Re: Swamp, zombie FPS by Aprone
I'm guessing you have to equip the field kit and use it the same as a weapon because that's the way Aprone wanted it to be. As for holding two weapons at once, that would actually only be possible with the likes of some of the melee weapons, pistols and
Re: Swamp, zombie FPS by Aprone
I tried to use the building helper, but couldn't get on with it. So I do exactly the same as you, if I get a bit lost in a building, I track that building and find my way back to the front that way.
URL:
Re: Swamp, zombie FPS by Aprone
Regarding disabling the trackpad. I used to have an issue with the trackpad on my netbook when I used to try and write emails. And if I remember correctly, the way to disable it is if you go into Control Panel. But then again I did this using older
Re: Swamp, zombie FPS by Aprone
Hmmm, not sure what else to suggest then sorry mate. Turtle Power, I think most of us use the building tracker to find the way in and out of buildings, it does make things a little easier when you get a bit lost inside the buildings lol
URL:
Re: Swamp, zombie FPS by Aprone
That's a very good point
URL: http://forum.audiogames.net/viewtopic.php?pid=241910#p241910
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Re: Swamp, zombie FPS by Aprone
Another good idea is to have a storage character. Which is basically another character that you have that is at least a level 60 so you can trade. That way you can get another player to transfer stuff to the storage character for you so that you don't have
Re: Swamp, zombie FPS by Aprone
Okay, just locked out, and tried to log back in, but I can't get back on. And I've done what it said in Internet explorer, but it just won't let me back on.
URL: http://forum.audiogames.net/viewtopic.php?pid=245104#p245104
Re: Swamp, zombie FPS by Aprone
I agree, I hope everyone over in that area is okay.
URL: http://forum.audiogames.net/viewtopic.php?pid=244401#p244401
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Re: Swamp, zombie FPS by Aprone
Server still down, there must be something really serious going on over there.
URL: http://forum.audiogames.net/viewtopic.php?pid=244757#p244757
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Re: Swamp, zombie FPS by Aprone
Hi, I've been playing swamp online for about a month now, and I still sometimes have issues with the buildings. One thing you could try is, if you go onto custom maps off-line mode and select the map that you want to be on, you can then set the zombies and
Re: Swamp, zombie FPS by Aprone
Did anyone else see that message that said your conscience has arrived. As for the bug in missions, I've only ever done missions with two or more of us in them, and the zombies always respawn.
URL:
Re: Swamp, zombie FPS by Aprone
Hi Death, Might be a stupid question, but have you tried deleting the swamp folder, and then re-unzipping it?
URL: http://forum.audiogames.net/viewtopic.php?pid=266141#p266141
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Re: Swamp, zombie FPS by Aprone
Nice one Amara
URL: http://forum.audiogames.net/viewtopic.php?pid=249251#p249251
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Re: Swamp, zombie FPS by Aprone
Hi Jennifer,Glad to hear you health is improving, and thanks for the update. Respect to Aprone for taking time out to look after you.
URL: http://forum.audiogames.net/viewtopic.php?pid=248700#p248700
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Re: Swamp, zombie FPS by Aprone
That's an interesting bug, has never happened to me though.
URL: http://forum.audiogames.net/viewtopic.php?pid=251515#p251515
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Re: Swamp, zombie FPS by Aprone
Firstly, Aprone it's great to see you back on here. Secondly, Darren, that is quite an interesting idea about the storage lockers. I'm not great at strategy games, but think I may give castaways 2 a try when it is released.
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Re: Swamp, zombie FPS by Aprone
Okay, thank you for the info Aprone. Didn't see the code at the bottom of the page lol. Oh well never mind.
URL: http://forum.audiogames.net/viewtopic.php?pid=252261#p252261
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Re: Swamp, zombie FPS by Aprone
Okay, so I ordered a swamp T-shirt and iPhone case last night, but it doesn't look like I got the 15% discount.
URL: http://forum.audiogames.net/viewtopic.php?pid=252196#p252196
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Re: Swamp, zombie FPS by Aprone
well kI think that if you cook it over the fire you should run the risk of getting flies on it, but should also get a beter reward because of the risk. And I like the idea of using burnt as a weapon, you could make burnt French toast throwing stars
URL:
Re: Swamp, zombie FPS by Aprone
I totally agree with you Hannibal, the inclusion of French toast would make a great game even better
URL: http://forum.audiogames.net/viewtopic.php?pid=267890#p267890
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Re: Swamp, zombie FPS by Aprone
Well I do like the idea of crafting weapons and stuff, but as long as get our French toast out of it, and the burnt toast throwing stars
URL: http://forum.audiogames.net/viewtopic.php?pid=267809#p267809
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Re: Swamp, zombie FPS by Aprone
[ a-t ] Hannibal Lecter, I like that idea. A good idea would be you would have to go to different maps to find the ingredients, and also find an Apronic frying pan and Apronic spatula
URL: http://forum.audiogames.net/viewtopic.php?pid=267526#p267526
Re: Swamp, zombie FPS by Aprone
Yes Hannibal that is agood idea to make it sharing event, and I like the idea of the toast only half cooking if you only use the frying pan. And in that case you could get a case of food poisoning and will need to find an adult diaper to wear until you are
Re: Swamp, zombie FPS by Aprone
I like the idea of the apron. Maybe the more daring place you cook the toast the better the reward you get for it, so if say you use the kitchen in sz on map 5 you would get less of a reward then say if you cooked it over the camp fire on map 4
URL:
Re: It's time to duel! Text based Yugioh is now available in English
Still having trouble getting this game to work, no idea what's going wrong?
URL: http://forum.audiogames.net/viewtopic.php?pid=297248#p297248
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Re: Swamp, zombie FPS by Aprone
What is wrong with you guys? Games are supposed to get harder the higher the level you get,. If you can't handle the harder maps or missions, simple don't do them.
URL: https://forum.audiogames.net/viewtopic.php?pid=293944#p293944
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Hi, I have managed to download the server info for 7shores, but for some reason i can't seem to download the server info for blazing
URL: http://forum.audiogames.net/viewtopic.php?pid=299386#p299386
Re: Swamp, zombie FPS by Aprone
You should try HC mode, where we have to find everything we need, we have no other way of getting ammo, armor and weapons, so the need to store items is more important on HC than normal, as HC requires not only a setup for looting/missions, it also requires
Re: Swamp, zombie FPS by Aprone
The only way to play swamp is HC
URL: http://forum.audiogames.net/viewtopic.php?pid=292294#p292294
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Re: Swamp, zombie FPS by Aprone
and way more fun these days :DWell with all of the changes to swamp lately, HC and PVP is a lot more ballenced
URL: http://forum.audiogames.net/viewtopic.php?pid=292303#p292303
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Re: Swamp, zombie FPS by Aprone
Darren, a little suggestion, when you get rep from a mission, don't go and spend it all on ammo, save your rep in case you do end up dying.
URL: http://forum.audiogames.net/viewtopic.php?pid=292605#p292605
Re: Rockys 3D Bead Brains Game released
sounds interesting
URL: http://forum.audiogames.net/viewtopic.php?pid=290483#p290483
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Re: Humans vs robots, public beta released!
I agree with Hannibal, becoming invincible on the maps is really unballenced as it makes the game way to easy to level up
URL: http://forum.audiogames.net/viewtopic.php?pid=303799#p303799
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Re: Humans vs robots, public beta released!
From the desert head north until you hit the border, between coordinates 1 and 100 and press shift and enter and you will then be on the forest map
URL: http://forum.audiogames.net/viewtopic.php?pid=303851#p303851
Re: Humans vs robots, public beta released!
If you are stuck in area try going to coordinates -1, -1 and then face 45 degrees and then jump forward, it should get you out of there, you may need to try this a few times
URL: http://forum.audiogames.net/viewtopic.php?pid=304116#p304116
Re: Humans vs robots, public beta released!
Ok, just done the update and am no longer stuck, but am now having major issues with the game and jaws
URL: http://forum.audiogames.net/viewtopic.php?pid=304624#p304624
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Re: Humans vs robots, public beta released!
well so far I like the game, it's got potential, and I can't wait to see what the update brings. As for some of the suggestions, maybe some of the ammo is a little bit expensive, but it doesn't take much to get money, as for wanting more stat
Re: Humans vs robots, public beta released!
I'm also stuck now, my username is Kane
URL: http://forum.audiogames.net/viewtopic.php?pid=304280#p304280
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Re: Humans vs robots, public beta released!
Agree with Hannibal. And now I've got so much in defense that the shotgun bots in the cyberdine area can't hurt me so now I'm stuck in there with what seems like no way out, and is seriously loud with all the bots shooting at me all the time as
Re: Spacey Vaders huge upgrade and on line scoreboard goes live
Ok if you are taking requests, can I get heat seaking missiles?
URL: http://forum.audiogames.net/viewtopic.php?pid=302017#p302017
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Re: Humans vs robots, public beta released!
I've managed to download the update, and now the game won't run at all
URL: http://forum.audiogames.net/viewtopic.php?pid=307337#p307337
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Re: Swamp, zombie FPS by Aprone
Don't be soo so so boring dude
URL: http://forum.audiogames.net/viewtopic.php?pid=318270#p318270
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Re: Swamp, zombie FPS by Aprone
Yes, Aprone, a Kai day would be cool
URL: http://forum.audiogames.net/viewtopic.php?pid=318262#p318262
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Re: Swamp, zombie FPS by Aprone
Thanks Aprone, this is fun, but agree with the other posts above, and right now it seems that Kai isn't spawning.
URL: http://forum.audiogames.net/viewtopic.php?pid=318425#p318425
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Re: Return Of The King multilanguage version released
all i can think of is that when they restarted the server earlier something went wrong
URL: http://forum.audiogames.net/viewtopic.php?pid=310971#p310971
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Re: Return Of The King multilanguage version released
got the update earlier, and since the server restarted a little while ago every time i try to run the game it says the version i have is not correct, is anyone else having this issue?
URL:
Re: Return Of The King multilanguage version released
I will leave this up for as long as I can.https://www.dropbox.com/s/d4z23haeetvqh … e.rar?dl=1
URL: http://forum.audiogames.net/viewtopic.php?pid=311037#p311037
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Re: Return Of The King multilanguage version released
ok, getting a bit further than yesterday, the game loads but as soon as it does i get the network abnormal message every time.my thoughts on this game so far are, it's a good game and i like the content, there's plenty of things to do
Re: Return Of The King multilanguage version released
well it seems more stable now, i've been able to stay logged in for most of the day, which never used to happen
URL: http://forum.audiogames.net/viewtopic.php?pid=311072#p311072
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Re: Return Of The King multilanguage version released
Thanks for the help
URL: http://forum.audiogames.net/viewtopic.php?pid=310443#p310443
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Re: Return Of The King multilanguage version released
ok, after reading that post, I am playing as a mage/master, have only reached level 15 so far, but if that's the case that die to easily and mana drains way to fast not sure i made a good choice of character
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Re: Return Of The King multilanguage version released
the consignment market for? when i go on it it gives me a list of stuff to buy, but when i press space on an item it tells me about 3 different numbers or pirces
URL: http://forum.audiogames.net/viewtopic.php?pid=310376#p310376
Re: Return Of The King multilanguage version released
Mage would be better if mana recharged faster as the price of magic potions is quite high, but am gonna stick with my char as took long enough to get to this level and i don't want to start again
URL:
Re: Return Of The King multilanguage version released
couple things, anyone got any tips for the best way to use the mage? and is anyone else having problems with the game crashing a lot? i know when it's going to crash as i can walk around but can't attack or see health or press escape
Re: Return Of The King multilanguage version released
Still having real trouble with the game lagging out on me and then exiting, some days seem worse than others
URL: http://forum.audiogames.net/viewtopic.php?pid=311422#p311422
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Re: Return Of The King multilanguage version released
thanks, looks like i'm off zombie hunting lol
URL: http://forum.audiogames.net/viewtopic.php?pid=310631#p310631
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Re: Humans vs robots, public beta released!
Hi, and welcome to audio games
URL: http://forum.audiogames.net/viewtopic.php?pid=311087#p311087
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Re: Return Of The King multilanguage version released
ok so as this thread is quite long now, can someone explain how to donate and how to send a message to the skype group please, considering donating. and also, what kind of stuff do we get extra if we donate?
URL:
Re: Return Of The King multilanguage version released
OK, having serious issues with the game now since the update, I'm barely getting 5 minutes online before the game crasges on me, I've tried using jaws, NVDA and no screen reader, but get the same result every time, has anyone ot any
Re: Return Of The King multilanguage version released
what is the consignment market for? when i go on it it gives me a list of stuff to buy, but when i press space on an item it tells me about 3 different numbers or prices. also i have just reached level 16 but am not sure where to learn
Re: The Road To Rage I: Fires Of War -- First Person Shooter
Sounds good so far, I look forward to seeing where this is going to go
URL: http://forum.audiogames.net/viewtopic.php?pid=316139#p316139
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Re: Swamp, zombie FPS by Aprone
Don't know what's going on with the game but I've lost yet another Apronic shoulder pads
URL: http://forum.audiogames.net/viewtopic.php?pid=317027#p317027
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Re: Return Of The King multilanguage version released
you can sell ore at the blacksmith in lanshan city or snake valley
URL: http://forum.audiogames.net/viewtopic.php?pid=312295#p312295
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Re: Return Of The King multilanguage version released
the best way to get more gold is sell the items that you don't use, or go mining.I've put the latest update in my dropbox, I will leave it in there for as long as I can.https://www.dropbox.com/s/xpzny8bjttg8l … e.rar?dl=1
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Re: Return Of The King multilanguage version released
you can change the channel by holding control and pressing either page up or page down
URL: http://forum.audiogames.net/viewtopic.php?pid=312990#p312990
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Re: Return Of The King multilanguage version released
@dragomier, one of the things you should do, if you didn't already is go to release tasks and gifts, click on receive, then scroll to blessing and click on it, now every time you kill a hen you will level up until about level 11 I
Re: Return Of The King multilanguage version released
has anyone got the paypal link to the donation page?
URL: http://forum.audiogames.net/viewtopic.php?pid=313708#p313708
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Re: Return Of The King multilanguage version released
You can turn background music down in the settings menu, both on main menu and now in the in-game menu
URL: http://forum.audiogames.net/viewtopic.php?pid=313929#p313929
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Re: Return Of The King multilanguage version released
Why can't you read the menu's properly?
URL: http://forum.audiogames.net/viewtopic.php?pid=313443#p313443
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Re: Swamp, zombie FPS by Aprone
It's all good now, thanks for sorting out the problem
URL: http://forum.audiogames.net/viewtopic.php?pid=314961#p314961
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Re: Return Of The King multilanguage version released
Where can I find the devil guard in zuma temple?
URL: http://forum.audiogames.net/viewtopic.php?pid=315397#p315397
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Re: Swamp, zombie FPS by Aprone
Something has gone very wrong with swamp, lost connection and when logged back on my HC char has been reset to level 1 normal, but some players chars are fine
URL: http://forum.audiogames.net/viewtopic.php?pid=314865#p314865
Re: Return Of The King multilanguage version released
is there a way to just turn down the music volume? plus is anyone else having issues with the spacebar? I've had issues with both attacking and picking up the dead chickens where pressing space doesn't always do anything
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Re: Return Of The King multilanguage version released
ok, thanks
URL: http://forum.audiogames.net/viewtopic.php?pid=310028#p310028
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Re: Return Of The King multilanguage version released
anyone know what the little golden hammer is for? don't want to buy it if it's no good
URL: http://forum.audiogames.net/viewtopic.php?pid=309948#p309948
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Re: Return Of The King multilanguage version released
what is going on with this? manged to download, unzip, run the game, went to sign up page, put in email, got code, set PW, and now nothing happens
URL: http://forum.audiogames.net/viewtopic.php?pid=309371#p309371
Re: Return Of The King multilanguage version released
nuts! just when was getting somewhere, so all sorted but when signed in it said network abnormal and exited the game
URL: http://forum.audiogames.net/viewtopic.php?pid=309377#p309377
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Re: Return Of The King multilanguage version released
Ok, i'll try that now
URL: http://forum.audiogames.net/viewtopic.php?pid=309375#p309375
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Re: Swamp, zombie FPS by Aprone
You don't need ot be in a clan to play hardcore mode, and if you get low on food other palyers can give you some food, 100 every hour, and you can find plenty of food around the maps and also get food from missions.And, Aprone, that was a cool event, deffo
Re: Release Date Announcement for A Hero's Call
Great news Joseph, I'm looking forward to playing the game, and hopefully all being well I will be getting it on the release date
URL: http://forum.audiogames.net/viewtopic.php?pid=337594#p337594
Re: Swamp, zombie FPS by Aprone
I like this idea, and would be up for joining in any missions with you if I'm around. It's good to hear that twitch is accessable, and as far as I know discord isn't
URL: http://forum.audiogames.net/viewtopic.php?pid=341802#p341802
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
ok, as i seem to get lost a lot on quests and am being attacked a lot, my chars have leveelled to quite high levels, but i've only done a few of the lower side quests so far, and i'm wondering if i'm making it harder for
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
thanks, i worked that out last night after a bit of walking around the town.if you talk to the preist in temple in town he will give you the locations of the temple in woods
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
if i remember correctly, the guard house is round to the right as you first go into the goblin palace and are facing the goblin king's audience area
URL: http://forum.audiogames.net/viewtopic.php?pid=349447#p349447
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
have you found the shrine either in mine or grave yard? i think thats what triggers him to have optoin to ask about temple.well, just finished the game, including all side quests, as far as i know anyway lol. and i have
Re: Swamp, zombie FPS by Aprone
the command is:/renamerequest and the name you want
URL: http://forum.audiogames.net/viewtopic.php?pid=347699#p347699
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
now done the laying down the law quest, whoever it was that said how many abush sitees there was, thanks, turns out i was missing only 1 of them.now lets see if i can find this last part of the goblin traitor quest and
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
well thats the goblin quest done, now i have no clue where the blacksmith apperentice is hiding lol,
URL: http://forum.audiogames.net/viewtopic.php?pid=349351#p349351
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
spoilers ahead,i'm doing the laying down the law quest, and am to the part where you have to find the ambush sites, now when i find one it doesn't give me the option to add to my map like in other quests, so i have to
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
h, i didn't get that when i beat him
URL: http://forum.audiogames.net/viewtopic.php?pid=351849#p351849
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
hm, what ring is that?
URL: http://forum.audiogames.net/viewtopic.php?pid=351816#p351816
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Re: Land of Livia: An IOS game which has been made accessible
Had a look at the game, and |I wouldn't say it's an RPG, more like a mud or text based game
URL: http://forum.audiogames.net/viewtopic.php?pid=352607#p352607
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Re: Swamp, zombie FPS by Aprone
I have to say am lovoing the event, and the night before swampmas story is really funny
URL: http://forum.audiogames.net/viewtopic.php?pid=343941#p343941
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
[[wow]], this deepwood quest where i gotta find the ambush points is annoying
URL: http://forum.audiogames.net/viewtopic.php?pid=349067#p349067
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Re: Swamp, zombie FPS by Aprone
Againt thanks for the update aprone
URL: http://forum.audiogames.net/viewtopic.php?pid=358416#p358416
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Re: Swamp, zombie FPS by Aprone
That kinda sucks, not that you have to work lol, but the fact that whatever they are doing hasn't been sorted yet
URL: http://forum.audiogames.net/viewtopic.php?pid=358490#p358490
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Re: Swamp, zombie FPS by Aprone
Ok, thanks once again for the update Aprone
URL: http://forum.audiogames.net/viewtopic.php?pid=358670#p358670
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Re: Swamp, zombie FPS by Aprone
Oh how nice of them lol, well I think I'm gonna have to start a swamp support group for players going through withdrawal from not bing able to play for a few days lol
URL: http://forum.audiogames.net/viewtopic.php?pid=358629#p358629
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Re: Swamp, zombie FPS by Aprone
Yeah I was gonna say could you email the players, otherwise it would have to be on here and players that know other players in RL telling them what's going on
URL: http://forum.audiogames.net/viewtopic.php?pid=358817#p358817
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Re: Swamp, zombie FPS by Aprone
Well I must be old as well as I can remember those as well lol
URL: http://forum.audiogames.net/viewtopic.php?pid=358970#p358970
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