 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Idk how helpful this video is but I got the proximity detector working last week. When I get windows up and running again I might convert it to Naudio though to have more control over panning.

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-04-03 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Idk how helpful this video is but I got the proximity detector working last week. https://twitter.com/SPECTRUM_JRPG/statu … 37667?s=20The game is being rebranded as SPECTRUM btw.I'm really excited about using monogame

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-03-29 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind congrats! URL: https://forum.audiogames.net/post/423476/#p423476 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-03-28 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind O! is really amazing ear about you! Daigo!Waiting with a lot of expectation to see what lovely things you will add to the engine I love monogame, and my last experiments (only dumy things) were  developed on that

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-03-26 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Definitely gonna check the engine out when you open-source it.Also hyped for the next game update! URL: https://forum.audiogames.net/post/422792/#p422792 -- Audiogames-reflector mailing list

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-03-26 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind The game itself will be closed source, but I think that making the accessibility engine open source is a necessary move in the right direction for accessibility. Sure, I can put up a donation link but I don't really

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-03-26 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Damn! sounds like you've been through allot, but also learned allot along the way. I hope your making both physical and cloud backups now...Major props for not giving up after so long, many others would have.The

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-03-26 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey there everyone.So I wanted to give an update I was working on the next release which had a lot more content, and then my hard drive was destroyed. No backups. This happened in January. To put in perspective how

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-03-26 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey there everyone.So I wanted to give an update I was working on the next release which had a lot more content, and then my hard drive was destroyed. No backups. This happened in January. I decided to start working on

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-12-04 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hi"The game works with Sapi5. If you didn't download the latest demo on this site, which has accessibility already enabled, change access in the config file from 0t o 1, or from false to true, depending on which demo

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-12-04 Thread AudioGames . net Forum — New releases room : austen via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind this game sounds cool, though I hadn't heard of it until recently, however the game does not seem to be screenreader accessable to me the sounds all work but nothing works in terms of telling me anything, is there a

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-12-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind @tayo.bethelSeconded! That's how exactly I want to word it man!Haven't yet tried the latest update, but always impressed with it so far. Keep up the good work. But remember, your health and happiness comes first. Don't

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-12-02 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind @Daigonite:Keep up the good work, was really impressed with the demos. I have a full-time job, so I know how that can cramp anyone's schedule. The marketing switch makes sense, it's sad to say. Even marketing  as an

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-12-02 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hi:Just finished playing around with the demo. Is any further work being done on this game? I don't think anyone has done anything like this  before but I could be wrong. URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-03-13 Thread AudioGames . net Forum — New releases room : vaibhavbhandari via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hi, Just downloaded the game. Going to try it out! URL: http://forum.audiogames.net/viewtopic.php?pid=355423#p355423 ___ Audiogames-reflector mailing list

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-03-12 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hello guys, I'm expecting an early pre alpha release on the 23rd. I'd really appreciate it if I can get feedback with the new accessibility engine. The engine is very well built so any issues can be dealt with easily and

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-03-12 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hello guys, I'm expecting an early pre alpha release on the 23rd. I'd really appreciate it if I can get feedback with the new accessibility engine. As a reminder I'm no longer working on braillemon. My goal is to try to

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-01-20 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind thanks Rachel for the help, realy appreciate it lol now time to brag again to my stupid friends! URL: http://forum.audiogames.net/viewtopic.php?pid=348493#p348493 ___

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-01-14 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Mmm, tasty URL: http://forum.audiogames.net/viewtopic.php?pid=347661#p347661 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-01-14 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey there everyone, thought I would provide an update.Life is really tough right now because of a lot of personal BS I'd rather not get into right now but I can't work and I have no income which really blows, but I am

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2018-01-14 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey there everyone, thought I would provide an update.Life is really tough right now because of a lot of personal BS I'd rather not get into publicly but I can't work and I have no income which really blows, but I am

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-12-01 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Anyways, if you know to this solution of brailemon, plz tell me. read my other posts URL: http://forum.audiogames.net/viewtopic.php?pid=340757#p340757 ___

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-29 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Yeah, it does leave a lot to be desired. URL: http://forum.audiogames.net/viewtopic.php?pid=340379#p340379 ___ Audiogames-reflector mailing list

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-29 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind [ a-t ] briyanFirst of all, you can't progress cause the game isn't built farther  than that, its not complete, and secondn of all, ya, the third mical is difficult to find kind of a pain in the but. i sugest you from

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-29 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind As you said in one post, navigation is kind of difficult at the moment. URL: http://forum.audiogames.net/viewtopic.php?pid=340359#p340359 ___ Audiogames-reflector mailing

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-28 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Well hat and I do remember her saying she's been having health problems. That would certainly get in the way of development. But as for me I get to a certain point and can't seem to progress further. I can manage to

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-28 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Yep, it has, you know, kind of accessablity issues at the moment but it will get better, the thing is that dagonite was working on mainstreem part of the game, and now this blind thing will get better soon. She is workin

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-27 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind LOL yeah I eventually figured that out. While I do like the concept I definitely find navigation rather confusing. URL: http://forum.audiogames.net/viewtopic.php?pid=340098#p340098

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-27 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind BryanP wrote:Well I hope you get feeling better Rachael. I suppose I ought to give this one a try since I love turn-based RPG's and think we need more of them in our market. What's the current download link? I know it's

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-27 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind BryanP wrote:Well I hope you get feeling better Rachael. I suppose I ought to give this one a try since I love turn-based RPG's and think we need more of them in our market. What's the current download link? I know it's

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-26 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Well I hope you get feeling better Rachael. I suppose I ought to give this one a try since I love turn-based RPG's and think we need more of them in our market. What's the current download link? I know it's been posted

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-26 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind And also, are you done workin on brailemon? i thaught that there was gonna be online stuff and all. it would bbecome more interesting that way, and beet the origenal pokemon  games! then we blind would have no

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-26 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hay dagonite, i know this is not, uh, the best place to ask this but cause  the brailemon post hasn't been updated since like 2015 so i just wanted to ask this that when i try to run brailemon on windows 7 it says failed

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-26 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind And sorry for not editing my previous  post, too lasy lol but i asume that the brailemon has gone untill it should, i mean the indigo ligue including Alete 4 and the jyoto ligue has been completed? URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-12 Thread AudioGames . net Forum — New releases room : DJEPIC via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind You have to make sure that access in the config.txt file is set to 1. URL: http://forum.audiogames.net/viewtopic.php?pid=338077#p338077 ___ Audiogames-reflector mailing

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-09 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind So an update:Bad news: I have to redo the engine; the engine is pretty much a mess. Also I have no job. I had to quit since I have chronic illness that has yet to be diagnosed. It is the source of most of the problems I

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-11-01 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind This is an original game, not a port of a pre-existing one, and Daigonite's putting their heart into it. It's going to probably be paid, as all good original games should be. URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-10-06 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hay, when do you predict that the full release would come out and would it be free for windows just like  brailemon?Kind regards,Aarush URL: http://forum.audiogames.net/viewtopic.php?pid=332260#p332260

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-18 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind There are 5 different tutorials in this order:- Introduction- How to use menus- Basic navigation- Wall navigation- Maze navigationThere is a 6th map but I haven't tested to see if it's actually reached; the other maps

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-18 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind The ding sound will happen after I bump into a wall a few times.  The tutorial only had 4 parts, if I remember correctly.  The last part that it had was the part about finding the birds.  After that, when I interacted

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-18 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind 1. Regarding footsteps, that sounds like a compilation bug; I'm going to test to see there aren't any issues with that since they were there before.2. The tutorial at the beginning explains what the sounds mean - I've

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-18 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind 1. Regarding footsteps, that sounds like a compilation bug; I'm going to test to see there aren't any issues with that since they were there before.2. The tutorial at the beginning explains what the sounds mean - I've

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-18 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind oK, SO I JUST GOT DONE PLAYING AROUND WITH COLORS, AND I HAVE A COUPLE OF OBSERVATIONS.  fIRST, I DO NOT HEAR FOOTSTEPS WHEN I WALK AROUND.  tHAT SHOULD BE FIXED.  sECOND, THERE NEEDS TO BE A LEARN GAME SOUNDS IN THE

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-17 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I was able to replicate the menu bug you were talking about; it's not fixed in that version but I'm updating the link to fix it. not sure how I missed it before; thanks for keeping a good lookout URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind You have to start a new game if it crashes on load (you should be able to do this fine though by selecting new game on the load screen with left/right), but if not you should be fine. the coordinate bug was caused by an

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind You have to start a new game if it crashes on load (you should be able to do this fine though by selecting new game on the load screen with left/right), but if not you should be fine URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-16 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind will it auto fix my brokenness? URL: http://forum.audiogames.net/viewtopic.php?pid=329834#p329834 ___ Audiogames-reflector mailing list

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-15 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Link has been updated with coordinate fix, and a small change to tutorial mode's exit. if you press ESC + Enter you will just end the tutorial then and there.I will be going through the tutorial this weekend to make sure

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-14 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind https://drive.google.com/file/d/0BygzFY … npmLXNLQzA URL: http://forum.audiogames.net/viewtopic.php?pid=329566#p329566 ___ Audiogames-reflector mailing list

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-13 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Valmorian - send me your save file (if you have one). it can be found in your local app data folder. C:\Users\[username]\AppData\Local\Colorsthe file is named savegame.ini, upload it so I can take a look.JLove - I

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-13 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Is the bug I posted above fixed, the one that does not let me pass the menu?FATAL ERROR inaction number 1of Destroy Eventfor object overworld_party_main:Variable overworld_party_main.current_moves(101470, -2147483648)

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-13 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I loaded my game, started walking around at some point I got stuck and couldn't move in any direction. I closed the game and re opened it, but when I did I still couldn't move and when I check my coords it just says xy

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-13 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey everyone, link was updated last night and I fixed the audio bug (it was actually a super simple fix). URL: http://forum.audiogames.net/viewtopic.php?pid=329440#p329440

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-12 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I do have my Gamejolt link but it's only for official demo releases, not in between releases like this; setting up an autodownloader is really out of my time constraints at this time. I plan to put this on gamejolt in

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-12 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind is there a link that audo updates when you upload? URL: http://forum.audiogames.net/viewtopic.php?pid=329329#p329329 ___ Audiogames-reflector mailing list

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind These bugs sound very strange, and I'm wondering if its a bad compile or something (story_progress_handler should never be destroyed, and thus should always exist). I've put in safeguards in case. Also, will be adding

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I reverted back to an earlier vertion of the game, it seems to have fixed the bugi can't  seem to interact with any of the

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I reverted back to an earlier vertion of the game, it seems to have fixed the bug URL: http://forum.audiogames.net/viewtopic.php?pid=329200#p329200 ___

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I'll take a look at that, in my experience I've never had an issue, but it might be because whatever is causing that bug suddenly caused the system to get "decoupled" so to speak. need to weed out these issues this week.

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind ___FATAL ERROR inaction number 1of Draw Eventfor object MusicHandler:Unable to find any

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind ___FATAL ERROR inaction number 1of Draw Eventfor object MusicHandler:Unable to find any

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind ___FATAL ERROR inaction number 1of Draw Eventfor object MusicHandler:Unable to find any

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind how do you check the auras and effects durring a fight? and how do you equip the mittins you get? this game looks interesting, keep up the good work URL: http://forum.audiogames.net/viewtopic.php?pid=329161#p329161

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey there, thanks for the bug report I'll take a look at it tonightI have been working on an intermediary release to distribute at a convention, if you could try this and see if the same bug appears that would be really

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey there, thanks for the bug report I'll take a look at it tonightI have been working on an intermediary release to distribute at a convention, if you could try this and see if the same bug appears that would be really

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey there, thanks for the bug report I'll take a look at it tonightI have been working on an intermediary release to distribute at a convention, if you could try this and see if the same bug appears that would be really

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-10 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind So, I entered my name, then hit enter, got a beep-like sound, but nothing else.  Then I hit enter again, and this time heard "main menu."  There were choices about checking party stats, game options, etc.  None of the

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-29 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind config.ini is the file you're looking for, SLJJLove - make sure you have set the config file as stated. You should actually hear "Colors Press Any Key to Continue" (similar to braillemon) so I'm guessing you haven't

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-29 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind config.ini is the file you're looking for, SLJ@toto - sadly that error doesn't tell me anything, it feels almost like as if the bottom part was cut off. Can you tell me what you did to replicate it? URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-28 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind hi when I want go to menu I have message___FATAL ERROR inaction number 1of Destroy

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-28 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Have you set the accessibility option in the configuration file? Just look back a few posts to figure out how to do that. URL: http://forum.audiogames.net/viewtopic.php?pid=326572#p326572

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-27 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind So I just saw this thread not long ago, and I have downloaded the game, but when I launch the executable, I just hear "colors."  But I can't do anything at all.  Nothing else is read.  Using JFW version 16 with Windows

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-21 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind In order to set up accessible mode, go to config.ini and change access=0 to access=1 and it should be accessible. you can also turn on graphics if you want by setting access_force_graphics=1I plan on getting an

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-16 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind yes it is you need to edit a file in order to turn this mode on URL: http://forum.audiogames.net/viewtopic.php?pid=324717#p324717 ___ Audiogames-reflector mailing list

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-16 Thread AudioGames . net Forum — New releases room : musical professor via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind so is this game yet accessible. URL: http://forum.audiogames.net/viewtopic.php?pid=324712#p324712 ___ Audiogames-reflector mailing list

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind If you're on "Fight" then it shouldn't go to the left; but I can make it loop around so its easier. sorry about that. URL: http://forum.audiogames.net/viewtopic.php?pid=324690#p324690

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-16 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hi.I found another bug.When I am in the menu during fight where I can select options like fight, magic I can browse this menu by using right arrow key, when I am pressing left arrow, I can not move to the left. URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-14 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I'll have to take a look, for now, just skip the tutorial with ESC. The tutorials are the least tested area of the game. You should be able to progress fine after that. URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-12 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hi.There is propably a bug in the tutorial, I am in the place where is the lesson about placing a markers and locator menu.So I can set a marker with the shift key and destroy this after activating marker but I see that

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-11 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey everyone; Forgot to bump this thread when I released the game. I've gotten sick again so not much progress has been made either dev or promotionally, but I did finish the July 28 release. Gamejolt link has been

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-07-14 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind https://drive.google.com/open?id=0BygzF … ERxZEtFVzgThis is the early release; I will be doing a full release in the week of July 24th. Please please please notify me of any weirdness, I can't make any major changes

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-07-05 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I found what you were talking about with the error to do with the party. Actually has to do with new UI elements I put in, only would work if the party has 3 characters in it. Don't check the party until you have Mike in

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-06-30 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I like the idea of having the name of the bookmark being read when you pass near it. The names aren't saved yet by the way, but I should have that done by next release which will be in July.Also, I'll have to look into

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-06-29 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hay Daigonite, I think I found the bug for the bookmarks, but I have no idea how you'd fix it. When I'm in the tutorial mode, the bookmarks don't work at all. and this carries over when the game starts. I had to use

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-06-28 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind well that was weird. Well, time to resume the stuff I'm doing for the visual mode.What is your opinion on the new bookmarks system, any suggestions?Also, is the current format where stats are given to you (giving you all

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-06-28 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Okay, I just downloaded the new version, and everything's working now.Multiple bookmarks work as described, and the menu works to, so yeah. I guess you fixed it lol.Later! URL:

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