Re: I just had a crazy idea.

2015-03-16 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: I just had a crazy idea.

It sounds like a great idea. I love playing games that are popular with my sighted friends, but those games seem to be in short supply.Blindcraft. Heheheheheh!

URL: http://forum.audiogames.net/viewtopic.php?pid=208715#p208715




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Re: I just had a crazy idea.

2015-03-15 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: I just had a crazy idea.

Hello,That would be an interesting mod to try, I definitely say go ahead if you can.

URL: http://forum.audiogames.net/viewtopic.php?pid=208606#p208606




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Re: I just had a crazy idea.

2015-03-15 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: I just had a crazy idea.

This is an intresting idea and certainly worth investigating albeit its been discussed before see This topic My concern, as I discussed in that topic is how you would distinguish the difference between viewing simply a random collection of blocks in 3D positions, which the blind player would necessarily have to view in a fairly small way, eg, block by block or region by region, as compared to viewing macro objects which code wise are collections of blocks, however in terms of their actual connection resemble objects. After all sighted people have direct perception which means if something resembles! say a house that is what it will be perceived to be, where as to a blind person it would just be x stone blocks together with x wood blocks positioned above them.I personally am not against the project, though to be honest for a dynamic building game Id be more interested in somethin
 g with complex recipes and on the spot object creation and in depth task management, eg, you build a house by gathering clay, baking into so many bricks, gathering sand and water to make cement, putting the bricks together to form walls, then gathering straw and thatch (or making tyles), to form a roof and put those elements together etc, sinse direct object creation is probably going to translate better into the sort of view an audio game can have. So, accessible minecraft? A nice idea and worth a try though whether successful I dont know, albeit Id be glad to be proved wrong. However accessible dwarf fortress! very much so!

URL: http://forum.audiogames.net/viewtopic.php?pid=208638#p208638




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Re: I just had a crazy idea.

2015-03-15 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector


  


Re: I just had a crazy idea.

I dont think making it playable would be so difficult.I think getting the aesthetic experience is next to impossible And I like trying the impossible. Lets see what I can come up with::: The mod does some sort of optional audio effects, based on certain arrangements of blocks or geometric features. Making it possible to build terrifying surround-sound haunted temples, or a logic calculator that plays a song, or Bolstrams Disney Land.That seems difficult, to tell the truth. Doable, but a pain, and Im not ure at how exactly said mods would ultimately work, so it mmight break something.

URL: http://forum.audiogames.net/viewtopic.php?pid=208625#p208625




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Re: I just had a crazy idea.

2015-03-15 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector


  


Re: I just had a crazy idea.

Hey folks. Daigonite, Im not sure if I have ideas to contribute with that right now, but hits is definitely a game Id like to be able to play. Please try to mod it. Oh and the name is sort of cool, Blindcraft Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=208594#p208594




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Re: I just had a crazy idea.

2015-03-15 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: I just had a crazy idea.

yes. but if wed start building, wed actually have a Problem because from what i know, to build something you actually Need to place the blocks yourself. Well I suppose it could work if the modder creates a blueprint for say a Strip down house which has a few rooms and there should be enough space to both store items and furniture and stuff. If what Im saying is not acurate I cant do much about that, Im not much of a minecraft expert. The modder could get the Screen Reader to just tell you where to place the blocks, but leave the nature of the block to the one building.

URL: http://forum.audiogames.net/viewtopic.php?pid=208580#p208580




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Re: I just had a crazy idea.

2015-03-15 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector


  


Re: I just had a crazy idea.

connor142 wrote:yes. but if wed start building, wed actually have a Problem because from what i know, to build something you actually Need to place the blocks yourself. Well I suppose it could work if the modder creates a blueprint for say a Strip down house which has a few rooms and there should be enough space to both store items and furniture and stuff. If what Im saying is not acurate I cant do much about that, Im not much of a minecraft expert. The modder could get the Screen Reader to just tell you where to place the blocks, but leave the nature of the block to the one building.Maybe. I mean, its not imperative to build magnificent structures. You could just be like me and build huge plots of land and grow farms on it. If I do this, Ill probably work tightly with you guys to figure out what works best. It may not be exactly the Minecraft experience but its some
 thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=208597#p208597




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Re: I just had a crazy idea.

2015-03-15 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector


  


Re: I just had a crazy idea.

Theres a lot more to the game than just building. Sometimes players lazily just etch out a 2x2 pit somewhere so they can put their bed down and sleep, and then continue the game.I was pretty drunk when I came up with this and its derived from a bit simpler of an idea, so I may just develop that idea instead.Basically it was a 3D game where you play as a blind person who is the only survivor in an apocalypse scenario on an island or space or something. I was thinking that could appeal to sighted players too.

URL: http://forum.audiogames.net/viewtopic.php?pid=208642#p208642




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Re: I just had a crazy idea.

2015-03-15 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: I just had a crazy idea.

Hi.[[wow]]. That indeed sounds like an interesting idea.

URL: http://forum.audiogames.net/viewtopic.php?pid=208645#p208645




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Re: I just had a crazy idea.

2015-03-15 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: I just had a crazy idea.

As a low vision player of Minecraft, Im intrigued about an accessible audiogame experience. I gotta say though, it would require a new engine because minecrafts audio engine is not that great. Anyway, awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=208689#p208689




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Re: I just had a crazy idea.

2015-03-14 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector


  


Re: I just had a crazy idea.

HiThat sounds like a great idea and I think you should try to make the mod.

URL: http://forum.audiogames.net/viewtopic.php?pid=208557#p208557




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I just had a crazy idea.

2015-03-14 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector


  


I just had a crazy idea.

So I was playing minecraft, and I just had the best idea, and I dont know how great it would be...Alright, if you guys would be cool playing with a mouse, I was thinking of some ideas to actually make the game accessible.Minecraft is super moddable too so maybe we could make this work.Anyways, in the game, you move the mouse around to change what your eyes are looking at. W moves your body forward, A strafes left, D strafes right, and D walks backwards. And each time you hover over an item within the vicinity, it highlights the block. Well, why not replace that with the blocks name in the screen reader? And when you hover over items of the same type, it will just make a little sound cue to let people know what it is.I was thinking that it would be a really interesting mod for visual players as well, to play blindcraft. Hahahaha!Also I would improve the audio so that you actually hear things when theyre near you properly (for exa
 mple in the regular game you can hear monsters through walls as if there was no wall there... very annoying). It really throws me off while playing the game, but if I improve it, it will make the game a lot better. Oh, and offer a wider variety of sound effects, to make it easier to mine and explore.And regarding the crafting, lets see if we can make a menu based crafting system so that you dont have to imagine items visually. lolAlso this isnt in the game, but have it tell you if a mob comes in your line of sight and its distance, or anything else you should need to see from far away.Anyways Im a bit drunk right now, sorry! I just came up with this great idea and I think a lot of people would find it interesting! Maybe you can come up with ideas too?

URL: http://forum.audiogames.net/viewtopic.php?pid=208553#p208553




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I just had a crazy idea.

2015-03-14 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector


  


I just had a crazy idea.

So I was playing minecraft, and I just had the best idea, and I dont know how great it would be...Alright, if you guys would be cool playing with a mouse, I was thinking of some ideas to actually make the game accessible.Minecraft is super moddable too so maybe we could make this work.Anyways, in the game, you move the mouse around to change what your eyes are looking at. W moves your body forward, A strafes left, D strafes right, and D walks backwards. And each time you hover over an item within the vicinity, it highlights the block. Well, why not replace that with the blocks name in the screen reader? And when you hover over items of the same type, it will just make a little sound cue to let people know what it is.I was thinking that it would be a really interesting mod for visual players as well, to play blindcraft. Hahahaha!Also I would improve the audio so that you actually hear things when theyre near you properly (for exa
 mple in the regular game you can hear monsters through walls as if there was no wall there... very annoying). It really throws me off while playing the game, but if I improve it, it will make the game a lot better. Oh, and offer a wider variety of sound effects, to make it easier to mine and explore.And regarding the crafting, lets see if we can make a menu based crafting system so that you dont have to imagine items visually. lolAnyways Im a bit drunk right now, sorry! I just came up with this great idea and I think a lot of people would find it interesting! Maybe you can come up with ideas too?

URL: http://forum.audiogames.net/viewtopic.php?pid=208553#p208553




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I just had a crazy idea.

2015-03-14 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector


  


I just had a crazy idea.

So I was playing minecraft, and I just had the best idea, and I dont know how great it would be...Alright, if you guys would be cool playing with a mouse, I was thinking of some ideas to actually make the game accessible.Minecraft is super moddable too so maybe we could make this work.Anyways, in the game, you move the mouse around to change what your eyes are looking at. W moves your body forward, A strafes left, D strafes right, and D walks backwards. And each time you hover over an item within the vicinity, it highlights the block. Well, why not replace that with the blocks name in the screen reader? And when you hover over items of the same type, it will just make a little sound cue to let people know what it is.I was thinking that it would be a really interesting mod for visual players as well, to play blindcraft. Hahahaha!Also I would improve the audio so that you actually hear things when theyre near you properly (for exa
 mple in the regular game you can hear monsters through walls as if there was no wall there... very annoying). It really throws me off while playing the game, but if I improve it, it will make the game a lot better.And regarding the crafting, lets see if we can make a menu based crafting system so that you dont have to imagine items visually. lolAnyways Im a bit drunk right now, sorry! I just came up with this great idea and I think a lot of people would find it interesting! Maybe you can come up with ideas too?

URL: http://forum.audiogames.net/viewtopic.php?pid=208553#p208553




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Re: I just had a crazy idea.

2015-03-14 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector


  


Re: I just had a crazy idea.

That would be bad ass. I always forget just how much you can mod with that game.

URL: http://forum.audiogames.net/viewtopic.php?pid=208556#p208556




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