Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-08-16 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter whats your server address? looking for someone to play with URL: http://forum.audiogames.net/viewtopic.php?pid=185007#p185007 ___ Audiogames-reflector mailing list

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-08-19 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter just wondering could someone please upload the shipdock map? it doesnt seem to be in the map pack that was uploaded in this topic URL: http://forum.audiogames.net/viewtopic.php?pid=185483#p185483

Re: shadow rine full voice version released

2014-08-19 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released there are a few mini quests yeah, some hidden items, and once you get to a certain experience level a whole entire bonus dungeon to get through which has a very nice side story URL: http://forum.audiogames.net/viewtopic.php?pid=185546#p185546

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-08-20 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter its relatively new, somewhere in the last couple pages URL: http://forum.audiogames.net/viewtopic.php?pid=185682#p185682 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2014-08-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released spoilersaheadthe next key you want after fire and water is windgo to the room where you fought the mini boss demon thing, head through the southern door which you should be able to get throughgo east, east in that room, jump past the pit and

Re: shadow rine full voice version released

2014-08-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released spoilersaheadremember that little side passage you took to get the tree key? look back in the room that little passage was in, but see if you cant find a third northern branch to go through that has a doorafter that youve got a few more, URL:

Re: shadow rine full voice version released

2014-08-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released spoileraheadifyouwantittree room... that is all also just for everyone in general, a level 20 sword makes the game horribly easy... absolutely massive range and the first few bosses will die in like 4 or 5 hits, 15 maxand this is on impossible...

Re: shadow rine full voice version released

2014-08-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released the tree room is that one where you go out the eastern exit of the teleporter room, take the north exit thats on the very east side of that section of the room, follow that mini path east and back south, a bit west, south again and the third door

Re: shadow rine full voice version released

2014-08-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released woe wait, youre taking 15 percent damage per hit with that slash?that should not be happening especially on easy, have you been getting the health upgrades that are around the game?possiblespoilersaheadalso his energy blasts dont actually follow

Re: shadow rine full voice version released

2014-08-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released yeah, thats a decent start for a first playthrough I thinkdid you get the defense glasses as well? there are 2 of them you can find in regular gameplay that I know of, those seem to actually help quite a bit especially if you dont have many

Re: shadow rine full voice version released

2014-08-23 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released minor spoilerlook outside of the entrance to the city, as in the very north side of the planeshead eastwards, therell actually be a couple different things out that way URL: http://forum.audiogames.net/viewtopic.php?pid=186192#p186192

Re: bokurano daiboukenn 3

2014-08-24 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 jade, basically your objective will usually be to just go through the stages killing everything and grabbing everything you can, unless it actually says something in the textthe lasers are what the insects attack with, just jump over them and hit them with the

Re: bokurano daiboukenn 3

2014-08-24 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 itll get better once you get used to the game and start leveling up, Id recommend first putting points in to defense before anything else so the needles dont do so much damageas to being hit while jumping, are you sure youre timing the jumps right? because with

Re: shadow rine full voice version released

2014-08-25 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released no, theres no problem with those things and they dont stay broken if you fall once you will still be able to dash acrosswhat you may not know with those ones specifically though, is theyre lined with fire pits on the edges so you have to go

Re: bokurano daiboukenn 3

2014-08-25 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 no, to use items you have to actually press I to get to the item menu and use the items, be warned though it does take a few seconds in realtimealso, again putting points in to defense helps quite a lot with the needles, a levels worth will minimize the damage to

Re: bokurano daiboukenn 3

2014-08-26 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 jayde, what Id recommend doing for that super demon would be to go to the stage 4 shop and buy some of what google translate calls lime balls, which should be able to stun it for 5 seconds each and I believe they stack so you could effectively stunlock it and wack

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-08-26 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter just wondering, could someone please upload the shipdock map to somewhere where people can download it? its not in the pack, and I cant find any other links to itthanksalso a recommendation to the owner of grenade interactive,

Re: shadow rine full voice version released

2014-08-26 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released the only way Ive found is to use rurais multi arrow shot to slowly chip away at his health, if you go in close you get slaughtered URL: http://forum.audiogames.net/viewtopic.php?pid=186643#p186643

Re: shadow rine full voice version released

2014-08-26 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released and quite a bit of experience and kills, haha so if you want some cash go find the security chief in the city URL: http://forum.audiogames.net/viewtopic.php?pid=186655#p186655 ___

Re: bokurano daiboukenn 3

2014-08-26 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 just be glad youre not at the end of the game yet, lol one of the end bosses fires a missile at you which Im pretty sure does at least 5000 damage, possibly more but I didnt feel like sticking around to find outalso as to aiming, the menu you get is basically just

Re: shadow rine full voice version released

2014-08-27 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released metallic is the hardest difficulty, Im not actually sure how difficult it would be at your current stats but when I did it I had the last hope eternal upgrade, and everything died in 2 or 3 hits excluding bossesalso on the items thing, the best

Re: bokurano daiboukenn 3

2014-08-28 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 in my personal experience having played through and completed all 3, honestly the first two are not much easier, 3 though I actually found easiest because of the level up system where if you really want to you can just grind levels and have everything basically be

Re: bokurano daiboukenn 3

2014-08-28 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 oh no, higher defense will decrease the damage by quite a lot actually, every point in defense increases your damage resistance by 3 so it adds up very very quicklyaside from very specific attacks such as bullets or bombs, your defense will affect any other type

Re: bokurano daiboukenn 3

2014-08-28 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 the advanced spirit sword is only in the chaos version of the game as far as I know, and no idea how to actually get itbut back to the boss demon for a second, I just ran through a fresh save at that stage with 115 defense and about 400 health, the level 40 demon

Re: shadow rine full voice version released

2014-08-29 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released slightspoilersthere are character endings, yeslast hope eternal increases your swords max level to 20as for rudolfs special attack, it actually just cuts your current HP in half so if youre already low it doesnt do much URL:

Re: bokurano daiboukenn 3

2014-08-29 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 that voice is giving you details about the air turbulence, it basically just tells you the coordinate, where the bottom is and then the topas for shift and the arrows not working, on lower speeds you actually have to hold down the keys for a split second but if

Re: shadow rine full voice version released

2014-08-29 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released no, at the end of the story itll actually tell you which ending you got as a little closing title thingeg: lilia end, elena end, true end, etc URL: http://forum.audiogames.net/viewtopic.php?pid=187102#p187102

Re: shadow rine full voice version released

2014-08-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released no, you still have to kill and get experiencealso just as a side note, if you go through the whole fencer storyline you will automatically get the true ending, if you want to see the character endings you cant go through that caveif not then I

Re: shadow rine full voice version released

2014-08-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released not that Ive found, theres only that one cave URL: http://forum.audiogames.net/viewtopic.php?pid=187251#p187251 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2014-08-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released who knows? lol some games have items in the weirdest places...eg: in bokurano daibouken 2 there is one weapon that can only be gotten by falling in to a pit in a certain stage after killing the enemy URL:

Re: shadow rine full voice version released

2014-08-31 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released the passwords are found in different places, one was found by beating the demo version, the other is the one in the forest again in the demo and 2 more can be gotten by filling out the post game questionnaire URL:

Re: shadow rine full voice version released

2014-09-02 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released theres actually a pretty easy way to know when to hit itmajorbossspoileraheadwhat I usually end up doing is staying near the door so the orb is straight in front of me, and the pit is in front of ityou can only knock the orb in to the pit when

Re: shadow rine full voice version released

2014-09-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released enemies can be knocked in to pits too... URL: http://forum.audiogames.net/viewtopic.php?pid=187831#p187831 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2014-09-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released enemies can be knocked in to pits too... URL: http://forum.audiogames.net/viewtopic.php?pid=187831#p187831 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bokurano daiboukenn 3

2014-09-06 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 thats really weird... if youve both broken the glass and activated the computer and killed all the enemies that should spawn then go to the end of the level it should end it URL: http://forum.audiogames.net/viewtopic.php?pid=188115#p188115

Re: shadow rine full voice version released

2014-09-11 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released um, could you please use the edit button instead of posting 3 separate times with one line messages? unneeded clutter URL: http://forum.audiogames.net/viewtopic.php?pid=11#p11 ___

Re: SoundRTS mod: Blitzkrieg

2014-09-13 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: SoundRTS mod: Blitzkrieg well! just downloaded this and took a look, seems pretty coolhavent played yet thoughjust out of curiosity are all the tanks and gun names actually taken from the war? URL: http://forum.audiogames.net/viewtopic.php?pid=189114#p189114

Re: a sweet return

2014-10-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: a sweet return @stewie I had the same problem, what you gotta do is see if your laptop has a numpad simulator and find out how to use it, I googled my laptop model and found it does have one, so I play the game just fine now although with a little extra time URL:

Re: bokurano daiboukenn 3

2014-10-04 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 its actually kinda interesting for this game, because like in my case theres a bunch of stuff that I have, I just dont know how it got therethe 2 main ones are the minigame center and the power up center URL:

Re: bokurano daiboukenn 3

2014-10-05 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 @gamedude I did say in my last post I dont know how they got there, loland yeah it may be cryptic, but thats why I like itits like playing a mainstream adventure just without the massive community spoiling everything URL:

Re: bokurano daiboukenn 3

2014-10-18 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 yukio I have to ask, was the snake chain designed with scorpion from mortal kombat in mind? haha URL: http://forum.audiogames.net/viewtopic.php?pid=192394#p192394 ___ Audiogames-reflector mailing list

Re: bokurano daiboukenn 3

2014-10-18 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 oh okay, lol but what I was referencing is an attack from the character where he throws a kunai attached to a chain at the opponent then drags them towards him, which is what the snake chain seems to do if you hit something thats far away from you URL:

Re: bokurano daiboukenn 3

2014-10-20 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 yukio, Im just wondering would it be possible to add one more command for increasing stats that goes up by either 500 or 1000? at my current level on the highest difficulty I have a very very large amount of level points to spend, I dont think Im the only person

Re: bokurano daiboukenn 3

2014-10-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 cant say Ive used that thing much, I got it a couple days ago but havent actually found any situations to use it in URL: http://forum.audiogames.net/viewtopic.php?pid=192729#p192729 ___ Audiogames-reflector mailing

Re: Chaos Versions for bokurano daiboukenn 2 and bokurano daiboukenn 3

2014-11-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Chaos Versions for bokurano daiboukenn 2 and bokurano daiboukenn 3 not sure exactly what it does, but I do believe its a reverse blade mode so yes, it probably is a stunner URL: http://forum.audiogames.net/viewtopic.php?pid=193882#p193882

Re: bokurano daiboukenn 3

2014-11-15 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 you should add the death desks to that pile, because the desk legs they launch can sometimes create more legs once they hit their first target, as a result slowing down the game quite a bit because of all the flying projectiles that the game has to keep track of

Re: Ultra power latest version!

2014-12-07 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Ultra power latest version! I was all for this as a free game just for people to play, but charging for it? its not even the lack of original stuff, actually this game is the first of its kind in audio but its because the game is just so horribly unbalanced for new players, you wont

Re: Ultra power latest version!

2014-12-07 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Ultra power latest version! correction, I didnt say unstable, I said unbalanced URL: http://forum.audiogames.net/viewtopic.php?pid=196843#p196843 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Angelgift: the adventure begins!

2014-12-29 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Angelgift: the adventure begins! well not the most cinematic audio game, some will know which game Im thinking of but this is definitely a close second as far as full cinematic content is involvedlove the music and sounds, though I did not manage to kill the demon yet URL:

Re: Angelgift: the adventure begins!

2014-12-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Angelgift: the adventure begins! ha, finally beat the game! took me a while to figure that out, always thought itd have to be something with the control key but didnt realize you had to do it that way in particular URL: http://forum.audiogames.net/viewtopic.php?pid=199080#p199080

Re: Angelgift: the adventure begins!

2014-12-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Angelgift: the adventure begins! Ill give you a small hintspoilerwhat you said about the corner is on the right track URL: http://forum.audiogames.net/viewtopic.php?pid=199083#p199083 ___ Audiogames-reflector mailing list

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-04 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released okay so actually just tried this myself, just want to point out that the new sounds are as far as I can see all from locutuss first mod for SOD, which was actually pretty good imo URL:

Re: bokurano daiboukenn 3

2014-07-06 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 for anyone who plays the chaos version, has anyone found the advanced version of the spirit sword that is mentioned in the change log? been looking for a number of hours now and had no luck finding it URL:

Re: bokurano daiboukenn 3

2014-07-21 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 just go to nyanchangames.com and download the game from there URL: http://forum.audiogames.net/viewtopic.php?pid=181574#p181574 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bokurano daiboukenn 3

2014-07-26 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 you can just get more, choose the third option in the C4 menu URL: http://forum.audiogames.net/viewtopic.php?pid=182198#p182198 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: death match project alpha

2014-07-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: death match project alpha well pretty good so far and love the echo changes in the game, the only problem I have so far is the fact that sometimes the dark matter will explode right on the square youre at with no warning unless Im missing somethingits the only thing keeping me from

Re: death match project alpha

2014-07-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: death match project alpha yeah thats what Ive been trying, sometimes though I hear no explosion and I just die while standing still so I assumed it was exploding right on my location URL: http://forum.audiogames.net/viewtopic.php?pid=182808#p182808

Re: death match project alpha

2014-07-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: death match project alpha ah, lol okay thanks, really shouldve expected that one URL: http://forum.audiogames.net/viewtopic.php?pid=182822#p182822 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Paladin of the Sky, new full length audio game RPG

2014-07-31 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG I actually like the magic thing, kinda reminds me of QTEs in mainstream adventure gamesmy only problem is the large size of a lot of the areas which I can understand, to show how large the ship is but the problem is the detection

Re: Paladin of the Sky, new full length audio game RPG

2014-07-31 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG I actually like the magic thing, kinda reminds me of QTEs in mainstream adventure gamesmy only problem is the large size of a lot of the areas which I can understand, to show how large the ship is but the problem is the detection

Re: Paladin of the Sky, new full length audio game RPG

2014-07-31 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @BND if the exploration bit was directed at my post earlier, Im not saying I dislike exploration lol just in some of the larger rooms the object detection distance does not scale at all, its like trying to find a single object in I

Re: bokurano daiboukenn 3

2014-05-11 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 note that in this level I believe you can actually blow up the key if youre not careful, so watch out for thatURL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174593#p174593 ___ Audiogames-reflector mailing

Re: bokurano daiboukenn 3

2014-05-15 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 trust me you dont wanna waste the ring like that... youll need it laterthe lift will come, you just have to use both switches and wait for itURL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174679#p174679

Re: bokurano daiboukenn 3

2014-05-15 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 you shouldnt even be close to getting crushed, if youre getting crushed either youre moving too slowly or youll pulling too far ahead of herURL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174698#p174698

Re: bokurano daiboukenn 3

2014-05-17 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 I dont actually remember how I did it but I did manage to beat all of the difficulties without too much issue, hahathe possible problem? youve skipped 3 difficulties, lol unless you managed to beat them all alreadyI played through all of them when I had some spare time

Re: bokurano daiboukenn 3

2014-05-17 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 musicman, the difficulties in order are normal, difficulties that add to the enemy levels, difficulties that multiply the enemy levels, then spirit and legend of aiin which set enemies at level 3000 and 10 respectivelyassault, yes that first part of 25-5 is just a

Re: bokurano daiboukenn 3

2014-05-31 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 the box only reappears if you have no iron for the plate launcher, so put all of the ammo for that you have in the item warehouse and go back in the room and it should be thereURL: http://forum.audiogames.net/viewtopic.php?pid=175627#p175627

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) just an update, Im pretty sure this has been mentioned before but the units that can attack adjacent squares need to also have the site property, otherwise theyre useless and never attack anythingURL:

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) just an update, Im pretty sure this has been mentioned before but I think the units that can attack adjacent squares need to also have the site property, otherwise theyre useless and never attack anythingURL:

Re: Swamp, zombie fps by Aprone

2014-06-17 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Swamp, zombie fps by Aprone @frastlin thats not ninja time, lol ninja time is sneak maxed with bunny slippers on, melee weapon killURL: http://forum.audiogames.net/viewtopic.php?pid=177228#p177228 ___ Audiogames-reflector mailing list

Re: SoundRTS and the CrazyMod (update 8.2)

2014-06-19 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) Im just here to say I love this mod, and awesome job also, magnetic storm when it works on the right square is greatthat is allURL: http://forum.audiogames.net/viewtopic.php?pid=177492#p177492 ___

Re: New game from Oriol Gómez: Run for your life!

2015-02-02 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: New game from Oriol Gómez: Run for your life! high score on hardcore, 234765 level 23 221 landed and 29 hits URL: http://forum.audiogames.net/viewtopic.php?pid=203442#p203442 ___ Audiogames-reflector mailing list

Re: New game from Oriol Gómez: Run for your life!

2015-02-02 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: New game from Oriol Gómez: Run for your life! high score on hardcore, 234765 level 23 221 landed and 29 hitsother difficulty somewhere over 321K made it to level 27 URL: http://forum.audiogames.net/viewtopic.php?pid=203442#p203442 ___

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 [[wow]], hari hari hari hari hari hari hari hari hari hari launcher? how are you supposed to even come close to getting that many, lol how many even is it? because its 3 hari hari launchers for the first one, but then you need 3 of those for the next one, and 3

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 yeah... lots of grinding gold then pressing the buy button 700 timesyukio, could you make it so when you go to buy the hari hari launcher it asks you how many you want to buy? haha otherwise this will be horrifying URL:

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 yeah... lots of grinding gold then pressing the buy button over 4000 timesyukio, could you make it so when you go to buy the hari hari launcher it asks you how many you want to buy? haha otherwise this will be horrifying URL:

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 I dont remember it asking me, it just had the regular buy and cancel choices URL: http://forum.audiogames.net/viewtopic.php?pid=202013#p202013 ___ Audiogames-reflector mailing list

Re: New game from Oriol Gómez: Run for your life!

2015-01-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: New game from Oriol Gómez: Run for your life! oriol, perhaps you could ask aprone what he did? because towers of war had something where the game would close if it detected the game had been hacked using a memory editor, tried it when i was bored a while back because I wanted to try to

Re: New game from Oriol Gómez: Run for your life!

2015-01-31 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: New game from Oriol Gómez: Run for your life! oriol I do believe I topped your score, lol though Im probably never gonna be able to do this ever againOh crap, youre dead! You managed to get 9840 points and you were at level 19 with 186 landed enemies. However, 22 managed to hit you.

Re: It's time to duel! Text based Yugioh is now available in English

2015-02-11 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English okay so there seem to be a couple card bugs, either that or bad translationblack terano, its trap card affect doesnt seem to work? my opponent activated a mirror force, yet the attack wasnt stoppedrocket jumpers direct

Re: Beatstar discussion

2015-03-13 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Beatstar discussion hey oriol, just a couple feature suggestionsfirst, not sure how hard this would be to do but would it be possible to code in an alternative mode where keeping rhythm is actually completely necessary to get through levels? either for those who just want more of a

Re: Shadow Line full voice demo released!

2015-03-26 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Shadow Line full voice demo released! no, the game is fully developedunless you downloaded the demo version that is still up for some reason, then you have the full game URL: http://forum.audiogames.net/viewtopic.php?pid=209882#p209882

Re: Shadow Line full voice demo released!

2015-02-27 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Shadow Line full voice demo released! the NVDA help menu is all powerful, the about add ons button in the manage add ons dialogue is also all powerful URL: http://forum.audiogames.net/viewtopic.php?pid=206551#p206551 ___

Re: New game from Oriol Gómez: Run for your life!

2015-01-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: New game from Oriol Gómez: Run for your life! how about this? hahaOh crap, youre dead! You managed to get 4526 points and you were at level 12 with 110 landed enemies. However, 24 managed to hit you. Press escape to go back to the main menu. Soon you will be able to post your scores

Re: New game from Oriol Gómez: Run for your life!

2015-01-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: New game from Oriol Gómez: Run for your life! well just got this about 5 hours ago, gotta say its actually pretty funOh crap, youre dead! You managed to get 1376 points and you were at level 7 with 61 landed enemies. However, 22 managed to hit you. Press escape to go back to the main

Re: New game from Oriol Gómez: Run for your life!

2015-01-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: New game from Oriol Gómez: Run for your life! well just got this about 5 hours ago, gotta say its actually pretty funOh crap, youre dead! You managed to get 3608 points and you were at level 8 with 79 landed enemies. However, 17 managed to hit you.my best score so far, lets see if I

Re: Psycho Strike - New Strategy/Action game

2015-05-02 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game oriol, Im actually trying to figure that out too only with the rifle at the momentI got it to spawn in the weapon shop once, but never again after that URL: http://forum.audiogames.net/viewtopic.php?pid=214584#p214584

Re: Psycho Strike - New Strategy/Action game

2015-05-03 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game its not all that exciting if its what I think it isspoilersall it is is you send your people out with AI control, and you watch from the POV of one of them instead of playing yourself URL:

Re: Psycho Strike - New Strategy/Action game

2015-04-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game okay so question for people, does anyone know how to know if someone whos been broken out of prison actually has good stats or not? like how does everyone decide whether or not to keep them? or do you just not bother URL:

Re: Psycho Strike - New Strategy/Action game

2015-05-01 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game yeah I know how to check stats, what I was asking though was more along the lines of what classifies as actually good stats and what classifies as a character wholl just end up sucking later? or do stats not really matter in that URL:

Re: Psycho Strike - New Strategy/Action game

2015-04-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game the problem with prefight orders though is that you cant control them later if you change your mind, most if not all mainstream games with AI partners you can control allow you to give orders mid battle, usually with either one button per order

Re: Psycho Strike - New Strategy/Action game

2015-04-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game okay so Ive just started playing this, its surprisingly fun in small bursts in its current form but a couple suggestions and a question or twohas anyone actually tried the shotgun? if so is it worth it? seems to me to be relatively useless right

Re: Psycho Strike - New Strategy/Action game

2015-04-30 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game okay so Ive just started playing this, its surprisingly fun in small bursts in its current form but a couple suggestions and a question or twohas anyone actually tried the shotgun? if so is it worth it? seems to me to be relatively useless right

Re: Psycho Strike - New Strategy/Action game

2015-05-02 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game does anyone know why Ive only been able to find a single rifle? found it around level 62, but it hasnt shown up again ever since URL: http://forum.audiogames.net/viewtopic.php?pid=214632#p214632

Re: Shadow Line full voice demo released!

2015-05-07 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Shadow Line full voice demo released! do you have either of these addons?pro talker or clip copy addonif you do you can use clip copy instead of clipboard to sapi, and in the first menu if you have a japanese voice you click on game start, if not its the first option you land on URL:

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Shadow Line full voice demo released! try not running it with locale, and switch your keyboard if you havent already done sobryan, install the latest version of instant translate from the NVDA website, the dev version and that should fix your problem URL:

Re: Shadow Line full voice demo released!

2015-05-10 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Shadow Line full voice demo released! yes, so now you can use clip copy in combination with instant translate to translate the game text URL: http://forum.audiogames.net/viewtopic.php?pid=215612#p215612 ___ Audiogames-reflector mailing

Re: Psycho Strike - New Strategy/Action game

2015-05-11 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game I honestly must agree with jade here on the XP issue, if nothing else and if possible just upgrade to windows 7... it doesnt change as much as you might think URL: http://forum.audiogames.net/viewtopic.php?pid=215871#p215871

Re: bokurano daiboukenn 3

2015-05-12 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 I think its your internet, it works almost always instantly here URL: http://forum.audiogames.net/viewtopic.php?pid=216003#p216003 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bokurano daiboukenn 3

2015-05-16 Thread AudioGames . net ForumNew releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 the nakama card, if memory surves from the chaos version of the game allows you to in a sense switch characters from you to some of the other characters from the series, old classics yamijin and yokotanku, and carlaif yukio changed it when he added it in, Im not

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