Re: The most random concept idea I have ever had

2019-05-12 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector
Re: The most random concept idea I have ever had So... Cell by Stephen King? URL: https://forum.audiogames.net/post/433252/#p433252 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Somethinelse games, again and again

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Somethinelse games, again and again I modded audio defense sounds. It’s fun. I will post a link of me playing it URL: https://forum.audiogames.net/post/433254/#p433254 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Somethinelse games, again and again

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Somethinelse games, again and again It's not that the company ignored us. They were split up. Somethin Else is still around as a media distributor, but their game distributions (where the talent really was) was let go. URL: https://forum.audiogames.net/post/433253/#p433253 --

Re: Version 6.5! Rhythm Rage Level Creator Official Thread

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Version 6.5! Rhythm Rage Level Creator Official Thread A new version.Version 6.5.The main reason for this update.Fail=, early=, late=, had the space after the = and before your sound name, so the sound name and the next attribute were together.That definitely gave Rhythm Rage some

Re: Oh Shit!

2019-05-12 Thread AudioGames . net Forum — New releases room : jaybird via Audiogames-reflector
Re: Oh Shit! Probably, unless you know of a way to make the error happen again.If, and only if, you know of a surefire way to make the error happen again, you can delete the log, then make the error happen, then post that log.If you cannot make the error happen on command, or it was a

Re: are there any exercises that is based off the python documentation?

2019-05-12 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: are there any exercises that is based off the python documentation? Hell yeah! another blindie using python! URL: https://forum.audiogames.net/post/433274/#p433274 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: are there any exercises that is based off the python documentation?

2019-05-12 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: are there any exercises that is based off the python documentation? There's historically been little attention paid to accessibility, and by extention no documentation or guides of any kind for graphics programming for the blind, because reasons, I guess. Generally speaking though, all

Re: are there any exercises that is based off the python documentation?

2019-05-12 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: are there any exercises that is based off the python documentation? There's historically been little attention paid to accessibility, and by extention no documentation or guides of any kind for graphics programming for the blind, because reasons, I guess. Generally speaking though, all

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) sure is weird. Meh. URL: https://forum.audiogames.net/post/433284/#p433284 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync Assault, the thing is, the music in the US version was replaced. The japanese version used actual music from the show, we got generic rock music instead. That's why I want a mod. You either get english voices with

Which courses are available for download from CAVI?

2019-05-12 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector
Which courses are available for download from CAVI? Well, this was definitely sad news to hear that CAVI had to shut down because they ran out of funds.I didn't hear of this until after I had told one of my blind friends about it, and they had received an E-mail in response to their

Re: who wants to help me make a new online game

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: who wants to help me make a new online game No no no, its this instead!from random_language import * #define allow_nonuniversal_syntax #include with Ada.Text_IO; procedure main is begin asm! { DOSSEG .MODEL TINY .DATA TEXT DB "You should really learn a programming language, bro!"

Re: Three instances of NVDA at the same time causing problems!

2019-05-12 Thread AudioGames . net Forum — Developers room : Sam_Tupy via Audiogames-reflector
Re: Three instances of NVDA at the same time causing problems! I don't think that's multiple at once, Basically if NVDA crashes, it doesn't take it's system tray icons with it, so you get a bunch of dead icons in the system tray. You can click on them and they will die. I have never seen 2

Re: evolve, a new incremental game

2019-05-12 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: evolve, a new incremental game Also, I have contacted dev, because of multiplification keys issues.There is also another option, Github. So, We can post issues too. URL: https://forum.audiogames.net/post/433318/#p433318 -- Audiogames-reflector mailing list

Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync Oh right. Yeah, to my knowledge only the US version has dual audio. URL: https://forum.audiogames.net/post/433317/#p433317 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Oh Shit!

2019-05-12 Thread AudioGames . net Forum — New releases room : DaddySpice via Audiogames-reflector
Re: Oh Shit! is there something else that you have to do during a game to get the runner? got it to show up a few times, but just wondering if it has a default score you have to get to see it or something. URL: https://forum.audiogames.net/post/433316/#p433316 -- Audiogames-reflector

Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Mob Shift TY, oh yeah. Bop it games are cool. Other cool games are for example brain war, brain bash, simons. URL: https://forum.audiogames.net/post/433321/#p433321 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Somethinelse games, again and again

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Somethinelse games, again and again As far as I know, there is still no official rule change unfortunately, but after that long discussion in site and forum feedback, the consensus (which included input from multiple mods) ended up being essentially this.We won't worry about

Re: The most random concept idea I have ever had

2019-05-12 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: The most random concept idea I have ever had I don't read king.  Plus, this force is intelligent. Or rather, they are intelligent. URL: https://forum.audiogames.net/post/433259/#p433259 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The most random concept idea I have ever had

2019-05-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The most random concept idea I have ever had Lol I'm afraid I was rather thinking the same thing, though in King's case of course it was a signal in mobile phones that turned everyone into zombies, it didn't migrate or anything, and it wasn't exactly intelligent, though there was a

Re: Trimps

2019-05-12 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Trimps 1 more zone to go! got over 2000 helium now. i wonder when i will have to stop? URL: https://forum.audiogames.net/post/433265/#p433265 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The most random concept idea I have ever had

2019-05-12 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: The most random concept idea I have ever had I looked it up, now I want to read it. URL: https://forum.audiogames.net/post/433300/#p433300 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Which courses are available for download from CAVI?

2019-05-12 Thread AudioGames . net Forum — Off-topic room : saqib mir via Audiogames-reflector
Re: Which courses are available for download from CAVI? nope i think URL: https://forum.audiogames.net/post/433307/#p433307 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Good mechanical keyboards?

2019-05-12 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector
Re: Good mechanical keyboards? @23That's gonna get really expensive then.I saw a mechanical keyboard that was wireless with no numpad for 300 dollars, and brown switches. Good luck URL: https://forum.audiogames.net/post/433241/#p433241 -- Audiogames-reflector mailing list

Re: Good mechanical keyboards?

2019-05-12 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: Good mechanical keyboards? Well I have an asus strix pro tactic blue cherry switch.Its a heavy beast, but I have used it for the last 4 or so years now and apart from a few non working issues with keys from time to time a firmware refresh always fixes it.Keep meaning to clean the board

Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector
Re: Mob Shift You should make some bop it games. I personally wouldn't like that a lot, but i know a lot of people in the blind community that would.SLJ, yeah, he is knew to the forum, and he is fully sighted, but he has many blind friends, witch i can tell from his youtube. URL:

Re: The millionth topic asking about what coding language to begin with th

2019-05-12 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: The millionth topic asking about what coding language to begin with th I would recommend JS or Python. URL: https://forum.audiogames.net/post/433279/#p433279 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Three instances of NVDA at the same time causing problems!

2019-05-12 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: Three instances of NVDA at the same time causing problems! You can have several instances showing in the system tray, portable vers is my guess.The only way that i know of to launch two NVDA processes at the same time is portable vers, and that may even exit the current copy. URL:

Re: Trimps

2019-05-12 Thread AudioGames . net Forum — New releases room : drums61999 via Audiogames-reflector
Re: Trimps Well, I broke it. Those last two zones they couldn't touch me but I was only doing about 10qa damage verses their 600qa. I'd like to do that again, get some more perks then go on once I can't afford anything with the helium. URL:

Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync No no, sorry. I get what you were looking for, the conversation just got sidetracked... I know the music in the US version was replaced. What I meant to say more succinctly is that I don't know if only the US version

Re: Accessible idel games on android?

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Accessible idel games on android? I also found progress quest. In terms of idle games, this is probable one of the older ones. URL: https://forum.audiogames.net/post/433309/#p433309 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: orbit reader 20 now on sale

2019-05-12 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: orbit reader 20 now on sale and just in time for Easter, orbit had come up with yet another upgrade to their firmware. I normally do not announce them here as its a bit irrelevant and the information can be publicly browsed, but this time it was a big surprise. I normally was just fine

Re: 0 vs. 1 with bgt arrays

2019-05-12 Thread AudioGames . net Forum — Developers room : Sam_Tupy via Audiogames-reflector
Re: 0 vs. 1 with bgt arrays So @1, are you confused by the 0 based indexing in arrays? I have never in all my time using BGT seen the length method of an array fail to do what it is supposed to do. I'm almost certain it can not be confused with 0 and 1 items. If array.length returns 0,

Re: preserving the BMMV TV shows

2019-05-12 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: preserving the BMMV TV shows alexa and Katie should be easy enough to get.I'll check if any of the other uploaders has it first before I grab it. URL: https://forum.audiogames.net/post/433320/#p433320 -- Audiogames-reflector mailing list

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : Sovs via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) There is also a silenced pistol. URL: https://forum.audiogames.net/post/433325/#p433325 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Mortal Kombat 11

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Mortal Kombat 11 I mean you can't insult people I think, it just goes from 0 to 10. Also, worst record ever... 1/10 win/loss. And I only played those because I had a daily challenge that wanted me to play 10 KOTH matches... it was not worth it. URL:

Re: New computer

2019-05-12 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: New computer To be honest, I wouldn't go for this.Lenovo do offer customisation of units, so if you go for those, a thinkpad t485 or t480 or 585-580 is fine.For me, the hp system I have the db0149au is good.Amd rysen 5 2500 quad 4 physical 8 logical cores, 16gb 2600mhz ram, a 256gb

Re: Rhythm Rage Level Creator Official Thread, (version 6.5!)

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Rhythm Rage Level Creator Official Thread, (version 6.5!) A new version.Version 6.5.The main reason for this update.Fail=, early=, late=, had the space after the = and before your sound name, so the sound name and the next attribute were together.That definitely gave Rhythm Rage some

The most random concept idea I have ever had

2019-05-12 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
The most random concept idea I have ever had First they took control of our old computers, the ones that just sat there unused until the fateful day that an individual decided to turn them on. Next they spread to our new computers, quickly bypassing are anti-virus protection systems, and

Re: python, I'm being dumb... again!

2019-05-12 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: python, I'm being dumb... again! No, it won't. Os.walk doesn't do that either. URL: https://forum.audiogames.net/post/433251/#p433251 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The most random concept idea I have ever had

2019-05-12 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: The most random concept idea I have ever had I don't read king, had no idea about that.  Plus, this force is intelligent. Or rather, they are intelligent.  The fact that already existed is rather unfortunate, but also cool. URL: https://forum.audiogames.net/post/433259/#p433259 --

Re: The most random concept idea I have ever had

2019-05-12 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: The most random concept idea I have ever had I don't read king, had no idea about that.  Plus, this force is intelligent. Or rather, they are intelligent. URL: https://forum.audiogames.net/post/433259/#p433259 -- Audiogames-reflector mailing list

Re: Good mechanical keyboards?

2019-05-12 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Good mechanical keyboards? I see. The lack of a numpad is something I'm personally not willing to compromise on. That's not a problem for me, there are plenty of other models I could look into, but my friend told me that he would only consider a mechanical if it was wireless or

Re: The most random concept idea I have ever had

2019-05-12 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: The most random concept idea I have ever had Heh. I rather liked that book, it was the first Stephen King novel I ever read. URL: https://forum.audiogames.net/post/433268/#p433268 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: who wants to help me make a new online game

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: who wants to help me make a new online game No no no, its this instead!from random_language import * #define allow_nonuniversal_syntax #include with Ada.Text_IO; procedure main is begin asm! { DOSSEG .MODEL TINY .DATA TEXT DB "You should really learn a programming language, bro!"

Re: Is a Heros Call worth it?

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Is a Heros Call worth it? I would love to see that actually happen without cheats or other manipulation. An hour for all 35 quests? I'd say maybe 3-4 hours, myself. URL: https://forum.audiogames.net/post/433323/#p433323 -- Audiogames-reflector mailing list

Re: preserving the BMMV TV shows

2019-05-12 Thread AudioGames . net Forum — Off-topic room : bollemanneke via Audiogames-reflector
Re: preserving the BMMV TV shows As long as the GOT episode gets uploaded to Dropbox tomorrow, all is good for me. URL: https://forum.audiogames.net/post/433234/#p433234 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

python, I'm being dumb... again!

2019-05-12 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
python, I'm being dumb... again! So, for the life of me, I can't figure out what does the os.walk(directory) do. I know it scans the files in some way, but I just don't understand... how?I saw a loop that had 3 arguments when using os.walk. Something like this.for root, drs, files in

Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : juan reina via Audiogames-reflector
Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync No, you don't nead a joistic to play the game. You can configure it with your keyboard. Or if you have a joistic, you could also configure it to use that. And Janagirl, Try either resuming the sync, or you could also

Re: trying to decide if mechanical keyboards are right for me

2019-05-12 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: trying to decide if mechanical keyboards are right for me The only time its been a problem is in conference environments so I'd keep a cheap unit about for those.However, one thing that got me switching to a mechanical was gaming.Gaming on a membrane never felt right for me, I didn't

Re: who wants to help me make a new online game

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: who wants to help me make a new online game It's a game, not a webpage. roooflTo be fair, both would suck by this guy, but meh. URL: https://forum.audiogames.net/post/433258/#p433258 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: who wants to help me make a new online game

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: who wants to help me make a new online game No, no, no. You have it all wrong 25!it'svoid main() {name=input_box("name","please enter your name.");alert("hi "+name,"If you want to make a game, as post 25 said, learn your shit!");} URL: https://forum.audiogames.net/post/433257/#p433257

Re: Audio archery is back!

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Audio archery is back! Yep, thanks Ty for helping out here, but I think we'd all prefer a more future-proof link. That being said, it's right here to stay. URL: https://forum.audiogames.net/post/433255/#p433255 -- Audiogames-reflector mailing list

Re: The most random concept idea I have ever had

2019-05-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The most random concept idea I have ever had Lol I'm afraid I was rather thinking the same thing, though in King's case of course it was a signal in mobile phones that turned everyone into zombies, it didn't migrate or anything, and it wasn't exactly intelligent, though there was a

Accessible building games for android?

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Accessible building games for android? Hi allSo, I vaguely talked about this in my accessible idel games, but I was wondering if anyone knows of any accessible building games/designing your world/sandbox type games that are accessible for android?I tried little alcamy, and i could navigate

Re: Good mechanical keyboards?

2019-05-12 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Good mechanical keyboards? Yeah, the k63 has no numpad unfortunately. You could get a usb numpad, but that sort of defeats the purpose. Unless you bought a k70 lux, it has usb ports and you plug a numpad in, that's a low-powered device so it could power the thing just fine. URL:

Re: Good mechanical keyboards?

2019-05-12 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector
Re: Good mechanical keyboards? Yeah, the k70 from what i've heard has a pritty powerful USB hib, even though it is just one port. URL: https://forum.audiogames.net/post/433271/#p433271 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Fucking college board does me fucking wrong

2019-05-12 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector
Re: Fucking college board does me fucking wrong They denied a TI84 plus?Isn't that from APH?One of my blind friends was able to use his just fine, maybe it varies from state to state? URL: https://forum.audiogames.net/post/433272/#p433272 -- Audiogames-reflector mailing list

Re: Fucking college board does me fucking wrong

2019-05-12 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Fucking college board does me fucking wrong I don't suppose tit would vary from state to state, that'd be a hot mess if it did considering it's supposed to be one test taken by all college-bound students, unless otherwise noted. The TI84+ was said to be approved at launch, and

Re: Audio archery is back!

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Audio archery is back! How about the IOS version? Is it still available in the app store? URL: https://forum.audiogames.net/post/433281/#p433281 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

crasey bat and droidflip links?

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : martsales via Audiogames-reflector
crasey bat and droidflip links? hello, I notist that thees games are no longer on the playstore and I wanted to play them: does anyone have links for them or the apk files? thanks in advance URL: https://forum.audiogames.net/post/433283/#p433283 -- Audiogames-reflector mailing list

Re: are there any exercises that is based off the python documentation?

2019-05-12 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: are there any exercises that is based off the python documentation? There's historically been little attention paid to accessibility, and by extention no documentation or guides of any kind for graphics programming for the blind, because reasons, I guess. Generally speaking though, all

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) And what are the currently available weapons in the game? URL: https://forum.audiogames.net/post/433295/#p433295 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) And what are the currently available weapons in the game? URL: https://forum.audiogames.net/post/433293/#p433293 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) And what are the currently available weapons in the game? URL: https://forum.audiogames.net/post/433294/#p433294 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) And what are the currently available weapons in the game? URL: https://forum.audiogames.net/post/433292/#p433292 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Ghaith wrote:And what are the currently available weapons in the game?First you sent your message more than once.Second as far as I know the weapons areFist, knife, gun, sniper rifle, machine gun, bat. URL:

Re: trying to decide if mechanical keyboards are right for me

2019-05-12 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector
Re: trying to decide if mechanical keyboards are right for me Thanks guys for the responses!Yeah, I am probably making a bigger deal of the noise than most people would. I have nothing against hearing it in recordings from other people, especially if you can hear other stuff in their

Re: python, I'm being dumb... again!

2019-05-12 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: python, I'm being dumb... again! Root is the directory your walking. drs is the directories within that folder. Files are the actual files in that folder. It is possible using the drs return value to create a recursive directory scanner. As a side note, I'd recommend using os.scandir()

Re: Trimps

2019-05-12 Thread AudioGames . net Forum — New releases room : aaron77 via Audiogames-reflector
Re: Trimps @Dark:  It is actually possible to view stacks easily.  The amount is next to the amount of trimps fighting, e.g. Trimps (725M) 30As for the life challenge, I believe the idea is if you are approaching the virus, you head to the maps screen then return to instantly kill off the

Re: Audio archery is back!

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: Audio archery is back! No, it isn't. And even if it was, apples stupid 64 bit fourcing of apps makes it so even if you did have the AIP files, your fucked. URL: https://forum.audiogames.net/post/433287/#p433287 -- Audiogames-reflector mailing list

Re: python, I'm being dumb... again!

2019-05-12 Thread AudioGames . net Forum — Developers room : Sam_Tupy via Audiogames-reflector
Re: python, I'm being dumb... again! @Ethin os.walk is indeed recursive. @1, basically when you loop through output from os.walk, you are getting a list with 3 items in it. This is usually represented by something like for root, dirs, files in os.walk(directory). However you can also

Re: python, I'm being dumb... again!

2019-05-12 Thread AudioGames . net Forum — Developers room : Sam_Tupy via Audiogames-reflector
Re: python, I'm being dumb... again! @Ethin os.walk is indeed recursive. @1, basically when you loop through output from os.walk, you are getting a list with 3 items in it. This is usually represented by something like for root, dirs, files in os.walk(directory). However you can also

Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : baby via Audiogames-reflector
Re: Mob Shift oh!. this is a grate game! i like it! URL: https://forum.audiogames.net/post/433322/#p433322 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Rhythm Rage Level Creator Official Thread, (version 6!)

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Rhythm Rage Level Creator Official Thread, (version 6!) A new version.Version 6.5.The main reason for this update.Fail=, early=, late=, had the space after the = and before your sound name, so the sound name and the next attribute were together.That definitely gave Rhythm Rage some

Re: python, I'm being dumb... again!

2019-05-12 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: python, I'm being dumb... again! Thanks for the quick reply. I looked at os.scandir and it only seems to loop through the folders and work on the root of the folder. So if I have my documents folder and I use os.scandir on it, if I have any folders within documents it won't show the

Re: Fucking college board does me fucking wrong

2019-05-12 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: Fucking college board does me fucking wrong Oryan TI84. I believe the plus model. They should have a list of automatically approved talking calculators URL: https://forum.audiogames.net/post/433249/#p433249 -- Audiogames-reflector mailing list

Re: Version 6.5! Rhythm Rage Level Creator Official Thread

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Version 6.5! Rhythm Rage Level Creator Official Thread I forgot to make 1 important small change in the manual, and forgot to give an important change in the last post. The music and volume files now have an exclamation mark in front instead of a semi colon. So make sure you go into

Re: backing up XBox games

2019-05-12 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: backing up XBox games Game settings? I would think so, either way you would probably get them when you sign in to your Microsoft account on another machine. What with the play anywhere move on windows 10 I'm sure your game settings would already carry over anyway. URL:

Re: Version 6.5! Rhythm Rage Level Creator Official Thread

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Version 6.5! Rhythm Rage Level Creator Official Thread I forgot to make 1 msall change in the manual, and forgot to give an important change in the last post. THe music and volume files now have an exclamation mark in front instead of a semi colon. So make sure you go into all of your

Re: backing up XBox games

2019-05-12 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: backing up XBox games Game settings? I would think so, either way you would probably get them when you sign in to your Microsoft account on another machine. URL: https://forum.audiogames.net/post/433262/#p433262 -- Audiogames-reflector mailing list

Re: 0 vs. 1 with bgt arrays

2019-05-12 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: 0 vs. 1 with bgt arrays I recommend trying JS or python, because it is clear that BGT will have no updates. Well, it's quite clear now rooofl URL: https://forum.audiogames.net/post/433273/#p433273 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) @masonianCan you make is to the enamys play bodyfalls? and so when you die, you do too? URL: https://forum.audiogames.net/post/433291/#p433291 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) And mistles.The sniper can also come in handy, and just the good old machine guy. Afterall, you can run faster then they can. URL: https://forum.audiogames.net/post/433290/#p433290 -- Audiogames-reflector mailing list

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-12 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure I am stuck on the level with the troll. URL: https://forum.audiogames.net/post/433288/#p433288 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) The level with the machine guns, yeah, that's, decently hard. use timebombs, and rockets. URL: https://forum.audiogames.net/post/433289/#p433289 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: backing up XBox games

2019-05-12 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: backing up XBox games Probably a better idea. If you don't want to spend more than $80, I'd go with a regular hdd. I would be mindful of cheap ssd's (minus the ones that go on discount from trusted brands) as so-called budget ones are probably knockoffs that could become corrupted or

Re: orbit reader 20 now on sale

2019-05-12 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: orbit reader 20 now on sale and just in time for Easter, orbit had come up with yet another upgrade to their firmware. I normally do not announce them here as its a bit irrelevant and the information can be publicly browsed, but this time it was a big surprise. I normally was just fine

Re: orbit reader 20 now on sale

2019-05-12 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: orbit reader 20 now on sale and just in time for Easter, orbit had come up with yet another upgrade to their firmware. I normally do not announce them here as its a bit irrelevant and the information can be publicly browsed, but this time it was a big surprise. I normally was just fine

Re: Trimps

2019-05-12 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps After you break the planet at z59, your breed speed all goes down to a tenth of what it was previously. Nurseries still give you an extra %1 on your breed speed, but obviously with the hole speed decreasing that effect is smaller, though to be honest without that the game would

Re: Why is BGT no longer updated?

2019-05-12 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: Why is BGT no longer updated? We are starting to move more and more towards mainstream, so we are beginning to use more mainstream programs URL: https://forum.audiogames.net/post/433247/#p433247 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Audio archery is back!

2019-05-12 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: Audio archery is back! I have DB premium, so that link should stay, for quite a while. URL: https://forum.audiogames.net/post/433270/#p433270 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Is Anaconda and visual studio code accessible?

2019-05-12 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: Is Anaconda and visual studio code accessible? Well, after looking at the other posts in this topic, it seems that both are accessible. Have fun. URL: https://forum.audiogames.net/post/433277/#p433277 -- Audiogames-reflector mailing list

Re: are there any exercises that is based off the python documentation?

2019-05-12 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: are there any exercises that is based off the python documentation? Graphical stuff, can, hints, can, be useful depending if you want a sighted person to be able to play the game simulairily to how they would in a mainstream game, just with headphones being required.Most blind

Re: Is Anaconda and visual studio code accessible?

2019-05-12 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: Is Anaconda and visual studio code accessible? I know that anaconda is, not sure about VS code, i'll try it. URL: https://forum.audiogames.net/post/433276/#p433276 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Hello mason.I have a question.When you level up does your speed increases?Plus, i reached a certain level where enemies starts to shoot me with a machine gun, its kinda hard to deal with. URL: https://forum.audiogames.net/post/433285/#p433285

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) fGhaith wrote:Hello mason.I have a question.When you level up does your speed increases?Plus, i reached a certain level where enemies starts to shoot me with a machine gun, its kinda hard to deal with.You need to up your speed skill. And until

Re: Shooter Concept Demo (Windows and Mac!)

2019-05-12 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Sorry for the repeated post, but my bnt lagged, please forgive me URL: https://forum.audiogames.net/post/433296/#p433296 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Fucking college board does me fucking wrong

2019-05-12 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Fucking college board does me fucking wrong Gotta agree with 25 here. The TI84+ is most likely the most well-known graphing calculator in the country. They're bullshitting you, definitely. I'd call your testing board and file a complaint, and if that doesn't work, I'd push it all the

Re: are there any exercises that is based off the python documentation?

2019-05-12 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: are there any exercises that is based off the python documentation? There are other uses for graphics programming other than for visual displays, it being just one of a number of ways of conveying spacial information. For example, AudiMesh3D displays 3D models as sound, to do this it

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