Re: extended_menu - screen reader
Re: extended_menu - screen reader what to use in this case? I want to do that in my game it was a nice menu with sounds. URL: http://forum.audiogames.net/viewtopic.php?pid=07#p07 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: extended_menu - screen reader
Re: extended_menu - screen reader m_pro, menu_x, aarons dynamic_menu_enhanced, or just write your own callback URL: http://forum.audiogames.net/viewtopic.php?pid=19#p19 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: extended_menu - screen reader
Re: extended_menu - screen reader Lukas, could you give me extended menu where there is already the ability to work with screen_reader? URL: http://forum.audiogames.net/viewtopic.php?pid=222038#p222038 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: extended_menu - screen reader
Re: extended_menu - screen reader whats this extended menu URL: http://forum.audiogames.net/viewtopic.php?pid=222106#p222106 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: extended_menu - screen reader
Re: extended_menu - screen reader dont use that thing. Its really old. URL: http://forum.audiogames.net/viewtopic.php?pid=222127#p222127 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
extended_menu - screen reader
extended_menu - screen reader hi all. I had such question when using the class extendedmenu.bgt. Prompt please how to establish for use of screen reader? I long looked for as to make it, but found nothing. In standard dynamic_menu.bgt there is set_speech_mode, and here isnt present. URL: http://forum.audiogames.net/viewtopic.php?pid=215212#p215212 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: extended_menu - screen reader
Re: extended_menu - screen reader I apologize for the English. I use the translator to write. URL: http://forum.audiogames.net/viewtopic.php?pid=215213#p215213 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: extended_menu - screen reader
Re: extended_menu - screen reader Why not just copy the set_speech_mode method directly from the dynamic_menu include class?All it does is that it takesone argument, an integer. It checks if that integer is less than5 because there are only 4 supported screen readers and 0 is Sapi. So, if the argument is less than 5, it sets the internal output variable to that.Idontknow if the extended menu class supports speaking through screen readers and it only lacks the means to actually set the output, or if it is not able tospeak through ascreen reader at all.In that case, you would also need to modify the run_extended method accordingly so that it would also be able to distinguish between audio and TTS items.Hope this helps,Lukas URL: http://forum.audiogames.net/viewtopic.php?pid=215228#p215228 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector