Re: How to handle MSP in vipmud 2

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: How to handle MSP in vipmud 2

gw2 uses mspin order to enable it, type config msp

URL: https://forum.audiogames.net/post/613448/#p613448




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Re: How to handle MSP in vipmud 2

2021-02-06 Thread AudioGames . net Forum — General Game Discussion : THEHANDOFTHRON via Audiogames-reflector


  


Re: How to handle MSP in vipmud 2

i play god wars 2 but don't know how to get the msp to work.

URL: https://forum.audiogames.net/post/613412/#p613412




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Re: How to handle MSP in vipmud 2

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: How to handle MSP in vipmud 2

Limited or not I am not sure, but yeah soundpacks which created by triggers are a lot more flexible and complex. but if there is an msp in a mud I defenetly use it.also yes, six dragons and clones, materiamagica , godwars 2 are useing msp.

URL: https://forum.audiogames.net/post/563247/#p563247




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Re: How to handle MSP in vipmud 2

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: How to handle MSP in vipmud 2

MSp is mud sound protocol, some muds use it to create soundpacks, but as I said, it's use seems fairly limited from what I've seen, and most soundpacks for Vipmud usually come through custom things people have built with triggers instead.

URL: https://forum.audiogames.net/post/563139/#p563139




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Re: How to handle MSP in vipmud 2

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : PatrykK via Audiogames-reflector


  


Re: How to handle MSP in vipmud 2

what is msp?

URL: https://forum.audiogames.net/post/563120/#p563120




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Re: How to handle MSP in vipmud 2

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: How to handle MSP in vipmud 2

It does, but only in the paid version, plus as far as I know not many muds actually use it, the only ones I remember that did heavily were materiamagica and the no longer available six dragons game, since most muds use pre-created soundpacks instead.

URL: https://forum.audiogames.net/post/563089/#p563089




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Re: How to handle MSP in vipmud 2

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: How to handle MSP in vipmud 2

I don't think it does. If it does, I've never seen it used.

URL: https://forum.audiogames.net/post/563074/#p563074




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How to handle MSP in vipmud 2

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector


  


How to handle MSP in vipmud 2

Hey all. Vipmud 2 says it supports mud sound protocol, but i can't see where or how to enable it in the mud itself. Or where to put the sounds to work. Any help would be appreciated.

URL: https://forum.audiogames.net/post/563055/#p563055




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