Re: console to steam release: final fantasy xiii!

2014-10-11 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: console to steam release: final fantasy xiii! Hmm, quite possibly empracticle but, has anyone tried doing OCR on the screen? Wonder if that would get anyone anywhere. URL: http://forum.audiogames.net/viewtopic.php?pid=191759#p191759 ___

Re: Paladin of the Sky, new full length audio game RPG

2014-10-21 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi guys. Im at the fight with Stella and Im seriously at a loss. Is there anything I can do to improve my chance of final shot? I think that its actually fucking ridiculous that you need reflexs akin to a cat in order to pull that

Re: Paladin of the Sky, new full length audio game RPG

2014-10-25 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi. So I grabbed the essence of resurrection from the holding area, went to the organ room and played it. Instead of getting taken to heaven I was taken to xopolous. How do I get to heaven then? Am I missing something? URL:

Re: Paladin of the Sky, new full length audio game RPG

2014-10-25 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Spoilers belowHi. So I grabbed the essence of resurrection from the holding area, went to the organ room and played it. Instead of getting taken to heaven I was taken to xopolous. How do I get to heaven then? Am I missing something?

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-10-31 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 This might seem somewhat of a stupid question for some but, are any of you who are experiencing bugs using a 5s with iOS 8.1? Im running just that and have had no problem. The only bug that I noticed is that vo will take

Re: Braillemon status update!

2014-10-31 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Braillemon status update! Hey, will we eventually be able to battle online with other trainers? That could be cool URL: http://forum.audiogames.net/viewtopic.php?pid=193573#p193573 ___ Audiogames-reflector mailing list

Re: bokurano daiboukenn 3

2014-11-03 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 Hey, guys, just curious. Does anyone have a link to Kerrys bk3 playthroughs? Tuneheads link doesnt work. I just love watching other people play games. URL: http://forum.audiogames.net/viewtopic.php?pid=193830#p193830

Re: Braillemon status update!

2014-11-03 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Braillemon status update! Awesome. Really looking forward to these next updates then. URL: http://forum.audiogames.net/viewtopic.php?pid=193836#p193836 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bokurano daiboukenn 3

2014-11-04 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 @shang tsung: That was a very unintelligible post. Please try again. URL: http://forum.audiogames.net/viewtopic.php?pid=193953#p193953 ___ Audiogames-reflector mailing list

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-18 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Man Im loving this game. SO far Ive got 3 stars on everything, Im up to the melee only fight. Man I wish I hadnt upgraded my pan to level 4... It swings so much and basically kills my chance of the accuracy star URL:

Re: Braillemon status update!

2014-11-26 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Braillemon status update! Hi there. So Im playing the latest release (the one you posted a couple hours ago) and I found a bug. When you run into that scene with the person telling you to follow them to the puter gym, it keeps looping. So, the seen will finish, go back to the main map

Re: Braillemon status update!

2014-12-11 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Braillemon status update! Theres a workaround for the Cerulean thing. If you take 1 extra step in then go back to root 24 the double music thing shouldnt happened. But thats just from the little Ive messed with it. Looking forward to the diglett cave. URL:

Re: shadow rine full voice version released

2014-12-27 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released oo cool. I really should get to finishing that, having a bunch of trouble in the basement of the temple. Im on the 3rd floor, and I think Im missing like, 2 keys. lol URL: http://forum.audiogames.net/viewtopic.php?pid=198726#p198726

Re: Angelgift: the adventure begins!

2014-12-30 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Angelgift: the adventure begins! Yeah, this does look like a fun little game. I totally agree about the cutscene skipping. Also, I love love love the music. As an orchestral/trailer/anything of that genre fan, I think its fun. Also, I imagine the wooshy type sound you hear when your

Re: Braillemon status update!

2014-07-06 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Braillemon status update! lol personally, Id love to see the game finished before we even think about sound mods. I cant wait for the next release, I literally just got the cascade badge. Im also curious to see how trading will work, As far down the road as that might be. URL:

Re: Braillemon status update!

2014-07-07 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Braillemon status update! @dark that looks like a really old version. The link to the latest one is:https://dl.dropboxusercontent.com/conte … VcnvE?dl=1 URL: http://forum.audiogames.net/viewtopic.php?pid=179894#p179894 ___

Re: Braillemon status update!

2014-07-07 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Braillemon status update! @dark that looks like a really old version. The link to the latest one is:https://dl.dropboxusercontent.com/u/535 … .0.3.0.zip URL: http://forum.audiogames.net/viewtopic.php?pid=179894#p179894 ___

Re: bokurano daiboukenn 3

2014-07-25 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 Hey, where do I find the chaos version? URL: http://forum.audiogames.net/viewtopic.php?pid=182012#p182012 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Paladin of the Sky, new full length audio game RPG

2014-08-02 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG shrug I honestly dont really see a problem with the timing myself, Im able to pick it up after a bit of practice. I think Im among those that would feel disappointed if the timing was altered too much. Either way its a fun game. URL:

Re: Braillemon status update!

2014-08-03 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Braillemon status update! Hey thats seriously awesome. Again like others said the fact your doing all this is amazing. Again hope your personal issues work out, in some way or another and Im looking forward to the vid URL: http://forum.audiogames.net/viewtopic.php?pid=183463#p183463

Re: Paladin of the Sky, new full length audio game RPG

2014-08-03 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @DarkYoull find a use for the defense option a little later on. Granted Ive only had to use it that 1 time, but still. URL: http://forum.audiogames.net/viewtopic.php?pid=183474#p183474

Re: Super Airik the Cleric Now Available

2015-01-24 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Super Airik the Cleric Now Available Yeah I did find it a little confusing that C will also scan through walls, but anyways. We will not destroy the mustered! URL: http://forum.audiogames.net/viewtopic.php?pid=202210#p202210 ___

Re: Super Airik the Cleric Now Available

2015-01-24 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Super Airik the Cleric Now Available Yeah I did find it a little confusing that C will also scan through walls, but anyways. We will not destroy the mustered! URL: http://forum.audiogames.net/viewtopic.php?pid=202210#p202210 ___

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-05 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman lol yeah, sneaks totally right. I love how you stuck with the booming after you pick up the first page. From that point on I was like wo... shit shit shit URL:

Re: Swamp, zombie FPS by Aprone

2015-01-05 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Yeah Id be all in favor of a Kai day. Man those are fun. URL: http://forum.audiogames.net/viewtopic.php?pid=199879#p199879 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shadow Line full voice demo released!

2015-02-15 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Shadow Line full voice demo released! Yes. Theres a jumping one that shows up a little later on the game. URL: http://forum.audiogames.net/viewtopic.php?pid=204975#p204975 ___ Audiogames-reflector mailing list

Re: Roadsplat is back!

2015-02-15 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Roadsplat is back! This game is ridiculously fun. Oh yeah in 2 days Ive gone from 4 to 15 on boards. and I thought my level 167 was god. URL: http://forum.audiogames.net/viewtopic.php?pid=204986#p204986 ___ Audiogames-reflector mailing

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-04 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman @AlexN94the title theme is a Russian lullaby called Tilly Tilly BomStill a fun little game though. I remember when it was the real deal watching people play it. Funny stuff. URL:

Re: bokurano daiboukenn 3

2015-03-20 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 I think 21-3 is a bit of a hit and miss thing, I recall the same sort of thing happening. Im not sure if the bug still exists (Ill test that when I get to it,) but there was one where you could jump down at 190 something? and the game would crash. Ive still never

Re: bokurano daiboukenn 3

2015-04-06 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 a heads up:I know a bunch of you over the past few months have been looking for Kerrys bk3 playthrough. Im uploading it to the game recordings folder as I write this. Unless Kerry herself has objections which I dont really see as she posted it to twitter

Re: bokurano daiboukenn 3

2015-04-06 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 a heads up:I know a bunch of you over the past few months have been looking for Kerrys bk3 playthrough. Im uploading it to the game recordings folder as I write this. Unless Kerry herself has objections which I dont really see as she posted it to twitter

Re: bokurano daiboukenn 3

2015-04-06 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 a heads up:I know a bunch of you over the past few months have been looking for Kerrys bk3 playthrough. Im uploading it to the game recordings folder as I write this. Unless Kerry herself has objections which I dont really see as she posted it to twitter

Re: bokurano daiboukenn 3

2015-04-03 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 Im not gonna lie. Im on 25-3 and just holy shit. Also, those load dragons are really cool. Im curious though. I noticed theres a few instruments Ive gotten from the claw machine thing in stage 17. Is it possible to play any of these? For example I have a midi

Re: bokurano daiboukenn 3

2015-04-04 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 Ironicly, I didnt have much of a problem with 25-2. I remember there was a door that I couldnt access, I needed a coin or something. I think the biggest thing that screws me round are the fireballs. I havent really found a tried and true way of dealing with them.

Re: bokurano daiboukenn 3

2015-04-04 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 Ironicly, I didnt have much of a problem with 25-2. I remember there was a door that I couldnt access, I needed a coin or something. I think the biggest thing that screws me round are the fireballs. I havent really found a tried and true way of dealing with them.

Re: Audio Game Console Sonus Interactive

2015-04-09 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Audio Game Console Sonus Interactive Regarding the narration vs. Text thing, I personally have to agree with sneak and Cae here. Personally, it makes a huge difference to me having a game in text, especially as you can simply speed up your tts and go at your own pace. Also, your

Re: bokurano daiboukenn 3

2015-04-04 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 @Key:Yeah Ive got the super buster blade. Good to know though. I was gonna try grabbing the super yoyo before I started 25 but after roughly an hour and only ending up with 1 magnet set I figured Id just do it later. Ugh.@Stewie:Sounds like your getting a little

Re: bokurano daiboukenn 3

2015-04-04 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 @Key:Yeah Ive got the super buster blade. Good to know though. I was gonna try grabbing the super yoyo before I started 25 but after roughly an hour and only ending up with 1 magnet set I figured Id just do it later. Ugh.@Stewie:Sounds like your getting a little

Re: Pokémon Crystal Access

2015-06-25 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Pokémon Crystal Access @Morokuma:You need to make sure you run the script after loading the rom. Go to tools/lua/new script window. Then open pokemon.lua and hit run. Hope that helps. URL: http://forum.audiogames.net/viewtopic.php?pid=221418#p221418

Re: Pokémon Crystal Access

2015-06-19 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Pokémon Crystal Access Is there any way at all we can do the Kaputo puzzle? Im trying to find a decent walkthrough, but I have no idea to tell where the edges are to move them. I havent looked much honestly, so Ill continue to do so. Just wondered if there was any way at all we could

Re: Pokémon Crystal Access

2015-06-23 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Pokémon Crystal Access Yeah, I wonder how doable trading would be? At least to script a little something. Its still awesome either way, but theres some awesome pokemon you can only get through trading. URL: http://forum.audiogames.net/viewtopic.php?pid=221056#p221056

Re: Pokémon Crystal Access

2015-06-27 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Pokémon Crystal Access @NarutoIts really quite easy, go up to it and hit Z. Make sure hes facing the right way first, though. Youll need to do this a few times. Again, just make sure hes facing the general direction of the trainer. If you need to just check with J and L to see how far

Re: bokurano daiboukenn 3

2015-06-27 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 Hey Ukio, could you possibly consider a way to get through collection items quicker? Like, you can have papers in 1 list, keys in another etc. This is my second playthrough and I have a lot of stuff. Im trying to figure out what these new monster picture books do,

Re: Pokémon Crystal Access

2015-06-19 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Pokémon Crystal Access Itd be cool for sure, but pokedex data is such an easy thing to find, so its not totally impossible. URL: http://forum.audiogames.net/viewtopic.php?pid=220579#p220579 ___ Audiogames-reflector mailing list

Re: bokurano daiboukenn 3

2015-06-27 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 I actually remembered about the warehouse almost as soon as I got done writing that, but it would still be awesome. Looking forward to it.@assaultCheers for the description of the picture books. URL: http://forum.audiogames.net/viewtopic.php?pid=221759#p221759

Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 @nuno69:What is this multiplayer mod you speak of? URL: http://forum.audiogames.net/viewtopic.php?pid=228064#p228064 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bokurano daiboukenn 3

2015-08-14 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: bokurano daiboukenn 3 Hmm. So Ive just been playing round with fire survival and tried to post my score twice but I didnt see it. Im guessing its bugged or something? I was also told that I ranked first when I really didnt. lol URL:

Re: Bokurano Daibouken 3 : secondary topic

2015-10-21 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Short answer: Its not happening. Use translate.google.com URL: http://forum.audiogames.net/viewtopic.php?pid=235696#p235696 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Sorry if I totally break this, but HTH to those having issues with update. Renaming the file and updating worked fine. Also, you'll need to switch your reader in preferences to NVDA/jaws, or use that auto clipboard reader

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Alrighty. Just to clarify, the dic file is the dictionary you get when you buy the translation. All I did was download the dictionary, and place it in the root folder of the game (its literally just 1 file.) Rename it to

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-10 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! @corykad. You need to set your screenreader output to NVDA/Jaws. I've uploaded my options.dat file which already has this done, so just put it in your data folder and your good to go.

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-10 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! @corykad. You need to set your screenreader output to NVDA/Jaws. In case this is your first time and you don't have instant translate, I've uploaded my options.dat file which already has this done, so just put it in

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-16 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Yeah, for 2 people I'm impressed. Oh and just FYI: stage 10-3 and 4 are actually labeled 9-3 and 9-4. URL: http://forum.audiogames.net/viewtopic.php?pid=238852#p238852

Re: shadow rine full voice version released

2015-11-09 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released Hi hi. What's the best way to enter the password at the end of the demo? in katakana? I thought all I had to do was install Microsoft ime and the japanese keyboard, but its been forever so I totally don't remember. I've been running it through

Re: New horror and adventure sidescroller, The gate!

2015-10-19 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Hi all. I'm not gonna lie. When I started playing, I was definitely among those who were trying to figure out what made this game any different to all the other scrolers out there. As has been stated previously, I'm actually really

Re: New horror and adventure sidescroller, The gate!

2015-10-19 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Hi all. I'm not gonna lie. When I started playing, I was definitely among those who were trying to figure out what made this game any different to all the other scrolers out there. As has been stated previously, I'm actually really

Re: Bokurano Daibouken 3 : secondary topic

2015-08-31 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Can anyone give me hints about when I should start seeing these cards people have been talking about? Or where I should look for clues (if such things exist.) Now on my difficult playthrough. I know playtime was a factor, I just hit the hundred

Re: Danger on the wheel, new driving arcade by Oriol Gómez released!

2015-09-02 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Danger on the wheel, new driving arcade by Oriol Gómez released! This would actually be a really fun little game to bring to mobile devices imo. Could really make use of the gyro. URL: http://forum.audiogames.net/viewtopic.php?pid=230211#p230211

Re: Danger on the wheel, new driving arcade by Oriol Gómez released!

2015-09-03 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Danger on the wheel, new driving arcade by Oriol Gómez released! @bucklee12When the cone's pitch is lower then it's behind you. URL: http://forum.audiogames.net/viewtopic.php?pid=230528#p230528 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-24 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! @Orin. The password is lifeless control (all 1 word.) URL: http://forum.audiogames.net/viewtopic.php?pid=239886#p239886 ___ Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-09 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) @dark thanks so much! Yeah, I totally didn't know about the control thing to clear the decks either. URL: http://forum.audiogames.net/viewtopic.php?pid=263694#p263694 ___

Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-09 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) Maybe I'm alone here, but I'd love the ability to name your decks in the editor. Sometimes trying to remember what number the deck is you want can be slightly annoying. URL: http://forum.audiogames.net/viewtopic.php?pid=263678#p263678

Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-07 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) Hmm, what about an auto updater? URL: http://forum.audiogames.net/viewtopic.php?pid=263351#p263351 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-12 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) @Cinnamon:Haha yeah, that flower game can be kinda frustrating. I wonder if anyones managed to get 20 points on it? URL: http://forum.audiogames.net/viewtopic.php?pid=264129#p264129 ___

Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-11 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) Yeah, I'd love to see both a chat system and team battles. Up to rock Gym now! URL: http://forum.audiogames.net/viewtopic.php?pid=263965#p263965 ___ Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-10 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) @tcl:Everything accept flying/steel/electric will work. At that point I'd suggest going with grass. Its resistant to electric and has an interesting moveset. hth URL: http://forum.audiogames.net/viewtopic.php?pid=263846#p263846

Re: Bokurano Daibouken 3 : secondary topic

2016-02-26 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I've personally found energy balls to be pretty awesome against the mud killer. 2 or 3 of them should do it. Unless somethings totally changed. URL: http://forum.audiogames.net/viewtopic.php?pid=251679#p251679

Re: Braillemon status update!

2016-03-18 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Braillemon status update! @daigoniteSeriously that sucks about your job. I'm in the proces of job hunting myself so yeah I know how that goes. Hopefully you can find something soon. Also, I just ran the game, but I'm having an issue with a lot of dialogue not reading. Not sure if

Re: Braillemon status update!

2016-03-19 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Braillemon status update! @daigoniteSeriously that sucks about your job. I'm in the process of job hunting myself so yeah I know how that goes. Hopefully you can find something soon. Also, I just ran the game, but I'm having an issue with a lot of dialogue not reading. Not sure if

Re: shadow rine full voice version released

2016-04-27 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released That's interesting, I was able to install 3.03 just fine. Haven't changed any settings either. URL: http://forum.audiogames.net/viewtopic.php?pid=258348#p258348 ___ Audiogames-reflector mailing

Re: shadow rine full voice version released

2016-04-29 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released hi all. So I've been playing this game to death (unlocked Sara's story, gotten max rank for helping the security forces, found the pendent, bla bla you get the point.) I'm finally stuck though. I've gotten 8 or so keys from the basement, and it

Re: shadow rine full voice version released

2016-04-30 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released @Sean-Terry01, there's a link on the main page. Just look for english site URL: http://forum.audiogames.net/viewtopic.php?pid=258901#p258901 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-04-30 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released So just curiously, how do these passwords work? I've just thrown the site into google translate, and I see a bunch of words, but I wonder if they're the translations of the words or the actual words. It says I'd then need to enter them in

Re: shadow rine full voice version released

2016-04-30 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released So just curiously, how do these passwords work? I've just thrown the site into google translate, and I see a bunch of words, but I wonder if they're rough translations of the words or the actual words. It says I'd then need to enter them in

Re: shadow rine full voice version released

2016-04-30 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released So just curiously, how do these passwords work? I've just thrown the site into google translate, and I see a bunch of words, but I'm guessing they're rough translations of the actual words. It said I'd then need to enter them in Katakana? I've

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-05-05 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind @daigonite. So this means you still haven't figured out what is causing the TTS crash thing yet then? I've grabbed the updated link and am still having the same problem. Not trying to sound bitchy either, just slightly

Re: shadow rine full voice version released

2016-04-20 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released Yep, I'm running into the same issue as well. I've tried just about everything I can think of. Running it as admin, changing system locale, trying to install it in both languages, installing it through app locale in both languages, changing the

Re: shadow rine full voice version released

2016-04-20 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released Yep, I'm running into the same issue as well. I've tried just about everything I can think of. Running it as admin, changing system locale, trying to install it in both languages, installing it through app locale in both languages, changing the

Re: shadow rine full voice version released

2016-04-20 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released Yeah its definitely strange, but the version Yukio posted in post 780 works for now, at least until we can figure out what's going on URL: http://forum.audiogames.net/viewtopic.php?pid=257678#p257678

Re: shadow rine full voice version released

2016-04-20 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: shadow rine full voice version released Yeah its definitely strange, but the version Yukio posted in post 780 works for now, at least until we can figure out what's going on. Thanks Ukio! Interesting startup music too. URL: http://forum.audiogames.net/viewtopic.php?pid=257678#p257678

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-23 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! So I figured I'd update the types chart to make things slightly easier to find. All are arranged in sections now, simply add a colon after the type you're after. Figured someone might find it

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! [[wow]] so, online battle is a bunch of fun. Could we please please enable team battles though? Or even be able to have more than 2 people join. Also, having the option to be able to use equipment would be cool too, unless its already

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! [[wow]] so, online battle is a bunch of fun. Could we please please enable team battles though? Or even be able to have more than 2 people join. Also, Are there any plans for more online activities or anything? Also where do battle

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! [[wow]] so, online battle is a bunch of fun. Could we please please enable team battles though? Or even be able to have more than 2 people join. Also, Are there any plans for more online activities or anything? Also where do battle

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-22 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Quick question: Which file contains the save data? There's 2 data files. One in appdata and the other in the program files folder. Also re the price: I think 40 bucks might be a little steep, but consider this: If you wanted to play

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-26 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Spoiler:[[wow]], so I just ran across Pandourbit. Do we get another chance to catch one later? I'm guessing this is some kind of legendary or something URL: http://forum.audiogames.net/viewtopic.php?pid=270468#p270468

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-27 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @jayde: Nope, it isn't which makes it all the more fun. I think I said this earlier, I'd love to be able to have more than 2 people in a room. Maybe you can, but if so it wasn't working for us the other night. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-10 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! As I don't feel like going through tons of posts, what's the story with updates? Has Aaron basically said that there won't be anymore? I love the game so was just curious. I thought I remembered a while back someone saying that he

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-28 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! a new update I see. Are there logs that get posted anywhere for these? If so I've completely failed to see them. URL: http://forum.audiogames.net/viewtopic.php?pid=280717#p280717 ___

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-29 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! basically the update just has some fixes. No idea what the fixes are, Aaron didn't say URL: http://forum.audiogames.net/viewtopic.php?pid=280743#p280743 ___ Audiogames-reflector

Re: Geas: a classless, levelless, rp mud

2016-11-14 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Geas: a classless, levelless, rp mud Sounds like a game where  you just play for the sake of playing. But hey, to each their own. I might have to try it out though URL: http://forum.audiogames.net/viewtopic.php?pid=285900#p285900 ___

Re: Code 7 - A fully-voiced text adventure

2016-10-16 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Yeah, I just played and don't have an issue with the puzzles either. I love the telltale style results screen at the end too. I'll be  happy to support this, there's definitely some replay value here URL:

Re: Swamp, zombie FPS by Aprone

2016-12-21 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Yes can we please please please please have tide back? I had a bunch of fun playing it URL: http://forum.audiogames.net/viewtopic.php?pid=290382#p290382 ___ Audiogames-reflector mailing list

Re: Humans vs robots, public beta released!

2017-03-28 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Humans vs robots, public beta released! So I tried to check this game out earlier but can't log in. I just get some message that's not in english (yeah, I know that's sounds super helpful.) I'm running 0.56, is there any way I can copy this error? URL:

Re: Return Of The King multilanguage version released

2017-04-03 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Return Of The King multilanguage version released So I've been messing around a little with this, how would I setup Q translate to be able to translate it? I've got clip copy/clipreader, but yeah still no luck. Wish I could tell what NPC's are saying too URL:

Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Return Of The King multilanguage version released I'll try and write up an introductory getting started thing when I get home as the info is quite scattered. From the bit I've played it looks like it has some potential, but so far it feels pretty empty as far as variety goes. Actually,

Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Return Of The King multilanguage version released I'll try and write up an introductory getting started thing when I get home as the info is quite scattered. From the bit I've played it looks like it has some potential, but so far it feels pretty empty as far as variety goes. I want to

Re: Return Of The King multilanguage version released

2017-04-11 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Return Of The King multilanguage version released I'm curious, does the game get new expansions often? Like, are there new areas that get added and stuff? URL: http://forum.audiogames.net/viewtopic.php?pid=306726#p306726 ___

Re: Return Of The King multilanguage version released

2017-04-12 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Return Of The King multilanguage version released Yeah I've been able to run it on Win 7 just fine... I wouldn't think it'd matter much at this point but have you tried running it as an admin? URL: http://forum.audiogames.net/viewtopic.php?pid=306750#p306750

Re: Return Of The King multilanguage version released

2017-04-09 Thread AudioGames . net ForumNew releases room : cj89 via Audiogames-reflector
Re: Return Of The King multilanguage version released @Jonnyboy: You'll be told when the target is locked. The key layouts a little strange, so chances are that if it doesn't do anything, you're probably conflicting with another key. URL:

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