Re: Java programming language and audiogames.

2019-10-24 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Re: Java programming language and audiogames. Hello everyone! As promised, I am ready to share my first game with you! I specify immediately that it is a very simple game, but for me it was the first experiment to try the java language and solve the different problems that presented

Re: Java programming language and audiogames.

2019-10-24 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Re: Java programming language and audiogames. Hello everyone! As promised, I am ready to share my first game with you! I specify immediately that it is a very simple game, but for me it was the first experiment to try the java language and solve the different problems that presented

Re: Java programming language and audiogames.

2019-10-23 Thread AudioGames . net Forum — Developers room : leibylucw via Audiogames-reflector
Re: Java programming language and audiogames. I'm glad you got it working the way you expected. Regarding Java programs and .exe files, seethis other post on the forum. URL: https://forum.audiogames.net/post/470206/#p470206 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Java programming language and audiogames.

2019-10-22 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Re: Java programming language and audiogames. Hi everybody. After some time I would like to update you on my progress in java. I managed to create a working menu, using tolk. I've tried both with Nvda, with Jaws, and with Sapi and everything works great. Jaws does not bother

Re: Java programming language and audiogames.

2019-10-13 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Re: Java programming language and audiogames. Thanks CaeJones, I've downloaded all files. For now I've tried your class Sound2Player and works. I've correctly loaded a wav file and played it.The only thing I've noted is that you can't write b10 for panning because gives you this errorError

Re: Java programming language and audiogames.

2019-10-13 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Java programming language and audiogames. Every single thing I try for sharing these files is being unusually difficult today, so I'll be editing in sendspace links as I get them uploaded.These are the sound system I used, using Javax.sound. I stress that I stopped using Java when I

Re: Java programming language and audiogames.

2019-10-13 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Java programming language and audiogames. Every single thing I try for sharing these files is being unusually difficult today, so I'll be editing in sendspace links as I get them uploaded.These are the sound system I used, using Javax.sound. I stress that I stopped using Java when I

Re: Java programming language and audiogames.

2019-10-13 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Java programming language and audiogames. Every single thing I try for sharing these files is being unusually difficult today, so I'll be editing in sendspace links as I get them uploaded.These are the sound system I used, using Javax.sound. I stress that I stopped using Java when I

Re: Java programming language and audiogames.

2019-10-13 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Java programming language and audiogames. I Every single thing I try for sharing these files is being unusually difficult today, so I'll be editing in sendspace links as I get them uploaded.These are the sound system I used, using Javax.sound. I stress that I stopped using Java when I

Re: Java programming language and audiogames.

2019-10-13 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Java programming language and audiogames. I Every single thing I try for sharing these files is being unusually difficult today, so I'll be editing in sendspace links as I get them uploaded.These are the sound system I used, using Javax.sound. I stress that I stopped using Java when I

Re: Java programming language and audiogames.

2019-10-13 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Re: Java programming language and audiogames. Hello, thanks for all your replies. I've managed to use correctly tolk. Now I am working to find a solution for audio stereo positional. Step by step I'm trying to build the elements for a game. I hope I will do that!@ Bgt LoverRotfl!Your

Re: Java programming language and audiogames.

2019-10-13 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Re: Java programming language and audiogames. Hello, thanks for all your replies. I've managed to use correctly tolk. Now I am working to find a solution for audio stereo positional. Step by step I'm trying to build the elements for a game. I hope I will do that!@ Bgt LoverRotfl!Your

Re: Java programming language and audiogames.

2019-10-13 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Java programming language and audiogames. The first thing that comes to mind is to be sure you set the classpath correctly, but haven't looked into Toke to know if / how that should be done here. URL: https://forum.audiogames.net/post/467987/#p467987 -- Audiogames-reflector

Re: Java programming language and audiogames.

2019-10-12 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
Re: Java programming language and audiogames. @10: through this message, java tries to  tel you that you should stop using him because he's verry old, ugly and so week that he can't even hold his exceptions in a properly equipped box and, because it is bouncing wildly on his sholders

Re: Java programming language and audiogames.

2019-10-12 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Java programming language and audiogames. Caused by: java.lang.ClassNotFoundException: com.davykager.tolk.TolkIt tells you, that it can't find the class "com.davykager.tolk.Tolk" URL: https://forum.audiogames.net/post/467860/#p467860 -- Audiogames-reflector ma

Re: Java programming language and audiogames.

2019-10-12 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Re: Java programming language and audiogames. Hello guys. I would like to ask for your help because I tried to use Tolk with Java. I used the version Amerikranian told me. I have correctly compiled the example file but once I run it it gives me this error:Tolk -- Java Console App

Re: Java programming language and audiogames.

2019-10-12 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Java programming language and audiogames. There are many, many ways to make a side-scroller. Those ways differ little between programming languages, for the most part (I wouldn't want to make one in Scheme, but you're free to try?). Before I'd really internalized object oriented

Re: Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Re: Java programming language and audiogames. Thanks everybody for your hints. I will try and hopefully I will update the topic. The last thing I would ask is, how to do with javax.swing an area where the character can go around, like a 2d sidescroller, with walls, doors, ecc. The thing I

Re: Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Re: Java programming language and audiogames. Thanks everybody for your hints. I will try and hopefully I will update the topic. The last thing I would ask is, how to do with javax.swing an area where the character can go around, like a 2d sidescroller, with walls, doors, ecc.Thanks. URL

Re: Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Java programming language and audiogames. The Googles are telling me that there's apparently a [Java3D API] for 3D positional audio, though positioning seems abit... obtuse. There does seem to be a few OpenAL wrappers and libraries available for Java though, which depending on how

Re: Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Java programming language and audiogames. An example, going from memory and not compiling:import Java.awt.*;import java.awt.event.*;import Javax.swing.*;public class MyGame extends JComponent {int menuX = 0; String[] menuText = new String [] {"Play", "Exit"

Re: Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Java programming language and audiogames. An example, going from memory and not compiling:import Java.awt.*;import java.awt.event.*;import Javax.swing.*;public class MyGame extends JComponent {int menuX = 0; String[] menuText = new String [] {"Play", "Exit"

Re: Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Java programming language and audiogames. The last time I tried Javax.sound, it couldn't find a mixer that could support stereo panning. That and the royal pain that is redist on Windows are the main things that pushed me from Java to BGT in the first place.But that was years ago

Re: Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : leibylucw via Audiogames-reflector
Re: Java programming language and audiogames. Playing audio can be done using javax.sound. Note that if you're still in the beginning stages of programming, you'll need to understand object-oriented design. You can then create your own classes that consume the javax.sound libraries

Re: Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : leibylucw via Audiogames-reflector
Re: Java programming language and audiogames. Playing audio can be done using javax.sound. Note that if you're still in the beginning stages of programming, you'll need to understand object-orineted design. You can then create your own classes that consume the javax.sound libraries

Re: Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Re: Java programming language and audiogames. Thanks Amerikranian, I will give a look and tell you. If someone as a idea to build a menu non textual is welcome. URL: https://forum.audiogames.net/post/467549/#p467549 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Java programming language and audiogames. For communication with a screen reader, Tolk can be used to output the information, though that will force you to only compile for windows. You can find Tolk here though this build is slightly out of date. The latest builds are not working

Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Java programming language and audiogames. Hello. I am attending a Java language program course and I'm starting doing simple programs, like a calculator, or the game Rock–paper–scissors.I am asking if is possible to do an audiogame in Java and how? For example, how to do the first window

Java programming language and audiogames.

2019-10-11 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Java programming language and audiogames. Hello. I am attending a Java language program course and I'm starting doing simple programs, like a calculator, or the game Rock–paper–scissors.I am asking if is possible to do an audiogame in Java and how? For example, how to do the first window