Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-20 Thread AudioGames . net Forum — New releases room : Pragma via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Hello.Crazy Party beta63 is available ! Thanks to the translators and thanks to Corax, Oscar and Sam who contributed to these last versions.Here the change log, including the beta62.***beta63Some new battle bots and 2 new battle cards.You can play team battles with the bots in the rewards' room. This option is still a little rough, then press V in the battle to see who is in which team.Fix and precision about the support cards: if you launch a support card on an ally, their pary cards don't work, except if he has a card which is a pary against a support card. Same thing with the reaction cards.The bugs about the bots in the battle mode should be fixed.Modified card: dinosaur (now with the ancient flag).Some fixed bugs and improvements in the new mini-games, like the competition mode, or map arrangements.If you want to play one mini-game in the rewards' room, the menu loading should be faster a lot. You can also press S on a mini-game to know your statistics. Thanks to Sam Tupy.Quick launch option.***beta62Mini-gamesA box square has been removed in the circus world and is now replaced by a path to a new world.The points of the special bonuses could be better distributed now in a case of team play.Some minor changes: fixed bug in "pasturing the camel", the boring "railroad management" is now played on 2 turns, you breathe when you leave the water in any case.BattleThere are now support cards, which can target an ally. A card can target an ally only if it has the "support" flag, and a card can target an ennemy only if it has the "offensive" flag. Consequently, the Shift+Enter command has been removed. Thanks to Corax for the suggestion.The immunities are now replaced by a strong resistance.The health points can't be higher than the starting health points.The confusion and the paralysis don't longer prevent the pary cards and the reaction cards.The hardcore mode is not available for the cooperative battles. In this case, there is one more member in the bot's team, but it can be a way to win the cards more quickly.Each bot has now a sound, thanks to Oscar.Modified cards: all the shields, energetic mining, undulation of the void, undulating explosion, train tackle, dragon-sneeze, hand crushing, fang of shark, exacerbation, plot, common past, healing saliva, mutual normalization, spectral dimension, injection of pollen, telekinesis, nasty sacrifice, nostalgic hand.OtherSome new micro-games, among them, the zones of the rainbow tower.The game use now the braille function, so maybe it become possible to play with braille.Some optimizations, the game's launch may be a bit faster. Thanks to Sam Tupy.As usual, keep a backup of your save file and decks.You can download the beta63 on the website: http://pragmapragma.free.fr/crazy-party/Thank you and have fun!

URL: http://forum.audiogames.net/post/399678/#p399678




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-19 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

An idiot and I discussed that too.

URL: http://forum.audiogames.net/post/399571/#p399571




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-18 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I do agree that it would be cool to choose a custom sound for your player though. It would make sense, seeing as how all the bots now have their own sounds assigned to them.

URL: http://forum.audiogames.net/post/399406/#p399406




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-18 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I think the smashing sound for bots is good enough I don't think they need a pain sound. Just my thoughts though.

URL: http://forum.audiogames.net/post/399401/#p399401




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-18 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Pragma, please add a pain sounds to bots, and setting custom player sounds.

URL: http://forum.audiogames.net/post/399382/#p399382




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-18 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Pragma, please add a pain sounds to bots.

URL: http://forum.audiogames.net/post/399382/#p399382




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

wow, the battle issue is strange, really weird, I guess its a sync problem between both computers, its like the A I's are working independently

URL: http://forum.audiogames.net/post/399281/#p399281




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : an idiot via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

This is one of the strangest things I've ever seen, although that may not be saying much. And yes, I'm the idiot on skype in the recording

URL: http://forum.audiogames.net/post/399272/#p399272




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Hello. My friend and I were just playing a 6 turn co-op no hard core battle and we found some major bugs. We were able to record our game play shortly after the weird bugs occured.https://www.dropbox.com/s/dtp4qn2udjqbg … n.mp3?dl=1

URL: http://forum.audiogames.net/post/399270/#p399270




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : Smoke-J via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Just so everyone is aware. the profile for the new space world has been added to BSg. This includes a description of the world, paths, and all mini games with their descriptions.www.blackscreengaming.com/crazy_party/adventure/worlds/profile/space.phpalso the new cards have all been added to BSG, but the old cards that were changed have not been updated yet.www.blackscreengaming.com/crazy_party/battles/cards/all.phpalso Hamada's game list manager has been updated to include the new world and the new games in the world.http://www.blackscreengaming.com/crazy_ … anager.zip

URL: http://forum.audiogames.net/post/399255/#p399255




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

So, I havent done the space world yet, but I have been running into trouble with the other worlds I haven't completed.I cannot for the life of me get past dangerous frisbees, because I either miss a good one or get zapped by a bad one. The plains are difficult because I cannot get past the bicycle path. One time, I went at full speed and got a 20, but I cannot replicate it. When I did do that, I couldn't find the clocks in the village before I got ran over.And then, there's the volcano. I do not understand Destroy Walking Bombs. How am I supposed to get out of the blast radius and let them explode without dying? I'm very ⠒⠋⠥⠎⠫⠲ My final query is about the Dragon Scales. I always get eaten up by the dragons, and I think I know why I have issues. It's difficult for me to judge how close things are in the top down view, due to the volume. Is there a setting that makes this easier, and do you guys have any tips to make the game less rage-inducing? Thanks!

URL: http://forum.audiogames.net/post/399251/#p399251




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

⠠⠎⠂ I havent done the space world yet, but I have been running into trouble with the other worlds I haven't completed.I cannot for the life of me get past dangerous frisbees, because I either miss a good one or get zapped by a bad one. The plains are difficult because I cannot get past the bicycle path. One time, I went at full speed and got a 20, but I cannot replicate it. When I did do that, I couldn't find the clocks in the village before I got ran over.And then, there's the volcano. I do not understand the Bomb arena. How am I supposed to get out of the blast radius and let them explode? My final query is about the Dragon Scales. I always get eaten up by the dragons, and I think I know why I have issues. It's difficult for me to judge how close things are in the top down view, due to the volume. Is there a setting that makes this easier, and do you guys have any tips to make the game less rage-inducing? Thanks!

URL: http://forum.audiogames.net/post/399251/#p399251




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

considering I only have like 7 worlds open and am not particularly good even at a lot of games, still always cool when they have a new world.We still need some new board game levels but in any case, minigames entertain me more than the card battle. I think that mode has largely reached what it is capable of and other than a few cards every now and then, perhaps Pragma ought to work on a fourth mode of play for the main game. I don't know what that could be, but card battle is very very fun, but I think has matured as much as it can.that isn't to say I don't get a kick out of card battle, but it is largely complete and there is a good opportunity for either the board games to be expanded or for even something brand new to come up that we don't have anything of on CrazyParty yet.

URL: http://forum.audiogames.net/post/399227/#p399227




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Yeah, I'm not sure what the connection between a circus and space is myself, but whatever. I like just about all the games except oil installation, which to me is like the hidden palace on steroids, but that's ok, I've accepted that there are always going to be a few games I won't unlock. I completely agree about the duck game though, that thing is infuriating. It wouldn't be so bad if the duck didn't turn around at random intervals. i'm not saying it has to go in a straight path to the right the whole time, because it might be too easy then, but it would be nice if it at least didn't turn right as you lift a board off the chasm. I'm not buying that any animal would be that dumb.

URL: http://forum.audiogames.net/post/399218/#p399218




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

You don't have to finish the Plains to gain access to the space world. there is a path from the Circus to Space, for some strange reason.

URL: http://forum.audiogames.net/post/399204/#p399204




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : giorgi elbaqidze via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

oh i can't finish this the rainbow tower and if i finish the plane world i will unlock this new games!

URL: http://forum.audiogames.net/post/399194/#p399194




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Just thought I'd say there's an update, in case someone missed it, Beta62

URL: http://forum.audiogames.net/post/399188/#p399188




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

for someone who owns the crazy party section on black screen gaming website, I would like to add an info on the second ending for the space world.if you go south from the space rodeo minigame, you'll get to boil installation or something like that. if you managed to score a positive number for that minigame, the path to the east leads to the second ending, which is the desert.

URL: http://forum.audiogames.net/post/399149/#p399149




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-16 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

never mine guys, I've just unlocked this new world and it's pretty interesting.

URL: http://forum.audiogames.net/post/399135/#p399135




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-16 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I officially hate, like absolutely loathe the new duck game... The fact that it turns around at random intervals with barely any warning, and the fact that you only have 1 piece of wood available at a time is infuriating.

URL: http://forum.audiogames.net/post/399132/#p399132




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-16 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Here's a hint to unlock the new world. This was put in the change log.spoiler warning**A deposit box was taken out in the Circus to add the other world.spoiler end**

URL: http://forum.audiogames.net/post/399130/#p399130




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-16 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Here's a hint to unlock the next world. This was put in the change log.spoiler warning**A deposit box was taken out in the Circus to add the other world.spoiler end**

URL: http://forum.audiogames.net/post/399130/#p399130




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-16 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

hello all, I've just downloaded the latest version of crazy party but I don't know how to unlock this new world.any idea how to unlock it?

URL: http://forum.audiogames.net/post/399127/#p399127




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-16 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Hi,oh, forgot about that, but you're right. Thanks!

URL: http://forum.audiogames.net/post/399121/#p399121




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-16 Thread AudioGames . net Forum — New releases room : bryant via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

hi.Because a new world was added, you're going to have to beet that world for that option to become available again. It only shows up when you've completed all the worlds.

URL: http://forum.audiogames.net/post/399113/#p399113




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-16 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Hi,in the new version, has the option to unlock minigames in the rewards room vanished? I have 67 gems, but I don't see the option for unlocking minigames there anymore. Have to try the new world though, hope it's fun!

URL: http://forum.audiogames.net/post/399112/#p399112




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-16 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I love the new world! I won't spoil it as of yet for those who haven't played, but let's just say that it was one of the suggestions which was made in this topic awhile ago. I wish we'd gotten more than one, but for the amount of games we do get, it's pretty awesome.I agree about Railroad Management as well. I get how it can seem to drag out for some people, but if you're playing online, you can use the joker, assuming your game host allows that.

URL: http://forum.audiogames.net/post/399099/#p399099




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-16 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I don't see why Railroad Management was shortened a round. It is 1 of my favorite games and I am anoied that it lost a round... I'm excited to see what the new world is though!

URL: http://forum.audiogames.net/post/399083/#p399083




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-08 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I'm sure that it was random the first time it came out, however perhaps something was changed in the meantime? I hope not though, as that would be pretty annoying.

URL: http://forum.audiogames.net/post/397550/#p397550




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-08 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I still have over 20 games that I haven't unlocked, though, which is why I was asking whether it's randomized or not. I'm glad to know that it is, I guess I'm just having crappy luck in getting the same game over and over every time I try.

URL: http://forum.audiogames.net/post/397546/#p397546




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-03 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Redirecting ports from the game uses UPNP, a protocol allowing router settings changes externally. However, if this protocol isn't supported by or enabled in your router, then you still have to access your router's web interface to either forward port 2500 UDP manually or enable UPNP so you can do it from the game.

URL: http://forum.audiogames.net/post/396588/#p396588




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-03 Thread AudioGames . net Forum — New releases room : siria via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I have never been able to host a server too.

URL: http://forum.audiogames.net/post/396579/#p396579




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-03 Thread AudioGames . net Forum — New releases room : an idiot via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I am unable to host a server. Is there any reason why this could be?  I know I’m supposed to hit the redirect whatever the thing is, but even that doesn’t work.

URL: http://forum.audiogames.net/post/396577/#p396577




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-02 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

It is random each time, however let's say you have 3 more games to unlock, and as you can probably see the randomness is largely decreased so you can keep getting the same game. However, if you can at least get a positive score on the numbers quiz you can progress further.

URL: http://forum.audiogames.net/post/396518/#p396518




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-02 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Each time I attempt to unlock mini games from the rewards room, it keeps giving me the same one, namely, Numbers Quiz. I can't get past that, since, as far as I can tell, a lot of those questions aren't what I'd classify as general knowledge. Is it supposed to randomize which games you get each time? Or does it really make you try to unlock the same one, no matter how many times you lose? I honestly wouldn't mind, but 20 gems is kind of a steep price IMO. Not that it matters much since I have my custom mini games lists now, but still.

URL: http://forum.audiogames.net/post/396501/#p396501




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-21 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

what are symbol cards?

URL: http://forum.audiogames.net/post/394478/#p394478




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-21 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

As far as I know, there are a lot of people who are willing to battle online. I don't, simply because I've found that the people who do this lately want to have battles with extremely high HP, and decks that are really well-balanced that I frankly wouldn't have the patience to craft. I usually just slap together decks that are one type, or maybe two types now that the symbol cards have made them easier to level, but I pissed a few people off with the way I do things, so I stopped bothering with online play when it comes to battles months ago. At least lots of people still like playing mini games, though.

URL: http://forum.audiogames.net/post/394428/#p394428




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-21 Thread AudioGames . net Forum — New releases room : an idiot via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Its still active, if your talking about on line play.

URL: http://forum.audiogames.net/post/394355/#p394355




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-21 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

haven't played cp in about a year, is there an active player base for the pokemon card section? if so I'm going to jump back into it

URL: http://forum.audiogames.net/post/394334/#p394334




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-19 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Perhaps you should try switching to the alternate mapping of using i, k, j and l with f10? That way you do not need to press up and down but k and i, which is a bit easier for me.

URL: http://forum.audiogames.net/post/393953/#p393953




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I actually don't get the thing with the fire game, it used to be fine a few betas ago when you could just press the up and down arrows together, now it just seems impossible. pressing the arrows together doesn't work, and if I try alternating them I always end up losing at  minus ten points, where previously I could always guarantee to get a perfect twenty, and since I also get perfect twenties on other button bashers like the snowball, gift rapping or valves game I don't believe there is anything wrong with my keyboard hammering skills .

URL: http://forum.audiogames.net/post/393938/#p393938




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-18 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I can't beat the fire game. I don't know if it is because I'm using a whireless keyboard, but I can do the snowball game and the gifts with no problems so I don't know what's up.

URL: http://forum.audiogames.net/post/393921/#p393921




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

@bookrage, For the robot's swimming pool I tend to find trying to duck the waves is tricky since they can be rather unpredictable. I usually find it best to go one space below the waves, so they can't kill me. If I come up to a robot that's above me I just head down to the bottom and duck under it, and of course because I'm only one below the waves I can duck up for air when needed and there is no wave coming. One really wierd problem I'm having is with the fire minigame in the volcano. I always used to complete it no problem by hammering both the up and down arrows at once, now however that isn't working and if I try alternating arrows I seem to die somewhere below minus ten points which is weird.

URL: http://forum.audiogames.net/post/393115/#p393115




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-13 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

hi. What happened with the unlock minigames reward? I beaten every world, every arena, and it's not in the rewards room, although i have 771 or something like that gems.

URL: http://forum.audiogames.net/post/393112/#p393112




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-12 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I think the volcano has an exit to the ice too, as well as one to another world, though I don't recall which goes where. the flying  is sort of nuts, indeed its rather harder than most of the super mario 3 ships its based on . The best advice I can give is  jump whenever you hear a cannon ball, remember that stuff can't kill you on ladders, and don't be too gun ho about electricity. Now the one game I really have trouble with is the bombs arena in the volcano, still never managed to beat that one.

URL: http://forum.audiogames.net/post/392891/#p392891




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-12 Thread AudioGames . net Forum — New releases room : musicjunky via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Thanks Dark for the tip on the Sticks game. Unfortunately, I am starting to lose interest in Crazy Party lately. I have unlocked the Heights and the Intelectual worlds. However, I can't beat the Volcano or the Intellectual, and I am having the hardest time trying to unlock the Ice world. I really want to unlock that world by Christmas because, well, ice, winter, Christmas, you know? But that ridiculous Flying Boat game is driving me insane! I can never get a positive score on that game! Is that the only way to get to the Ice world?

URL: http://forum.audiogames.net/post/392883/#p392883




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

One handy thing to note, is that enemies can't get you when your on a ladder. So, if a knight is coming for you, run back until you find a ladder and scale it a rung or two, then wait for the knight to pass you buy, then get off the ladder and run like the clappers to get out of the knight's patrol area before it comes back around to get you. Oh, and if you think the knights are bad, you've got some fun surprises in store .Hope you have fun with the game, there is a lot of stuff to unlock and new stuff is being added with every version, its one of the best audiogames we've seen for a very long time.

URL: http://forum.audiogames.net/post/392642/#p392642




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

One handy thing to note, is that enemies can't get you when your on a ladder. So, if a knight is coming for you, run back until you find a ladder and scale it a rung or two, then wait for the knight to pass you buy, then get off the ladder and run like the direction to get out of the knight's patrol area before it comes back around to get you. Oh, and if you think the knights are bad, you've got some fun surprises in store .Hope you have fun with the game, there is a lot of stuff to unlock and new stuff is being added with every version, its one of the best audiogames we've seen for a very long time.

URL: http://forum.audiogames.net/post/392642/#p392642




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-11 Thread AudioGames . net Forum — New releases room : TyTheBlindy via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Hi. I just started playing crazy party and it is quite amazing. I’ve managed to beat the valley so far and almost beat the castle. I get stuck on the castle wall. AnY tips? My best score on it was negative 4

URL: http://forum.audiogames.net/post/392640/#p392640




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-10 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

To target your ally, you hold shift while pressing enter, however don't release it before you press enter and also make sure you use left shift. About simbols, there are 2 things you can do with them to attack: 1. Use deadly simbol which is a dark card, however you must combine it with a card  called transfer simbol which is fairy. Both are level 30, so in a best deck you'd still need about 30 turns for that to start working, and it is most effective if you play battles above 1000 HP. Second way is to use a different attack which does not need your opponent to have simbols. That is either smash simbol, a rock card or a fire card, currently forgot the English name since I do not play CP in English, but you should be able to find it easily. Main use for simbols is however to get levels of other types easier. They are very strong, however also have consequences and are not so ideal for low HP rounds.

URL: http://forum.audiogames.net/post/392539/#p392539




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-10 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I've played games where there were off-versions of main games as evil or altered games but they were used, as Dark said, for new content. In the Warioware games, especially the Gamecube Warioware Megaparty game (which is also the source of most of the music for the intellectual world math games.) you played levels with Wario twice. The second time you came across him most of his games were parodies of things you did earlier and harken back to other levels you'd already played.If we had those in crazyparty, I'd like an evil/parody world, and to an extent, we already have them in some cases. Some games are just tweaked, and in flavor sometimes eerily tweaked versions of other games in terms of how they work.

URL: http://forum.audiogames.net/post/392442/#p392442




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-09 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I had a thought. What if you were able to choose your persona and make it evil. Instead of cleaning the windows you paint it with mud or throw mud pies at it. Instead of picking weeds you pick the flowers. The gifts the princess wants you to deliver you smash them. You catch fish and eat them in front of the hungry pengwins. I could go on but I think you get the idea. For a lot of the games it would be a simple enough switch.

URL: http://forum.audiogames.net/post/392374/#p392374




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-06 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Okay, on the one hand I found the new minigame. If anyone is wondering to find it you need to go to the right after the watering flowers game, up will take you to the new game and a route that leeds to the city, down will take you to the butterfly tree game and a route that Leeds to the beach. I am however noticing a really weird bug, some of the castle games are ending with time still left on the clock before I hit twenty points. For instance washing windows finished at fourteen points, and the princess's aquarium finished at eighteen points when I hit the last snail which meant I didn't get a safety deposit box.The princesses kittens also finished at 17 points, though whether that was because the kittens were just feeling peculiarly peaceful and thus not needing as much stroking I don't know. either way, this was quite annoying since it meant I was missing out on chances to get gems.

URL: http://forum.audiogames.net/post/391621/#p391621




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Re: Crazy Party: mini-games and card battle! (beta61)

2018-11-06 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I wonder if someone can explain a good strategy for playing colored buttons? I unlocked it the first time I played it, I couldn't say how I did, and now it haunts me in online games, lol. I haven't been able to understand it since.

URL: http://forum.audiogames.net/post/391543/#p391543




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