Re: The Killer

2017-02-04 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: The Killer ivan, if you're taking downn the server all the time, noone will get the chance to test your work. don't expect people to judge what they didn't see, they can only judge what they have seen so far and they have seen someone who keeps taking down the server with the same

Re: New traelor for update to death match project alpha

2017-02-07 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: New traelor for update to death match project alpha prajwal, stop spamm the hell out of the forum URL: http://forum.audiogames.net/viewtopic.php?pid=296545#p296545 ___ Audiogames-reflector mailing list

Re: The Killer

2017-02-05 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: The Killer heh, check the new releases, he's saying in his tk topic that he will host a ultrapower server if the version is  good. URL: http://forum.audiogames.net/viewtopic.php?pid=296258#p296258 ___ Audiogames-reflector mailing list

Re: The Killer

2017-02-04 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: The Killer i'll give you a link, check your skype URL: http://forum.audiogames.net/viewtopic.php?pid=296097#p296097 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: operation redspot. The final debriefing.

2017-02-21 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. hey iron. why don't you go to the artikles room and check out the guide there by mister connor URL: http://forum.audiogames.net/viewtopic.php?pid=298760#p298760 ___ Audiogames-reflector mailing

Re: Phone number varification in games

2017-02-18 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Phone number varification in games here we go again, guys, if it was another dev noone would complain but since it's sam you all just feel like going and complaining cause you could. noone here maid up a good argument why phone number shouldn't be given out to sam, ya all keeps telling

Re: operation redspot. The final debriefing.

2017-02-18 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. guys, what ironcross said at least makes sence, he's at least sivilised, everyone else in this topic keeps crying about the game's structure cause we on RTU got powerful. but what if mister connor here didn't post the topic would you all cry

Re: operation redspot. The final debriefing.

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. as for the item beeping i'm pretty sure that's because that the vps sam ran the game on were lagging so that's why the beeps were slowed down, however, i think that's changed now when the game runs on the new server. URL:

Re: operation redspot. The final debriefing.

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. nope, there aren't that many bases on the server because you really need a team to defend one and most people can't defend their base. besides, there are so many players online now and there are several new ways to escape a fight so if someone

Re: operation redspot. The final debriefing.

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. yo, guys, sam said before that he's isn't going to let people host servers cause that will make it harder for him to release new updaytes etc. the game is fun as it is. if you want sam to change modes etc that would require a change of the

Re: Phone number varification in games

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Phone number varification in games tell me, if it was optional, how would you be able to ban people  read post one, this system is here to prevent spammers and to make it harder to brake bans. now you would say that emails should be used to identify yourself but emails can be recreated

Re: operation redspot. The final debriefing.

2017-02-17 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. hey, i think connor forgot to mention the other way, probably cause he wanna throw shit at us, but you can also go through 50 500. both ways works. URL: http://forum.audiogames.net/viewtopic.php?pid=297957#p297957

Re: operation redspot. The final debriefing.

2017-02-17 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. ok, let me give my thoughts over here, just because someone has much of somethign doesn't mean that he's cheating, grow up guys. our base got destroyed, i was there like 15 minutes after it got destroyed and sam were on at that time. kipper the

Re: operation redspot. The final debriefing.

2017-02-17 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. since people like connor never will listen i say we should just ignore it, sam maid it pretty clear in his post why we were that strong etc. URL: http://forum.audiogames.net/viewtopic.php?pid=297963#p297963

Re: operation redspot. The final debriefing.

2017-02-16 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. yeah, couldn't write it better my self. URL: http://forum.audiogames.net/viewtopic.php?pid=297836#p297836 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: operation redspot. The final debriefing.

2017-02-24 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. connor, what's the point of your post? URL: http://forum.audiogames.net/viewtopic.php?pid=299141#p299141 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Killer

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: The Killer hmm, what a surprise! URL: http://forum.audiogames.net/viewtopic.php?pid=298356#p298356 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: operation redspot. The final debriefing.

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. [[wow]]. you guys doesn't get it. if sam want to do that it means that he have to recode the intire game which means that instead of changing the game he can create a new one since it'll still be the same. as i said above, i fully support

Re: operation redspot. The final debriefing.

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. 2 things. first, that you keeps saying mr tupy really indicates that you have something against him. as about adding modes etc, that would require that the whole game needs to be redesign in order to make it balanced URL:

Re: operation redspot. The final debriefing.

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. nope, not specificly but how's he keeps writing tupy over and over indicates it, the fact that he has to make a topic here to tell his opinion instead of talking privatly to sam also shows that connor clearly has something against sam. because

Re: operation redspot. The final debriefing.

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. aa.  so tell me how you're thinking, how will the system work, how will you be able to avoid such a weapon and what's the strategy behind it? URL: http://forum.audiogames.net/viewtopic.php?pid=298365#p298365

Re: The redspot drama with lord london (andreas)

2017-02-11 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: The redspot drama with lord london (andreas) wait, so god should be band for doing a recording where he show everyone how you spam him when he's on  with a diffrent name? you want to hide the truth about yourself? URL: http://forum.audiogames.net/viewtopic.php?pid=297102#p297102

Re: The redspot drama with lord london (andreas)

2017-02-13 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: The redspot drama with lord london (andreas) andreas, that post above just proovs why you shouldn't be unband URL: http://forum.audiogames.net/viewtopic.php?pid=297392#p297392 ___ Audiogames-reflector mailing list

Re: The Killer

2017-02-12 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: The Killer who cares about tk rofl. get it back to beta and work on it some more buddy URL: http://forum.audiogames.net/viewtopic.php?pid=297201#p297201 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New traelor for update to death match project alpha

2017-01-17 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: New traelor for update to death match project alpha blah guys, ishon and prajwal, stop posting abouthow good it is every time danny is updating this topic. also. i'll not be good until i tried it no matters of how many recordings i hear. at the end it might be a flopp URL:

Re: be aware of redspot admins!

2017-01-18 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: be aware of redspot admins! well, there's something which anoys me aboutt the new admins. whenever they do something administrative on the chat they expect the others to not ask questions. to be quiet in general not asking about the reasons if they don't like something. that's kind of

Re: be aware of redspot admins!

2017-01-18 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: be aware of redspot admins! sorry for double posting, but sam, if you need we can talk privately to get this issue by the admins solved. i don't like to start out a drama here but people needs to know how these new admins are acting and how they like to show that they know everything.

Re: be aware of redspot admins!

2017-01-18 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: be aware of redspot admins! dude, the admins on stw nowlisten to people. and if you are just com and nice when you're talking to them it should be fine, note, some rules are so obvious to follow so sam doesn't need to post it, if he had to post all rules he would never be done heh

Re: be aware of redspot admins!

2017-01-18 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: be aware of redspot admins! it was stoner and god, you can ask cocoa, lord london and rol, other guys who were there and which can proov what i said above. london wasn't there all the time but there were others such as cocoaa and rol who can confirm what i said and what stoner said.

Re: be aware of redspot admins!

2017-01-18 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: be aware of redspot admins! let me point out some states here. stoner, band cocoa for no reasons, let's get things clear now, the thing is, stoner and god asked cocoa why he came back so fast after his net lagged out, then i jumped in and said. dude, if you are lagging out, aren't you

Re: be aware of redspot admins!

2017-01-18 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: be aware of redspot admins! since there's no logs and nothing can't get prooved i won't continue. sam can't do anything, anything without logs so no meaning of continue it. stoner will just continue telling people that he's telling the truth and the same with me, if noone is up to 

Re: be aware of redspot admins!

2017-01-18 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: be aware of redspot admins! since there's no logs and nothing can't get prooved i won't continue. sam can't do anything, anything without logs so no meaning of continue it URL: https://forum.audiogames.net/viewtopic.php?pid=294057#p294057

Re: operation redspot. The final debriefing.

2017-02-26 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. ok guys, let me clear this up abit. kattle was cheating when he went afk, what he's telling now isn't the truth, i'm not sure if i should tell it since other people might do the same, that'll be up to sam if he wants or not but i can tell you

Re: New traelor for update to death match project alpha

2017-01-11 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: New traelor for update to death match project alpha hey, sorry if this already have been answered but could you consider adding htrf support?and also UPNP as  in crazy party which forwards a port? that would give more players the possibility to host servers which however will make it

Re: New traelor for update to death match project alpha

2017-01-11 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: New traelor for update to death match project alpha hey, sorry if this already habe been answerd but could you consider adding htrf suppport?and also UPNP as  in crazy party which forwards a port? that would give more players the possibility to host servers which however will make it

Re: operation redspot. The final debriefing.

2017-03-04 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. nuno, would you please destroy us when we are online or are you going to do as everyone else who destroys us and wait until we are offline? URL: http://forum.audiogames.net/viewtopic.php?pid=300345#p300345

Re: operation redspot. The final debriefing.

2017-03-04 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. dude, you're the  only one complaining about this. the game isn't, make everything fair for all! the world doesn't work like that. nah, let things be as they are right now. it's obvious for who have a brain to think with that you shouldn't go

Re: operation redspot. The final debriefing.

2017-03-04 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: operation redspot. The final debriefing. thumms down for that steve. and buddy, i know enough about history to compare whatever i want, but sure, i'll go and read some more but if you do it first URL: http://forum.audiogames.net/viewtopic.php?pid=300439#p300439

Re: Survive the wild, speed-hack alerts

2017-03-04 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Survive the wild, speed-hack alerts , sam fixed the speedhack issues a long time ago. if you get speedhacks that's because you have a very slow pc with a week prosessor, and reinstalling windows isn't that hard, ya know? you could try to format your harddrive that could help but if

lords and knights advice

2017-08-02 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
lords and knights advice hi all. so i wonder if there are any easyer way to navigate around the map in lords and knights and some general advices for unit formations etc for castles, and what's the fastest way to be large accept spending money? URL:

Re: lords and knights advice

2017-08-03 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: lords and knights advice ok, so to explain a few thingswhen you trickel you don't send the units that's currently in a castle, you let those stay and instead you send units from other castles to that castle so they arive each 10 minutes. there must be at least 101 soldiers for the

Re: getting jaws to work properly with bgt games

2017-05-26 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: getting jaws to work properly with bgt games the problem with that is that for a large game, the dev has to code so that jaws works for each action which will be a pain in the ass. if philip updates his key hook what you're saying could actually work URL:

Re: getting jaws to work properly with bgt games

2017-05-26 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: getting jaws to work properly with bgt games first, joshua. i will never use NVDA for daily work as long as i live. there are a few good things with it i admit but this topic isn't about which screan reader is best. so basicly something needs to be done from eather blastbay or fs's

Re: getting jaws to work properly with bgt games

2017-05-27 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: getting jaws to work properly with bgt games i also really see it as blastbay studio's task to provide support for all screan readers in their coding language. they're basicly forcing everyone to NVDA cuz they don'don't update their shit which is bad. especially sinc e all games are

Re: getting jaws to work properly with bgt games

2017-05-29 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: getting jaws to work properly with bgt games ok, do you have any ideas why this thing that i gonna describe now happends? i know a guy who is using jaws 18, he had a same problem but he reinstalled jaws and now for some reason it works perfectly fine. as if he used NVDA. have any ideas

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-05-29 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games ok, this might already have been asked before but on which platforms are the games going to be sell on? URL: http://forum.audiogames.net/viewtopic.php?pid=313076#p313076

getting jaws to work properly with bgt games

2017-05-25 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
getting jaws to work properly with bgt games yo all. so as some of you know. the games which are coded in bgt doesn't properly work with jaws. they work, but the problem for most games are taht it doesn't interupt when you press another key. if you for example, let's say in stw press s,

getting jaws to work properly with bgt games

2017-05-25 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
getting jaws to work properly with bgt games yo all. so as some of you know. the games which are coded in bgt doesn't properly work with jaws. they work, but the problem for most games are taht it doesn't interupt when you press another key. if you for example, let's say in stw press s,

Re: issue with swamp

2017-06-04 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: issue with swamp yeah, i've got the issue fixed. just turn down the screan resulution to 1024 or something similar to that and it should all be fixed, also. you might need to mess around with the sencitivity abit URL: http://forum.audiogames.net/viewtopic.php?pid=313894#p313894

Re: help with swamp update

2017-06-03 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: help with swamp update just paste al files in the main folder and overwrite it when it tells you to do so URL: http://forum.audiogames.net/viewtopic.php?pid=313778#p313778 ___ Audiogames-reflector mailing list

Re: issue with swamp

2017-06-08 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: issue with swamp yeah, that fixed the problem nicely URL: http://forum.audiogames.net/viewtopic.php?pid=314484#p314484 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

issue with swmap

2017-06-04 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
issue with swmap yo guys, so now i'm having a problem with swamp, i'm using an win 10 dell laptop and a tech net mous which i bought today,. my problem is that whenever i log on to swamp and start mooving my mous derektion changes automatically when i stop move the mous, also the game

issue with swamp

2017-06-04 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
issue with swamp yo guys, so now i'm having a problem with swamp, i'm using an win 10 dell laptop and a tech net mous which i bought today,. my problem is that whenever i log on to swamp and start mooving my mous derektion changes automatically when i stop move the mous, also the game

Re: issue with swamp

2017-06-04 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: issue with swamp i tried it, and the mous is mooving left but on the game it moves to the right. the mous works as it should outcide the game with no issues at all, even in stw where it's having mous turning it doesn't do this, so only in swamp. and i'm not sure how to get aprone to

Re: issue with swamp

2017-06-04 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: issue with swamp i tried it, and the mous is mooving left but on the game it moves to the right. the mous works as it should outcide the game with no issues at all, even in stw where it's having mous turning it doesn't do this, so only in swamp. and i'm not sure how to get aprone to

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-05-30 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games sorry, i wasn't  clear enough lol, are ya gonna sell it on steam? on which bisniz platform. URL: http://forum.audiogames.net/viewtopic.php?pid=313190#p313190 ___

Re: issue with swamp

2017-06-06 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: issue with swamp yo, it's easy, just go to the desktop, press ctrl+space, right klick, go to the display settings and change your resulution to something like 1024 or abit higher, you will need to try them and see which one you need to get to in order for this thing to stop but don't

Re: the killer, from 1 good, drama free fps, to a down right redspot clone

2017-09-23 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: the killer, from 1 good, drama free fps, to a down right redspot clone ok ok. so. there are some valid points here about this comunity that assault and defender wrote before me.however. i must point out again that ivan is not cloning the game. by that i mean using sounds etc. that's

Re: card aginst humanity

2017-09-23 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: card aginst humanity the boring thing with cah is that actuall people are going to judge so that it can be really unfair if you play with your friend and you can keep picking him all the time when it's your turn URL: http://forum.audiogames.net/viewtopic.php?pid=330612#p330612

Re: the killer, from 1 good, drama free fps, to a down right redspot clone

2017-09-23 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: the killer, from 1 good, drama free fps, to a down right redspot clone ok ok. so. there are some valid points here about this comunity that assault and defender wrote before me.however. i must point out again that ivan is not cloning the game. by that i mean using sounds etc. that's

Re: the killer, from 1 good, drama free fps, to a down right redspot clone

2017-09-23 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: the killer, from 1 good, drama free fps, to a down right redspot clone umm, i'm not sure about that one since as i said. i don't really keep up to date with the forum anymore. i do however saw the topic but was in a hurry at that time so didn't  have time to sit down and read it all

Re: card aginst humanity

2017-09-23 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: card aginst humanity do you have the link that' you're using for that site? the one you said you was hanging out on? would like to try it URL: http://forum.audiogames.net/viewtopic.php?pid=330635#p330635 ___ Audiogames-reflector mailing

Re: card aginst humanity

2017-09-23 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: card aginst humanity umm. i'm not sure weather i like this site or not, just tried it and the people i played it seemed to be doosh bags. and when i'm the judge, how do i see which cards the other has picked? URL: http://forum.audiogames.net/viewtopic.php?pid=330640#p330640

Re: Looking for redspot feedback

2017-10-08 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Looking for redspot feedback to unzip the rs file. simply use another extracting program such as 7zip and it'll work URL: http://forum.audiogames.net/viewtopic.php?pid=332524#p332524 ___ Audiogames-reflector mailing list

Re: Redspot: Blood and dumpsterfire.

2017-10-17 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Redspot: Blood and dumpsterfire. hey, at 15. what does it matter is he uses exclimations to write his point? as long as we understand him it shouldn't matter which simbols he uses. and it's not relevant to the topic anyways so i don't see why you bring it up anyways. URL:

Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Looking for redspot feedback guys, this system will get fixes but just got to be pationt. and the reason that newbies can et killed with bombs is cuz otherwise they would keep blowing up bombs and noone would be able to stop them until it's too late. this isn't a perfect system guys

Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Looking for redspot feedback and if they by passes those bombs. those newbs would be able to walk right to a base and start lockpicking when noone is online with no efford. woul'd that be better? would you like that more?nope. in my opinion this system isn't going to work at all as

Re: Looking for redspot feedback

2017-10-13 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Looking for redspot feedback a stored quad increases the damage of all wepponds by 4 times URL: http://forum.audiogames.net/viewtopic.php?pid=333176#p333176 ___ Audiogames-reflector mailing list

Re: the killer, from 1 good, drama free fps, to a down right redspot clone

2017-09-24 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: the killer, from 1 good, drama free fps, to a down right redspot clone my issue is not weather tk is cloned or not. because yes, drako. there are many mainstream games out there that are clones. my issue is however.  that ivan used code that he took from sam without permition to make a

Re: the killer, from 1 good, drama free fps, to a down right redspot clone

2017-09-24 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: the killer, from 1 good, drama free fps, to a down right redspot clone i'm happy that i'm not the only one who thinks that ivan should be banned.it's as simple as this. if the mods started taking care of one thing as reguarding code stealing/clone posting. they should as wel put in a

Re: the killer, from 1 good, drama free fps, to a down right redspot clone

2017-10-02 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: the killer, from 1 good, drama free fps, to a down right redspot clone ethin, stop talk and do something productive. if you actually bothered to be around the forum instead of writing down long and boring posts that just proovs that you ahven't done anything at all. instead you can go

Re: the killer, from 1 good, drama free fps, to a down right redspot clone

2017-09-29 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: the killer, from 1 good, drama free fps, to a down right redspot clone and see_ now ethen. the police has stepped in. you better do what he says, guys.but seriously though, this is a fair discussion. and if you don\t like it. just don\t check the topic. Or just ban ivan from the forum

Re: Fake speed hack ditection in STW

2017-10-18 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Fake speed hack ditection in STW agreed, ironcross, you act like a dickhey. charly. you don't have enough ram to actually have a vm running at the same time as mac OS. windows needs at least 4 gigs to operate normal. URL: http://forum.audiogames.net/viewtopic.php?pid=334074#p334074

Re: Redspot and STW, between the innocence and injustince

2017-11-02 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Redspot and STW, between the innocence and injustince i agree with post 1. we haven't seenb a real update for over a year now with real features. nothing new. just the same boring gameplay over and over. if it wasn't for the fun events that bsg puts up now and then   i wouldn't play

Re: Redspot and STW, between the innocence and injustince

2017-11-02 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Redspot and STW, between the innocence and injustince oh really? i didn't see sam in once when the sheltor got added. and it's basicly an item and items can't make the game really more balanced. only features can. i'm sure more items could be added but that's not the point here.the

Re: Looking for redspot feedback

2017-10-21 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Looking for redspot feedback yeh, a cattegory system would be better. now you can't really search for the weapon you want URL: http://forum.audiogames.net/viewtopic.php?pid=334460#p334460 ___ Audiogames-reflector mailing list

Re: Empire Mud: A misguided Admin is the cause of my departure

2017-10-21 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Empire Mud: A misguided Admin is the cause of my departure can i use mush z to play empire mud? and isn't it better to play on the main server since there are more players on? i like to play games which has many activ players on it URL:

Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Why Must People Crack Games maybe if developers would focus more on in game content rather than adding as much features as possible like the killer, redspot and other games that basically is the same thing.if now instead people spend more time on working on game content instead of

Re: Redspot: The destruction of UKA and the rise of hypocrisy

2018-02-11 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Redspot: The destruction of UKA and the rise of hypocrisy i plase a  thumbs up for the last post. URL: http://forum.audiogames.net/viewtopic.php?pid=351771#p351771 ___ Audiogames-reflector mailing list

Re: Mainstream Release Announcement: Way Of The Passive Fist

2018-03-08 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Mainstream Release Announcement: Way Of The Passive Fist is the game playable on a pc and how much does it cost?i agree with death here. idon't want to buy the game yet until i know that i will be able to play the whole thing. if the price tag is low imight reconsider URL:

Re: desafio mortal

2018-04-10 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: desafio mortal since when did it become Ivan's code? URL: http://forum.audiogames.net/viewtopic.php?pid=359073#p359073 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Ontoys online game platform

2018-04-11 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Ontoys online game platform are all games translated yet? URL: http://forum.audiogames.net/viewtopic.php?pid=359341#p359341 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My GDC Triple A Gaming While Blind talk is public

2018-04-12 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: My GDC Triple A Gaming While Blind talk is public hello there!I just wanna say that you managed this well. it was a good speech. you managed to explain evreything in a clear and a short way but still so that people who has never experienced this can still understand. A great speech

Re: Echoes from Levia: Soulbound is getting near!

2018-04-14 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Echoes from Levia: Soulbound is getting near! i got to agree with the last post. 24 euros is way overpriced in my opinion if there aren't no takticks and combat is so easy. Sounds and voice acting doesn't mean anything if the game doesn't contain that much besides exploring. if that's

an up to date guide on how to get started with steam

2018-03-26 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
an up to date guide on how to get started with steam hello!is there an up to date guide for how to get started with the steam client and how to make it accessible? URL: http://forum.audiogames.net/viewtopic.php?pid=356202#p356202 ___

skullgirs key for sail

2018-04-02 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
skullgirs key for sail hello. So. I've got a skullgirls key in a giveaway and now i wish to sell it since i don't really like fighting games that much and i don't feel like buying the upgrade once the storry is completesince the game costs 10 euros i'll be selling it for 6. If the price is

Re: Giving Away Two Copies of Manamon 2

2019-11-10 Thread AudioGames . net ForumGeneral Game Discussion : sito via Audiogames-reflector
Re: Giving Away Two Copies of Manamon 2 the 5 last streams are free on bsg. Given that there's a stream once a week that gives you 4 to 5 weeks to catch up on a stream that you've missed. If you think that 1 dollar per month is too much to pay in order to get full access to a growing