Re: Common_dialog help

2014-12-26 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector


  


Re: Common_dialog help

Well, audiogames.net fan, it would help if that include actually used bgt code. As it stands, those functions arent actually part of the bgt engine, so its not wonder bgtgets annoyed at you.

URL: http://forum.audiogames.net/viewtopic.php?pid=198582#p198582




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Common_dialog help

2014-12-26 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector


  


Re: Common_dialog help

@ethin, as fat as I can tell there are none. I ddnt know that wasnt leagle so Ill take out those functions after I finish this post. if anyone has any other wrappers for dialogs like open, save, etc for bgt that would be great.

URL: http://forum.audiogames.net/viewtopic.php?pid=198588#p198588




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Common_dialog help

2014-12-26 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector


  


Re: Common_dialog help

@ethin, as far as I can tell there are no other wrappers for open and save dialogs. I didnt know that wasnt leagle so Ill take out those functions after I finish this post. if anyone has any other wrappers for dialogs like open, save, etc for bgt that would be great.

URL: http://forum.audiogames.net/viewtopic.php?pid=198588#p198588




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Common_dialog help

2014-12-25 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector


  


Common_dialog help

Hi,So I am using the common_dialogs include made by someone on the blastbay forum which allows you t use open and save dialogs in bgt, but my code never runs. I will post a bit of my code, the actual code will bbe used for an application and its rather long.if(key_pressed(KEY_SPACE)){dlgsetup();playfile.load(f);}void dlgsetup(){dlg.set_title(Open file);dlg.set_path(DIRECTORY_MY_DOCUMENTS);dlg.set_pattern(All files|*.wav;*.mp3;.*ogg|mp3 files|*.mp3|wav files|*.wav|ogg files|*.ogg,1);dlg.set_type(SAVE_DIALOG);f=dlg.show();}Can someone help me?

URL: http://forum.audiogames.net/viewtopic.php?pid=198563#p198563




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Common_dialog help

2014-12-25 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector


  


Common_dialog help

Hi,So I am using the common_dialogs include made by someone on the blastbay forum which allows you t use open and save dialogs in bgt, but my code never runs. I will post a bit of my code, the actual code will bbe used for an application and its rather long.if(key_pressed(KEY_SPACE)){dlgsetup();playfile.load(f);}void dlgsetup(){dlg.set_title(Open file);dlg.set_path(DIRECTORY_MY_DOCUMENTS);dlg.set_pattern(All files|*.wav;*.mp3;.*ogg|mp3 files|*.mp3|wav files|*.wav|ogg files|*.ogg,1);dlg.set_type(SAVE_DIALOG);f=dlg.show();}Can someone help me?And by it wont run I mean bgt.exe it just stops responding when I run the program.

URL: http://forum.audiogames.net/viewtopic.php?pid=198563#p198563




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Common_dialog help

2014-12-25 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Common_dialog help

Hi,This include was made illegally as it uses the PureBASIC dialog functions. The PureBASIC license clearly states the following:All components, libraries, and binaries are copyrighted by Fantaisie Software. The PureBasic license explicitly forbids the creation of DLLs whose primary function is to serve as a wrapper for PureBasic functions.Please delete this include as soon as you can, and find a different wrapper around the windows API, perhaps.

URL: http://forum.audiogames.net/viewtopic.php?pid=198567#p198567




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector