Re: accessible speqtrum analizer

2017-03-14 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector


  


Re: accessible speqtrum analizer

Oops I ment to say matching.

URL: http://forum.audiogames.net/viewtopic.php?pid=302089#p302089





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Re: accessible speqtrum analizer

2017-03-14 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector


  


Re: accessible speqtrum analizer

They say by maching the freq of any object you can affect it with sound.

URL: http://forum.audiogames.net/viewtopic.php?pid=302088#p302088





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Re: accessible speqtrum analizer

2017-03-14 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: accessible speqtrum analizer

that would be bad ass if we had such an audible waveform display implemented in goldwave or so on that would come into affect as you scrub through the audio.

URL: http://forum.audiogames.net/viewtopic.php?pid=302070#p302070





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Re: accessible speqtrum analizer

2017-03-13 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector


  


Re: accessible speqtrum analizer

I can often tell key frequencies of a sound, to a point anyway, by hearing it. It's one of those weird things I taught myself to do as a teenager. Lol. I've not had a real desire to find an audio spectral analyzer but it would be wicked to play with one.What I've been after is an audio waveform display. A waveform display is somewhat simple and just displays the motion of the waveform and its amplitude. It's useful to get an idea of the wave shape of a sound, where its peaks and troughs are, or where it meets 0 crossings (the point at which it goes from a negative to a positive state). And that information is useful for editing so that things don't click. It's also useful for trimming silence at the ends of files, or finding disturbances such as clicks on a vinal record or even digital clicks, which in some cases can be manually redrawn to eliminate the click, among other uses. A spectrogram displays frequencies, and gives a lot more information
  on more identifiable parts of a sound, like the harmonics that make it up. People use spectrograms for finding frequencies of offending sounds, or to study, say, the relationships between frequency components of a sound. From my understanding, a waveform display is much simpler to implement and is much more accurate in the time domain, in other words you can edit a lot tighter, but it by nature gives you limited information about frequencies and other more relatable components which a spectrogram is better at displaying.IN Gold Wave, you can export the waveform to a text file and read through it, sample by sample. It's fun, but you'd have to be out of your mind to use that in place of a waveform display, as it looks like a bunch of random numbers, which even if you know what they mean, is such a laborious undertaking. I suspect Audacity's text export feature for the spectrogram is just as difficult to read. I didn't know this feature existed. I think I sho
 uld at least check it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=301931#p301931





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Re: accessible speqtrum analizer

2017-03-13 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector


  


Re: accessible speqtrum analizer

I can often tell key frequencies of a sound, to a point anyway, by hearing it. It's one of those weird things I taught myself to do as a teenager. Lol. I've not had a real desire to find an audio spectral analyzer but it would be wicked to play with one.What I've been after is an audio waveform display. A waveform display is somewhat simple and just displays the motion of the waveform and its amplitude. It's useful to get an idea of the wave shape of a sound, where its peaks and troughs are, or where it meets 0 crossings (the point at which it goes from a negative to a positive state). And that information is useful for editing so that things don't click. It's also useful for trimming silence at the ends of files, or finding disturbances such as clicks on a vinal record or even digital clicks, which in some cases can be manually redrawn to eliminate the click, among other uses. A spectrogram displays frequencies, and gives a lot more information
  on more identifiable parts of a sound, like the harmonics that make it up. People use spectrograms for finding frequencies of offending sounds, or to study, say, the relationships between frequency components of a sound. From my understanding, a waveform display is much simpler to implement, but gives you limited information on certain qualities of a sound which a spectrogram is better at displaying.IN Gold Wave, you can export the waveform to a text file and read through it, sample by sample. It's fun, but you'd have to be out of your mind to use that in place of a waveform display, as it looks like a bunch of random numbers, which even if you know what they mean, is such a laborious undertaking. I suspect Audacity's text export feature for the spectrogram is just as difficult to read. I didn't know this feature existed. I think I should at least check it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=301931#p301931





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Re: accessible speqtrum analizer

2017-03-13 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector


  


Re: accessible speqtrum analizer

I can often tell key frequencies of a sound, to a point anyway, by hearing it. It's one of those weird things I taught myself to do as a teenager. Lol. I've not had a real desire to find an audio spectral analyzer but it would be wicked to play with one.What I've been after is an audio waveform display. A waveform display is somewhat simple and just displays the motion of the waveform and its amplitude. It's useful to get an idea of the wave shape of a sound, where its peaks and troughs are, or where it meets 0 crossings (the point at which it goes from a negative to a positive state). And that information is useful for editing so that things don't click. It's also useful for trimming silence at the ends of files, or finding clicks to be edited out, among other uses. A spectrogram displays frequencies, and give a lot more information on individual components of a sound. From my understanding, a waveform display is much simpler to implement, and 
 gives you limited information on certain qualities of a sound which a spectrogram can help with. People use spectrograms for finding frequencies of offending sounds, or to study, say, the relationships between harmonics or other frequency components of a sound.IN Gold Wave, you can export the waveform to a text file and read through it, sample by sample. It's fun, but you'd have to be out of your mind to use that in place of a waveform display, as it looks like a bunch of random numbers, which even if you know what they mean, is such a laborious undertaking. I suspect Audacity's text export feature for the spectrogram is just as difficult to read. I didn't know this feature existed. I think I should at least check it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=301931#p301931





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Re: accessible speqtrum analizer

2017-03-13 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: accessible speqtrum analizer

I don't think anyone is doing that, if so, I'd be glad to stand corrected. If someone came up with a tool to parse that data and sonify it so we could interpret it. That's a lot of complex information in a spectral graph though, so I don't know if or how it could be done.

URL: http://forum.audiogames.net/viewtopic.php?pid=301922#p301922





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accessible speqtrum analizer

2017-03-13 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector


  


accessible speqtrum analizer

I would like to find the freqency of any sounds. Does anyone know of such tools that are accessible. I know you can print the spectrum in audacity to a text file then how would you use that data.

URL: http://forum.audiogames.net/viewtopic.php?pid=301803#p301803





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