Re: The Rpg Tools Pack, a small set of Bgt Includes.
Personally, now that I think about it, why have the story in your code at all? The way I'd do it is write the story in a file, encrypt and pack it, and then decrypt it and parse it into an array by splitting the text with \n or \r\n (I
Re: The Rpg Tools Pack, a small set of Bgt Includes.
Personally, now that I think about it, why have the story in your code at all? The way I'd do it is write the story in a file, encrypt and pack it, and then decrypt it and parse it into an array by splitting the text with \n or \r\n, I
Re: The Rpg Tools Pack, a small set of Bgt Includes.
I'd be happy to stick with dlg("Me not like dwagon."); Or something like it. I mean yeah that's good and makes life easier.
URL: https://forum.audiogames.net/post/478708/#p478708
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
Well, as you would see in the readme, there isn't much to that file, anything usable in that release at all.So once I add more logic and stuff to it and make it actually work, then yup!
URL: https://forum.audiogames.net/post/478025
Re: The Rpg Tools Pack, a small set of Bgt Includes.
Right, thanks. Is there going to be a documentation about the objects.bgt?
URL: https://forum.audiogames.net/post/477908/#p477908
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
I think I put a play_loop function in there, but if not, my B.Just put this code into your files, because I'll be adding it:void loop(string s)
{
p.play_stationary("sounds/"+s+"",true);
}
URL: https://forum.audiog
Re: The Rpg Tools Pack, a small set of Bgt Includes.
Well, I have done it like this.play("blodhead.ogg");My question is, How can I make something loop? And, is it possible to play ambiance with this tool?
URL: https://forum.audiogames.net/post/477669/#p477669
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
Well, which one are you talking about? Because there is examples on everything except m_pro in there so...
URL: https://forum.audiogames.net/post/477467/#p477467
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
Uh, are we talking about the dlgplay function? And if so, can you give me an example to do it wright? Thanks again for the reply.
URL: https://forum.audiogames.net/post/477430/#p477430
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
@22, not sure if this is your issue, but the play function automatically prepends sounds/, so just type play(soundfile);. If you wanta change it, just go to the function.
URL: https://forum.audiogames.net/post/477407/#p477407
Re: The Rpg Tools Pack, a small set of Bgt Includes.
Hi @redfox. I have a question. Does the function that playes a sound works at your end? Because for me, no luck. Such A shame, hehehehe, am trying to make a small choice story with this. I just need that function to work. And oh, I have
Re: The Rpg Tools Pack, a small set of Bgt Includes.
@20 thank you very much kind stranger.
URL: https://forum.audiogames.net/post/467404/#p467404
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
Check pm’s @19
URL: https://forum.audiogames.net/post/467378/#p467378
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
@18, responded. Thanks!@17, if I need this I will take you up on it, but not yet.
URL: https://forum.audiogames.net/post/466893/#p466893
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
@16 check pm’s
URL: https://forum.audiogames.net/post/466770/#p466770
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
i can host for you, just let me know if you want me to
URL: https://forum.audiogames.net/post/466734/#p466734
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
Hi all!Yes, I'm still working on this, but am facing difficulties because I have nowhere to host, because github gives me audio challenges that won't show up!I'm continuing to try to fix it, but in the mean time, still know that I am
Re: The Rpg Tools Pack, a small set of Bgt Includes.
If you want to code in nothing but BGT your whole life, I guess you don't have to worry about it. But, if you ever want to branch out, you can forget working on projects in other languages with other people because of your unwillingness
Re: The Rpg Tools Pack, a small set of Bgt Includes.
There are plenty of languages (C, C++, C#, Java, _javascript_ and even some basic-style languages) where indenting is standard but block syntax is required. This is because indenting makes your code look nice and with new features
Re: The Rpg Tools Pack, a small set of Bgt Includes.
@12, indenting is a very good habit to adopt no matter what language your writing in. It can (in variouscases) make your code much easier to read, especially if you have a language auto-formatter doing it for you.
URL: https
Re: The Rpg Tools Pack, a small set of Bgt Includes.
ok who the heck indents bgt? That's called braces in bgt my man.
URL: https://forum.audiogames.net/post/463364/#p463364
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
A lot of the BGT code I've seen is just horrible. Now, I have never got closed source stuff, but the things I've seen just... bleh. And I won't pretend to be something I'm not and sit here and act like I'm some hot shot programmer
Re: The Rpg Tools Pack, a small set of Bgt Includes.
@9, I see what your saying. I'll fix it later.
URL: https://forum.audiogames.net/post/463330/#p463330
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
@redfox: No, the example's fine. But you can extend your example to say this:Create an array of length n
for i from 0 to theArray.length - 1
theArray[i] = i+1
endForThis is much better and more flexible than simply hard-coding
Re: The Rpg Tools Pack, a small set of Bgt Includes.
The audio capta
URL: https://forum.audiogames.net/post/463321/#p463321
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
@6, what?
URL: https://forum.audiogames.net/post/463313/#p463313
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
Do the audio Challenge
URL: https://forum.audiogames.net/post/463302/#p463302
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
@3, sorry for double post, but I tried to make a Github account but there's a capsha that I can't do... What do I do?
URL: https://forum.audiogames.net/post/463277/#p463277
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
@3, is your problem with the way the example is shown as array? Cause that's the syntax, or are you anoyed at the example?
URL: https://forum.audiogames.net/post/463273/#p463273
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Re: The Rpg Tools Pack, a small set of Bgt Includes.
Cool but since it's open source I'd recommend you to host it on a standard repo like Github, instead of moving it to Google drive.Also I hope the 1 to 10 example was just an example and not how most BGT games are actually written when
Re: The Rpg Tools Pack, a small set of Bgt Includes.
OO! useful! thank you!
URL: https://forum.audiogames.net/post/463214/#p463214
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The Rpg Tools Pack, a small set of Bgt Includes.
Hi!This pack, as you will see in the readme, came about from people doing things like: dlg("Story point1.");
dlgplay("next");
dlg("Storypoint 2.");
dlgplay("next");
//etc etc etcFor like 250 lines,
The Rpg Tools Pack, a small set of Bgt Includes.
Hi!This pack, as you will see in the readme, came about from people doing things like: dlg("Story point1.");
dlgplay("next");
dlg("Storypoint 2.");
dlgplay("next");
//etc etc etcFor like 250 lines,
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