Re: Revenge Of The Undead, a new zombie shooter

2021-02-27 Thread AudioGames . net Forum — New releases room : MatthewSmithYT via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Yes I'd love an ice pack please!And what's up with people reviving topics all the sudden? First thing I saw this morning when going through the new releases was, Bullet Haven! New release by MohamedSulaiman.LOL! Thing died ages ago!Also, Patrick K, for your information, thumbs is, "thumbs," not, "thumps."

URL: https://forum.audiogames.net/post/618729/#p618729




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-27 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Yeah patryk, you're just good ad getting people to hate you you know, then wonder why you are how you are hated by everyone and why nobody wants to help you

URL: https://forum.audiogames.net/post/618709/#p618709




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-27 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

I gave him thumps up, because he well sait, bye the best game, which we hat, we now dont have any good games.hmm, I will go back to clones, because no other games right there.

URL: https://forum.audiogames.net/post/618705/#p618705




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-27 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@Patryk K, why are you giving him a thumps up? That's so rude of you! Matthew, would you like an ice pack or a hot rag to put on the swelling?

URL: https://forum.audiogames.net/post/618697/#p618697




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-27 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@416, its actually October to January, however if you count the beta its more like August/July I think

URL: https://forum.audiogames.net/post/618695/#p618695




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-27 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@416 thumps up.

URL: https://forum.audiogames.net/post/618693/#p618693




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-26 Thread AudioGames . net Forum — New releases room : MatthewSmithYT via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Yup, the poor thing died about a month ago.RIP ROTU,September 2020 - January 2021You'll be forever missed.

URL: https://forum.audiogames.net/post/618651/#p618651




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-26 Thread AudioGames . net Forum — New releases room : pool via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

omg lol,are you going to revive bts / bs /whatever topic now

URL: https://forum.audiogames.net/post/618623/#p618623




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-26 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

looks like someone didn't read the topic

URL: https://forum.audiogames.net/post/618602/#p618602




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-26 Thread AudioGames . net Forum — New releases room : jlvp1998 via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

that's a shame, I really planned on downloading it to my vertual pc, aka, my mac.

URL: https://forum.audiogames.net/post/618570/#p618570




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-26 Thread AudioGames . net Forum — New releases room : ficho via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

it went by by.

URL: https://forum.audiogames.net/post/618564/#p618564




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-26 Thread AudioGames . net Forum — New releases room : jlvp1998 via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

what happened to this game?

URL: https://forum.audiogames.net/post/618562/#p618562




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-05 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Just because its not talked about on the forum doesn't mean its forgotten

URL: https://forum.audiogames.net/post/613060/#p613060




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-05 Thread AudioGames . net Forum — New releases room : andy_the_blindy via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

tunmi, will this be open sourced now? That was discussed in tihs other topic regarfing also bs but it kind of was forgotten.

URL: https://forum.audiogames.net/post/613052/#p613052




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-02 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Replied jack

URL: https://forum.audiogames.net/post/612281/#p612281




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-02 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

JayJay: Responded to your pm.

URL: https://forum.audiogames.net/post/612253/#p612253




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-02 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

As I said, I've given my reasons previously as to why I believe that he was indeed hacked. Well, not hacked. my suspecion is typical blindie slackness plus him not being well liked in the community

URL: https://forum.audiogames.net/post/612190/#p612190




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-02 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@GrannyCheeseWheel, unless you actually have evidence of a possible lack of subterfuge, we all would appreciate if you could keep your mouth shut. Does it look suspicious? Yeh, just a bit. Do we need you to point it out and instigate pointless defending of somebody's persona? No. I'm speaking as a user here: Your post served zero purpose besides an attempt to try and stir up some more drama.Put it another way, imagine yourself in a similar situation. How would you feel if I questioned your integrity without providing any valid proof as to my hesitation to trust you? Me? I would be offended at least.

URL: https://forum.audiogames.net/post/612171/#p612171




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-02 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Lol sure, hacking... ahem... aherm... right.

URL: https://forum.audiogames.net/post/612133/#p612133




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-02 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Glad you got it back Maxi.

URL: https://forum.audiogames.net/post/612113/#p612113




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-02 Thread AudioGames . net Forum — New releases room : maxi via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Hi all.  i got control over my  account again. I did not post those comments.

URL: https://forum.audiogames.net/post/612112/#p612112




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-01 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Honestly, as the game is discontinued, this topic could be closed.

URL: https://forum.audiogames.net/post/612036/#p612036




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-01 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Jack, a PM was sent your way.

URL: https://forum.audiogames.net/post/612032/#p612032




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-01 Thread AudioGames . net Forum — New releases room : r-d-productions via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

I also know maxi, and I'm going to tell you rite now that he wouldn't say something like that.

URL: https://forum.audiogames.net/post/612025/#p612025




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-01 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Moderation.Going to have to give whoever is presumably controlling Maxi's account a caution right out of the gate. This kind of personal attack would immediately warrant a warning, but it's kind of hard to exactly issue a warning and account for it if we can't exactly pinpoint the user in question. That said, further disciplinary action will absolutely be taken if it can be proven who has control of Maxi's account. Owing to the severity of the personal attacks, whoever is controlling his account has one chance to come clean, but if they don't and we find out through other means, they are most likely looking at an indefinite ban if they have a forum account to their name.Meanwhile, if the real Maxi can read this, he should change his password and keep it secure, so that his account does not do anything else.

URL: https://forum.audiogames.net/post/612019/#p612019




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-01 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@395, normally I'd agree with you however there are multiple things that says to me that the person who posted 387, wasn't the owner of the topic. Firstly, I spoke to them today, and they said it wasn't them. Now words are cheap, however I know this individual really well and he doesn't lie, I mean, doesn't lie at all. Nextly, that doesn't at all resemble his writing style, either informaly or on here. Go look back at his post history and tell me that looks anything like it at all. Next, there is motive for people to break into his account, for what reason, idk, possibly to make him look bad or something. Nextly, Maxi was a fan of ROTU, so why would he come and post something like that? And lastly, although a stretch, the person seems to have a decent grasp of turkish. Translators exists yes, however its a point to consider.

URL: https://forum.audiogames.net/post/612006/#p612006




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-01 Thread AudioGames . net Forum — New releases room : Vulcan via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

lmao, like many unfortunate topics this one has been derailed.

URL: https://forum.audiogames.net/post/611978/#p611978




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-01 Thread AudioGames . net Forum — New releases room : sightlessHorseman via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Yeah yeah hacked, haven't heard that one before.Greetings Moritz.

URL: https://forum.audiogames.net/post/611966/#p611966




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-01 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Uh, I'm speaking to Maxi now and he says that it indeed wasn't him who wrote this post. So, yeah. He most likely has been hacked. Mods, please take a look.

URL: https://forum.audiogames.net/post/611836/#p611836




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-01 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

just want to say that maxi's behavior is weird, never heard him talk like that, plus, his english seems a bit too good in other posts.

URL: https://forum.audiogames.net/post/611803/#p611803




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Re: Revenge Of The Undead, a new zombie shooter

2021-02-01 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

yeah 391, he exactly  said that

URL: https://forum.audiogames.net/post/611786/#p611786




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-31 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Translation of 388: Fuck your pussy. That's the best Google Translate could do, but I think it brings the meaning across alright.

URL: https://forum.audiogames.net/post/611736/#p611736




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-31 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

The fuck Maxi? If you're the maxi I'm thinking of I'm wondering if your account was hacked or something. Never seen Maxi speak like that. Eitherways, the fact you brought back a dead topic to bitch and yowl at the dev, in such a bitter toxic way , and its not like the game is even active. It died 2 weeks ago. Come on man,

URL: https://forum.audiogames.net/post/611713/#p611713




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-31 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

The fuck Maxi? If you're the maxi I'm thinking of I'm wondering if your account was hacked or something. Never seen Maxi speak like that.

URL: https://forum.audiogames.net/post/611713/#p611713




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-31 Thread AudioGames . net Forum — New releases room : Vulcan via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Number 387, Don't say anything if you don't have anything nice to say.  I believe what you did was went straight for a personal attack, and If I understand, it is not allowed here. Take your childish--- nevermind. Take your negativity elsewhere.  I was gonna say childish but I know children who behave nicer then you.

URL: https://forum.audiogames.net/post/611671/#p611671




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-31 Thread AudioGames . net Forum — New releases room : maxi via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Ammınızı sikerim lan

URL: https://forum.audiogames.net/post/611668/#p611668




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-31 Thread AudioGames . net Forum — New releases room : maxi via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

this game is probably shit it comes from tunmi's mom also what is tunmi is so so so so bitch

URL: https://forum.audiogames.net/post/611667/#p611667




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-22 Thread AudioGames . net Forum — New releases room : DeathDragon via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@ post 382: lol. he posted the same exact thing in the blood storm topic.  So what, you wanna have your own server and have power over players. is that it. Because your posts did not seem like they loved, worshiped, or even put effort in to making the game better And let's not forget you bashing the dev's on going game that hasn't been released. What makes you  think he should listen to you after that?

URL: https://forum.audiogames.net/post/608941/#p608941




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-22 Thread AudioGames . net Forum — New releases room : DeathDragon via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

lol. he posted the same exact thing in the blood storm topic.  So what, you wanna have your own server and have power over players. is that it. Because your posts did not seem like they loved, worshiped, or even put effort in to making the game better And let's not forget you bashing the dev's on going game that hasn't been released. What makes you  think he should listen to you after that?

URL: https://forum.audiogames.net/post/608941/#p608941




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-22 Thread AudioGames . net Forum — New releases room : ankr098 via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

As expected, the game extended less than 3 months

URL: https://forum.audiogames.net/post/608929/#p608929




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-22 Thread AudioGames . net Forum — New releases room : morse via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

thumbs up and agree with post 381everyone has a preference of a programming language, you can't force them to learn python, or leave from bgt. they'r decision is they'rs. it's an easier programming language anyways

URL: https://forum.audiogames.net/post/608785/#p608785




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-22 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Frig off with that dink.

URL: https://forum.audiogames.net/post/608725/#p608725




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-22 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Hi.I want version with servers, tunmi, please.

URL: https://forum.audiogames.net/post/608720/#p608720




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-20 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

I'm not trying to force people into not learning BGT. My comments and my opinion might be like that, but not trying to forcing them. So I'm just letting out my thoughts about BGT, even though harsh. The person who considers learning BGT may completely ignore my comments and go on with what they have in mind, or they can investigate and see for themselves whether or not that my comments are true. So I'm not trying to stand in anybody's way, even If I say Someone shouldn't learn BGT.Same thing applys to my thought about the existance of try/except in BGT.Choosing a programming language mainly depends on the person's preference. That way of exception handling might be to someone's liking up to the point that they prefer to use only languages that support it, or the other person might not even count that as something so important, like those who start by learning C. Again, these are my thoughts. I think that since BGT was built to make game development uncomplicated and easy, this way of exception handling could really do good in BGT and would ease up things a lot. And this is my thought.

URL: https://forum.audiogames.net/post/608240/#p608240




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-20 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@kianoosh, before I continue, let me point out that I agree with your posts. I agree that BGT is bad. I agree with the fact that it could really use proper exception handling, but let me play Devil's advocate for a moment.SDL has no exception handling. You literally do this:if(SDL_INIT() != 0)
{
printf("%s", SDL_GetLastError());
}Again, no "proper" exception handling, and yet look at BGT. It has exactly the same thing, I think it's called get_last_error and get_last_error_text, though don't quote me on it. I am not trying to start a conflict, rather point out the fact that your arguments aren't objective here. You want proper exception handling. It is your opinion that engines need to have proper try and except to keep game creation simple. While I fully stand by you in this regard, this shouldn't be the turnoff point for a beginner. Your networking argument holds greater power, so does my mention of the language being designed at a small subset of the community. A compilation of unsuccessful BGT projects without giving full reasoning behind their failures is only telling half of the story. Furthermore, I would personally view this as bias against the language, especially knowing the improper handling of networking. I think that, should anybody wish to learn BGT, we shouldn't stand in their way, rather inform them of the facts and allow them to decide, for better or worse. We have seen the topics where those of us who "see the light" (notice the sarcasm) have attempted to "convert" (sarcastic once more) nonbelievers, those who use BGT, to other languages. Such conversions rarely, if at all, turned out positive. Hence, a compilation of failed projects would likely strengthen the resolve to adopt the opposite of the intended goal.

URL: https://forum.audiogames.net/post/608144/#p608144




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-20 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

amerikranian wrote:@kianoosh, I'm interested as to your response to post 371 which brings up an excellent point as to the lack of lag.Re, exception handling, that's not entirely BGT's fault, nore is it unheard of the languages doing the same logic, I.e, this is C:int do_something(int *x)
{
if (*x == 0)
{
return 1; // We failed
}
return 0; // We succeeded
}C lacks try and accept, which we can still get around by doing if (do_something()). If C gets away with it, I don't see try and except as being essential. Are they nice? Sure. Are they a good characteristic of a language, I don't think so.Of course. Support for try and except isn't generally essential for a language. But I personally prefer having this in a toolkit like bgt, that aims to ease the development process. Thus I still think is a feature that could really help the debugging of a BGT game, and by a great amount.like, an engine like BGT that is designed to be easy to use and the fact that its manual says "Who said the process of game creation should be complicated? ", could really use such features. Of course, uncomplicated development will not end at the point where you have a simple game running there. It can of course be extended up to the point where the developer hits an exception, quickly finds it because they properly implemented the try/except, and fixes it without having to spend a lot of time and effort for maybe a line of code which fixing of wouldn't take more than a minute.At conner. STW lags when  like three or four people start having a PK fight near each other, and redspot was definitely laggy and i can clearly remember that, especially with that I don't know what long barril machinegun that would take like I think 50 rounds in a cartrage and would fire into long distances. Of course, these two games have/had such good networking code and have/had much less lag compared to other BGT games, but yet, the huge lag spikes happen in both of them, and usually it's not more than 10 people who cause these spikes

URL: https://forum.audiogames.net/post/608114/#p608114




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-20 Thread AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@375Enet is a networking library based on UDP.The fact that send_reliable tries to make sure the packets are delivered and not lost does not make it TCP.

URL: https://forum.audiogames.net/post/608055/#p608055




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-19 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Oh, yeah my bad.

URL: https://forum.audiogames.net/post/607931/#p607931




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-19 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

hello? Think you mean send_reliable? Send unreliable is, As bgt wroteUnreliable packets are by far the quickest way of getting data across to another person. An unreliable packet will be sent at the maximum speed provided by the connection, but is not guaranteed to arrive at the destination. It is, however, guaranteed to be properly sequenced if it does arrive. Unreliable packets are useful when you have data that needs to be sent out very frequently, but you only really care about the most recent data.From what i know... That is UDP's way of handling stuff?

URL: https://forum.audiogames.net/post/607927/#p607927




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-19 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Ivan, ever looked at the ENet documentation? Send_unreliable is, literally, send a packet, wait for a response, then acknowledge that the packet has been received. That's TCP. If you look at the ENet python bindings, it's literally the exact same concept in practice. This is not unique to BGT at all.

URL: https://forum.audiogames.net/post/607914/#p607914




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-19 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@kianoosh, I'm interested as to your response to post 371 which brings up an excellent point as to the lack of lag.Re, exception handling, that's not entirely BGT's fault, nore is it unheard of the languages doing the same logic, I.e, this is C:int do_something(int *x)
{
if (*x == 0)
{
return 1; // We failed
}
return 0; // We succeeded
}C lacks try and accept, which we can still get around by doing if (do_something()). If C gets away with it, I don't see try and except as being essential. Are they nice? Sure. Are they a good characteristic of a language, I don't think so.

URL: https://forum.audiogames.net/post/607900/#p607900




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-19 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

...send_unreliable is not TCP. I almost spat out my coffee when reading that one, thanks.

URL: https://forum.audiogames.net/post/607887/#p607887




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-19 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Uh, @370 what are you talking about? Of course BGT has support for TCP. Ever heard of send_unreliable?The hole reliable / unreliable thing is just a by product of ENet. Literally all of the lag people experience with BGT games comes down to bad coding, and your own game, firefight was no exception to that, either.

URL: https://forum.audiogames.net/post/607869/#p607869




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-19 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Uh, @370 what are you talking about? Of course BGT has support for TCP. Ever heard of send_unreliable?

URL: https://forum.audiogames.net/post/607869/#p607869




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-19 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Oh, creating a lag free fps in bgt is possible. It took a few updates, but both Redspot and STW don't lag anymore, and if stw still does, it's usually the player's internet.

URL: https://forum.audiogames.net/post/607865/#p607865




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-19 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Ah. Then I failed to express my purpose well enough. I'm not at all trying to put all of this on BGT, even though I admit that my post looked like that. The developer himself plays the main role, as you have also suggested. To put it simply, it's just a matter of management. Management of the code, the gameplay, ETC ETC.also, What I meant by that post was that BGT is not suitable for multiplayer games. It is not, as many others have also confirmed. It is using a very old version of ENet library, and definitely the networking system is not complete. One simple example for that would be lack of support for TCP. Not that it is essential for multiplayer games, as I know that FPS-type games use UDP as you can transport packets at a rediculously fast speed. But having support for both types is something that any Network library has. Let alone BGT which is an engine.Again, the inefficiency of BGT's network support is proven before many times and is not something that can be avoided. Even the best developer out there cannot make a multiplayer FPS-style game that uses BGT, with a small lag time. I mean if it was only me thinking like that, I wouldn't post this about BGT. But since I have read here and there about all this, and that I Have had experiences with the engine, I'm also promoting it. The instances you brought up are not really fast-paced online games. I mean the multiplayer part of them isn't. Even crazy party, which really, cannot be compared to an FPS game, used to get extremely laggy. And yet it's not just comparable to an FPS game.And manamon's networking is really not that heavy. It's all some packets sent at a slow rate. Not at all comparable to an FPS game again.I have had online projects both in BGT and Python. And I have seen the performance of both, hence my reason to post all this.Oh. One last thing about what I meant by BGT's improper way of presenting debugging features.Simply, an efficient game engine would present some ways for handling errors and runtime errors in linux. Last but not least, lack of Exception handling matters a lot, and it is not there in BGT. One thing that if were there, the use of "Runtime monitors" would drastically decrease and even there wouldn't be a use for them if the dev would use the exception handling code properly.Sorry, this got too long. My intent for posting this was just to prevent the one person whose going through all of our posts from picking up BGT as their language of choice

URL: https://forum.audiogames.net/post/607809/#p607809




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-18 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Ah. Then I failed to express my purpose well enough. I'm not at all trying to put all of this on BGT, even though I admit that my post looked like that. The developer himself plays the main role, as you have also suggested. To put it simply, it's just a matter of management. Management of the code, the gameplay, ETC ETC.also, What I meant by that post was that BGT is not suitable for multiplayer games. It is not, as many others have also confirmed. It is using a very old version of ENet library, and definitely the networking system is not complete. One simple example for that would be lack of support for TCP. Not that it is essential for multiplayer games, as I know that FPS-type games use UDP as you can transport packets at a rediculously fast speed. But having support for both types is something that any Network library has. Let alone BGT which is an engine.Again, the inefficiency of BGT's network support is proven before many times and is not something that can be avoided. Even the best developer out there cannot make a multiplayer FPS-style game that uses BGT, with a small lag time. I mean if it was only me thinking like that, I wouldn't post this about BGT. But since I have read here and there about all this, and that I Have had experiences with the engine, I'm also promoting it. The instances you brought up are not really fast-paced online games. I mean the multiplayer part of them isn't. Even crazy party, which really, cannot be compared to an FPS game, used to get extremely laggy. And yet it's not just comparable to an FPS game.And manamon's networking is really not that heavy. It's all some packets sent at a slow rate. Not at all comparable to an FPS game again.I have had online projects both in BGT and Python. And I have seen the performance of both, hence my reason to post all this.

URL: https://forum.audiogames.net/post/607809/#p607809




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-18 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@kianoosh, I respectfully disagree.Is BGT very limiting? Yes.Is it a language designed to fill a small subset of wishes? Yes.However, said failures were not because of the language being inadequate for the projects. Look at Manamon, Paladin, or Crazy Party for instance to see how it has been used successfully.It is my belief that the games created with the language fail not because of the fact that "Oh it's BGT and its weird networking", rather that people don't really know what they are doing when it comes to proper packet handling. I mean, hell, you can see this in the way a typical BGT game does its items. Every time you guys hear a beep, that's one packet being sent from the server to your location telling the client "play sound here please". Every time you guys take a step, that's a packet. Every time you jump and your z or y axis changes, that's a packet. I'll put this in perspective:We'll say that an item beeps every 0.5 seconds to make the math easier. Assuming that the player jumps up to 5 tiles rising at 0.1 seconds, here is how many packets a single player could send per second.Assume the player moves at 0.2 seconds per step. This seems to be the trend for audiogames.So, first, the total number of steps: Assuming that the player jumps, that's 1/0.2, or 5 packets for just holding right arrow.Knowing your jumping speed of 0.1 seconds, it will take the player 10 packets to jump and land, 15 packets so far.Assuming that there are 30 items in range of the player, that's 60 packets per second (the items beep twice, 30 * 2).That's 75 packets per player per second, y'all.Sure, moving to something like Python could let you get away with some inefficient practices more than BGT, but I hardly think it's the fault of the language. You can't say "Oh, it's the weird networking code" without considering how the developers use it on here. I'm willing to bet money that when an "easy" (notice the sarcasm with the inclusion of quotation marks) solution to networking is discovered in Python, we'll have the same problems we had in BGT.Your point about debugging is absolutely valid. BGT's tools for what went wrong are shotty at best. However, you also have got to consider code like this:bool jumping;
bool falling;
bool isInJet;
bool isinTank;
//Somewhere in the main loop
if(key_pressed(KEY_UP))
{
if(!isInJet && !isStunned && isInTank)
{
//Stuff
}
}When talking about the debugging tools, you should also include the improper employment of classes, the staggering amount of globals, the unhelpful variable names, methods that do 6 things at once and modify variables somewhere off in the dark corner of your code... you would still have the same problems with Python. You cannot blame BGT for all of the mistakes. It's only a language for God's sake.I'm frankly annoyed with the sheer amount of "It's BGT's fault" posts. As you should have clearly seen from my code, a greater part of the problem lies with the developer and their competency. I can still write bad code and employ poor practices in C++, C#, Python, or any other language of choice.

URL: https://forum.audiogames.net/post/607706/#p607706




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-18 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

You know, It's not that bad to have a public list of BGT games that failed and got taken down. And even some explanation about each game to prevent the newer devs pick BGT as their dev tool of choice. If it wasn't for BGT and its networking system and its weird debugging code, this game wouldn't be taken down.A hint. Do not yell at me "Shut up we're bored of this topic coming up everywhere". There are still people, even talented people, that use bgt as the tool of their choice. And It's for the best if they read through all this negativity towards BGT and eventually stop using it.Thank you!

URL: https://forum.audiogames.net/post/607680/#p607680




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-18 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

You know, It's not that bad to have a public list of BGT games that failed and got taken down. And even some explanation about each game to prevent the newer devs pick BGT as their dev tool of choice. If it wasn't for BGT and its networking system and its weird debugging code, this game wouldn't be taken down.A hint. Do not yell at me "Shut up we're board of this topic coming up everywhere". There are still people, even talented people, that use bgt as the tool of their choice. And It's for the best if they read through all this negativity towards BGT and eventually stop using it.Thank you!

URL: https://forum.audiogames.net/post/607680/#p607680




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-18 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

You know, It's not that bad to have a public list of BGT games that failed and got taken down. And even some explanation about each game to prevent the newer devs pick BGT as their dev tool of choice. If it wasn't for BGT and its networking system and its weird debugging code, this game wouldn't be taken down.A hint. Do not yell "Shut up we're board of this topic ocmming up everywhere" at me. There are still people, even talented people, who use bgt as the tool of their choice. And It's for the best if they read through all this negativity towards BGT and eventually stop using it.Thank you!

URL: https://forum.audiogames.net/post/607680/#p607680




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Edit!Just saw the topic in OT. NVM.

URL: https://forum.audiogames.net/post/607543/#p607543




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

He still hasn't said for sure if its discontinued for now or not

URL: https://forum.audiogames.net/post/607543/#p607543




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

as tunmi said, ratu and bs was just discontinued

URL: https://forum.audiogames.net/post/607537/#p607537




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : Vulcan via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

That is for sure

URL: https://forum.audiogames.net/post/607510/#p607510




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

so is the game going to come back or is this a job for the delete key

URL: https://forum.audiogames.net/post/607511/#p607511




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

this could have been a good one if he focused on it instead of bs or some other crap

URL: https://forum.audiogames.net/post/607509/#p607509




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

this oculd have been a good one if he focused on it instead of bs or some other crap

URL: https://forum.audiogames.net/post/607509/#p607509




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : Vulcan via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Well the shutdown of rodu and bs came not to long after my final bs post on the bs thread .  If they are somehow tied then so be it, but I highly doubt it. It just seems a coincidence.  It is his choice weather he chooses to inform his players of his choice of shutting a game down, especially those that pass through these forum pages.  After all he doesn't want to be associated with this forum.  Personally, I do hope he figures himself as a developer out and if he does indeed bring one of his projects back, I do hope it is the one that he is really passionate about, and that it is one he really wants to succeed.  Like i said before he has potential as a dev, but he needs to find his way.  Take a few years and learn a language of programming really well, or pick up a project, really hammer out the bugs, and problems, and then release it.  Also another task that takes time.

URL: https://forum.audiogames.net/post/607503/#p607503




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Kinda sad he just silently killed it .

URL: https://forum.audiogames.net/post/607493/#p607493




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : blindLightning via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

tunmi did say that he was shutting rotu down, i am not sure if it is perminent or not but i would have thought he would have said on here

URL: https://forum.audiogames.net/post/607476/#p607476




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

well, it seems as he shutdown most of his games indefinitely as Bloodstorm is down also, and it has been for 2 days now.

URL: https://forum.audiogames.net/post/607466/#p607466




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : ashleygrobler04 via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

seems so.

URL: https://forum.audiogames.net/post/607465/#p607465




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-17 Thread AudioGames . net Forum — New releases room : spiderManiac via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

So is the game just... done? Seems it's been down for like 3 days.

URL: https://forum.audiogames.net/post/607454/#p607454




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-11 Thread AudioGames . net Forum — New releases room : Vulcan via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Guys its about time this shit show of a game is dropped. like i said before, it once had potential.  But if it can not be mannaged propperly why even play it? its just crashing over and over, and having multiple devs on it isn't doing much to help the problem.

URL: https://forum.audiogames.net/post/606017/#p606017




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-11 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

There’s always blood storm, if anybody is interested. I don’t think people are going to join anyway.

URL: https://forum.audiogames.net/post/605982/#p605982




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-11 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@Jayjay how do you know?

URL: https://forum.audiogames.net/post/605974/#p605974




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-11 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Bruh. And it will be down for the next 2 to 3 days.

URL: https://forum.audiogames.net/post/605954/#p605954




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-11 Thread AudioGames . net Forum — New releases room : DeathDragon via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

it has quite unfortunately, become the expected. Oh look server down. meh, whatever, happens every day anyway.

URL: https://forum.audiogames.net/post/605913/#p605913




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-11 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

server down again.meh.

URL: https://forum.audiogames.net/post/605894/#p605894




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-10 Thread AudioGames . net Forum — New releases room : Vulcan via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Oh looky, down again. i thought they created some thing that would bring the game back up.  Oh well another game with potential down the drain.  Oh look, the dev must be in programming pain.  Why oh why you ask?  Because his long train of games is making him strain. lmao, terrible I know. Couldn't resist.

URL: https://forum.audiogames.net/post/605826/#p605826




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-10 Thread AudioGames . net Forum — New releases room : Vulcan via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

i believe that is what happens when a dev gets to big for his or her own dev pants.

URL: https://forum.audiogames.net/post/605688/#p605688




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-10 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@341, I was refurring to when a certain forum user who used to frequent here would release stuff, and then he'd abandon them, and after awhile the first 5 posts in any of his topics went along the lines of meh, gonna be discontinued soon. I'm just pointing out that tunmi has like ten games and none of them get updates aside from ROTU, which is fair, but from what I understand games like the python SXT ver and the python baloon game was supposed to recieve updates but they were dropped. The balloon game literally had multiple users reporting it was flagged for virus and nobody seemed to care. Its just been on my mind how he does it and nobody ever bothered to point it out.

URL: https://forum.audiogames.net/post/605683/#p605683




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-10 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Then he shouldn't start that many new projects in the first place. He should actively maintain only the things he wants to, and should something no longer be supported, there should be a clear statement of non-support so people will know that the project won't receive any further updates.

URL: https://forum.audiogames.net/post/605679/#p605679




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-10 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

just because he is only one human, he can't maintain so many big projects.he will have troubles with that.

URL: https://forum.audiogames.net/post/605651/#p605651




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-09 Thread AudioGames . net Forum — New releases room : Vulcan via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

lmao

URL: https://forum.audiogames.net/post/605538/#p605538




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-09 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Meatbag, hail the all mighty czar Patryk von Poland he is the all mighty lord supreme

URL: https://forum.audiogames.net/post/605514/#p605514




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-09 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@342 ok, master... he will do right now

URL: https://forum.audiogames.net/post/605487/#p605487




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-09 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Hi. tunmi shoult stop creating new and new games. he must concentrate at present games.

URL: https://forum.audiogames.net/post/605486/#p605486




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-09 Thread AudioGames . net Forum — New releases room : DeathDragon via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@339: i'm not complaining about tunmi abandoning his projects, I'm just saying that he's managing to many games in such a short period of time.

URL: https://forum.audiogames.net/post/605455/#p605455




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-09 Thread AudioGames . net Forum — New releases room : Vulcan via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

It was like that with bs as well. that was down for 2 or so days.  Woops guess i wasn't suppose to mention that.  Anyways, rodu is still  down today.  I guess it comes with managing to much shit.  Isn't their like 2 other devs who could bring it back up or have they seen the light and left that dev team.

URL: https://forum.audiogames.net/post/605440/#p605440




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-09 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Meh, remember when everyone bitched about rory abandoning everything? Yeah.

URL: https://forum.audiogames.net/post/605434/#p605434




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-09 Thread AudioGames . net Forum — New releases room : DeathDragon via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

The problem is that he keeps moving on to knew projects instead of maintaining the ones he already has. I’ve heard that he has this knew golden crayon beta thing, which is evidence enough? On his website, he has like 6? Yes, I think 6 projects which are either abandoned or encounter problems quite regularly. Now, I haven’t made any games of my own, but even I can tell, that he needs to stop, and just manage the games he has right now.

URL: https://forum.audiogames.net/post/605420/#p605420




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-09 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

yeah, Same here as well, And it's happening for like a day now and the guy haven't even fix it...

URL: https://forum.audiogames.net/post/605405/#p605405




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-09 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

same too.

URL: https://forum.audiogames.net/post/605392/#p605392




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-09 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Same

URL: https://forum.audiogames.net/post/605388/#p605388




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-08 Thread AudioGames . net Forum — New releases room : DeathDragon via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

so, for some reason, i can connect to the server, but when it says, logging in, nothing happens. shortlly after, it says  that there was a problem connecting to the server and to try again. anyone else experiencing this?

URL: https://forum.audiogames.net/post/605382/#p605382




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-05 Thread AudioGames . net Forum — New releases room : ashleygrobler04 via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@332, that was the thing i was talking about. sorry if I said it was written in BGT, as there wouldn't be a way for it to work.

URL: https://forum.audiogames.net/post/604468/#p604468




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-04 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

A few things.You can't make a runtime meter in BGT in the first place, because you can't get a list of windows running.Lastly, the runtime meter used in other projects is available on GitHub here.https://github.com/ultrasound1372/bgt-runtime-meter

URL: https://forum.audiogames.net/post/604267/#p604267




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Re: Revenge Of The Undead, a new zombie shooter

2021-01-04 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Even if it's not open source, it's not hard to make something similar, especially in BGT.

URL: https://forum.audiogames.net/post/604183/#p604183




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