Re: the Flexible survival games, *very adult*

2017-12-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Okay, the game as of the most recent version now has a view status command which does exactly what it says, prints the info from the status bar including hunger, thirst, time and number of freecreds so you can have a look. I've just finished a playthrough and I must admit, if you can get used to the doginess, there is a really good game here with  of  quests and npcs to find, and a surprisingly huge amount of interactive content, albeit I do have to rely on the wiki in places to try and find stuff.To avoid issues with the windows git installer, I recommend using option 16 to disable screen clearing,  as well as disabling graphics and hyperlinks, though if your playing in the browser version hyperlinks can be helpful.Text isn't auto spoken with Windows git in the installer, but then again this  doesn't seem to work too well with wingluglks either, and so long as you disable the   screen clearing and graphics things work fine. As to getting on in the game, choosing dexterity as your main stat and martial artest as your feet gives  a good edge in combat, it's also good to look for a pet asap since they can really help. I'd recommend going to trevor labs at the start and beginning on Dr. Matt's quest, since this will also give you access  to additional  feets every three levels, including more powerful ones such as blackbelt and natural armourments which go great with martial artest, and spirited  youth which lets your children attack in combat.

URL: http://forum.audiogames.net/viewtopic.php?pid=341147#p341147





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Re: the Flexible survival games, *very adult*

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

It's odd, I've mostly seen this sort of random encounters and search system in online games like warriors 2 or Kingdom of loathing, Flexible survival is the only one I've seen I think that actually includes it in a single player game.I will admit the game does take a while to progress in, and you need to check out how weapons work and remember to heal and rest often, but when you get started it's fun to explore, indeed I sort of like the blind mode for that reason, though it does make tracking down quest targets a bit difficult.Actually I still! really wish the game had a quest tracker since it's not easy to remember which npc has asked you to do what, and short of going and speaking to them again there isn't really another way of checking what tasks you have at any given time, which makes using the wiki a bit more necessary than it ought to be.

URL: http://forum.audiogames.net/viewtopic.php?pid=338644#p338644





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Re: the Flexible survival games, *very adult*

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

A bit off topic, but I'd also love to see this explore/encounter style event system in other types of games, perhaps some of them not as adult, because I love the rpg mechanics. Although saying that I don't mind the adult content either, I just find it a bit of a laugh, but I'd love to see this in a fantasy rpg, or even one with multiple time periods!

URL: http://forum.audiogames.net/viewtopic.php?pid=338638#p338638





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Re: the Flexible survival games, *very adult*

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Okay, when I was playing the wastes, I decided to try flexible survival. The game seems to have been tweaked a bit since I last tried (or at least the story file version has), since combat seems a bit easier, and I ran into more weapons, also the game is a bit more straight forward with what is happening to your stats.I also have seen the problem Aaron  with the information weirdly displayed, and it seems to be due to  graphics option, but just disabling these fixed it. The only bad news is the option to display stat info still hasn't been added, and the only  to  how many freecreds you have or what the time is is to try and read the status bar, which  still something of a pest, so I'd love to see the status commands back, though I have found a relatively okay work around with nvda, simply go into glulks optionsand disable the status bar, this will then have the status info at the top of the window instead. It still means leaving your places and going to read it, but at least you don't have to mess about with reading other bits of the window.On another note, I also wish there was a way to view what current quests you were on or who had given you what tasks, since with so many locations and npcs it's a little hard to remember who asked for what, indeed I confess I've had to use the wiki a little more than I really would've liked to get the info on some quests. Actually I'm surprised the game doesn't have a quest tracker or achievements system or similar, since working towards goals in the game would be rather good.

URL: http://forum.audiogames.net/viewtopic.php?pid=338606#p338606





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Re: the Flexible survival games, *very adult*

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Okay, when I was playing the wastes, I decided to try flexible survival. The game seems to have been tweaked a bit since I last tried (or at least the story file version has), since combat seems a bit easier, and I ran into more weapons, also the game is a bit more straight forward with what is happening to your stats.I also have seen the problem Aaron  with the information weirdly displayed, and it seems to be due to  graphics option, but just disabling these fixed it. The only bad news is the option to display stat info still hasn't been added, and the only  to  how many freecreds you have or what the time is is to try and read the status bar, which  still something of a pest, so I'd love to see the status commands back. I also wish there was a way to view what current quests you were on or who had given you what tasks, since with so many locations and npcs it's a little hard to remember who asked for what, indeed I confess I've had to use the wiki a little more than I really would've liked to get the info on some quests.

URL: http://forum.audiogames.net/viewtopic.php?pid=338606#p338606





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Re: the Flexible survival games, *very adult*

2017-06-10 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Hi,Checking the github page, there have been people making a lot of updates recently, and some of them got merged with the master branch. While I am uncertain which one, it looks like one of the people making updates might have accidentally removed the freecreds from the stats command. I still, however, propose an extension of the command to let you show specific stats, or even just being able to type commands at the > prompt, like:>hungerYour hunger: 1/100>freecredsYour freecreds: 10.>exp, or >xpyour experience: 10/20etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=314748#p314748





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Re: the Flexible survival games, *very adult*

2017-06-10 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Hmmm this is very odd since it seems the current release of the story file doesn't have the show freecreds option, but the one I archived previously does. so Release 57 cerial 170525 is the one that does, While the one I just downloaded, relese 57 cerial number 107608, does not. I can't speak for status bar issues  interfering with screen readers, as I havent' played the current release extensively enough yet, though graded stats commands might be a nice thing to have simply to avoid the need to listen toi all your character stats when you just want to check eg how many freecretds you have or how insane all the naughtiness is making you . Likewise, perhaps simply a toggle to turn the status bar off might be helpful to blind players or people who just want to use thee stats command instead.As far as the installer goes
 I don't really get what actually happened there, since theoretically as I believe the  installer installs a pre configured version of Winglulx, it should not be a problem, but though I tried it with two different screen reading programs I couldnt'  get anything out of it at all.this is why it was easier to just install Winglulx myself, download the story file and rename the extention from html to blorb.Btw, not to do with access, but simply because there are so many quests in the game, it would be nice if there was a command to keep track of things when you get given a quest so you remember what your doing, especially since it seems a lot of the quests need the nanite collector and getting that collector is a bit of a pain since it's so expensive, so presumably is something you can only do much later on.

URL: http://forum.audiogames.net/viewtopic.php?pid=314721#p314721





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Re: the Flexible survival games, *very adult*

2017-06-10 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Hmmm this is very odd since it seems the current release of the story file doesn't have the show freecreds option, but the one I archived previously does. so Release 57 cerial 170525 is the one that does, While the one I just downloaded, relese 57 cerial number 107608, does not. I can't speak for status bar issues  interfering with screen readers, as I havent' played the current release extensively enough yet, though graded stats commands might be a nice thing to have simply to avoid the need to listen toi all your character stats when you just want to check eg how many freecretds you have or how insane all the naughtiness is making you . Likewise, perhaps simply a toggle to turn the status bar off might be helpful to blind players or people who just want to use thee stats command instead.As far as the installer goes
 I don't really get what actually happened there, since theoretically as I believe the  installer installs a pre configured version of Winglulx, it should not be a problem, but though I tried it with two different screen reading programs I couldnt'  get anything out of it at all.this is why it was easier to just install Winglulx myself, download the story file and rename the extention from html to blorb.

URL: http://forum.audiogames.net/viewtopic.php?pid=314721#p314721





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Re: the Flexible survival games, *very adult*

2017-06-09 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Aah, I haven't tried that. I usually just download the story file directly as it's an if game. If the installer is more up to date then I may try it, however on the database entry Dark seems to think the installer version isn't as friendly, so I think most blind folks just download the story file.IN my latest game session, I noticed the status bar acting up a lot, the screen reader kept on repeating things in the game even though they weren't seemingly on screen, it wasn't reading properly. I made sure the window was maximized. which is why sometimes status bars are a nightmare, which now makes me realize something, and I'm sorry to sound like a pain in the neck here.I'm wondering, please could the evac also be added to the status command for the next upload? The only issue I can see with all these status additions is, well I don't want to end up annoying sighted players. I am not really too sure what to suggest. Could my WinGlul
 kse version possibly be out of date?edit: tried installing the latest glulkse version, it doesn't seem to make a difference to the status bar issues. This really means that the status command is the best way to get game status for screen reader users. I'm wondering if some more commands might need to be added. For instance, status full could show what the status bar shows, including location, time, score, evac, hunger etc.  Just status could show stats, including freecreds, and then maybe something like status world could just show the time, location, score and evac.The alternate way would require a bit more work, and that's separate commands for the greaterthan prompt. hp, lobedo, xp, hunger, evac, time, etc. But could be a quick way to check something, but there should be a command that shows all of it as well.I understand that the second way would be more work, although I'd be willing to donate, as long as the direct story file also got 
 updated.

URL: http://forum.audiogames.net/viewtopic.php?pid=314692#p314692





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Re: the Flexible survival games, *very adult*

2017-06-09 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Aah, I haven't tried that. I usually just download the story file directly as it's an if game. If the installer is more up to date then I may try it, however on the database entry Dark seems to think the installer version isn't as friendly, so I think most blind folks just download the story file.I noticed the status bar acting up a lot, the screen reader kept on repeating things in the game even though they weren't seemingly on screen, it wasn't reading properly. I made sure the window was maximized. which is why sometimes status bars are a nightmare, which now makes me realize something, and I'm sorry to sound like a pain in the neck here.I'm wondering, please could the evac also be added to the status command for the next upload? The only issue I can see with all these status additions is, well I don't want to end up annoying sighted players. I am not really too sure what to suggest. Could my WinGlulkse version possibly be out
  of date?

URL: http://forum.audiogames.net/viewtopic.php?pid=314692#p314692





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Re: the Flexible survival games, *very adult*

2017-06-09 Thread AudioGames . net Forum — General Game Discussion : dms . silver via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Have you tried to use the installer and then using the gblorb it comes with?

URL: http://forum.audiogames.net/viewtopic.php?pid=314688#p314688





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Re: the Flexible survival games, *very adult*

2017-06-09 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Hi,Does anyone know where I can get the new version that shows freecreds? I have just re-downloaded it from the flexible survival website but the stats command still doesn't show freecreds.The URL I used was:http://www.scworlds.net/FI/Flexible%20Survival.gblorbBut in my stats, there's no freecreds, and as a screen reader user it's annoying to keep scrolling up to the status bar to see them.

URL: http://forum.audiogames.net/viewtopic.php?pid=314685#p314685





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Re: the Flexible survival games, *very adult*

2017-05-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

@Orin, I am not sure about "best" I use Winglulks myself and it's no trouble to read the output window with nvda or Supernova. Winglulks does have a mode which directly outputs incoming text to Sapi which saves need to actually read the window, but since there is no speech  or ability to read punctuation (which is necessary for some of the in game menus like the help system), I prefer to just read the window manually myself. I've also heard people mention filfre is good with jaws, though I always found the screen a little more cluttered with that one myself, still feel free to check the db entries for Filfre and Winglulks for more info. Btw,  whichever interpreter you use, remember that you need to rename the file extention from .html to .blorb in order to get it to run. I did notice on the downloads page for Flexible survival a full installation version which installed the game plus an interpreter, though for some reason o
 r other that version didn't have any screen reader friendly text at all.Of course, if you want to miss all of this entirely you could try the "playin browser" version, though for me those pages loaded very slowly so it was more convenient to run the file directly in Winglulks, plus of course, I'm used to Win Glulks for running games like Kerkerkruip.

URL: http://forum.audiogames.net/viewtopic.php?pid=312738#p312738





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Re: the Flexible survival games, *very adult*

2017-05-26 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

What's the best way to play this game? As in, what is the best intreperater to use?

URL: http://forum.audiogames.net/viewtopic.php?pid=312706#p312706





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Re: the Flexible survival games, *very adult*

2017-05-26 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

@Dms.Silver, thanks for the fix to the stats command to show freecreds.

URL: http://forum.audiogames.net/viewtopic.php?pid=312655#p312655





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Re: the Flexible survival games, *very adult*

2017-05-26 Thread AudioGames . net Forum — General Game Discussion : dms . silver via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

aaron wrote:@dms.silver: can I just download the story file from the website again, or will I have to go to the github repo to get this version? Also, I recently discovered the flexible survival blog which is really cool, will there be a post abotut his new version on blog?I upload each version right up where people can get it easily. The github is only needed by programmers.

URL: http://forum.audiogames.net/viewtopic.php?pid=312654#p312654





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Re: the Flexible survival games, *very adult*

2017-05-25 Thread AudioGames . net Forum — General Game Discussion : dms . silver via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

You can run web missions from in the game, because we love you. See web #help.

URL: http://forum.audiogames.net/viewtopic.php?pid=312613#p312613





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Re: the Flexible survival games, *very adult*

2017-05-25 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

What's particularly funny is that when I first started the MUD, my first encounter was not combat, it was sex. I was exploring the starting faction area and found this girl, well, hirm, named Alex. I'm not sure if the encounter with her, or should I say hir,  gives any benefits mechanically, however I did get a nice badge for getting a nice wall of text describing what I'd amount to a "normal" sex scene compared to some of the stuff I see in singleplayer.Is there a wiki page containing how I might get some other badges?Also, why are there "web only" missions? The web interface is pretty inaccessible with screen readers, and someone advised that I set up a bot rutine on the website. I couldn't figure it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=312600#p312600





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Re: the Flexible survival games, *very adult*

2017-05-25 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

@dms.silver: can I just download the story file from the website again, or will I have to go to the github repo to get this version? Also, I recently discovered the flexible survival blog which is really cool, will there be a post abotut his new version on blog?

URL: http://forum.audiogames.net/viewtopic.php?pid=312538#p312538





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Re: the Flexible survival games, *very adult*

2017-05-25 Thread AudioGames . net Forum — General Game Discussion : dms . silver via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

New version uploaded.

URL: http://forum.audiogames.net/viewtopic.php?pid=312521#p312521





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Re: the Flexible survival games, *very adult*

2017-05-25 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Apologies, Aaron, I was  thinking of the "stats" command when I said status. this gives most information, but not your amount of credits, though if amount of credits could perhaps be added to stats in a future update that would be very helpful. See The commands page on The Flexible survival wiki for some information. As to dexterity for improving fight chances I'll have to try that. I've not yet seen where to get the martial arts feat, but then again I haven't explored all locations in the game which might also explain why I'm losing more fights.I still need to check out the mud as well, particularly as regards combat commands and screen readers, though I will say the crafting, jobs, exploring and quests do  very much my type of thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=312520#p312520





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Re: the Flexible survival games, *very adult*

2017-05-25 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Hi,Is there a status command? I someimes get I don't recognize the command or something similar. If I type x me, after my description it shows my stats but it does not show creds for some reason. I'm using release 57, if that helps.

URL: http://forum.audiogames.net/viewtopic.php?pid=312507#p312507





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Re: the Flexible survival games, *very adult*

2017-05-24 Thread AudioGames . net Forum — General Game Discussion : dms . silver via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Focus on dexterity, take it as your starting stat, and always raise it. Go for martial arts, don't wield a weapon. Enjoy winning more often. If you don't yet have martial arts, go ahead and use that knife.

URL: http://forum.audiogames.net/viewtopic.php?pid=312477#p312477





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Re: the Flexible survival games, *very adult*

2017-05-24 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Unfortunately, checking status bar info is a miner pest with a screen reader since it means leaving the bit of the screen where actual game text is and reading the top then finding your way back to the bottom again.I do believe number of credits is shown with the status command along with player stats, though I could be remembering incorrectly on that one. Actually, I never seemed to be able  to rack up enough credits to buy anything for some reason, since I think you lose some credits if you lose a fight and I kept on losing fights which was not good.

URL: http://forum.audiogames.net/viewtopic.php?pid=312476#p312476





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Re: the Flexible survival games, *very adult*

2017-05-24 Thread AudioGames . net Forum — General Game Discussion : dms . silver via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

It says right at the top in the status bar.

URL: http://forum.audiogames.net/viewtopic.php?pid=312462#p312462





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Re: the Flexible survival games, *very adult*

2017-05-24 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

I've now tried the single player game.I have a question about this version, how do I find out my creds at a glance? I seem to only be able to look at creds after a fight. They don't show up in inventoryor score, and I'd love a way of even jus typing something like creds to just make it say "you have Can something like this be added?

URL: http://forum.audiogames.net/viewtopic.php?pid=312460#p312460





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Re: the Flexible survival games, *very adult*

2017-05-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Ah fare enough. Sad about flexible society, it struck me as a really nice idea for a game.

URL: http://forum.audiogames.net/viewtopic.php?pid=310120#p310120





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Re: the Flexible survival games, *very adult*

2017-05-08 Thread AudioGames . net Forum — General Game Discussion : dms . silver via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Flexible Society never drew that heavy of an interest, and since this is a paid gig, we go where people are willing to put a few dollars. So it got quietly set aside. You can get research points without researchers, it's just slow and awkward.

URL: http://forum.audiogames.net/viewtopic.php?pid=310087#p310087





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Re: the Flexible survival games, *very adult*

2017-05-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Well screen reader mode in muds usually means firstly removing ascii, maps and decorations, and secondly making long messages a wee bit shorter. Often it's a case of giving people some tools to play with to shorten things and seeing what works, though having never played a game with the type of combat that flexible survival has I can't say for certain. We have a couple of players who are familiar with the mud,  who might be able to come up with suggestions for possible filters other output changes since generally accessibility is more a matter of looking at something and seeing what needs a bit of modifying than making hard and fast rules, especially with a game that functions in such a unique way. Unfortunately I won't be able to try the mud completely myself until next Thursday at the earliest since I'm going to visit my father for his 70th birthday. Btw, on another topic, I was wondering about the single player games, firstly 
 why the "givein" command did not work in the single  flexible survival, and secondly if there was any news about Flexible societies,  indeed that looked a great idea for a game (accept I didn't seem to be able to assign any researchers without first researching researchers).

URL: http://forum.audiogames.net/viewtopic.php?pid=310085#p310085





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Re: the Flexible survival games, *very adult*

2017-05-08 Thread AudioGames . net Forum — General Game Discussion : dms . silver via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

I'll have to hack at the text output. We have a screenreader mode you can turn on. I could perhaps look for that?

URL: http://forum.audiogames.net/viewtopic.php?pid=310083#p310083





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Re: the Flexible survival games, *very adult*

2017-05-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

eHi Dms silver and welcome to the forum. Good to know about the perks, I'll add details of them to the Flexible survival database entry. I was also wondering whether the mud had a way of reducing the amount of combat text, since as  Arnold 18 said, lots of text in a real time situation can make life difficult with a screen reader.I probably ought to give the mud a complete go myself, particularly since while I'm not the biggest rp fan,  I'm not against it but it's not my primary interest, but some of the missions, quests, jobs, crafting  and massive customization in the game look really awesome in rpg terms. I also wonder in terms of the single player game what has happened to the "givein" command since I would rather have liked to see more the mutation endings.

URL: http://forum.audiogames.net/viewtopic.php?pid=310082#p310082





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Re: the Flexible survival games, *very adult*

2017-05-08 Thread AudioGames . net Forum — General Game Discussion : dms . silver via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

I see a lot of people who want to try out the multiplayer but are afraid of the extreme content it can provide. You can turn off the automated givings of this with merits right out of the gate. Take 'Self Control' and 'Graceful in Defeat' and you will NEVER see a post-combat message. Enjoy your suddenly far less extreme game.

URL: http://forum.audiogames.net/viewtopic.php?pid=310071#p310071





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

@zaiko as people have said you need  if interpreter to play the game. Please! go and read the db entry before starting so you know what your getting into, you will also find links to if interpreters there. @Niclas, if you check the blog or the wiki you'll see the single  game updates. I don't believe the game will give you any notifications or similar about when it's updated since it has no online capability,  you can always go and check the blog and download a fresh copy of the story file with the updates.@danC I'd forgotten there was  addon for Winglulx and NvdaI'll have to give it a try since I will admit something to have Nvda automatically read incoming text would be nice. @mektastic, good that you don't need the map in the mud. Any ideas what Arnold said earlier about combat spam? I gathered from the wiki that participating in rp was not required in the mud, though actually it seemed to 
 have far more by way of actual character creation for rp purposes than most rp heavy muds I've seen, including use of rp related stats which could also be used in jobs and none rp situations such as doing missions, actually I'll say that a lot of the custom generation content like pregenerated missions, jobs  and encounters and such did look rather attractive from a purely mechanical perspective as an rpg game.I suspect like the single player game if I could get heavily into the game itself I could take the graphic stuff with it, though I'd want to check first that there was enough straight off activities and combat to keep busy with.

URL: http://forum.audiogames.net/viewtopic.php?pid=310016#p310016





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : mektastic via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

I played this game for quite some time and enjoyed it immensely, although I never got in to the deeper game in terms of crafting and min-maxing my character. I'm going to be extremely frank with you. If this game is getting on your nerves in the single player, then don't bother with the mud itself. It is a safe space for people to be able to rp adult situations in a collaborative environment that is judgment free. If you have trouble keeping your own preconceived notions to yourself, then don't even bother trying the multiplayer game.Mechanically, you are able to play without the map. If you change the preference, you are able to get a list of places available on the map and go directly to the location.Not every game is for every person. I have played on these types of games for a long time. If you believe that this isn't going to be for you due to its content, then pass this one by.

URL: http://forum.audiogames.net/viewtopic.php?pid=310005#p310005





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

I believe you will need an Interactive fiction interpreter, such as win glulx, frotz, or filfer.  all of which I believe are in the archive.there is an addon if you use NVDA which makes reading in glulx easier, though I'm not sure if you still need it as I installed it a couple of years ago.Going back a few posts, I played hellmoo when I was younger, and disagree, as I find it far more disturbing than something as ludicrous as this.  While parts of this are messed up, I find it much easier to just have a laugh at how ridiculous the situations are, especially when something completely unexpected happens.  With hellmoo, I find that quite horrific, what with beating up orphans for xp and things.  Just my opiion though.as I said earlier, I played for the first time in over a year, and I'd forgotten just how in your face some of this content is.  

URL: http://forum.audiogames.net/viewtopic.php?pid=31#p31





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

You need an interpreter like filfre or winglulx to play the game on your System. @Dark: Cool, i'll check it out. But, like I said I am interested only in the offline games, not in the mud. Is there a way to recognize if an update is for the offline games or for the MUD only? Or get both of them updated at the same time? Sorry for so many questions, but this one got my interest since it seems to be one of not so many IF games written in glulx wich are worked on till today constantly, so it is an interesting thing. More than one writer is even better, since this way the game can get more aspects and even new features and such, so the game can grow in different areas, with more different things to do and stuff like that. Cool.

URL: http://forum.audiogames.net/viewtopic.php?pid=309998#p309998





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : zaiko via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

hi, how do I do to run this game on my windows? here the system says that the file is in a format that even a program you can run. can someone help me in which program should I install to open this type of file? I am grateful

URL: http://forum.audiogames.net/viewtopic.php?pid=309994#p309994





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Hmmm, an npg is what happens  you try to write rpg and hit the wrong letter .As to updates, go and check the blog posts on the above  site and you'll see the frequency of updates being made, indeed I there are now several writers working on the game adding new mosnters, endings etc. As to playing through the game, well I don't know, there are  many different endings, though I do wish the givein command would work so you could see some of the nastier ones where you mutate into different forms as well as those where you fwind up interacting with an npc which I've not got yet.I actually wish there was some way to track things you've seen like an achievements system or similar, but then again I suppose it'd be harder to add things. Again this is why I'd be interested to know a little more about how to get into 
 some of the more advanced rpg areas of the game like finding extra weapons etc so that I could more easily get to some of those endings.

URL: http://forum.audiogames.net/viewtopic.php?pid=309993#p309993





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Hmmm, sorry about that Niclas. I assumed the homepage link was correct when it wasn't It's fixed now. You can Go here for the real homepage of the very adult game flexible survival! In terms of content I wouldn't say that "bigger than all CoG or Hg games" or anything like that (after all some of the CoG and Hg games are pretty huge). After  Flexible survival does work rather differently  to your usual gamebook style games with it being more of an Rpg with random encounters and need to find food and water and what not.I would say though that it has a huge number of monsters, quests and things to explore, albeit a lot of it rather lurid in theme, one reason why I'd like to know a bit more about starting tactics since usually I wind up getting beaten up and screwed a lot, can't find weapons and don't seem to be able to earn much by wa
  of free credits to buy upgrades from the zephyr lab.

URL: http://forum.audiogames.net/viewtopic.php?pid=309958#p309958





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

that sounds interesting and in an fascinating way even amazing. Especially the mix of IF, RPG with combat and such and erotic things as well. And what about the update notifications? Do you read the blog or get a notification from the game? And how do you kknow that the updates are for the single player games? BTW: What is an NPG? I realy wonder how long it might take to play through the hole game if you want to explore everything.

URL: http://forum.audiogames.net/viewtopic.php?pid=309985#p309985





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

that sounds interesting and in an fascinating way even amazing. Especially the mix of IF, RPG with combat and such and erotic things as well. And what about the update notifications? Do you read the blog or get a notification from the game? And how do you kknow that the updates are for the single player games?

URL: http://forum.audiogames.net/viewtopic.php?pid=309985#p309985





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Hmmm, sorry about that Niclas. I assumed the homepage link was correct when it wasn't It's fixed now. You can Go here for the real homepage of the very adult game flexible survival! In terms of content I wouldn't say that "bigger than all CoG or Hg games" or anything like that (after all some of the CoG and Hg games are pretty huge). After  Flexible survival does work rather differently  to your usual gamebook style games with it being more of an npg with random encounters and need to find food and water and what not.I would say though that it has a huge number of monsters, quests and things to explore, albeit a lot of it rather lurid in theme, one reason why I'd like to know a bit more about starting tactics since usually I wind up getting beaten up and screwed a lot, can't find weapons and don't seem to be able to earn much by wa
  of free credits to buy upgrades from the zephyr lab.

URL: http://forum.audiogames.net/viewtopic.php?pid=309958#p309958





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Hmm, sounds very interesting. I tryed to find the developer on Facebook but had no results as I typed his name. How do you get informed about new updates of the game? Has it an updater or do you read the blog for the update notes? Over 7 years of developemnt is very cool and must be truly more than other IF games have to offer content wise. That's defenately on my list. BTW: I think in the database, there's the wrong URL for flexible survival. Another thing showed up to me. And regarding the updates, if there are new ones out, how do you know if it is for the mud or for the single player games? This thing is fully new to me, but in terms of content, I could imagine that it is bigger than all CoG and hosted games tittles alltogether. So, maybe if someone found the dev on Facebook, i could write to him.

URL: http://forum.audiogames.net/viewtopic.php?pid=309950#p309950





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Hmm, sounds very interesting. I tryed to find the developer on Facebook but had no results as I typed his name. How do you get informed about new updates of the game? Has it an updater or do you read the blog for the update notes? Over 7 years of developemnt is very cool and must be truly more than other IF games have to offer content wise. That's deffenately on my list. And regarding the updates, if there are new ones out, how do you know if it is for the mud or for the single player games? This thing is fully new to me, but in terms of content, I could imagine that it is bigger than all CoG and hosted games tittles alltogether. So, maybe if someone found the dev on Facebook, i could write to him.

URL: http://forum.audiogames.net/viewtopic.php?pid=309950#p309950





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

@Zersiax, the only experience I've had with adrift was futureboy, which came with pre packaged adrift, though as I recall that even had a sapi option with speech interrupt. Actually I wish more if interpreters would include a decent sapi output, since the only reason that Winfrotz and Winglulx can't be played using sapi is that there is no way to interrupt incoming speech,  that and the fact that the glulx  menus where you have to use greaterthan to select, as happens in kerkerkruip, Flexible survival and indeed the Winglulx help  are pretty unusable with sapi. As to if generally, I know there has been a subgenre of adult if games for a long while, but from what I understand they follow most if, being of the standard full parser, object manipulation style.I was interested in Flexible survival because of it's rpg aspects, which as I say look pretty good and are likely even better once you get more into things than I have so far. 
 @Niclas, extensive updates? Heck yes. just go and have a look at the flexible survival wiki and you'll get an idea  extensive the game is, one reason why I want to get more into the game, be more successful at combat and quests and such to explore what the game has to offer on the hole. I'd actually be interested if the creator would join us on the forum to both discuss the game, and also perhaps the access in the multiplayer mud, which actually if I think wearing my games advocacy hat would probably be a good thing generally since most people don't imagine blind  have! relationships or erotic feelings.  thus far I've not found a way to contact him via email, though perhaps someone on  facebook or twitter could look at getting in touch that way.

URL: http://forum.audiogames.net/viewtopic.php?pid=309942#p309942





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

@Zersiax, the only experience I've had with adrift was futureboy, which came with pre packaged adrift, though as I recall that even had a sapi option with speech interrupt. Actually I wish more if interpreters would include a decent sapi output, since the only reason that Winfrotz and Winglulx can't be played using sapi is that there is no way to interrupt incoming speech,  that and the fact that the glulx  where you have to use greaterthan to select are pretty unusable with sapi. As to if generally, I know there has been a subgenre of adult if games for a long while, but from what I understand they follow most if, they are of the standard full parser, object manipulation puzzle type of approach.I was interested in Flexible survival because of it's rpg aspects. @Niclas, Heck yes. just go and have a look at the flexible survival wiki and you'll get an idea  extensive the game is, one reason why I want to get more into the
  game, be more successful at combat and quests and such to explore what the game has to offer on the hole. I'd actually be interested if the creator would join us on the forum to both discuss the game, and also perhaps access matters in multiplayer and show an interest in the strategy game, thus far I've not found a way to contact him via email, though perhaps someone on  or twitter could look at getting in touch that way.

URL: http://forum.audiogames.net/viewtopic.php?pid=309942#p309942





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

I imagine that flexible survival must have to offer a lot of content, probably more than lots of other IF games since it is developed constantly since 2010 and still is getting updates. It must be incredibly huge, is this correct? I think this because I think there gets something added in the updates often.

URL: http://forum.audiogames.net/viewtopic.php?pid=309938#p309938





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Zersiax via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

There is a subgenre of interactive fiction called Adult Interactive Fiction or AIF for short, there's some similarities between that type of text adventure and the Flexible survival games.The difference is usually that the eroticism plays a bigger part in the actual main plot of the game, indeed, usually the objective of the games are to end up in bed with most, if not all, of the characters you meet. Racy as that might sound though some of the games are actually really well done, BBben's crossworlds and Pervert Action series come to mind.Problem is that a lot of these games use the Adrift file format. Now this is fine for adrift 4 and below since there's ways of running those accessibly, but especially the more recent games which also include voice actors and in-game artwork you absolutely need the adrift 5 interpreter, which sadly is very painful to use with a screen reader right now.In my currently very limited free time I'd love to be able
  to make an addon for it  so that client at least automatically speaks incoming text to make things a bit more bearable, right now you literally have to use screen review at the exact right position and even then it often happens that you can only read 5 or 6 or so lines above where you actually are, making it necessary to enter a lot of bogus commands to make the output scroll to where you can read it.Maybe there's better ways of handling this one, but I haven't found any.For those who aren't necessarily looking for all that many RPG elements but just want IF in this genre this could be an interesting thing, especially the series I just mentioned are pretty good at plot development, its not just screwing around so to speak 

URL: http://forum.audiogames.net/viewtopic.php?pid=309915#p309915





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Re: the Flexible survival games, *very adult*

2017-05-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

@Niklas, yes the single player version of Flexible survival is still being updated, however I couldn't find a contact address for the creator of the game, a shame since I did have some questions. @Tyson, Yep, I can't make any excuses the sexual is really so insane it is quite ludicrous, that is actually one reason why I do not know whether I will continue playing since while I no longer find  so uncomfortable I need to avoid or risk putting myself in a bad position (as I did when I was suffering severe genophobia), I still find them sort of a bit ridiculous in terms of being distasteful. That is one reason I'd be interested to get into the mechanics of things and find out what else is! going on rpg wise, since there is no denying the Flexible survival single player gane does have some interesting ideas, such as it's exploration system, creation of quests etc. I'd be interested in the mud for the same sort of potential reasons sinc
 e it's certainly the only mud I've seen that offers quite the level of customization it does.

URL: http://forum.audiogames.net/viewtopic.php?pid=309914#p309914





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Re: the Flexible survival games, *very adult*

2017-05-06 Thread AudioGames . net Forum — General Game Discussion : tysonsylvester123 via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Trust me, this is over the top.  I play hellmoo but this is just way over the top when it comes to like some of the descriptions I will just say this, I can handle hell no problem, but this one, I literally had to step away from

URL: http://forum.audiogames.net/viewtopic.php?pid=309869#p309869





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Re: the Flexible survival games, *very adult*

2017-05-06 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

where I can contact the developer of this game? Is there an email adress? And are the single player games still being updated, i mean the ones in glulx format or does only the web based versions still get updates?

URL: http://forum.audiogames.net/viewtopic.php?pid=309860#p309860





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Re: the Flexible survival games, *very adult*

2017-05-06 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Woe.  I haven't played these types of things in over a year, so based on this discussion I downloaded it again .  I think I forgot just how messed up these games are! 

URL: http://forum.audiogames.net/viewtopic.php?pid=309852#p309852





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Re: the Flexible survival games, *very adult*

2017-05-06 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

I admit, that is part of the reason I enjoy these games, seeing what hilarious mutations you can get.  I skip the forced erotic stuff, as beneath that sometimes you can find some fun writing.I believe the corruption author is working on a space based rpg like this, though how playable that is I'm not yet sure.  All I've heard is that while crazy and not for everyone, he does seem interested in actually improving the gameplay side of things.

URL: http://forum.audiogames.net/viewtopic.php?pid=309839#p309839





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Re: the Flexible survival games, *very adult*

2017-05-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Hmmm Cayo, I thought the sort of point in the single player was doing quests and getting endings to the game, aside from levelling up and obviously lots of fights where you wind up mutating into things. that's another reason why I was wondering why the givein command didn't work where the "end now" command did, which seemed a bit strange.With the multiplayer I'd be interested to know about some of the activities and also whether Arnold is right about the combat being very spammy or whether you need the auto map for doing jobs etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=309835#p309835





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Re: the Flexible survival games, *very adult*

2017-05-06 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

@dark I can understand people not liking flexible survival.. It isn't a game for the faint of heart. I've playing the single and multi player verssionfor a couple of years now.. What I like about it is the lore and the heroticism. The single player isn't so much a rpg its more of a should we sayinteractive history. The focus of the multi player is mostly on rp and sex. Characters don't even need to fight to raise their levels.

URL: http://forum.audiogames.net/viewtopic.php?pid=309827#p309827





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Re: the Flexible survival games, *very adult*

2017-05-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

As regards flexible survival mud, hmmm, it seems odd there isn't a way to customize prompts or similar, perhaps having a word with the developer might help? I did wonder if someone had some more information since Xoron listed it in his top 5 muds list. As to Corruption of champions, I will have a look at that, since I didn't try downloading the file, I just tried running it on the website, though with Flexible survival I was actualy rather more interested in the game as an rpg than the erotic end of things, indeed as I said I found it anything but erotic and actually a little irritating in it's forced crudity and rather blatant attempts to shock.

URL: http://forum.audiogames.net/viewtopic.php?pid=309823#p309823





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Re: the Flexible survival games, *very adult*

2017-05-06 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

It should be the first results to come up on a Google search, and I can't remember the address off hand.  If you download the file and use object navigation, it most definitely works .

URL: http://forum.audiogames.net/viewtopic.php?pid=309816#p309816





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Re: the Flexible survival games, *very adult*

2017-05-06 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Where can I find corruption of champions? Flexible survival... I played it for a while, I kinda liked it but it got repetitive after a while. 

URL: http://forum.audiogames.net/viewtopic.php?pid=309813#p309813





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Re: the Flexible survival games, *very adult*

2017-05-05 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Okay guys. First of all, about flexible survival mud. The mud is unusable, rather annoying, because you get every turn a stupid line which states over 20 stupid resistances. Imagine this and a lot more in every combat round: Coldadaption 0.5, fireresistance 2, lustresistance 2.6 and so on. About coc, the best erotic game which i found along with free cities and tits.

URL: http://forum.audiogames.net/viewtopic.php?pid=309777#p309777





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Re: the Flexible survival games, *very adult*

2017-05-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

I thought corruption of champions was flash only with rather problematic buttons?In terms of content though I can  say the say single player flexible survival has a pretty huge amount, 200 monsters, god knows how many random encounters see http://wiki.flexiblesurvival.com/w/Ques … le_Player)Just to get an idea. this is one reason  appreciate some advice at getting into the game  the shock value.

URL: http://forum.audiogames.net/viewtopic.php?pid=309770#p309770





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Re: the Flexible survival games, *very adult*

2017-05-05 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

I mainly started playing it because it is a text RPG and I'm always looking for those ,  then I saw some of the insane descriptions, and was curious to find out where this car crash ended  up .

URL: http://forum.audiogames.net/viewtopic.php?pid=309764#p309764





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Re: the Flexible survival games, *very adult*

2017-05-05 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: the Flexible survival games, *very adult*

Just out of interest, there is a similar style of game called corruption of champions, however I find it has much more content .  It also has a mod which adds even more content.

URL: http://forum.audiogames.net/viewtopic.php?pid=309763#p309763





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the Flexible survival games, *very adult*

2017-05-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


the Flexible survival games, *very adult*

Okay after Xoron's mention of the mud in the five muds topic I decided to look over the initial glulx game a bit more, and indeed two of it's subsidiary games, this also lead to a complete revamp of the Flexible survival entry Read it here. Before we go on, note that all flexible survival games and indeed the universe  their set in are very much adult, r rated, complete with fairly extreme, actually over the top descriptions of forced sexual intercourse with monstrous creatures in extremely! graphic detail, so if your uncomfortable with such turn bakck now (this is one reason I'm just providing the db entry link and not the link to the blog directly, so people will have ample opportunities to read up on the games before trying them). Actually I'll admit myself  part of the reason I wanted to try the game was to see if I could now handle it, being that when I suffered severe g
 enophobia I tried the single game but found it too uncomfortable. I have not played the mud yet but have tried all three single player games, both the initial flexible survival, also  societies and the prequel flexible infection. The prequel seems a little bare bones and mostly involved in showing off how quickly a bunch of mobs can be mutated. Flexible societies I love the idea of, but I wish more work went into the game, for example, I coudlnt' find how to assign researchers to expand my populations pool of things like buildable buildings, likewise I don't know what could be built generally. The notes say flexible societies is basically a demonstration game, but I did wonder if there were any plans to continue work on it. Now as to flexible survival itself. I did find I enjoyed the mechanics, however I was finding, especially when using the wiki that a few things where somewhat obscure, eg, how to get quests and such to activate, though I d
 o like the fact that most npcs have a talk command. in particular, I was always confused as to when "explore" could be used at a given district of the city to generate random adventures around that area, or when it could be used to get somewhere else or reveal a new location, this especially became a problem when I got a quest requiring me to go and explore somewher,e like the firefighter quest. I also found very little by way of armour and absolutely no weapons which basically meant unless I took the extra strength points at start I was screwed (literally and often). This especially happened when I ran in to that dam wyvern, who seemed to be tough as nails and was a situation that got worse as I leveled up, since levelling up seemed to give one more stat bonus but didn't necessarily increase combat stats. Admitedly, losing in combat isn't too badd mechanically, but it could make the game  a bit futile and not in a good way. I wonder if part of t
 his was the lack of equipment, and in particular the lack of credits, since I noticed some good items to use for credits but I never seemed to have many of them on me since it seemed if you lose in combat you lose credits.I was rather disappointed as well that the "givein" command to give in to your infections and essentially get the ending where you lost all your sanity  fully became whatever mutant you currently were didn't seem to work. As to the game on the hole, to be honest I do wish I could distinguish the actual story content from the shock value and grose out factor. Really the descriptions are so absolutely  insane I couldn't take them seriously, indeed I will say comparing anything said to real love making makes the game feel rather childish, especially with the rather blatantly self done crude language, indeed I did rather wonder if the crudity factor went a bit too far since I did find it obscuring aspects of the game, 
 eg, when I wanted an npc to just give me a quest or an objective, or be able to buy useful rpg type of stuff from and basically every npc, even when not a monster seemed to be described iin terms of whether or not I would want to use the f*ck command on them.On the plus side, I did enjoy exploring the city, and some of the mutants in and of themselves are fairly unique, even if I did get a little weary of reading about their various attributes, I was also glad I got nvda to work with the glulx window. So aside from that I have a  questions about the mud. Reading the newbie guide I love the idea of crafting and combat, but there is a lot about the automap, especially in terms of jobs, actually the jobs system mentioned in other cities sounded really unique, giving you esentially gamebook adventures and mastermind puzzles to do, though it sounded very grpahical. how necessary is! the auto map to play? Do you need it for things like missions? since it i
 s referenced heavily in the help files. Another thing I could not work out was to what extent many of the things you got like professions, perks and abilities were related to rp, and to what exten