Re: some bgt questions
So if I would spam the fishing action I could just spam the action with some kind of script? I dont think that you can do what you want with a system as simple as the one used for your game (but you can still improve it!)
URL: http://forum.audiogames.net
Re: some bgt questions
Hello,No there isnt a fishing state, but the city (wich is the location you start at) does have a sublocation, ich are the docks of that city. Here you can throw out a fishing pole and try to catch a fish, wich you can use to cook it to eat it, to regenerate some
Re: some bgt questions
So if I would spam the fishing action I could just spam the action with some kind of script? I dont think that you can do what you want with a system as simple as the one used for your game (but you can still improve it!) To have things using time in your game, you
some bgt questions
Hi all,I want to program some new functions within my game your_adventure but have no clue where to start, this are the ideas and hopefully someone can help me:1. i want to introduce something what will display how long someone has played, like aprone did in swamp, i
Re: some bgt questions
The first thing is really simple:1. Make a timer object at the beginning of the game loop2. When exiting the game, save the timer elapsed value3. When launching a game (saved or new), retrieve the saved value of the timer if existing, or set it to 0The second thing
Re: some bgt questions
The first thing is really simple:1. Make a timer object at the beginning of the game loop2. When exiting the game, save the timer elapsed value3. When launching a game (saved or new), retrieve the saved value of the timer if existing, or set it to 0The second thing
Re: some bgt questions
The first thing is really simple:1. Make a timer object at the beginning of the game loop2. When exiting the game, save the timer elapsed value3. When launching a game (saved or new), retrieve the saved value of the timer if existing, or set it to 0The second thing
Re: some bgt questions
hi janroe,Thanks for the timer part.It wasnt my intention to probably sound a bit rude. but i will post some details.The game is based on a system of ticks. these ticks form seasons and thus years where you will get older.The activities arent influnced by that ticks
Re: some bgt questions
Is there some kind of fishing state for the player/character? Or is the fishing instant, allowing you to spam until you get fish?
URL: http://forum.audiogames.net/viewtopic.php?pid=217478#p217478
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