Re: Merry Battle Zoness from Game Madness Interactive!

2016-10-17 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Ok.. Just one question guys why is it so difficult for some people to just wait? Play other games, do something helce. When and if the game getsupdated, fine it will all be fun and good. But before that, thers not much of a point in winning about it.

URL: http://forum.audiogames.net/viewtopic.php?pid=283130#p283130





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-10-16 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Nah, you can wait again like 2 years or se.

URL: http://forum.audiogames.net/viewtopic.php?pid=283085#p283085





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-10-16 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I bloody new it! I very well knew it! this is why I don't trust other developers when they say something! And what is that typo leters, I don't undertand that bloody sentence! I am so mad right now, he said they were gonna do something with it, bloody! Forget it

URL: http://forum.audiogames.net/viewtopic.php?pid=283079#p283079





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-09-09 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

don't whait the game. I don't know ì he í working on the game ỏ it have bên finished r ỏ what.

URL: http://forum.audiogames.net/viewtopic.php?pid=278313#p278313





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-06-03 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

He better work on the bloody game!

URL: http://forum.audiogames.net/viewtopic.php?pid=262842#p262842





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-10 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I allso, but I don't have university at this year lol

URL: http://forum.audiogames.net/viewtopic.php?pid=260033#p260033





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-10 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

hahahahahahaha, 2018? no! I will be too old to play this game. hahahaha.

URL: http://forum.audiogames.net/viewtopic.php?pid=260029#p260029





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-09 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Agreed. You know, it will look like I'll have to do it! Oh, it's gonna be called, BZS! killing the shadowking!

URL: http://forum.audiogames.net/viewtopic.php?pid=259975#p259975





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-07 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Don't tell lies smoovgunner

URL: http://forum.audiogames.net/viewtopic.php?pid=259667#p259667





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-07 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

last time me and key spoke, he said the game would be done march of 2018. by then it will have a huge update, so HUGE, that I spelled huge in all caps, so remember boys and girls, patience is a virtue..revisit this topic in a couple years

URL: http://forum.audiogames.net/viewtopic.php?pid=259660#p259660





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-06 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Maybe I, maybe someone. Don't wory guys.

URL: http://forum.audiogames.net/viewtopic.php?pid=259650#p259650





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-06 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Noo. it would be great if key or someone really finish this game. Story is not important, but many many levels, and good weapons to massacre all. and? hmm, save slots. Simply something playable. this 4 or 3 level game and no save is not good. .

URL: http://forum.audiogames.net/viewtopic.php?pid=259614#p259614





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-06 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hello,I can even understand why people would like Key to work on this more. But even in they do, they still can and should, at least tell it much, much more politely. If you demand from him like this, I am not sure he'll even listen. You don't have some specific rights to get game updates every fiew days. if Key decides to work on this he will. if he decides to drop it then true, it's sad, because so far this looks nice, but hey.Anyway, people, calm down. this was a Christmas game, maybe he's just waiting till the other Christmas to surprise you with a huge update. would be a nice present, I'm sure. And also:Post 133: "I cannot code a game myself."post 135: "hey key, are you going to finish this game or am I going to have to do it for you?"Sorry for posting, just found it funny for some reason.

URL: http://forum.audiogames.net/viewtopic.php?pid=259601#p259601





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-06 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

hey key, are you going to finish this game or am I going to have to do it for you?

URL: http://forum.audiogames.net/viewtopic.php?pid=259600#p259600





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-06 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

see? So be glad that key is actually up for it, and stop windging about when's the next update oh my god I didn't even pay anything for the game but I still want it to be released and incert other moaning and groaning here.

URL: http://forum.audiogames.net/viewtopic.php?pid=259589#p259589





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-06 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I cannot code a game myself.it would take a long time, it would also be frustrating, and I would submit my own Voice for whatever game I code but I'm not up for coding my own games.I will just wait for the next version of the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=259579#p259579





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-06 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

guys, knock off the orders to finish the game in x amount of time. Just, try to code a game yourself. And by that, I mean a game like bzr, because even though it's simple at the moment there's a lot of code involved with it. Now, I want you to add university, where he also does programming from what I know, sleep, and time away from the computer. Now do you realize why no updates have been coming for a while? Seriously, cut key some slack, he's not on the comp 24 7 coding for you guys.

URL: http://forum.audiogames.net/viewtopic.php?pid=259573#p259573





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-06 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

could you hurry up and finish this game ,?I am not satisfied with the current version of the game.I would prefer a story line version.

URL: http://forum.audiogames.net/viewtopic.php?pid=259572#p259572





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-06 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Curiously, it doesn't surprise me.He prefers to definitely work on other things, perhaps.I would have liked to see more, I would expect and hope to see a new version of BZ one day!

URL: http://forum.audiogames.net/viewtopic.php?pid=259547#p259547





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-06 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Curiously, it doesn't surprise me.He prefers to definitely work on tacticol battle.I would have liked to see more, I would expect and hope to see a new version of BZ one day!

URL: http://forum.audiogames.net/viewtopic.php?pid=259547#p259547





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-05-05 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Yeah yeah yeah. I asked him if was gonna work on it, he said that he wasn't gonna do it right now! Someone better work on it, I need the next version to be released now now now now!

URL: http://forum.audiogames.net/viewtopic.php?pid=259486#p259486





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-04-28 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hello,I think if people are afraid, it is because at the time of the first battlezone, we waited for news. The game remained blocked after 14 level with bgt error which can not really be called end ... and I must admit that I am also looking forward to  test the evolution of this absolutely awesome game!

URL: http://forum.audiogames.net/viewtopic.php?pid=258489#p258489





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-04-28 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

@126 that is a very hurried assumtion to be made based on probably no fact at all. Yes, it's true he has been bizzy but he has been working on bzr. And the less time he spends reading your complaints about when the next version comes out or what ever, the more time he'll spend actually coding

URL: http://forum.audiogames.net/viewtopic.php?pid=258456#p258456





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-04-27 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I think he knows why he isn't responding, is because he's not working on it! Now stop asking all of you! He isn't working on it, or he's busy!

URL: http://forum.audiogames.net/viewtopic.php?pid=258440#p258440





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-04-12 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

are you still workin on it key?

URL: http://forum.audiogames.net/viewtopic.php?pid=256896#p256896





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-04-12 Thread AudioGames . net Forum — New releases room : jawharh via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Are you still working on this game?

URL: http://forum.audiogames.net/viewtopic.php?pid=256895#p256895





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-02-22 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hi guys, can you please try and add an endless mode, please? I don't wanna just play a game whereit's just a story, but an endless mode where you can kill all day. Better yet, can you add gold so you can buy seapens with it, or add an unlock feature where you can unlock, and also can you add a save game option, thanks so much and thanks for the game!

URL: http://forum.audiogames.net/viewtopic.php?pid=251254#p251254





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-02-21 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hi key is full I unzip the game but still have this error. also tell me how to defeat this enemy which is kicking and punching me repetedly Well I appriciate your effort. In the next release I want to see a human boss! who will be undefeatable I think. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=251053#p251053





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-02-21 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I was making some stopgap weapons. I haven't really made any real content. Just foundational stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=251042#p251042





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-02-21 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

hi key, I find it somewhat strange that in the first bz we had guns, mines and machineguns and in the new one we have... magical throwing knives? What's up with the setting of the game?

URL: http://forum.audiogames.net/viewtopic.php?pid=251040#p251040





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-02-21 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Did you unzip the game? I have never seen any of those errors.

URL: http://forum.audiogames.net/viewtopic.php?pid=251035#p251035





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-02-21 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Oh wayt. there is a new wersion? I have no problems with older versions.

URL: http://forum.audiogames.net/viewtopic.php?pid=251028#p251028





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-02-21 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hi key is full I want to say something about your game. It is cool however I have noticed one thing that near the pit there is an unbeatable enemy and I cannot jump from the pit I press up with down aero but can't find my way. Where is the short bow and knife? as for the suggestions adding more weapons like shot gun and grenades will be more enjoyble at least me personally. well I cannot configure sappy for this game it saying that gravel2.wav is not find it. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=251025#p251025





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-02-14 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

1 I plan to add more weapons.2 voice packs are meant to be cool unlockables.

URL: http://forum.audiogames.net/viewtopic.php?pid=250335#p250335





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-02-14 Thread AudioGames . net Forum — New releases room : momo7807 via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

HiI want to talk about few things.1. First, can you make more weapons? It's very hard to pass level 3, because almost all enemies have unlimited knives, and players have limited knives. Also throwing speed is too slow. For this reason, can you make a gun and some new weapons, such as sword, guns, flame thrower etc.2. About voice packs. Can you make a custom voice pack system, so we can make new voicepacks and put it in the gameIf it is implemented, all you have to do, is all about coding, not voice designing. And, if it is implemented, you don't need to make female voice packs, because people will make voice packs and share with others. A little problem for this, is about voice pack repository server, I think Oriolgomez can make a repository server, sorry to ogomez92 if he can't make it.I think that's all for now.Have a good work.Thank you.

URL: http://forum.audiogames.net/viewtopic.php?pid=250334#p250334





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-26 Thread AudioGames . net Forum — New releases room : john via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

A couple thoughts:*overall, this is pretty fun, I'm looking forward to seeing what it will become.*A changelog would really, really help, as would version numbers.*The readme seems a bit hackjob - maybe that's just an affect of this being a beta.*Sounds aren't actually moddable - or at least appear to be encrypted, and I'm presuming we can't just dump unencrypted files in the folder and expect them to work.I'm now off to give the latest a shot.

URL: http://forum.audiogames.net/viewtopic.php?pid=247927#p247927





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-26 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

You actually can dump unencrypted files into the folder. That's actually why I kept the folder structure open.

URL: http://forum.audiogames.net/viewtopic.php?pid=247928#p247928





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-26 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

You actually can dump unencrypted files into the folder. That's actually why I kept the folder structure open. I'll add that to the readme.Speaking of the readme, it just gives you the bare minimum of what you should know, and leaves the rest open. I actually think it's more effective that way as compared to a readme that tells you absolutely everything.

URL: http://forum.audiogames.net/viewtopic.php?pid=247928#p247928





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-26 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

And can you add thí game to your website?

URL: http://forum.audiogames.net/viewtopic.php?pid=247989#p247989





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-23 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

There may not have been pits in the Double Dragon games but there were certainly clifs and ledges that you could fall from and lose lives.

URL: http://forum.audiogames.net/viewtopic.php?pid=247573#p247573





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-23 Thread AudioGames . net Forum — New releases room : ghost rider via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

You guys are doing the same thing another developer did, you're trying to make the game overly realistic. DON'T! We play games to escape reality. Not to play through it. You're putting in all these cool systems to make the game more realistic, and that just makes the game less enjoyable.

URL: http://forum.audiogames.net/viewtopic.php?pid=247655#p247655





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-23 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Not necessarily.

URL: http://forum.audiogames.net/viewtopic.php?pid=247657#p247657





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-22 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I definitely agree about a game menu to adjust things like the output mode.

URL: http://forum.audiogames.net/viewtopic.php?pid=247500#p247500





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-22 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

That makes sense. I've certainly never been able to stop on a dime the way a lot of game protagonists apparently can.

URL: http://forum.audiogames.net/viewtopic.php?pid=247522#p247522





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-22 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

The idea of taking an extra step before you stop is actually good, I'll probably implement that and lower the full running time from 7 to 5 steps

URL: http://forum.audiogames.net/viewtopic.php?pid=247513#p247513





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-22 Thread AudioGames . net Forum — New releases room : Trajectory via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Five steps is still too much in my opinion. Three is the most that would be realistic.

URL: http://forum.audiogames.net/viewtopic.php?pid=247537#p247537





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-22 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

It might not be realistic, but I think that it will probably be balanced, and okay. If you only have a 3 step momentum thing you might as well not have one at all. I mean I think perilous hearts had maybe 4.

URL: http://forum.audiogames.net/viewtopic.php?pid=247539#p247539





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-22 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I like the blades, especially when you can hit the enemy into them.I don't know if this is a bug or not, sometimes the levels are reversed, in other words you walk left instead of right.It's not really a big issue, just thought I'd point it out just in case it is a bug.

URL: http://forum.audiogames.net/viewtopic.php?pid=247560#p247560





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-22 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I definitely aree about a game menu to adjust things like the output mode.

URL: http://forum.audiogames.net/viewtopic.php?pid=247500#p247500





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-22 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

That is a big question for me also. I think I'll keep the pits in the endless mode, but there will be things similar to pits you have to jump over in the story mode which actually make sense. Maybe like uh, open sewer grates in the street like in super liam or icy patches in snowy area, though I'm not sure about where I'd put snow into the game. i'll find a place though! Blades are just cool though. I'm keeping them as blades, just because.

URL: http://forum.audiogames.net/viewtopic.php?pid=247545#p247545





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-22 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Maybe it's just me, but what's with people putting pits into audio games anyway?Let's face it, you don't walk around jumping over pits in the real world.Now if this game eventually has a story and there is an explanation for pits I can understand.Games like streets of rage, and double dragon, to my knowledge don't have pits, and they're classic beatem up games.

URL: http://forum.audiogames.net/viewtopic.php?pid=247544#p247544





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-21 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

You need 7 steps to build up full momentum from nothing.Female enemy voices, I plan to have some, and I would have made some but decided to code the major systems first. Plus I never got any female enemy voice packs. Usually I try to have an equal number of generic enemies and voice packs. I actually have a fourth voice pack that I haven't put into the concept demo, but I want to finish up th elevel editor first and that will be my main focus when I have the time, which is sadly fairly limited right now because of university.

URL: http://forum.audiogames.net/viewtopic.php?pid=247374#p247374





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-21 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I agree. It makes it really difficlt when you've got a pit and a blade right next to one another.

URL: http://forum.audiogames.net/viewtopic.php?pid=247407#p247407





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-21 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hi, I think that the momentum should be toned down a bit, too. This is not a car you're controling man.

URL: http://forum.audiogames.net/viewtopic.php?pid=247400#p247400





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-21 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I'm also still not entirely clear on the combo.

URL: http://forum.audiogames.net/viewtopic.php?pid=247420#p247420





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-21 Thread AudioGames . net Forum — New releases room : Trajectory via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

keyIsFull wrote:The pits are never generated too close to the blades, so you will always be able to jump correctly if you're careful. You don't have actually have to run to jump over the pits, if you walk up to the edge and jump as far as you can, you can just clear the pit.The problem is that it's very hard to judge exactly where the very edge of the pit is and without a running start you're not getting enough distance on your jump even if you're just a step back from the edge. I think the blades are what make the current problems with momentum really show though. If I think I'm one step away from the blade but really I'm two steps away, I can't pass under it in time because I start moving too slowly. It's really hard to predict when to move based on your speed that's curving upwards for seven steps.It's not going to take a human being more than th
 ree steps to work up to running speed. If you wanted to do something really kool with momentum though, you could make the excelloration take three steps and then make it so it takes an extra step or so to come to a stop (so if you're at full speed and you let go of the arrow key, you're going to take an extra step involuntarily).

URL: http://forum.audiogames.net/viewtopic.php?pid=247453#p247453





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-21 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I agree on the momentum thing for sure.

URL: http://forum.audiogames.net/viewtopic.php?pid=247454#p247454





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-21 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hay, this is Erick and I was wondering can you add an endless mode and a menu that is selfvoiceing? Thanks is have a great, and free day!

URL: http://forum.audiogames.net/viewtopic.php?pid=247458#p247458





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-21 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

The pits are never generated too close to the blades, so you will always be able to jump correctly if you're careful. You don't have actually have to run to jump over the pits, if you walk up to the edge and jump as far as you can, you can just clear the pit.

URL: http://forum.audiogames.net/viewtopic.php?pid=247413#p247413





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I actually am working on a level designer for myself that i'll eventually  open to the public, so that I can more easily design levels for the game, because I plan to have a story mode.

URL: http://forum.audiogames.net/viewtopic.php?pid=247337#p247337





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

A story mode would definitely be cool.

URL: http://forum.audiogames.net/viewtopic.php?pid=247339#p247339





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I agree. You could try to jump over a pit and impale yourself on a blade after building up the requisit speed.

URL: http://forum.audiogames.net/viewtopic.php?pid=247348#p247348





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : Trajectory via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hello,I think the excelloration mechanic and the fact you have to build up your momentum in order to jump far enough to clear pits is really kool. I think however that it needs to be toned down just a little. Ten steps for a human to build up to full running speed is over the top; three, four at the max would be better. It also makes the blades really unfair because you need to take ten steps before your speed is predictable so you just can't anticipate when you should move.Just my $0.02 there. Also, when will we get female enemy voices?

URL: http://forum.audiogames.net/viewtopic.php?pid=247344#p247344





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Finally decided to give this a go. Downloading now.

URL: http://forum.audiogames.net/viewtopic.php?pid=247282#p247282





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

OK, lets bring this topic again on top.Hey keyIsFull! Have you thought about bringing in some kind of experience for kicks and punches. You often can avoid fights by running away. This is one option. But it also would be cool to train your skills and level them up for making more damage or for example for throwing the knifes in a bigger distance.Sorry for my sometimes bad english!

URL: http://forum.audiogames.net/viewtopic.php?pid=247266#p247266





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hello,Really like this game so far. I die a lot, mostly from not jumping fast enough, but it's very fun to play. I haven't been able to do the combo right so far, but maybe I'll manage. until then just beating enemies is good, too.

URL: http://forum.audiogames.net/viewtopic.php?pid=247288#p247288





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I do hope saving and more lives will be in the full version. So far though I'm liking it. But my biggest question right now is do you hold down the left or right arrows when jumping over pits or do you tap it?

URL: http://forum.audiogames.net/viewtopic.php?pid=247319#p247319





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

It would also appear that items can't be used and weapons can't be equipped. I tried to use a Light Curing Drink during my last game and it said it can't be used. I also got a throwing knife and nothing happened when I hit enter on it in the inventory.

URL: http://forum.audiogames.net/viewtopic.php?pid=247324#p247324





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

To jump over a pit you need to hold the left or right arrow depending on the direction.Make sure you're a few steps away so you can build up your speed, no more walking up to the edge of the pit and leaping accross.

URL: http://forum.audiogames.net/viewtopic.php?pid=247323#p247323





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

It would also appear that items can't be used and weapons can't be equipped. I tried to use a Light Curing Drink during my last game and it said it can't be used. I also got a throwing knife and nothing happened when I hit enter on it in the inventory.Edit: Never mind about equipping. I did see that part in the readme but for some reason it didn't stick in my head.

URL: http://forum.audiogames.net/viewtopic.php?pid=247324#p247324





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-20 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Me neither. I will say I like the sounds in this game better than the first game. I have yet to find any items.

URL: http://forum.audiogames.net/viewtopic.php?pid=247317#p247317





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hi.Cool game so far, if you continue like this, this could be an awesome game.I like the fact that you plan to add in combos, makes unarmed combat so much fun and interesting.

URL: http://forum.audiogames.net/viewtopic.php?pid=245721#p245721





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

i m sorry i should run and hold left or write key?

URL: http://forum.audiogames.net/viewtopic.php?pid=245755#p245755





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Instead of tapping the arrows when you are in the air, you press up while holding down left or right arrow. If you want to land early you can hold down arrow.

URL: http://forum.audiogames.net/viewtopic.php?pid=245758#p245758





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : hacker via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hello, I have only thing to say about this game, friggin awesome! The things that I like are the following: the need to make running jumps over pits, the combat system with the combos, plus the ability to use items such as the curing drinks if you find yourself in deep doodoo, and the ability to customize the keymap in game. The only issue I have is that the  blades are an instakill if you jump into them, even while they're off. Keep up the awesome work!

URL: http://forum.audiogames.net/viewtopic.php?pid=245768#p245768





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

So, I can't get the combo to work, it just makes the you screwed up sound. I did change the keymap, because the default made no sense. I made punch left A and punch right S, and same for kick Z and kick right X but I still entered it just carrying over to the new keymap, it said to do F, J, U, J, F, and I carried that over to A, S, U, S, A. I tried everything, different speeds, completeing the second half when i landed from the jump, nothing.

URL: http://forum.audiogames.net/viewtopic.php?pid=245795#p245795





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : ultrocity_audio via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

More like, I am your enemy. Fear me, or die. Mwahahahaha.

URL: http://forum.audiogames.net/viewtopic.php?pid=245787#p245787





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Well the big problems I had with dragonstrike scrolls were1 you often eneded to have 100% accuracy when executing the scrolls to defeat bosses2 the scrolls randomized themselvesNeither of those will be the case in BZr. Unarmed combos will be a perk for fighting unarmed; you'll be able to use other weapons to take enemies down, but I plan to make the unarmed combos worth a fair amount of points or benefit you in other ways without making them the only way to kill stuff. Oh and they won't randomize like the final corruption scrolls did. 3 or 4 hours of frustration with that made me realize that that was a bad idea.

URL: http://forum.audiogames.net/viewtopic.php?pid=245801#p245801





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I hope this isn't shaping up to be as needlessly complicated as some of those Dragon Strike Scrolls in Paladin of the Sky. And those only used one button. This from a guy who genuinely loved that game.

URL: http://forum.audiogames.net/viewtopic.php?pid=245799#p245799





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

I liked the idea but the implementation could have been better.

URL: http://forum.audiogames.net/viewtopic.php?pid=245821#p245821





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Yes mason, I see your voice like I'm your enemy. Háhaha I'm so...

URL: http://forum.audiogames.net/viewtopic.php?pid=245786#p245786





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

The thing with the blades was the same in the first game. That's how he meant it to work. I could understand jumping into one since your own jump force would impale you but I would think you could still either jump over or crawl under it.

URL: http://forum.audiogames.net/viewtopic.php?pid=245776#p245776





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net Forum — New releases room : ultrocity_audio via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Oh, who noticed me as a voice? Who who who?  Rofl JK man, awesome game. Love it. Keep up the awesome work!

URL: http://forum.audiogames.net/viewtopic.php?pid=245777#p245777





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-05 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

This may be a bug, cause nothing seems to happen when you're on the enemy's right when you throw the knife.It only works when you're on their left.

URL: http://forum.audiogames.net/viewtopic.php?pid=245578#p245578





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-05 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

keyIsFull, I have one strange fawor. Can you do something with enemies, if I hit them, tri do something real. they must fall to the ground. and when the enemies hit me, I should fall to ground too. It would be great, if you can do some combos, like the weapon in bk 1. five hit normal, and last hit will do something good. . or some combos like in main stream game yakuza, or ninja gaiden. Sorry for my english, maybe I said something bad. .

URL: http://forum.audiogames.net/viewtopic.php?pid=245611#p245611





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-05 Thread AudioGames . net Forum — New releases room : brian . kurosawa via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Or final fight too.

URL: http://forum.audiogames.net/viewtopic.php?pid=245649#p245649





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-04 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hello,@prajwal: Try jumping while running and don't let go of the arrow key while in the air, it's not like a super liam jump, it's more like perilous hearts or the gate.

URL: http://forum.audiogames.net/viewtopic.php?pid=245459#p245459





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

The game sounds realy great. Keep it up.

URL: http://forum.audiogames.net/viewtopic.php?pid=245362#p245362





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

the jumping system is smooth, not buggy, the hell.

URL: http://forum.audiogames.net/viewtopic.php?pid=245392#p245392





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

ur, I don't think key will know what needs to be fixed unless you go into further detail. I was on level 2, and never noticed any bugs.

URL: http://forum.audiogames.net/viewtopic.php?pid=245257#p245257





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Thanks. I've noticed something which I owe you an apology for, I keep commenting on the negatives before the positives, so I'll rectify that now.I really like the system of combat you've gone for, it's different for the audiogaming market. It's interesting that you can hit the enemy a few times, and then move away, but you might still get hit, which makes the game have a nice learning curve and doesn't make enemies cannon fodder to defeat,which is a very good thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=245305#p245305





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hi key. how do you make a dropbox link? when i create a link i get the following:https://www.dropbox.com/s/wp4q4n7g0fozd … e.log?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=245307#p245307





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hello,At the end of level 2 when playing for the first time, a voice pack unlocked. However, at one point during level 2 in my next game, the game froze, it didn't crash, but I had to end it in task manager. I think this happened near the end of the level, I tried walking and pressing tab at the same time. It's a bit strange and hard to explain what happened.

URL: http://forum.audiogames.net/viewtopic.php?pid=245284#p245284





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Yeah, I actually fixed that bug, the game has a chance of locking up if you've already unlocked a voice pac and it wants to unlock a new one for you. I've since fixed the bug. I'll get a fix to you soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=245295#p245295





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

hey this jumping system is buggy

URL: http://forum.audiogames.net/viewtopic.php?pid=245342#p245342





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

If you made a dropbox account before december 2013, you a public folder which would let you send links of the format which I send out. These are direct links, as compared to the newer ones which look like direct links but actually take a little longer because dropbox checks them first. Newer accounts don't have this foption.

URL: http://forum.audiogames.net/viewtopic.php?pid=245327#p245327





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-02 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

That's your computer

URL: http://forum.audiogames.net/viewtopic.php?pid=245143#p245143





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-02 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hi guys, new version of battle zone has just been released, get it at https://dl.dropboxusercontent.com/u/825 … oncept.zipsome new stuff:unlocakebl voice packslootable and equippable items2 lines, but they change the game so much. Go pick it up right now.

URL: http://forum.audiogames.net/viewtopic.php?pid=245136#p245136





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-02 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

On level 2, the audio and sapi start to get choppy, like a broken cd. this makes it nearly impossible to level up.

URL: http://forum.audiogames.net/viewtopic.php?pid=245140#p245140





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-02 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

BTW: Will the story be told to the end in this new game? Since it wasn't finnished in the first battlezone, and it is the shoppers revenge that would be an oportunity to clear what was the reason behind the Kidnapping and what was in the package from the first game. Just an idea. It would be cool to know what and who is behind all this maihem and why.

URL: http://forum.audiogames.net/viewtopic.php?pid=245152#p245152





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