Re: How to handle MSP in vipmud 2
Re: How to handle MSP in vipmud 2 gw2 uses mspin order to enable it, type config msp URL: https://forum.audiogames.net/post/613448/#p613448 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to handle MSP in vipmud 2
2021-02-06
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AudioGames . net Forum — General Game Discussion : THEHANDOFTHRON via Audiogames-reflector
Re: How to handle MSP in vipmud 2 i play god wars 2 but don't know how to get the msp to work. URL: https://forum.audiogames.net/post/613412/#p613412 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to handle MSP in vipmud 2
2020-08-21
Thread
AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: How to handle MSP in vipmud 2 Limited or not I am not sure, but yeah soundpacks which created by triggers are a lot more flexible and complex. but if there is an msp in a mud I defenetly use it.also yes, six dragons and clones, materiamagica , godwars 2 are useing msp. URL: https://forum.audiogames.net/post/563247/#p563247 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to handle MSP in vipmud 2
Re: How to handle MSP in vipmud 2 MSp is mud sound protocol, some muds use it to create soundpacks, but as I said, it's use seems fairly limited from what I've seen, and most soundpacks for Vipmud usually come through custom things people have built with triggers instead. URL: https://forum.audiogames.net/post/563139/#p563139 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to handle MSP in vipmud 2
2020-08-20
Thread
AudioGames . net Forum — General Game Discussion : PatrykK via Audiogames-reflector
Re: How to handle MSP in vipmud 2 what is msp? URL: https://forum.audiogames.net/post/563120/#p563120 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to handle MSP in vipmud 2
Re: How to handle MSP in vipmud 2 It does, but only in the paid version, plus as far as I know not many muds actually use it, the only ones I remember that did heavily were materiamagica and the no longer available six dragons game, since most muds use pre-created soundpacks instead. URL: https://forum.audiogames.net/post/563089/#p563089 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to handle MSP in vipmud 2
2020-08-20
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: How to handle MSP in vipmud 2 I don't think it does. If it does, I've never seen it used. URL: https://forum.audiogames.net/post/563074/#p563074 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
How to handle MSP in vipmud 2
2020-08-20
Thread
AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector
How to handle MSP in vipmud 2 Hey all. Vipmud 2 says it supports mud sound protocol, but i can't see where or how to enable it in the mud itself. Or where to put the sounds to work. Any help would be appreciated. URL: https://forum.audiogames.net/post/563055/#p563055 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector