Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-13 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

as far as i know here is how that worksthere are total of 900 battle cards, meaning that you can get max of 3800 objects from battles total

URL: https://forum.audiogames.net/post/622450/#p622450




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-12 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I don't think decks count either, possibly more cards unlocked than you? Either more cards, or more gems.

URL: https://forum.audiogames.net/post/622393/#p622393




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-12 Thread AudioGames . net Forum — New releases room : mazen via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

no, i don’t think decks count

URL: https://forum.audiogames.net/post/622308/#p622308




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-12 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

yeah exactly

URL: https://forum.audiogames.net/post/622268/#p622268




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-12 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Yeah. that's fair. So if you have more decks, does that also get you more objects?For instance, My girl and I play relatively the same amounts, but she has about 40 deks to my 12, and has over 100 more objects than I do. Would that explain it?

URL: https://forum.audiogames.net/post/622264/#p622264




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-12 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Objects aren't important, but they are basically your cards, your unlocked minigames as well as gems and cristals. So someone playing the battle mode will almost always have more objects, since there are 900 cards, and they are counted as 4 objects each since you can place 4 of them in a deck.

URL: https://forum.audiogames.net/post/622248/#p622248




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-12 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Hi Folks,I was wondering if someone would be able to tell me, what things should I be getting to try and increase my objects?I'm playing worlds and such but they seem to be going up very very gradually, where as after a mere day my girl had made over 50! Either she's playing a lot more than I am, or I'm missing something 

URL: https://forum.audiogames.net/post/622217/#p622217




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-03 Thread AudioGames . net Forum — New releases room : Fawaz via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Yes, you ccan find other servers meanwhile by hitting shift enter.

URL: https://forum.audiogames.net/post/619797/#p619797




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-03 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Hi,Is the Crazy Party main online server down? I can't find it in the public servers list anymore.

URL: https://forum.audiogames.net/post/619790/#p619790




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-28 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

omer wrote:where can i start translating the game?Omer, I think, that You must first contact Pragma. Maybe He'll send You some files for translation.

URL: https://forum.audiogames.net/post/618925/#p618925




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-28 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

where can i start translating the game?

URL: https://forum.audiogames.net/post/618917/#p618917




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-27 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

The sound you can hear by hitting 1, which is replayed just as you start the game is! The sound of the good mushrooms. Toxic  ones have a lower or higher pitch, you have to remember the pitch of that initial sound, and try to pick up mushrooms that are only that pitch, none lower or higher, since a couple of toxic mushrooms can lose you the game.

URL: https://forum.audiogames.net/post/618799/#p618799




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-27 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

@Nidza07: Agreed. The waiting wouldn't be a problem, since that person can always be kicked if they're gone for too long.

URL: https://forum.audiogames.net/post/618722/#p618722




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-26 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

It's not only that, this has a lot to do with how the game is coded, especially for the battle mode. Before a battle starts, all the decks are shared across clients, as well as the random seeds, basically meaning that for every client the same random numbers will be generated so that it doesn't happen that for you you sleep 3 turns, but your opponent 5 causing a sinc issue. This means that if you get disconnected, all this info is lost and can't be recovered, so for this to be possible I assume a lot of recoding has to be done. I assume some of it applies to minigames too, especially competitions and sharing of maps across clients.I do wish it was more tolerant to slight Internet  drops though, but that's just how BGT's networking works and lots of other games are like that too unfortunately.

URL: https://forum.audiogames.net/post/618625/#p618625




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-26 Thread AudioGames . net Forum — New releases room : bryant via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I do agree that something certainly needs to be done about someone's internet dropping and them getting disconnected right away. However, there is 1 problem I can see with this. DO to the game mechanics of crazy party, this would pose an issue for those people in the party because they would have to wait for said player to reconnect again before they could continue playing, and a lot of people don't like waiting, especially if that person is gone for long enough.

URL: https://forum.audiogames.net/post/618604/#p618604




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-26 Thread AudioGames . net Forum — New releases room : octoross via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

And a thing I wanna see in the beta 76, 77, 78, or better, the version 1.0 is that you can join parties again if you had an internet problem and was be disconnected before, And it isn't for trolling Ya know. And yeah, those simpols thingy didn't work anymore, sorry for the wrong idea about use those to leveling up, but you still can use them as a skipping turn, and won't lose your cards that you need.

URL: https://forum.audiogames.net/post/618441/#p618441




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-26 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Hi,After having updated the game again, I have four suggestions:1. Add multiple language channels for the main room of the central server. Everything else just causes annoyance for everyone.2. (as discussed in another topic): Implement a use for coins, for example converting coins into gems (of course, the amount of coins needed would be high).3. Enable the auto-enter feature by default, so you don't have to tell everyone on the server to press f11.4. Enhance the spectator mode: I think it would be cool if you could be a spectator ina game and sort of lock onto a certain player and see the games as they do.

URL: https://forum.audiogames.net/post/618397/#p618397




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-26 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

They're for future use.And in practice, the strategy with symbols no longer works.It's now better to sacrifice cards at the beginning of the battle and/or have the flash of genius, optionally some ethereal cards and natural indemnity.But if you want to level types such as electric, air, dragon and those that have cards following the type level, you should consider having both flash of genius and souvenir in such decks.Hth.

URL: https://forum.audiogames.net/post/618395/#p618395




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-25 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

if you collected all, those empty slots doesnt mean anything

URL: https://forum.audiogames.net/post/618372/#p618372




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-25 Thread AudioGames . net Forum — New releases room : pokeboss via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Well, that's the thing. I literally  collected all the possible cards I can get in the battle arenas, from every type! There aren't any more cards I can collect. So why is it, that I have a lot missing, with the exception of fairy. I haven't played any team battle party, or cooperative battle modes ever since I beat all the arenas yesterday.

URL: https://forum.audiogames.net/post/618361/#p618361




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-25 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I have two things I'd really like to see for cp:1. More boards. (happy to help if I know how)2. More of the battle quest.Also, will it ever become a full release? It's been in beta for 79 releases! 

URL: https://forum.audiogames.net/post/618205/#p618205




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-25 Thread AudioGames . net Forum — New releases room : octoross via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

ok, I think here's a small tip: and... it can be useful if you're planning to  use a combination of types. if you don't wanna throw cards that you need away, you can add symbols card like normal, thunder, dark, blah blah symbols to your deck, so you can use them to leveling up faster and also can keep those things in your hand.

URL: https://forum.audiogames.net/post/618180/#p618180




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-25 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

yeah it would be nice to see the full damagefor the cards, play the battle mode again and again til you have all the ones that you want

URL: https://forum.audiogames.net/post/618154/#p618154




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-25 Thread AudioGames . net Forum — New releases room : pokeboss via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I have a question. I completed all of the battle arenas and even the grand council, but I have a lot of cards missing. Is there a way to add more? Also, I have a recommendation. It would be cool to see the actual damage an attack does, even if the person has little health points left. So even if the person has like 14 points and you do an attack worth 350 damage it would tell you how much it did. Player 1 uses ice beam! Player 2 loses 350 health points and now has 0 points. Or you can bring negatives in to the matter, but I'm sure that would make things complicated codewise. Also, it would be a cool addition if there were a way to junk a card you can use. Say I don't want to junk others because they are useful to me when I level up, but I have to junk a card, and let's say it's the dark card madness. I don't want to use madness, but I have to junk a card because I don't have any others I can use. I know about the request a draw match feature, but that's only once every 2 turns. And it would  be cool if there were more bots you could collect than six. Don't know why they they disabled the battle quest, but maybe they are rewriting it?  Anyway, thanks for the help.

URL: https://forum.audiogames.net/post/618142/#p618142




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-22 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I agree with all of these suggestions except floral ray. The exponential increases in flowers would probably mean that it would be too op without being able to be blocked by natural mistrust. All of the other cards on the list scale a lot slower.

URL: https://forum.audiogames.net/post/617577/#p617577




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-22 Thread AudioGames . net Forum — New releases room : Morokuma via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I suggest removing the "stat", "status", or "manipulation" attributes from the cards listed below and adding the "consumption" attribute instead.free scream, focus punch, focus kick, massive dice, massive wave, eruption, forced beverage ("manipulation" only), forest symphony, floral shield, floral armor, floral vitality, leaf storm, floral ray, bullet Seed, solar beam, sap stream, wicked explosion, converging dice, mirror throwThese cards can be prevented with either "natural mistrust", "mineral insensitivity", or "metallic insensitivity" cards, even though they do not interfere with the target card, stat, etc. This makes it difficult to add to the deck.We also suggest removing the "manipulation" attribute from the cards related to capacitors. These cards should be protected with "capacitor protection".capacitor transfer, capacitor explosion, capacitor disruption, capacitor overload, capacitor overheatFinally, from the following cards, we suggest removing the "manipulation" attribute as a special case. Deck that requires these cards can be neutralized with just one "natural mistrust".elixir delivery, elixir explosion, powder explosion

URL: https://forum.audiogames.net/post/617524/#p617524




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-20 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I need to get back to battles, I was doing okay with a deck built around taking advantage of salt and bloody wounds, but now the rules seem to have changed and my deck doesn't work as well. I also really wish the board mode got some love. My lady has been getting into crazy party, and we've been playing games together, (although she's really pissed at the turtle races), we've been playing the board mode, and it's a real shame there arent' more types of squares and/or more boards.

URL: https://forum.audiogames.net/post/617048/#p617048




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-20 Thread AudioGames . net Forum — New releases room : zenothrax via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

So I've decided to return to crazy party battles for a while, even though I understand people were pissed off at Pragma for nerfing cards or something.What starting combination is the best, and what are your favorite decks to run in online mode?

URL: https://forum.audiogames.net/post/617047/#p617047




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-20 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

i've got 21 or 22 once, could be rong though

URL: https://forum.audiogames.net/post/617016/#p617016




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-20 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Yeah. I mean I came so close to losing all my points That would absolutely suck going from 19 to -20. Especially if you were looking to unlocking the game. But I wonder if some other path would have appeared had I got 20 points in that game. Nevertheless, what a cool concept for traffic lights in an audio game.

URL: https://forum.audiogames.net/post/617015/#p617015




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-19 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Kind of is, because if you don't try your luck you don't have enough time to make it to 20. By playing completely safely, you can usually get above 10 but not finish, though this depends of course how many of them happened to be red as you are getting closer, or even worse, yellow.

URL: https://forum.audiogames.net/post/616886/#p616886




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-19 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Desert Express is a cool but hard game. I got 19 points and was just one light from getting 20. But I unlocked it. I think this game is luck based.

URL: https://forum.audiogames.net/post/616860/#p616860




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-18 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I believe Pragma said it was a mistake with these cards and they should have been support, but regardless, as the previous poster said you can use shift enter to play an offensive card on your teammate.

URL: https://forum.audiogames.net/post/616623/#p616623




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-18 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

And if a card is both support and offensive, then it can be played both on enemies and allies by just using the enter key.To play an offensive card that isn't support on an ally, hold shift, press enter and release shift when the game asks you to choose a target.You'll then be able to select your ally and play the card on them.

URL: https://forum.audiogames.net/post/616613/#p616613




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-18 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

You can use these cards with different strategies.

URL: https://forum.audiogames.net/post/616602/#p616602




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-17 Thread AudioGames . net Forum — New releases room : octoross via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

well, I'm a newby, not really a newbi, but don't play It often. Anyway, here's my question:I found some cards like this: critical dice, you have 0 of 4 in your deck, "fighting" type 6, follows a random number between 1 and 6, the target has a 100 % chance of becoming +1 in critical hit, for about 2 turns, (fighting, dice, random, stat, offensive)awakening, you have 0 of 4 in your deck, "psychic" type 11, the target has a 100 % chance of becoming -4 in sleep, for about 8 turns, (psychic, support, status, offensive)In a battle, do you have any use for those 2? because, Who wants their rival gets a critical hit or can't be sleep?

URL: https://forum.audiogames.net/post/616448/#p616448




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-16 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

when your deck is out of cards and you shuffle your deck and discard pyle to create a new deck for your deck. Thats called reconstitution

URL: https://forum.audiogames.net/post/616065/#p616065




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-16 Thread AudioGames . net Forum — New releases room : pokeboss via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Hi all. I was wondering what crazy party's battle mode is based off of. I'm getting pokemon vibes, but not sure since there are cards instead. I'm trying to see if I can  find more  game structure and laur insight surrounding this game mode. Thanks. Also I was wondering what a deck reconstitution is. I'm trying to get eruption to work. Oh and what is the reason for a player to start with less cards in the hand? Thanks again.

URL: https://forum.audiogames.net/post/616020/#p616020




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-16 Thread AudioGames . net Forum — New releases room : pokeboss via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

eHi all. I was wondering what crazy party's battle mode is based off of. I'm getting pokemon vibes, but not sure since there are cards instead. I'm trying to see if I can  find more  game structure and laur insight surrounding this game mode. Thanks. Also I was wondering what a deck reconstitution is. I'm trying to get eruption to work. Oh and what is the reason for a player to start with less cards in the hand? Thanks again.

URL: https://forum.audiogames.net/post/616020/#p616020




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-16 Thread AudioGames . net Forum — New releases room : pokeboss via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Hi all. I was wondering what crazy party's battle mode is based off of. I'm getting pokemon vibes, but not sure since there are cards instead. I'm trying to see if I can  find more  game structure and laur insight surrounding this game mode. Thanks. Also I was wondering what a deck reconstitution is. I'm trying to get eruption to work. Thanks again.

URL: https://forum.audiogames.net/post/616020/#p616020




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-06 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Nostalgic hand seems better in almost every way except for that nasty passive effect in the discard.

URL: https://forum.audiogames.net/post/613318/#p613318




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-06 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Also curious about "hand in the fire". It sounds like a last resort if you get too many "rust" or "weed" cards in the hand, and it's only moderately useful as you would prefer not to have to sacrifice too many useful cards.

URL: https://forum.audiogames.net/post/613300/#p613300




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-06 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

You can't, the battle quest was temporarily disabled, though the beta 73 is still available and you could use it to play, baring in mind you of course won't have any new cards or effects available.Regarding snow flowering, that depends. If you have let's say, 5 grass cards, and only vegetal wintering as the ice one, and you play it, it will make you junk 5 grass cards, increase your freezing to 5, and thus you will only draw the new ones and junk them right away, thus snow flowering not being triggered, since it must be in your hand by the end of the turn. That's why it's necessary to have ice simbols and play a couple of them, that will give you a solid base of ice cards that will be discarded while you are frozen, thus leaving the grass ones in your hand.

URL: https://forum.audiogames.net/post/613280/#p613280




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-06 Thread AudioGames . net Forum — New releases room : ankr098 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

How do I open the quest Battle, in the latest version they do not open.

URL: https://forum.audiogames.net/post/613275/#p613275




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-06 Thread AudioGames . net Forum — New releases room : octoross via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

well about the snow flower, for example, by pressing d, I knew that the next card i'll draw is snow flower, so I use vegetle wintering. But when the card is drawn, it was be removed instantly, so, is It a bug?

URL: https://forum.audiogames.net/post/613238/#p613238




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-05 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Wel I guess you can use it if you really have nothing and want to just junk them in to exile and making your life easier with natural indemnity. I have a friend who actually make a use out of those, Although I havn't really ask him whats the strategy. K, Now, Its my turn to ask question. Where is the lojic that fighting is super effective against steel? I don't get it.

URL: https://forum.audiogames.net/post/613110/#p613110




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-05 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Shared glass was slightly more useful about 10 versions ago or so, but with high HP rounds being frequent it lost any value, also with the individual types gaining way more useful things. However, hand in the fire I have no clue honestly, that looks completely useless to me as well.

URL: https://forum.audiogames.net/post/613042/#p613042




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-05 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

does anyone know a use for the hand in the fire card?that card really looks useless or shared glassthere are few that looks so borring

URL: https://forum.audiogames.net/post/613040/#p613040




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-05 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Nope, isn't luck based, but takes time to get working for sure. What you are supposed to do is add ice simbol, vegetal wintering, then any other grass cards you prefer in your flower deck, but keep it to a minimum. Then, you need about 7 to 10 turns playing ice simbol so you can collect a bunch of ice cards. After playing vegetal wintering, ice simbols will be the only cards you will be discarding, thus strongly increasing your chance of getting at least 2 snow flowers. As you can see however, you have pretty much wasted about 15 turns doing nothing, and only after that you can do something meaningful, so I'm really not all that confident in that deck.

URL: https://forum.audiogames.net/post/613035/#p613035




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-05 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I never use this, it's so luck based.You may draw a snow flower from the deck but then it may be immediately discarded due to freezing and thus not used.And if you managed to have snow flower used, you may discard the flowers during the freezing periot.This is not worth it, I prefer to collect the flowers the normal way, that is, by drawing them from the deck.

URL: https://forum.audiogames.net/post/612993/#p612993




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-05 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Yes, that's what it means. I think people use it in conjunction with vegetal wintering to get the flower cards for a magic flower deck.

URL: https://forum.audiogames.net/post/612968/#p612968




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-04 Thread AudioGames . net Forum — New releases room : octoross via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

i'm needing help with some cards, for example: snow Flower, you have 0 of 4 in your deck, "grass" type 1, requires the launcher to be "grass" type, works following the launcher's "freezing" status, The launcher gets 4 "magic flower" cards in their hand, (grass). magic flower, "grass" type, works as a reaction against a "magical" card, requires the launcher to be "grass" type, The launcher gets 2 "magic flower" cards in their hand, (grass, reaction)So, my question is: does that mean when i've been frozen, it'll automaticly give me flowers, or you have to do something els? I'm confusing about that? thanks, and sorry for my bad english though.

URL: https://forum.audiogames.net/post/612956/#p612956




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-03 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

exactly 2547

URL: https://forum.audiogames.net/post/612357/#p612357




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-03 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Did you notice that natural indemnity can now be used to a great effect?

URL: https://forum.audiogames.net/post/612352/#p612352




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I finally got a way to make this new rule system work now. With frustration aside and a very deep look into it, it's actually pretty cool. It just needs a lot, and by that I really mean a huge lot, of adjustment from the previous rules, meaning some decks need complete overhall. Bye blood deck with a lot of physical shit to boot. Gotta have to utilize combo a lot it seems.

URL: https://forum.audiogames.net/post/612298/#p612298




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-02 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Ok, i will try that. I was a bit confused by the instructions.

URL: https://forum.audiogames.net/post/612124/#p612124




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-02 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

lol its really not a spoiler,,

URL: https://forum.audiogames.net/post/612096/#p612096




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-02 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Spoiler post!Before pressing enter to start the game, press 1.You just heard the good mushroom sound.Try remembering that pitch.Now, take only mushrooms whose pitch is the same as you remembered, leave the rest alone and wait for time to run out.

URL: https://forum.audiogames.net/post/612075/#p612075




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-01 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Ok, i have tried playing the mushroom game several times and i keep ending up with either 1 or 3 poisonous mushrooms. What is the deal here?

URL: https://forum.audiogames.net/post/611880/#p611880




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-31 Thread AudioGames . net Forum — New releases room : Fawaz via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

you can no from the pitch of the indicator as you get near, but unfortunately for both games especially for mushrooms you need to remember the pitch. but if you play it few times i think you'll manage it fine.

URL: https://forum.audiogames.net/post/611533/#p611533




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-31 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Hi! I have some problem with two minigames in the forest world. The first one is the race game, i have trouble keeping up with the turtle. I hear the indicators, but turn too late. Is there a general way to know which directiom to turn? Do i need to hit the indicator to know which direction to turn? I keep missing the indicators. The other game is the one where you have to pick up mushrooms and have to pick between good and bad ones. I can not hearthe difference in the sounds. I get told that bad mushrooms either has a higher or lower pitch, but what is correct?

URL: https://forum.audiogames.net/post/611514/#p611514




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-30 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Don't forget preventive trussing. It follows the number of parry cards and draws as many as you have, and since all barriers are parry cards this is quite useful. What's also useful is to focus on a  specific type, not multiple arrows. For example, making a ghost arrow deck is quite effective for multiplle reasons. First, a spectral dimension usually guarantees you'll be very effective. This isn't crucial though, since arrows are quite powerful as it is. Second, ghost also has a few cards to help you I can't remember the English names at the moment, but there's a card that allows you to draw one back from your discard.Generally speaking for all arrow decks though, there are two other cards to help you draw and return arrows from your discard, I can  look up the exact names if you don't find them but I believe one is ghost and contains competition in the name, and the second one is just return bow, arrow or something along those lines. That should be mostly what you need.As for poison and steel, I haven't really found anything that interesting worth sharing.

URL: https://forum.audiogames.net/post/611153/#p611153




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-30 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Don't forget preventive trussing. It follows the number of parry cards and draws as many as you have, and since all barriers are parry cards this is quite useful. What's also useful is to focus on a  specific type, not multiple arrows. For example, making a ghost arrow deck is quite effective for multiplle reasons. First, a spectral dimension usually guarantees you'll be very effective. This isn't crucial though, since arrows are quite powerful as it is. Second, ghost also has a few cards to help you I can't remember the English names at the moment, but there's a card that allows you to draw one back from your discard.Generally speaking for all arrow decks though, there are two other cards to help you draw and return arrows from your discard, I can  look up the exact names if you don't find them but I believe one is ghost and contains competition in the name, and the second one is just return bow, arrow or something along those lines. That should be mostly what you need.

URL: https://forum.audiogames.net/post/611153/#p611153




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-30 Thread AudioGames . net Forum — New releases room : octoross via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

hi guysI'm needing help on deck creationfirst, I saw someone played a deck full of arrows and such, which cards I should have to build this deck? I know it needs barriers, arrows, unforseen confinement. Is there any cards I need more? second: is there a way to play steel , poison and ghost cards as a reasonable tactic? thanks guys a lot

URL: https://forum.audiogames.net/post/611150/#p611150




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-29 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Sorry, but if you spend a little more time explaining your strategy and less time writing shit, maybe we could all help you and give some actual advice? First of all, you gain a level  each turn as long as you have 4 cards of a type in either your hand, the backline, or combined. Second, you don't have to junk 10 cards, at most spend 2 or 3 turns to gain a level. Third, literally every type has a leveling card that now increases your level by 3, instead of previous 1. Add that to the increase of 1 level at the beginning of a  turn, and you are literally gaining possible 4 levels in 1 turn. In addition, many cards have now been modified to also increase a level, such as energisation in electric. Fourth, the psychic type has a play on draw card called flash of genious. This card is automatically played as soon as it is drawn and increases your level by 1. This card also goes to the exile as soon  as it's played, meaning that with another psychic card called souvenir, you can recover two of them  and gain two more levels.After playing a lot with this new system, noone can say it's slower. With the ideal combination of cards, it's literally possible to play sky attack in the 6th or even 5th turn. Also, it's important to keep in mind that your level stays and never drops, so say you put a psychic card you can junk, you can use pretty much anything psychic that's level 2. This gives great possibilities to dual type decks, for example it's now much easier to add energetic mining to almost any special deck since it's not nearly as hard to maintain the ground level without adding too many ground cards.I will say it again, we had many more major modifications than this. If you have played the battle mode for a longer period, you will remember that when support cards were added, you literally had to go and modify every single team deck, and even some individual ones that relied on the cards that were modified to become support cards. Same happened when the simbols were introduced, you had to add them to almost every dual type deck because it made leveling a lot easier.

URL: https://forum.audiogames.net/post/611046/#p611046




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-29 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Sorry, but if you spend a little more time explaining your strategy and less time writing shit, maybe we could all help you and give some actual advice? First of all, you gain a level  each turn as long as you have 4 cards of a type in either your hand, the backline, or combined. Second, you don't have to junk 10 cards, at most spend 2 or 3 turns to gain a level. Third, literally every type has a leveling card that now increases your level by 3, instead of previous 1. Add that to the increase of 1 level at the beginning of a  turn, and you are literally gaining possible 4 levels in 1 turn. In addition, many cards have now been modified to also increase a level, such as energisation in electric. Fourth, the psychic type has a play on draw card called flash of genious. This card is automatically played as soon as it is drawn and increases your level by 1. This card also goes to the exile as soon  as it's played, meaning that with another psychic card called souvenir, you can recover two of them  and gain two more levels.After playing a lot with this new system, noone can say it's slower. With the ideal combination of cards, it's literally possible to play sky attack in the 6th or even 5th turn. Also, it's important to keep in mind that your level stays and never drops, so say you put a psychic card you can junk, you can use pretty much anything psychic that's level 2. This gives great possibilities to dual type decks, for example it's now much easier to add energetic mining to almost any special deck since it's not nearly as hard to maintain the ground level without adding too many ground cards.I will say it again, we had much more major modifications than this. If you have played the battle mode for a longer period, you will remember that when support cards were added, you literally had to go and modify every single team deck, and even some individual ones that relied on the cards that were modified to become support cards. Same happened when the simbols were introduced, you had to add them to almost every dual type deck because it made leveling a lot easier.

URL: https://forum.audiogames.net/post/611046/#p611046




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-29 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

the junk cards to add level shit...literally the entire new leveling system. Am I supposed to add stupid cards I can't use to the pack just to junk to increase shit? I don't know man...

URL: https://forum.audiogames.net/post/611026/#p611026




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-29 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

What rules are you talking about?

URL: https://forum.audiogames.net/post/610924/#p610924




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-23 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Man how the hell are you supposed to make this new rule work effectively in deck building? Everything I used and knew about deck building, as well as my decks have to be entirely arranged to fit this new rule that doesn't even make sense.

URL: https://forum.audiogames.net/post/609189/#p609189




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-12 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

You have no choice but to create a folder with all BGT games, I called it bgt.Then add the folder to the exclusions.Now put the zip file in the newly created folder, extract it, and problem solved!And if you don't have administration privileges required to access the virus threat protection, bad luck for you, you'll need to vait for the next version and see if the antivirus changes its mind about the game.

URL: https://forum.audiogames.net/post/606263/#p606263




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-12 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

it's normal, it's bgt.

URL: https://forum.audiogames.net/post/606189/#p606189




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-12 Thread AudioGames . net Forum — New releases room : School back 1998 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I love Crazy Party, but since beta 75 it says it is a virus and it does not matter how often I try to allowe this one threat to be acceptet, Windows Defender is changing the danger and deleating this programm. So not cool.

URL: https://forum.audiogames.net/post/606134/#p606134




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-11 Thread AudioGames . net Forum — New releases room : afsilva90 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Hi there,I'm having some trouble on one of the games from the Circus world. The game I'm having trouble with is called Guess the number. Could someone give me some pointers on how to get a high score for this game, please?Have a nice new year,André

URL: https://forum.audiogames.net/post/605882/#p605882




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-08 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I only know of a skype group. I'm not on Skype anymore myself though and the last time I was, the group was losing members and becoming very inactive. Someone could make a discord though...

URL: https://forum.audiogames.net/post/605211/#p605211




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Hi, is there a mailing list for crazy party? If yes, where I can find it?

URL: https://forum.audiogames.net/post/605202/#p605202




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Great to hear, glad that helped.

URL: https://forum.audiogames.net/post/605138/#p605138




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Hi! Taking that saveguarde.dat file, putting it in the beta 75 folder and running the game solved it for me. When i ran the game, i got a message that said my file had been converted to save.bin. So i can continue playing as normal now.

URL: https://forum.audiogames.net/post/605126/#p605126




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

nidza07 wrote:I doubt you do. I don't remember, but beta 65 perhaps still used the old format. This means that the file will be called saveguarde.dat. Copying this file to the new version should cause the game to convert it to the new format, provided that this is still possible.That's a good idea. Name of this file is something, like "Sauvegarde", or something, like this. I thing It is in French.

URL: https://forum.audiogames.net/post/605121/#p605121




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

The game should still convert old save files into the new format. Try putting your old .dat file into the main Crazy Party folder for the latest Beta 75 version and then run the game.

URL: https://forum.audiogames.net/post/604997/#p604997




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Ah, i see. I do have a file called savegood.dat or something like that. I will try and copy this file into the.beta 75 folder and see what happens.

URL: https://forum.audiogames.net/post/604978/#p604978




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I doubt you do. I don't remember, but beta 65 perhaps still used the old format. This means that the file will be called saveguarde.dat. Copying this file to the new version should cause the game to convert it to the new format, provided that this is still possible.

URL: https://forum.audiogames.net/post/604967/#p604967




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

i think uh, you can do something like use the version that allows you to convert your saves but i forgot which version it was

URL: https://forum.audiogames.net/post/604966/#p604966




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : ficho via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

the save bin is not in beta65.unfortunately you need to start from the beginning.

URL: https://forum.audiogames.net/post/604965/#p604965




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

But i do not see it. I do not know how the game could keep track of my progress.

URL: https://forum.audiogames.net/post/604954/#p604954




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

It is strange. This file must be in this folder.

URL: https://forum.audiogames.net/post/604936/#p604936




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-07 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

So i cannot find any file called save.bin. Where can i find it? I have checked several places in the beta 65 folder i have.

URL: https://forum.audiogames.net/post/604934/#p604934




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-06 Thread AudioGames . net Forum — New releases room : gamelolly via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

HI allMy favorite mini game in crazy party  is the  square roots game.My best score is 120.I don't know how to calculate square roots mentally.I've used the windows calculator app.At the end of a game, I reviewed all the calculations and memorized them.Most recently, I manage to remember all the answers so I no longer use the calculator.And I don't use any cheat engine.Bfn

URL: https://forum.audiogames.net/post/604870/#p604870




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-06 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I can not find that file in my beta 65 folder. Where can i find the save file?

URL: https://forum.audiogames.net/post/604845/#p604845




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-06 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

copy the save.bin file to the beta 75's folder

URL: https://forum.audiogames.net/post/604602/#p604602




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-05 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Hi! I updated to beta 75, vut i do not know i can get my save data to work with this version. How can i solve this?

URL: https://forum.audiogames.net/post/604568/#p604568




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-05 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

so this is amusing, some guy  named dart openned a 76k battle party like 10 minutes ago and we startd playing,  he had a shitty deck for such hp battle, and i stoll his cards, and this happennedDart has left the party.i say dont play with this guylawl

URL: https://forum.audiogames.net/post/604505/#p604505




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-05 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

From what I understand, the battle quest has apparently been disabled because it's very, very incomplete and people kept asking how the rest of the bots can be unlocked. Not sure how disabling it entirely helps to stem the flow of questions, since now everybody will ask questions about why it's disabled, but whatever.

URL: https://forum.audiogames.net/post/60/#p60




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-05 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Does anyone know where I can find the crazy party mailing list?

URL: https://forum.audiogames.net/post/604388/#p604388




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-03 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I have the same issue here with the battle quests. BTW: a mailing list for CP has been menssioned on here. But how can I find that list? If i search for it on google I don't find it and on the homepage of CP i haven't seen it as well. Thank you for any help.

URL: https://forum.audiogames.net/post/604076/#p604076




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-03 Thread AudioGames . net Forum — New releases room : serrebi via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I also have this issue, and wonder what the deal is?

URL: https://forum.audiogames.net/post/604035/#p604035




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-03 Thread AudioGames . net Forum — New releases room : musicjunky via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I have Version 75, which took ages to download, but apparently I can't access the battle quest feature. Every time I go into battle quest, I get the buzzer sound and it kicks me back to the main menu. Anyone else?

URL: https://forum.audiogames.net/post/604031/#p604031




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-31 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

thanks 2506

URL: https://forum.audiogames.net/post/603238/#p603238




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-30 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I did won the battle. Although with 2 health remaining. I thank you for all the suggestions that you guys has send out.

URL: https://forum.audiogames.net/post/603221/#p603221




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-30 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Basically, every level of physical/special attack increases the damage by a factor of 1.25, however it goes exponentially. So a physical attack level of +10 doesn't increase the damage by a factor of 3.5 total, but much, like 9 times.Also, if you use a same type attack, it is treated as having one extra level of physical/special attack.

URL: https://forum.audiogames.net/post/603113/#p603113




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-30 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

@arjan that makes sense, but I understood it like that was his starting hand and he wasn't sure what to do.And yeah, 60 percent, no way. I didn't have to modify nearly as many decks as I did when , for example simbols came out or when support cards were first introduced.

URL: https://forum.audiogames.net/post/603059/#p603059




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