Re: My fork of trimps

2020-02-17 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector


  


Re: My fork of trimps

Hi Oriol:I started playing trimps a while ago due to your fork  I found it a bit more intuitive and accessible. However, when I try to access the page now it gives me an error 404 and I haven't exported my save-file so I'm stuck. Is your fork comming back? I would really like to continue playing by using that rather than the official site.

URL: https://forum.audiogames.net/post/502336/#p502336




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Re: My fork of trimps

2020-01-26 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector


  


Re: My fork of trimps

yes, I've been talking to him too. I probably should git pull some of these, we'll see.

URL: https://forum.audiogames.net/post/496046/#p496046




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Re: My fork of trimps

2020-01-26 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: My fork of trimps

It might be worth contacting Green satellite about adding some of these changes into the main screen reader version, since I know he's very receptive to access fixes, and some of those buttons and aria labels sound good, especially for maps and the bone trader. I'd also like to see some headings and labels added for the challenges on the portal screen too, then of course there is the player spire, which I believe Green satellite is looking into (or at least we've had discussions about it via email). You can find his email address in the "more info" link under stats.

URL: https://forum.audiogames.net/post/496009/#p496009




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Re: My fork of trimps

2020-01-26 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: My fork of trimps

It might be worth contacting Green satellite about adding some of these changes into the main screen reader version, since I know he's very receptive to access fixes, and some of those headings and aria labels sound good, especially for maps and the bone trader. I'd also like to see some headings and labels added for the challenges on the portal screen too, then of course there is the player spire, which I believe Green satellite is looking into (or at least we've had discussions about it via email). You can find his email address in the "more info" link under stats.

URL: https://forum.audiogames.net/post/496009/#p496009




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My fork of trimps

2020-01-26 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector


  


My fork of trimps

Hi guys, this is for advanced trimps players.I have a fork of trimps which has accessibility fixes, and changes nothing else from the game.This is intended for players who already have unlocked auto jobs mastery and auto prestige etc.There is one thing that is broken and I need to fix, which is display of can buy buttons for some buildings, hence the advice for the auto mastery right now.So, my fork adds buttons on the map screen for every map, adds proper aria roles for checkboxes, some landmarks like updates, single run bonuses in the bone trader, some buttons which were not recognized by screen readers like config auto structure and auto jobs, and possibly some other stuff.I also remove h1 headings for food wood and metal and science because in the late game is ridiculously automatic, and you can still press b for gather chop mine research.If you want to play this fork, I keep it updated all the time with the latest official changes.https://oriolgomez.com/trimps/ScreenReader.html

URL: https://forum.audiogames.net/post/495952/#p495952




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My fork of trimps

2020-01-26 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector


  


My fork of trimps

Hi guys, this is for advanced trimps players.I have a fork of trimps which has accessibility fixes, and changes nothing else from the game.This is intended for players who already have unlocked auto jobs mastery and auto prestige etc.There is one thing that is broken and I need to fix, which is display of can buy buttons for some buildings, hence the advice for the auto mastery right now.So, my fork adds buttons on the map screen for every map, adds proper aria roles for checkboxes, some landmarks like updates, single run bonuses in the bone trader, some buttons which were not recognized by screen readers like config auto structure and auto jobs, and possibly some other stuff.I also remove h1 headings for food wood and metal because in the late game is ridiculously automatic, and you can still press b for gather cohp mine.If you want to play this fork, I keep it updated all the time with the latest official changes.https://oriolgomez.com/trimps/ScreenReader.html

URL: https://forum.audiogames.net/post/495952/#p495952




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My fork of trimps

2020-01-26 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector


  


My fork of trimps

Hi guys, this is for advanced trimps players.I have a fork of trimps which has accessibility fixes, and changes nothing else from the game.This is intended for players who already have unlocked auto jobs mastery and auto prestige etc.There is one thing that is broken and I need to fix, which is display of can buy buttons for some buildings, hence the advice for the auto mastery right now.So, my fork adds buttons on the map screen for every map, adds proper aria roles for checkboxes, some landmarks like updates, single run bonuses in the bone trader, some buttons which were not recognized by screen readers like config auto structure and auto jobs, and possibly some other stuff.If you want to play this fork, I keep it updated all the time with the latest official changes.https://oriolgomez.com/trimps/ScreenReader.html

URL: https://forum.audiogames.net/post/495952/#p495952




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