Re: Miriani: Once Again

2015-03-25 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Miriani: Once Again Hi everyone,I've been playing Miriani for quite sometime now. I'm currently out of comms artifacting. My name is Christopher Eurelli if anyone wants to get links with me when I get back. URL: http://forum.audiogames.net/viewtopic.php?pid=2098

Re: Miriani: Once Again

2015-03-25 Thread AudioGames . net Forum — General Game Discussion : wp85 via Audiogames-reflector
Re: Miriani: Once Again Sorry for the double post but Has anyone done any trading? I'd like to maybe get into that but its hard when you don't know what planets are looking for in terms of commodities, I suppose I could fly to every planet and see but that would be really tedi

Re: Miriani: Once Again

2015-03-25 Thread AudioGames . net Forum — General Game Discussion : wp85 via Audiogames-reflector
Re: Miriani: Once Again So I have decided to try Miriani once again. My characters name on their is Jimmy Parker. Which isn't my real name but anyways,  so far knock on wood, I haven't had any trouble. I've actually managed to make a few in game  friends.If anyone on this

Re: Miriani: Once Again

2014-08-29 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector
Re: Miriani: Once Again absolutely. It's nice to be reminded that there are nice things in miriani. URL: http://forum.audiogames.net/viewtopic.php?pid=187109#p187109 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Miriani: Once Again

2014-08-29 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Miriani: Once Again On the contrary, it was nice to see something other than doom and gloom on the subject. I hope you didn't get the impression I was criticising you at all. URL: http://forum.audiogames.net/viewtopic.php?pid=187099#p1

Re: Miriani: Once Again

2014-08-29 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Miriani: Once Again Alright, fair enough.  Honestly, none of this was meant to antagonize or admonish anyone, though I seem to be doing a good job of it as of late with stuff I write on this forum.  My personal hope has always been to help others within this community on every front

Re: Miriani: Once Again

2014-08-28 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Miriani: Once Again Even were that to be the case, which I agree sounds a lot more useful, there remains the fact that the bounty hunter AI doesn't seem able to destroy bountied ships with any real frequency. It may discourage pirates from hovering in a sector for a long time, ass

Re: Miriani: Once Again

2014-08-28 Thread AudioGames . net Forum — General Game Discussion : scotf2012 via Audiogames-reflector
Re: Miriani: Once Again Nocturnus, honestly, it seems to me that you are very resourceful and clever, and most people, sorry to insult, but...Most people are not.  Perhaps this is why you are doing so well in the game.Myself, I haven't had time, and indeed will continue to not have

Re: Miriani: Once Again

2014-08-27 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Miriani: Once Again @koma7.2Possibilities regarding your first stun and strand senario:1. You stood for far too long without performing any action, which leads to staring.  People who stare are considered easy targets to make money off of, which of course, will definitely lead to you

Re: Miriani: Once Again

2014-08-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Miriani: Once Again Miriani's game mechanics is too terrible and retarded.(Oh wait, so someone decides to stun yougood! they can do it with only  one command and you have no way to counter it).And their admins, well, good luck having 30 bots connected to your server to hav

Re: Miriani: Once Again

2014-08-27 Thread AudioGames . net Forum — General Game Discussion : koma7 . 2 via Audiogames-reflector
Re: Miriani: Once Again Hello all,I created a character on Miriani about a week ago, and at first glance all seemed to go fine, Untill yesterday.I was standing in a shop browsing through some items than I was stunned and stranded. Fortunatly I managed to escape simply  by buying a new

Re: Miriani: Once Again

2014-08-25 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: Miriani: Once Again definitely gotta agree there, I'm pretty sure if the game was more realistic someone just sitting there taking random shots at people would either have their license taken away, fined or shot down wherever they attempted to go regardless of bounty or no bounty

Re: Miriani: Once Again

2014-08-25 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Miriani: Once Again Oh that's all very true, I'm not trying to say these things make the game unplayable by any means just that a lot of the measures put in place to curtail them are of limited help at best.Get a flight control scanner and filter it down so it only tells

Re: Miriani: Once Again

2014-08-25 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Miriani: Once Again @bradpAtmos salvage for 20 minutes and you can easily make 700 credits, or find large roids which, at the time of this writing, aren't really all that hard to find; each one will give you 5 mill.@cx2As I've previously stated, these are just my experie

Re: Miriani: Once Again

2014-08-25 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Miriani: Once Again Insurance is based on the value of the ship including all upgrades, be aware that it's all or nothing so if you're just a few credits short of the ship's entire worth you won't get a penny.Interdiction fields prevent you from not only jumping

Re: Miriani: Once Again

2014-08-24 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector
Re: Miriani: Once Again Missions are great! But I am not ready to solo. and, I still don't get it how people make credits so easily! I find it hard to make the credits to upgrade my ships. URL: http://forum.audiogames.net/viewtopic.php?pid=186323#p1

Re: Miriani: Once Again

2014-08-24 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Miriani: Once Again I have yet to even so much as think about the insurance account.  Honestly, because credits are so easy to make, losing a roid or cargo hauler is the least of my concerns.  No, it's the cost of the upgrades you invest in such ships that really might just mak

Re: Miriani: Once Again

2014-08-24 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector
Re: Miriani: Once Again I have had my asteroid hauler ddestroyed once. you can printout the record out at the security centre and print it out there, the ship that destroyed my asteroid hauler had a bounty of over 500,000,000 showing that they didnt give a damn about the laws! and this is

Re: Miriani: Once Again

2014-08-24 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Miriani: Once Again While I don't have an answer to the second part of this question, given that I haven't had an industrial ship die this firy death, I can answer the first part.  Type print from your ship's control room and select option 1 from the menu you will receiv

Re: Miriani: Once Again

2014-08-24 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Miriani: Once Again Ok, I stand corrected... Or something.  My assumption was based on the fact that the only time I've ever seen a service record printed was when one printed it themselves.  Every other ship that I've had shattered in the past did not give me a final serv

Re: Miriani: Once Again

2014-08-24 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Miriani: Once Again I thought you could only submit service records if your ship is destroyed, not simply attacked. When your ship is destroyed you're able to get a final service record for your ship and it's this that you submit.For the record yes, you type submit record wh

Re: Miriani: Once Again

2014-08-24 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Miriani: Once Again While I don't have an answer to the second part of this question, given that I haven't had a ship die this firy death, I can answer the first part.  Type print from your ship's control room and select option 1 from the menu you will receive.  My gue

Re: Miriani: Once Again

2014-08-24 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: Miriani: Once Again hi nocturnus,when the case happens what you mansioned ... how can i print out a report and wich commands should i use to submit it at my security office?i am asking for commands, not for where to walk, cause your explanation is pretty clear.hope to hear from you

Re: Miriani: Once Again

2014-08-22 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Miriani: Once Again Further research and a slight encounter with a four person ship manned by one person who seems fairly intent on gunning me down has yielded further information I wish to share.  Upon finally having my apparent grace period come to an end, I realize that every single

Re: Miriani: Once Again

2014-08-22 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: Miriani: Once Again hi,since this week i also started playing miriani again. with the name michael salvatore and i discovered that most pilots are quite nice. i got 15 links with other pilots already. and my fear of asteroid hauling lisences given by other pilots, what was the case

Re: Miriani: Once Again

2014-08-15 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Miriani: Once Again While I understand the fear of powerful ships seems to be common among pilots it hasn't struck me quite yet.  Perhaps it's because I've flown around sectors full of them and have yet to encounter one that seriously wants to chase after me, or becaus

Re: Miriani: Once Again

2014-08-15 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Miriani: Once Again hello, I once had a simmular thing happen to me. I was couriering and seeing one battle croozer waiting for me to launch. I launched, because I'd never really been courier hunted before. the moment I was up, the jumpgate had all ready been blockaded and the cr

Re: Miriani: Once Again

2014-08-15 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Miriani: Once Again It's certainly far, far better than it used to be. 99% of the time you can be left alone quite happily, but when things go wrong I find they really turn to crap. It's no longer at the point it was at however where you could hardly launch without being at

Re: Miriani: Once Again

2014-08-14 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Miriani: Once Again As I said, I believe there is a bit of psychology behind players who stun and strand.  Perhaps they feel it makes the game a bit more challenging to them, and while they can force you into a situation that you probably don't want, they can't force you i

Re: Miriani: Once Again

2014-08-14 Thread AudioGames . net Forum — General Game Discussion : scotf2012 via Audiogames-reflector
Re: Miriani: Once Again I don't have much significant to contribute, as, having been a character for almost 2 years, still with newbie status because I literally have such little time to play, I can say that silence is typically a good thing.  I remember, a long time ago, someone aski

Re: Miriani: Once Again

2014-08-14 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector
Re: Miriani: Once Again hi,well, that's a very well written post nocturnus, thumbs up for sure.i myself started playing in november last year, and my new character has progressed fairly well since that time. the game is much safer now compared to the way it used to be perhaps 2 year

Re: Miriani: Once Again

2014-08-14 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector
Re: Miriani: Once Again hi,well, that's a very well written post nocturnus, thumbs up for sure.i myself started playing in november last year, and my new character has progressed fairly well since that time. the game is much safer now compared to the way it used to be perhaps 2 year

Re: Miriani: Once Again

2014-08-14 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector
Re: Miriani: Once Again hi,well, that's a very well written post nocturnus, thumbs up for sure.i myself started playing in november last year, and my new character has progressed fairly well since that time. the game is much safer now compared to the way it used to be perhaps 2 year

Re: Miriani: Once Again

2014-08-14 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector
Re: Miriani: Once Again but apart from that, for the most part, I have been left alone. just haul roids, salvage debris or whatever, and people should leave you alone. and when you see a battlecruiser, generally, stay silent and be prepared to either jump out of the sector, or if you cant

Re: Miriani: Once Again

2014-08-14 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector
Re: Miriani: Once Again well, You are unable to do anything until they stop stunning you. but I think you can say things. I remember getting stunned twice in one day. and I told this person that somebody had stolen my freighter and i had no money to pay. Not to turn anybody off the game or

Re: Miriani: Once Again

2014-08-14 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Miriani: Once Again Hi.[[wow]], that was a very, very great post, article or whatever. Very nice written.I played Miriani very long time ago. I found combat so damn difficult, and found it very challenging to deal with the coordinats. I might be able to get used to it by practice, I

Re: Miriani: Once Again

2014-08-14 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Miriani: Once Again well I would play it, if the soundpack would work on win 8. URL: http://forum.audiogames.net/viewtopic.php?pid=184691#p184691 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Miriani: Once Again

2014-08-14 Thread AudioGames . net Forum — General Game Discussion : bucklee12 via Audiogames-reflector
Re: Miriani: Once Again definitely a thumb up. very good article or post, or whatever. I don't know it has changed so rapidly. when I played it hmm, one, maybe two years ago, there were stranders all the time. but the silence method sounds good. maybe at one time, when I will be bored

Re: Miriani: Once Again

2014-08-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Miriani: Once Again Good post nocturnus (you get a thumbs up from me). That actually almost makes me want to give the thing a try, particularly sinse the activities you describe, fighting aliens, occasionally mining and salvaging are exactly what I'd want from a   game, an

Re: Miriani: Once Again

2014-08-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Miriani: Once Again Good post nocturnus. That actually almost makes me want to give the thing a try, particularly sinse the activities you describe, fighting aliens, occasionally salvaging are exactly what I'd want from a   game, and the potential that yes, if I leave  other p

Miriani: Once Again

2014-08-13 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Miriani: Once Again These are the demented rantings and ramblings of a screaming soul on a game that has certainly been vilified over and over again across the forum, and goodness knows how many posts have been created regarding its worthlessness and overall lack of incentive to play