Re: Getting started in python game development

2018-02-14 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector


  


Re: Getting started in python game development

HI,Thanks for replying. I've tried this but it seems it did not work. Regards,Amit

URL: http://forum.audiogames.net/viewtopic.php?pid=352133#p352133





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Re: Getting started in python game development

2018-02-14 Thread AudioGames . net Forum — Developers room : thggamer via Audiogames-reflector


  


Re: Getting started in python game development

I have faced the same problem using Pygame and Pygame.mixer.You can fix it by putting this line, before the pygame.init() call:pygame.mixer.pre_init(44100, -16, 2, 1024)This will decrease the buffer size that pygame allocates for each sound and will fix the lag.

URL: http://forum.audiogames.net/viewtopic.php?pid=352106#p352106





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Getting started in python game development

2018-02-13 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector


  


Getting started in python game development

Hello all,I think I will be asking a lot of questions related to this topic in future so I'm making a central topic for all my questions rather than posting a new topic each time. SO after making games in BGT and grasping programming concepts, I'm wanting to switch from BGT to python. I did some researches on google and found python game libraries along with accessible_output2. All is working well till now, I got the window up and running on the screen and I have a menu with speech. The only concern is sound. The game I'm making feels laggy and I suspect it's due to pygame's sound capabilities not beeing so good. Therefore, I'm wanting to rewrite my sound module in sound_lib or libaudioverse but I'm not able to understand how to get started in it. Could anyone help me regarding this matter? just a small example in both of these libraries maybe? Regards,Amit

URL: http://forum.audiogames.net/viewtopic.php?pid=352090#p352090





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