Re: The last of us part ii discussion

2020-10-27 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion I did grounded with auto URL: https://forum.audiogames.net/post/583902/#p583902 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The last of us part ii discussion

2020-10-27 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion I played with slow motion aiming and auto-aim on, because I'm not that good with a controller. URL: https://forum.audiogames.net/post/583871/#p583871 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: The last of us part ii discussion

2020-10-27 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: The last of us part ii discussion What do usually recommend? Keeping the aiming setting on auto target, or on off? I'm curious how various people see the game experience from this point URL: https://forum.audiogames.net/post/583799/#p583799 -- Audiogames-reflector mailing list

Re: The last of us part ii discussion

2020-10-27 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion You need to press l3 then swipe very softly up and down until lock on aiming takes over. You may even have to swipe left or right. URL: https://forum.audiogames.net/post/583795/#p583795 -- Audiogames-reflector mailing list Audiogames-reflector

Re: The last of us part ii discussion

2020-10-27 Thread AudioGames . net Forum — New releases room : Sightless Kombat via Audiogames-reflector
Re: The last of us part ii discussion @318Do you have lock-on aiming enabled? If so you should have no problem hitting it.  The gun will automatically account for bullet drop etc if I'm thinking of the right section. URL: https://forum.audiogames.net/post/583790/#p583790

Re: The last of us part ii discussion

2020-10-26 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: The last of us part ii discussion Hello!I can't pass the point where Tommy tells me to shoot the sign so the zombies will be attracted by the burlets. I can't find the sign, there is no sound or anything else. How you've managed to pass that part? I keep shooting in middle air

Re: The last of us part ii discussion

2020-10-08 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion There's an audio indication when you can start running. Alternatively, you can press l3 to see if you can move. URL: https://forum.audiogames.net/post/578700/#p578700 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: The last of us part ii discussion

2020-10-08 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: The last of us part ii discussion Huh, so I'm not in the headspace to try this now, but you seemed to get through that area quickly. Is there any audio indication of when you can start following story progression again? I keep assuming I'll hear some massive yell or gate opening noise

Re: The last of us part ii discussion

2020-10-08 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion @nolanIt's in Japanese though, here is the recording I did that stage. Seek to 17 minutes.https://www.youtube.com/watch?v=UwpjI1oUdVA=1040sBasically, hold l1. repeatedly press l3 and keep moving. When escaping, don't bother even if you're hit. URL

Re: The last of us part ii discussion

2020-10-08 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion @nolanIt's in Japanese though, here is the recording I did that stage. Seek to 17 minutes.https://www.youtube.com/watch?v=UwpjI1oUdVA=1040s URL: https://forum.audiogames.net/post/578670/#p578670 -- Audiogames-reflector mailing list Audiogames

Re: The last of us part ii discussion

2020-10-08 Thread AudioGames . net Forum — New releases room : arturminyazev via Audiogames-reflector
Re: The last of us part ii discussion hello@313, how i can check that if it possible? URL: https://forum.audiogames.net/post/578509/#p578509 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: The last of us part ii discussion

2020-10-08 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion Your inventory is probably full of that particular item type. URL: https://forum.audiogames.net/post/578475/#p578475 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: The last of us part ii discussion

2020-10-08 Thread AudioGames . net Forum — New releases room : arturminyazev via Audiogames-reflector
Re: The last of us part ii discussion hellosorry for double posting, I just recognized that these objects playing error sound but I don't know why. URL: https://forum.audiogames.net/post/578469/#p578469 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: The last of us part ii discussion

2020-10-08 Thread AudioGames . net Forum — New releases room : arturminyazev via Audiogames-reflector
Re: The last of us part ii discussion helloI have a question: sometimes I seeing an object and i can't pick it up or interact with it, and I didn't found its sound in sound glossary, more often i can find this after fights with Infected enemies. do you have any ideas what it can be? URL

Re: The last of us part ii discussion

2020-10-08 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion I'd say it's more of a run and kill combination instead of just purely running. URL: https://forum.audiogames.net/post/578402/#p578402 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: The last of us part ii discussion

2020-10-07 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: The last of us part ii discussion OK, I've gotta be missing something. I try to run, then when I hear Abbie stop panting I press the right stick to turn and run again. I try not to run in the direction of infected. No matter what I do, they swarm me and it's over. I've been killed like

Re: The last of us part ii discussion

2020-10-07 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: The last of us part ii discussion Got it, so even though the story mode won't let you advance, you have enough space to move around and keep from getting overwhelmed? Thanks, that's the context I was missing. Thought I was in a relatively small area and had to use bigger weapons. URL

Re: The last of us part ii discussion

2020-10-07 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion 304, you need to move around. If you stay in one spot you will be over run. It's a combination of killing and changing your location. Once the kids start yelling at you, press l3 and sprint for it. There are more than clickers and runners you have

Re: The last of us part ii discussion

2020-10-07 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion 304 on that part you have to run. 301 and 305 you going to wait for a long time until they put that on PC. URL: https://forum.audiogames.net/post/578245/#p578245 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-10-07 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector
Re: The last of us part ii discussion makes snse. Since it's a big exclusive title, I guess they don't want to port it for other  platforms. But I will wait for that if it happens. I Think my pc could run the game since i have pretty good hardware. That is my only option since I don't have

Re: The last of us part ii discussion

2020-10-07 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: The last of us part ii discussion Slowly working my way through this when I can borrow a buddy's PS4, and I've been stuck at this part for a while. It's shortly after Yara and Lev cut Abbie down. She gets her stuff back, you lute a few places, then have a few small fights

Re: The last of us part ii discussion

2020-10-07 Thread AudioGames . net Forum — New releases room : arturminyazev via Audiogames-reflector
Re: The last of us part ii discussion hello@301, who knows, its big Sony exclusive and it should not be ported, but nobody imagined that they will port horizon zero dawn to pc, and as far as I know Sony planning to start port they big games to other platforms. URL: https

Re: The last of us part ii discussion

2020-10-07 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion It may come to PC, but it'll take at least a year IMHO.Also I imagine it will have high system requirements. URL: https://forum.audiogames.net/post/578022/#p578022 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-10-07 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector
Re: The last of us part ii discussion Hi! I really want to play this game, but I do not have a ps4 myself. So I have a question, do you think the game will be released for other platforms? I would really like to play the game on pc. URL: https://forum.audiogames.net/post/578021/#p578021

Re: The last of us part ii discussion

2020-10-07 Thread AudioGames . net Forum — New releases room : arturminyazev via Audiogames-reflector
Re: The last of us part ii discussion hellocan someone tell size of the game and the latest patch?and the second question: can I remap the buttons in the ps4 remote play program for pc? and if no, can you tell all controller buttons for keyboard? URL: https://forum.audiogames.net/post

Re: The last of us part ii discussion

2020-09-25 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion Or THERE'LL BE A NEW PS4 THEEM, WHICH AGAIN, IS COOL TOO! URL: https://forum.audiogames.net/post/573990/#p573990 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: The last of us part ii discussion

2020-09-24 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion They said that before on the first game as well. URL: https://forum.audiogames.net/post/573895/#p573895 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: The last of us part ii discussion

2020-09-24 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion There will be no story DLC, at least that's what they said back in June. URL: https://forum.audiogames.net/post/573844/#p573844 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-09-24 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion I guess we have to wait and see. URL: https://forum.audiogames.net/post/573829/#p573829 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: The last of us part ii discussion

2020-09-24 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion ooo, another thing to watch out for!hopefully it'll be dlc. Multiplayer would be cool too but how are we gonna play that? URL: https://forum.audiogames.net/post/573799/#p573799 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: The last of us part ii discussion

2020-09-24 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion ooo, another thing to watch out for! URL: https://forum.audiogames.net/post/573799/#p573799 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: The last of us part ii discussion

2020-09-24 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion Awesome. I look forward to hear more about this. URL: https://forum.audiogames.net/post/573658/#p573658 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: The last of us part ii discussion

2020-09-23 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion Hopefully DLC or multiplayer.Naughty Dog teases "exciting things" for The Last of Us Day this weekendhttps://www.gamesradar.com/naughty-dog- … s-weekend/ URL: https://forum.audiogames.net/post/573572/#p573572 -- Audiogames-reflector ma

Re: The last of us part ii discussion

2020-09-21 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion I played that part a few days ago on grounded. No you do not need to swing on the first part after throwing the rope. In fact I don't think you need to swing at all before Seattle day 1 but I might be wrong.Confirmed, I'm not wrong. URL: https

Re: The last of us part ii discussion

2020-09-21 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion I played that part a few days ago on grounded. No you do not need to swing on the first part after throwing the rope. In fact I don't think you need to swing at all before Seattle day 1 but I might be wrong. URL: https://forum.audiogames.net/post

Re: The last of us part ii discussion

2020-09-21 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Yeah, I don't remember swinging either during that sequence. Had to climb up and I think I died at least once, but I definitely didn't have to swing for that first one. URL: https://forum.audiogames.net/post/572738/#p572738 -- Audiogames

Re: The last of us part ii discussion

2020-09-21 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion I don't remember having to jump or swing at the first rope section. You just have to throw it and then climb out to the roof. The jumping comes in at the second rope puzzle. URL: https://forum.audiogames.net/post/572722/#p572722 -- Audiogames

Re: The last of us part ii discussion

2020-09-21 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion I don't remembrer having to press triangle on the prompts. I just remember having to tilt the stick forward and back at the right time on the swings. Was there an update to this? URL: https://forum.audiogames.net/post/572717/#p572717

Re: The last of us part ii discussion

2020-09-20 Thread AudioGames . net Forum — New releases room : tseth42 via Audiogames-reflector
Re: The last of us part ii discussion Heya there: sorry I took so long to respond, but I completed that puzzle on the easiest difficulty level and had to see if I could complete it on the default one. I don't know how far you've gotten, so this may be a spoiler or not, so I'm putting

Re: The last of us part ii discussion

2020-09-18 Thread AudioGames . net Forum — New releases room : mmaslo via Audiogames-reflector
Re: The last of us part ii discussion Hello I have not gotten that far yet. I have decided to restart. Been working a lot and now forgot a lot. I would like to know about the ropes and how to get past it. URL: https://forum.audiogames.net/post/571837/#p571837 -- Audiogames-reflector

Re: The last of us part ii discussion

2020-09-18 Thread AudioGames . net Forum — New releases room : tseth42 via Audiogames-reflector
Re: The last of us part ii discussion Well greetings again all!After obsessing about it for a while, it's time to take a rest for a few hours, because I finally figured out the rope sequence that's been happily frustrating me. I'm sure that I'm the last one to figure it out though, since

Re: The last of us part ii discussion

2020-09-13 Thread AudioGames . net Forum — New releases room : tseth42 via Audiogames-reflector
Re: The last of us part ii discussion Heya there all! I've waited a while to post here, because after buying this game and having a bunch of fun with it, I'm still stuck at the rope portion, which I really don't want to skip, as I want the satisfaction of completing it, even if it takes

Re: The last of us part ii discussion

2020-08-16 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion Hey Aron Leppik!It's under new game plus. URL: https://forum.audiogames.net/post/562007/#p562007 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: The last of us part ii discussion

2020-08-16 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion I just killed as much as I could and escaped. Basically I was good equipped so I was able to do that. Just mix running and shooting and you will do that for sure. URL: https://forum.audiogames.net/post/562005/#p562005 -- Audiogames-reflector

Re: The last of us part ii discussion

2020-08-16 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector
Re: The last of us part ii discussion for the first part you're able to cover, but when he starts luring zombies towards you... yeah. I wasn't able to cover. URL: https://forum.audiogames.net/post/561950/#p561950 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: The last of us part ii discussion

2020-08-16 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion Actually you can cover there, probably not for the whole time but this is what I did. I just got in cover and sneaked for the most part. Sniper section is really easy. Remember to sprint when you can't cover and duck a lot. Sometimes just don't rush

Re: The last of us part ii discussion

2020-08-16 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector
Re: The last of us part ii discussion I tried running, and blasting. issue I ran in to was that one of two things happened.1. I got swarmed and died.2. I got snipered and died.The game forces you not to be able to get in to cover which would really be helpful. URL: https

Re: The last of us part ii discussion

2020-08-16 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion I don't exactly remember how I did that part. I think I ran and like killed some while running maybe... Have you tried that? I love the new gameplay modifiers. Strangely I can't find the grounded difficulty level. URL: https://forum.audiogames.net

Re: The last of us part ii discussion

2020-08-16 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector
Re: The last of us part ii discussion So with the latest patch Rat King was a piece of cake. However, I'm at the part where you're being sniped at while having to deal with runners and clickers. I'm curious if anyone has any advice on how to eal with that. Trying to snipe off oncoming

Re: The last of us part ii discussion

2020-08-16 Thread AudioGames . net Forum — New releases room : mr . brunete via Audiogames-reflector
Re: The last of us part ii discussion @assaultdon't know the exact name for this option, because my game is in spanish and i don't have the ps4 connected right now to check it out, but...there's an option for aiming and locking onto enemies, and you can select yes, no, and automatic. make

Re: The last of us part ii discussion

2020-08-15 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion Me neither. It's working fine here. I love the update no longer running out ammos. URL: https://forum.audiogames.net/post/561854/#p561854 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion Weird, for me it worked just fine without one rope puzzle but definitely not Seattle day 1 when playing as Ellie.Especially if you have enabled autoaim option.To be honest I didn't skip any puzzle in the game. URL: https://forum.audiogames.net/post

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion Weird, for me it worked just fine without one rope puzzle but definitely day 1.Especially if you have enabled autoaim option.To be honest I didn't skip any puzzle in the game. URL: https://forum.audiogames.net/post/561579/#p561579 -- Audiogames

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion Weird, for me it worked just fine without one rope puzzle but definitely in day 1.Especially if you have enabled autoaim option. URL: https://forum.audiogames.net/post/561579/#p561579 -- Audiogames-reflector mailing list Audiogames-reflector

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion IT's not just holding l2, it doesn't automatically target correctly all the time. Sometimes you have to rotate the retical with the right stick and that doesn't always work for some reason. Thank God for the skip puzzle option. URL: https

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion I don't remember the rope thing that much cause there are few of those. To throw the rope you need to hold l2 (I guess? The same for targetting) and you should hear a high tone with a vibration them pull the r2 to shot.In the game you can collect

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion I don't remember the rope thing that much cause there are few of those. To throw the rope you need to hold l2 (I guess? The same for targetting) and you should hear a high tone with a vibration them pull the r2 to shot.In the game you can collect

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion l3 just points you in the right direction. The right stick rotates the camera which, if I'm not mistaken, also rotates your perspective. The left stick side steps, if I'm not mistaken? URL: https://forum.audiogames.net/post/561499/#p561499

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: The last of us part ii discussion I have the same problem with the rope. Also, can someone explain what exactly the right does? What's the difference between orientating by pressing r3 and using the right stick? URL: https://forum.audiogames.net/post/561496/#p561496 -- Audiogames

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I'm also working through day 1, and rope throwing doesn't make sense to me. I press triangle to grab it and then hold l2 to try and aim, but no matter how much I rotate the right analogue stick I can't seem to get to the proper position.Also, basic

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I'm also working through day 1, and rope throwing doesn't make sense to me. I press triangle to grab it and then hold l2 to try and aim, but no matter how much I rotate the right analogue stick I can't seem to get to the proper position. URL: https

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: The last of us part ii discussion What do you advise me to do with these platforms? Do they have a specific sound, like when you're supposed to do a jump? URL: https://forum.audiogames.net/post/561471/#p561471 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion When you encounter a ladder, you should hear gthe sweetener, which sounds like footsteps going on metal rungs. Press X, then use forward or backward to climb up or down. Just be careful when using L3, because there are some platforms you can climb up

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: The last of us part ii discussion Hello.I'm stuck at Seattle Day 1, the gate part.I have a lader which I can't pass whatever I do. I tried to jump, but it seems I'm always falling and the game is over. What should I do with that ladder? URL: https://forum.audiogames.net/post/561463

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: The last of us part ii discussion Hi,I had a listen to SightlessKombat's stream, and bullet time is so, so much cooler than the accessibility slow mo option. URL: https://forum.audiogames.net/post/561341/#p561341 -- Audiogames-reflector mailing list Audiogames-reflector

Re: The last of us part ii discussion

2020-08-13 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Doubt it, otherwise they wouldn't just add in the same option twice. lol URL: https://forum.audiogames.net/post/561315/#p561315 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-08-13 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion I would think bullett time is the same as the slow down when aiming accessibility option, but added for regular players as a fun option. I could be wrong though. URL: https://forum.audiogames.net/post/561313/#p561313 -- Audiogames-reflector

Re: The last of us part ii discussion

2020-08-13 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Kind of wish I knew what the accessibility improvements were. lol But bullet time and infinite ammo would make it so much fun! But I'm going to try and be good and complete the first game as close to normal as I can before trying some weird

Re: The last of us part ii discussion

2020-08-13 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Accessibility Improvements to Ground Zero encounter and rope gameplayAdditional accessibility improvements Yes yes yes yes!I wish it'd be made possible to track down all items in the downtown; for example the safe in the western gate cannot be scanned

Re: The last of us part ii discussion

2020-08-13 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Accessibility Improvements to Ground Zero encounter and rope gameplayAdditional accessibility improvements Yes yes yes yes!I wish it'd be made possible to track down all items in the downtown; for example the safe in the western gate cannot be scanned

Re: The last of us part ii discussion

2020-08-13 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion Hi.Here are a lot of great detailes about the new patch, which should come out today. Dam, why am I always busy when cool things get released. I'm extremely excited for the new update, looking forward to see what it brings to accessibility. Brandon

Re: The last of us part ii discussion

2020-08-12 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: The last of us part ii discussion heard a big update is coming out for the game, any news on it? URL: https://forum.audiogames.net/post/560888/#p560888 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: The last of us part ii discussion

2020-08-12 Thread AudioGames . net Forum — New releases room : AlexG via Audiogames-reflector
Re: The last of us part ii discussion Okay, I see, thanks allot. Good to hear, that I am not too stupid for that. :-) URL: https://forum.audiogames.net/post/560736/#p560736 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: The last of us part ii discussion

2020-08-12 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion That part got me stuck for a bit as well. If the targeting sound doesn't come up, while aiming, you can move the crosshairs around until you do hear it. It shouldn't be too far off from where you start if you press l3. URL: https

Re: The last of us part ii discussion

2020-08-12 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: The last of us part ii discussion You pretty much have to use l3 to make sure you're at the right spot, and then aim and shoot as soon as you hear the targeting sound. That's how I did it. URL: https://forum.audiogames.net/post/560716/#p560716 -- Audiogames-reflector mailing list

Re: The last of us part ii discussion

2020-08-12 Thread AudioGames . net Forum — New releases room : AlexG via Audiogames-reflector
Re: The last of us part ii discussion Hello!I am playing TLOU and hae one problem, maybe someone could help me.I am in the chapter in Seattle, where Ellie remembers the shotgun session with Tommy and where you have to aim and shoot. I have the issue, that the accessibility doesn't

Re: The last of us part ii discussion

2020-08-10 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion HUDI assumed that it was only related to the HUD display, noooThanks a ton for this, probably that's what I missed. URL: https://forum.audiogames.net/post/560297/#p560297 -- Audiogames

Re: The last of us part ii discussion

2020-08-10 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion HUDI assumed that it was only related to the HUD display, noooThank you a ton for this, probably that's what I missed. URL: https://forum.audiogames.net/post/560297/#p560297

Re: The last of us part ii discussion

2020-08-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: The last of us part ii discussion Hi,@Nyanchan make sure that you turn on the item pickup notifications under HUD, this is different to auto pickup. Also, keeo auto pickup on. URL: https://forum.audiogames.net/post/560248/#p560248 -- Audiogames-reflector mailing list Audiogames

Re: The last of us part ii discussion

2020-08-10 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion @252 I stand corrected.I remembered wrong, there are regional versions, I have the European version with a number of european languages.So never mind what I've said. URL: https://forum.audiogames.net/post/560175/#p560175 -- Audiogames-reflector

Re: The last of us part ii discussion

2020-08-10 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion @248, I definitely don't have all languages. I have English, French, Portuguese and Spanish, if I remember. Typical for the North American version. URL: https://forum.audiogames.net/post/560169/#p560169 -- Audiogames-reflector mailing list

Re: The last of us part ii discussion

2020-08-10 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion @249 GG! Nice job. URL: https://forum.audiogames.net/post/560091/#p560091 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The last of us part ii discussion

2020-08-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion Congrats on having beaten the game. It's an amazing experience. URL: https://forum.audiogames.net/post/560054/#p560054 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: The last of us part ii discussion

2020-08-09 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Unfortunate news. I was talking with one of the Japanese TLOU2 players and found out that items were read for him. I'm not really sure. Gonna try selecting "for visually impaired" preset again.Oh, btw, I've finally completed the game! Thank

Re: The last of us part ii discussion

2020-08-09 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion All versions should have all languages, I bought it in Hungary, but I played it in english, but I have all languages available in the options menu.Unfortunately I can't test it out for you because I don't have the japanese proficiency to find

Re: The last of us part ii discussion

2020-08-09 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I don't think there's a way to get Japanese on the American version. If there was, I would test it out as well. URL: https://forum.audiogames.net/post/559827/#p559827 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: The last of us part ii discussion

2020-08-09 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion @Nyanchan Here in polish it reads everything just fine so I guess you should report that to Brandon.Well, I am kinda empty after beating the game, really but for some weird reason that is a positive feeling. I must say the game is really amazing. URL

Re: The last of us part ii discussion

2020-08-09 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Auto pickup is on here. Weird. Is it only happening for Japanese? I hope it'll be patched if that's the case.I'm almost finishing the game. So I'll do my next playthrough in English and see what happens. URL: https://forum.audiogames.net/post/559752

Re: The last of us part ii discussion

2020-08-09 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Auto pickup is on here. Weird. Is it only happening for Japanese? I hope it'll be patched if that's the case.I'm almost finished the game. So I'll do my next playthrough in English and see what happens. URL: https://forum.audiogames.net/post/559752

Re: The last of us part ii discussion

2020-08-09 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Auto pickup is on here. Weird. Is it only happening for Japanese? I hope it'll be patched if that's the case. URL: https://forum.audiogames.net/post/559752/#p559752 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: The last of us part ii discussion

2020-08-09 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion You don't need auto pick up for the TTS to read what you got.I have my language on english so I'm not sure how the TTS works in other cases, but it should read them out automatically. URL: https://forum.audiogames.net/post/559734/#p559734

Re: The last of us part ii discussion

2020-08-09 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I believe the tts will only read items out loud if you turn the autopickup item function on. URL: https://forum.audiogames.net/post/559716/#p559716 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: The last of us part ii discussion

2020-08-08 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion In a playthrough I watched on youtube, the tts reads picked up items automatically. But I can't use that feature here. I looked at options, but tts has only on/off toggle. How does it work for anyone else? Does it have something to do with language

Re: The last of us part ii discussion

2020-08-08 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion In a playthrough I watched on youtube, the tts reads picked up items automatically. But I can't use that feature here. I looked at options, but tts has only on/off toggle. How does it work for anyone else? Does it have something to do with language

Re: The last of us part ii discussion

2020-08-08 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Yay thanks, figured it out. Now he's dead.I can find only one sound prefixed with "r1", and I still do not think that the sound was same from the one I heard at that specific point. URL: https://forum.audiogames.net/post/55944

Re: The last of us part ii discussion

2020-08-08 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion The impaled sound does actually exist in the sounds menu.  yeah I got stuck at that part as well. got past after a few tries by holding basically every button. URL: https://forum.audiogames.net/post/559426/#p559426 -- Audiogames-reflector mailing

Re: The last of us part ii discussion

2020-08-08 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Yeah I forgot about that bit. There's a couple of these weird prompts. One towards the end of the game had me stuck as you only like like three seconds to figure it out before you died. Ugh. URL: https://forum.audiogames.net/post/559410/#p559410

Re: The last of us part ii discussion

2020-08-08 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion @nyanchan: Yeah, this is sadly what this game is missing, audiodescription. Just hold r1 to pull out the arrow and to progress. Well, r1 I guess or r2? I think r1 haha, all the time it is hard for me to remember if it is 1 or 2 haha. Basically easier

Re: The last of us part ii discussion

2020-08-08 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion @nyanchan: Yeah, this is sadly what this game is missing, audiodescription. Just hold r1 to pull out the arrow and to progress. Well, r1 I guess or r2? I think r1 haha, all the time it is hard for me to remember if it is 1 or 2 haha. Basically easier

Re: The last of us part ii discussion

2020-08-08 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion I finally beat the rat king, and now got stuck by the unknown story event.https://www.dropbox.com/s/j4y5hgo0wgaz2 … n.wav?dl=1This is the event after defeating the boss where I can only use melee weapon. What is this audio cue? It's unexplained!? URL

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