Re: Pure basic, looking for examples
Ok so after redownloading pb I can run it now. Seems as though my copy got corrupted somehow, or at least the examples did, kind of odd but there ya go. If someone does have an example for an audiogame that'd still be helpful since I'd kind of like
Re: Pure basic, looking for examples
Can you send me the PB File? I cannot install the IDe now and I would like to help you
URL: https://forum.audiogames.net/post/450963/#p450963
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Re: Pure basic, looking for examples
3d sound, the one in the examples folder.
URL: https://forum.audiogames.net/post/450871/#p450871
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Re: Pure basic, looking for examples
Which one? It worked when I last checked.
URL: https://forum.audiogames.net/post/450853/#p450853
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Re: Pure basic, looking for examples
Well it doesn't matter anyway because it seems to be broken. The pb ide keeps saying the debugged program quit unexpectedly or something like that.
URL: https://forum.audiogames.net/post/450840/#p450840
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Re: Pure basic, looking for examples
Uh, well shoot, guess I need to look harder next time. Lol.
URL: https://forum.audiogames.net/post/450839/#p450839
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Re: Pure basic, looking for examples
There is, sound 3d example, and sound panning.
URL: https://forum.audiogames.net/post/450830/#p450830
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Re: Pure basic, looking for examples
Well I'm still running the demo, but that will hopefully change soon. As for their website, there aren't any examples of how to do sound positioning, or at least none that I could find. I've tried looking at the code for some of gorthalon's games
Re: Pure basic, looking for examples
brother did u by pure then go to its official site and cee?
URL: https://forum.audiogames.net/post/450789/#p450789
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Pure basic, looking for examples
Hi. I was wondering if anyone could provide some basic pure basic examples? Looking for something that shows off window creation, keyboard handling, some basic sound positioning, etc. Something like sound fall or windows attack would be nice here. Thanks
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