Re: Controller Support?
@10, pysdl2 has support for force feedback if thats what's your looking for
URL: http://forum.audiogames.net/post/393472/#p393472
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Re: Controller Support?
@9: They work for me on Win8 without anything extra. It seems weird that they wouldn't work on 10. I mostly just use PS1 controllers via USB adapter, since I'm the one person who prefers the d-pad, but PS4 has worked whenever I've tested it.
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Re: Controller Support?
Pygame supports joysticks, but I haven't found anything so far that will support XInput directly to take advantage of rumble feedback.
URL: http://forum.audiogames.net/post/393447/#p393447
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Re: Controller Support?
@Post 2, you know that's really weird. I have like 4 PS controllers but I can't get them to work. Maybe they don't work on Windows 10? I'm getting a new gamepad on amazon, any iddea how to get the ps controllers to work?
URL: http://forum.audiogames.net/post/393416
Re: Controller Support?
It's like bgt, but with fewer symbols and more indentation. Also softly typed (it doesn't care if a variable is an int or a string until you actually do operations on it).I'd try BGT with the Xbox controller, just to see if it works. BGT's big weakness
Re: Controller Support?
Well that depends on whether or not you want to dig into it for your project, there's lots of free books and resources available for it, like [Dive Into Python], huh... seems the Dive into Python site has gone vaporware. Anyway, there's also [How To Think Like
Re: Controller Support?
What about learning the language itself? I don't know python at all.
URL: http://forum.audiogames.net/post/393125/#p393125
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Re: Controller Support?
for python, pysdl2 is a great way to go. it has support for joysticks, keyboard input, window, and anything that you can emagine.it is a wrapper towards sdl2 using ctypes, so, it is really fast.
URL: http://forum.audiogames.net/post/393122/#p393122
Re: Controller Support?
Some of the more recent versions of Pyglet have some [joystick support], I think pulled from SDL2. So does SFML and by extension pySFML. I also have a variety of OpenAL examples for Pyglet and PyAL in a repo for things like 3D positional audio, HRTF, EFX, etc
Re: Controller Support?
I've got an XB controller, but I know others in the community use PS controllers. I'd want both of them to work correctly. I use Windows 10, and I have no issues using an XB controller. I know that it's possible to use an XB controller on Windows 8.1. I don't
Re: Controller Support?
I've got an XB controller, but I know others in the community use PS controllers. I'd want both of them to work correctly.
URL: http://forum.audiogames.net/post/393106/#p393106
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Re: Controller Support?
The joystick class works with PS controllers for me. I could never get Xbox to work on Win8 in general, so not sure how BGT feels about it when it does work.With Java, 10 years ago at least, I used Jinput. I think Pygame comes with controller support, but I haven't
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