Re: Universal IF interpreter add-on for NVDA

2015-05-07 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA @blindncool, thanks for your feedback. URL: http://forum.audiogames.net/viewtopic.php?pid=215173#p215173 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Universal IF interpreter add-on for NVDA

2015-05-07 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA @blindncool, thaks for your feedback. URL: http://forum.audiogames.net/viewtopic.php?pid=215173#p215173 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Universal IF interpreter add-on for NVDA

2015-05-06 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA Type restore, navigate to where the save game file is, and hit enter on the save game (for example, Im playing Pathway to distruction. The game is the file pathway.taf and the previously -created save file is pathway.glksave. First I would type

Re: Universal IF interpreter add-on for NVDA

2015-05-06 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA Type restore, navigate to where the save game file is, and hit enter on the save game (for example, Im playing Pathway to distruction. The game is the fill pathway.taf andmy save is pathway.glksave. First I would type restore, then navigate

Re: Universal IF interpreter add-on for NVDA

2015-05-06 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA I really wish this addon worked with Adrift five. Wonder if that could be made possible.For anyone who may want to try BBBens games, grab them at:http://bbben.aifcommunity.org URL: http://forum.audiogames.net/viewtopic.php?pid=215148#p215148

Re: Universal IF interpreter add-on for NVDA

2015-04-27 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA anyone who uses scare, how do I restored my save game? URL: http://forum.audiogames.net/viewtopic.php?pid=213907#p213907 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Universal IF interpreter add-on for NVDA

2015-04-26 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA Yes it supports Glulxe. URL: http://forum.audiogames.net/viewtopic.php?pid=213753#p213753 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Universal IF interpreter add-on for NVDA

2015-04-18 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA Does this addon support Windows Glulxe? I thought Git should be able to open Blorb files. URL: http://forum.audiogames.net/viewtopic.php?pid=212751#p212751 ___ Audiogames-reflector mailing list

Re: Universal IF interpreter add-on for NVDA

2015-04-16 Thread AudioGames . net Forum — New releases room : Naruto via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA what interpreter recognizes .blb format? URL: http://forum.audiogames.net/viewtopic.php?pid=212456#p212456 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Universal IF interpreter add-on for NVDA

2015-04-16 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA BLB? It just depends. If its a game, then its Windows Git or Glulxe. If its a blorb file containing sounds and/or pictures only (these usually are created for Infocom games), then Frots, git and glulxe can use the sounds/pictures in the blorb

Re: Universal IF interpreter add-on for NVDA

2015-04-14 Thread AudioGames . net Forum — New releases room : nina0116 via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA when I try and use frotz I open a game from the menu that comes up at start, but then nvda doesnt say anything , except windows frotz. I have fast scrolling checked. Am I forgetting to do something? URL: http://forum.audiogames.net

Re: Universal IF interpreter add-on for NVDA

2015-04-14 Thread AudioGames . net Forum — New releases room : balliol via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA Scare doesnt support Adrift 5, which imho looks like a very nice feature request: get that runner to talk and Ill be a happy camper. URL: http://forum.audiogames.net/viewtopic.php?pid=212295#p212295

Re: Universal IF interpreter add-on for NVDA

2015-04-13 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA Who is BBBen? Is the game written with ADRIFT 5? If so, thats why; Scare is only compatible with ADRIFT 3.90 and 4.00. URL: http://forum.audiogames.net/viewtopic.php?pid=212158#p212158

Re: Universal IF interpreter add-on for NVDA

2015-04-12 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA Hmm. I keep getting a message about not being able to read data from the Blorb file. Ugg. URL: http://forum.audiogames.net/viewtopic.php?pid=212072#p212072 ___ Audiogames-reflector mailing list

Re: Universal IF interpreter add-on for NVDA

2015-04-12 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA Hmm. I wonder why I cant open any of BBBens games in the Git app? Keeps saying the file is corrupted.Edit: Does Scare allow for playback of sounds? Thats one of the better things about BBBens games. URL: http://forum.audiogames.net

Re: Universal IF interpreter add-on for NVDA

2015-04-12 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA Hmm. I wonder why I cant open any of BBBens games in the Git app? Keeps saying the file is corrupted. URL: http://forum.audiogames.net/viewtopic.php?pid=212068#p212068 ___ Audiogames-reflector

Re: Universal IF interpreter add-on for NVDA

2015-04-12 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA the Lurking Horror and Sherlock: the Riddle of the crown Jewels by Infocom have sound effects. You can get them here. URL: http://forum.audiogames.net/viewtopic.php?pid=212039#p212039

Re: Universal IF interpreter add-on for NVDA

2015-04-12 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA the Lurking Horror and Sherlock: the Riddle of the crown Jewels by Infocom have sound effects. You can get them here. URL: http://forum.audiogames.net/viewtopic.php?pid=212039#p212039

Re: Universal IF interpreter add-on for NVDA

2015-04-11 Thread AudioGames . net Forum — New releases room : Naruto via Audiogames-reflector
Re: Universal IF interpreter add-on for NVDA are there any interactive fiction games.with sound effects? URL: http://forum.audiogames.net/viewtopic.php?pid=211943#p211943 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Universal IF interpreter add-on for NVDA

2015-04-09 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Universal IF interpreter add-on for NVDA Thats right! Nick Stockton has developed an add-on for NVDA which supports almost all interactive fiction interpreters. You can download the add-on here. Here is a list of interpreters that work:AdvSys (GLK) for games in AdvSys format, http

Universal IF interpreter add-on for NVDA

2015-04-09 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Universal IF interpreter add-on for NVDA Thats right! Nick Stockton has developed an add-on for NVDA which supports almost all interactive fiction interpreters. Here is a list of interpreters that work:AdvSys (GLK) for games in AdvSys format, http://ifarchive.org/if-archive/program