Re: uncopyrighted sound effects?

2020-09-12 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector


  


Re: uncopyrighted sound effects?

Youtube recommended it to me under trusted software, so I set it up. I also found the merch thingy. What would you guys do with my evil chocolate cookie logo on a mug or something? Haha, It's literally a chocolate cookie that has a devil face and horns on it, for those who can't see it at all.

URL: https://forum.audiogames.net/post/569969/#p569969




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Re: uncopyrighted sound effects?

2020-09-12 Thread AudioGames . net Forum — Off-topic room : Gamulation via Audiogames-reflector


  


Re: uncopyrighted sound effects?

I should try stream labs. I know that you can add a source to obs that handles streamlabs. I should get that one

URL: https://forum.audiogames.net/post/569961/#p569961




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Re: uncopyrighted sound effects?

2020-09-11 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector


  


Re: uncopyrighted sound effects?

On the topic of YouTube, you're all invited to a YouTube party at the end of next month for my birthday. Bring virtual chocolate haha. I'll get details worked out as soon as possible. I haven't had a birthday party since age 6, and getting a lot of people together physically is a no go right now, so I came up with the next best thing.

URL: https://forum.audiogames.net/post/569897/#p569897




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Re: uncopyrighted sound effects?

2020-09-11 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: uncopyrighted sound effects?

The first pack in the list is CC0.

URL: https://forum.audiogames.net/post/569892/#p569892




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Re: uncopyrighted sound effects?

2020-09-11 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector


  


Re: uncopyrighted sound effects?

I wanted to make my own sounds, but guess what? the service wouldn't accept them. I wanted to make something on the evil chocolate cookie theme, but I don't exactly have any talking cookies, haha

URL: https://forum.audiogames.net/post/569887/#p569887




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Re: uncopyrighted sound effects?

2020-09-11 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector


  


Re: uncopyrighted sound effects?

Well, yeah, that's kind of the point. I always subscribe back if I can, but like I said, I don't always see it. I got 2 new subscribers a couple of days ago and didn't even know about it until someone else pointed it out because, guess what, no notification. I use do not disturb on my phone so nothing personal comes in, but if Bob the Nut decides to subscribe to me in the middle something, it at least deserves a mention. I don't know, I just don't want anyone ttoo feel invisible. I spent the majority of my life feeling invisible, so if mentioning someone's name makes that person feel a little better, than my job is done.

URL: https://forum.audiogames.net/post/569885/#p569885




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Re: uncopyrighted sound effects?

2020-09-11 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: uncopyrighted sound effects?

if you're not doing something big and you're not  blatantly using it I wouldn't worry about this unless you went out and got something super iconic.  A notification sound in the background being copyrighted won't give you significantly worse chances than if it weren't: at  that point the false positives of the algorithm are as likely to hit you as it somehow noticing that you used something copyrighted by accident, and either way there's nothing you can do about it.But that said, looking at your subscribers after the video for the sake of not having "I got a subscriber" notifications showing up for your viewers is really, really easy.  Obviously it's your project, do whatever you want, but this entire problem can be solved by turning it off and checking it later (and also, if it's popular enough, you now have to fiddle with turning it off *during* the video, which is even worse).  But "I need to know that I got a subscriber while I'm filming, therefore let's get non-copyright non-default sounds because I don't want to just check a number in the dashboard later and all my viewers are always going to hear it too" is...I don't know, but I wouldn't call it fun, not unless this is the kind of thing where acknowledging new subscribers is part of it.

URL: https://forum.audiogames.net/post/569881/#p569881




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Re: uncopyrighted sound effects?

2020-09-11 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector


  


Re: uncopyrighted sound effects?

In the case of subscriber notifications, I want those to come through since I usually miss them through my phone. I want something to chime. I don't care about everything being perfect. I just want to have fun.

URL: https://forum.audiogames.net/post/569877/#p569877




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Re: uncopyrighted sound effects?

2020-09-11 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: uncopyrighted sound effects?

The magic word here is CC0.  Go to freesound and find anything that's CC0 and that's what you want.You can/should probably just solve this with focus assist (Windows's do not disturb) or muting the phone or whatever else, because irregardless of copyright, random notification sounds will immediately ruin any chance you had for professional quality anyway.

URL: https://forum.audiogames.net/post/569870/#p569870




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Re: uncopyrighted sound effects?

2020-09-11 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector


  


Re: uncopyrighted sound effects?

My thing is they may be heard in my YouTube videos if someone does something to trigger the notifications. I figured out that streamlabs will notify you if someone subscribes to your channel, and since I tend to miss the iOS notifications, I thought that feature would be useful.

URL: https://forum.audiogames.net/post/569858/#p569858




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Re: uncopyrighted sound effects?

2020-09-11 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: uncopyrighted sound effects?

Decent sounds with no copyright at all are allot harder to come by than sounds under various Creative Commons Licenses, often requiring attribution if used in a project or prohibiting use in commercial projects.However, when speaking of personal use, attribution isn't an issue you need to worry about, and obviously you aren't making money off them either.So here are some packs.https://obsydianx.itch.io/interface-sfx-pack-1https://bleeoop.itch.io/interface-bleepshttps://freesound.org/people/JFRecords/packs/23782/https://freesound.org/people/Joao_Janz/packs/27090/https://freesound.org/people/RICHERlandTV/packs/19991/

URL: https://forum.audiogames.net/post/569607/#p569607




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uncopyrighted sound effects?

2020-09-10 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector


  


uncopyrighted sound effects?

Hey guys, if at all possible, I need some free, not stolen, uncopyrighted sound effects. I need them for notifications mostly, so nothing long or fancy.

URL: https://forum.audiogames.net/post/569548/#p569548




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