Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-07-02 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi karate!@DragonsOn the generator thing you press Triangle once and then when you hear the audio qute triangle two more times.@bradSo it's something like this, ding, triangle, ding triangle ding triangle. URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-07-01 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hey there guys. Karate25 here. It's no go with me and this generator. I'm even waiting to hear the pulses, and trying to pull the cord a second or so after each pulse, but it's still no go. I can even hear the

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-07-01 Thread AudioGames . net Forum — General Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hey folks!Been busy lately, so haven't had time to jump back on here in a while, but I did want to respond specifically to post 241.While the message about puzzles being inaccessible is heard for all puzzles, it is

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-27 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Basically try to guess the next audio cue there. Everything play in different times and you can do it pretty good when you will learn how it works. URL: https://forum.audiogames.net/post/546403/#p546403 --

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-27 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 no I haven't actually. That's worth a try. URL: https://forum.audiogames.net/post/546396/#p546396 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-27 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 have you tried doing it a second or so after the dings? URL: https://forum.audiogames.net/post/546199/#p546199 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-27 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 correct, I know about the vibration, and I'm doing the pulling in time with the pulses, but I'm still not able to get the thing started. Strange. URL: https://forum.audiogames.net/post/546180/#p546180 --

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-26 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @karate25 you'll feel a vibration too when you do it right. URL: https://forum.audiogames.net/post/545952/#p545952 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-26 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi there Sneak, thanks a lot. I think I understand what you're telling me, and I'll give it a try. I'll also look again at your tips and tricks guide. That's very helpful to have, and thank you for creating it. This

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-26 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 You should check out my tips and tricks guide, it covers the generator minigames as well as some other stuff. To complete the generator though, you have to press triangle in time with the beeps. After each successful

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-26 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I can't really help sorry, I don't have the game anymore but I'll try.I think you press triangle on the first ding just as it dings, then the second and third one is just before the ding... I think.If I could, i'd do

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-26 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 hey there everyone. Karate25 here again, and I'm still having trouble with this darn generator in the hotel. Just when I think I've got it started up, nothing. I'm even trying to wait and time the bells going off to

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-23 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I haven't played the running segment myself, but have you tried using the slow motion option? URL: https://forum.audiogames.net/post/544500/#p544500 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-23 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @Gilly B, I'm sorry to say that won't help.From what I remember you need to save dina once and keep running so press l3 when dina asks for help, kill the infected; then l1, press l3 and go in the direction it says by

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-23 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @Lirin: Thanks a lot. I managed to do the robe swinging at an other place, but I'll try out your instructions the next time I see this puzzle. URL: https://forum.audiogames.net/post/544472/#p544472 --

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-22 Thread AudioGames . net Forum — General Game Discussion : Gilly B via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @Brad good to know because I’m super stuck in that part. I’ve tried > 10 times and die within a few seconds each time. LOL. Even when I was fully sighted I was always quite terrible at those type of sections in

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-22 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 SPOILER@SLJ: The rope puzzle is really easy. You need to center your character with l3 and hold down and up  in time to this audio cue there. You need to do it in the specific rhythm along with the cue and you will

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-22 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 SPOILER@SLJ: The rope puzzle is really easy. You need to center your character with l3 and hold aodn and up to in time to this audio cue there. You need to do it in the specific rhythm along with the cue and you will

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-22 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I did it.For those that need it, there are check points in the part I'm talking about. URL: https://forum.audiogames.net/post/544270/#p544270 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi.I wish people would use the other topic for spoilers, but here we go:The robe swinging puzzle is quite annoying. I don't get how it works, so I was forced to skip it.Regarding open areas:spoilerIt is indeed very

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @Brad: The entire point of that sequence is to run. The game is telling you you ust run and evade.If you must, turn on allies don't get grabbed on so you can focus on running. L3, hold R1 to sprint and keep pressing

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Like I said; there's a time when games don't become fun anymore and are just frustrating and for me; this is one of those times.my cousin wants to play the game, so I'll be giving him the ps4 back some time this

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @Orin, I think it's day one.I don't have the bow but would love to get it.It's the part where they see daylight and climb up on something then get attacked by infected.I've tried molotoffs, Shooting isn't an option

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @Brad do you have the bow?In any case, hit L3, keep moving, and also hold L1 to sprint BTW.Which day are you on? URL: https://forum.audiogames.net/post/544003/#p544003 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I've tried again and again and again, but I can't get passed this stage, it sucks because I wanted to experience the whole story but I think I'm going to give the ps4 back either this Wednesday or Friday.I've even

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I'm asking myself a question. Do you think we can make the game 100% (find everything etc ...) and turn the game around, or just do the main story?I advance in the game, and I find realy this game crasy! I will

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @Aron Leppik, ok I'll try again games should be challangeing, I agree. URL: https://forum.audiogames.net/post/543828/#p543828 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Just run like hell! You have allies don't get grabbed off right? well if you do like I did then Save her if she gets in trouble, but focus on running. I got killed like 5 times at that part, but she never got killed,

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @Aron Leppik, it's the part where dina can get killed.The part where ellie says something like "fucking go! just  go!" then you have to save Dina. URL: https://forum.audiogames.net/post/543809/#p543809 --

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 You can do it. URL: https://forum.audiogames.net/post/543805/#p543805 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Totally doable, I think that's the running part, just run like hell and if you get grabbed mash square. Also spamm l3If it's not that running part then all before that is doable and after too. URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Totally doable, I think that's the running part, just run like hell and if you get grabbed mash square. Also spamm l3 URL: https://forum.audiogames.net/post/543774/#p543774 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I'm pretty sure I'll have to give up on the game and give the ps4 back to my cussin quicker than I thought.Spoilers.I'm at the part where there's a whole in the roof so Ellie and Dina climb it only to find what

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Dragons wrote:I would if I could. But I'm not there yet.If you came across a Shambler, you're very much in Seattle.Sorry for quoting, I don't remember post numbers. URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Dragons wrote:Yep!! That's correct!! On that part try to be sneaky.You can't sneak up on Shamblers. Use a long range weapon and stay as far back as you can. Dina will have to provide her shots as well. URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : lukas via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Brandon said a couple times they certainly would. As far as I understand it, they should already be so in 1.02, right? Or are there still any inaccessible ones left in that version?Lukas URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi.Just wanted to ask, will all the other puzzles be made accessible in later patches? URL: https://forum.audiogames.net/post/543651/#p543651 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Ok. If  someone can help me, I will be happy. Because I did the chapter, but I forget few things (because the navigation assistance is for the story). There are areas that I didn't visite and I want to know how to do

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I would if I could. But I'm not there yet. URL: https://forum.audiogames.net/post/543649/#p543649 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Nobody can help me for the open area in Seattle? URL: https://forum.audiogames.net/post/543647/#p543647 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Yep!! That's correct!! On that part try to be sneaky. URL: https://forum.audiogames.net/post/543617/#p543617 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 So it's something like this, ding, triangle, ding triangle ding triangle.You want to have the controler vibrate and try to repeat that 3 times.I got past the horse bit using hthe items key.i'm now at the shambler and

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 On the generator thing you press Triangle once and then when you hear the audio qute triangle two more times. URL: https://forum.audiogames.net/post/543610/#p543610 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : Gilly B via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Just wanted to say thanks To those of you who have shared the play-through of TLoU part 1 by The Patient Wolf on YouTube. Excellent play-through of such an excellent gaming experience. I was in tears through out many

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : kaigoku via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Just coming in here to say that I am really enjoying the game! The work done by fellow forum members and the game creators is truly a good step. Much appreciated. I only had trouble with one small thing so far, and I

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : kaigoku via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Just coming in here to say that I am really enjoying the game! The work done by fellow forum members and the game creators is truly a good step. Much appreciated. I only had trouble with one small thing so far, and I

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Its hard to explain, Im not at any point where I could show it with a video either. Its like triangle, wait a sec, triangle again, another sec and triangle for the third time. I just can't really explain this better.

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 okay, I've figured out how to skip puzzles easily enough, but now I'm in ugine's hideout and am having trouble starting up some sort of generator. I saw how Liam did it in his stream, but I'm just not sure how he did

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Yeah, thanks for correcting. I feel stupid. URL: https://forum.audiogames.net/post/543551/#p543551 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @228 see @221 URL: https://forum.audiogames.net/post/543549/#p543549 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @232 it's the city in the north west of the USA, S E A T T L E URL: https://forum.audiogames.net/post/543547/#p543547 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 HiSo I did the Seattle Days 1 chapter, the chapter where there is the open area. I used the L3 key and the object scan, but I missed things (a workbench for example). I know there are question marks on the map, but

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Try driving the horse till you can't anymore. URL: https://forum.audiogames.net/post/543522/#p543522 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 If you're stuck and not sure what to do, watch a regular playthrough and see what they do that you may have missed. If it's leading you back to the objective, you may be missing something in the process. Just a wild

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I'll try it again but I think that's an issue with the accessibility. URL: https://forum.audiogames.net/post/543519/#p543519 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Wait what?The navigation assistants should direct you to the other objective. I don't remember what that was though.SpoilersI'm on Siaddle (sorry don't know how to spell that) Day 3 and the gameplay's getting kinda

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi.Spoilers.I'm going back to the fediration front and am at the part where the grafiti says fuck the fediration front or something like that, this is after getting the gass.I'm on the horse and can't figure out what

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 press the options button on the ps4 controller, the little one to the right of the touchpad. URL: https://forum.audiogames.net/post/543419/#p543419 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hello everyone. I absolutely love the living heck out of this game, and it's only going to get much much better from here. Not just with Sony, but all over the gaming universe. Other companies are going to see this

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 HiI’ve moved on a bit, and I really need the help of those who can help me.I'm in the open area. And by chance, I visited the bank. Apparently, it update the map, but that doesn't change anything for us. How to do

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Sightless, how did you deal with places where you need to run from the infected?I fought a new enemy and after that I had no ammo left (haha). And now I need to run real fast but I have nothing except my knife and

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Can you explain me more please? Yes, I have the map. But how to do? Because, if I understand, the navigation asistance hallow to continue the story, but how to do for the other secondaries areas ?Thanks URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @219I'm further on in the game than you are, without spoiling anything of course.  This part is definitely accessible.  Don't forget, you can "read" things, that's all I'm saying.  Use that and the navigation systems

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @219I'm further on in the game than you are, without spoiling anything of course.  This part is definitely accessible.  Don't forget, you can "read" things, that's all I'm saying.  Use that and the navigation systems

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 If someone like superblindman, Ianhamilton or Liam can help me for my issue (message 219) I will Happy. i realy want understand before continue. URL: https://forum.audiogames.net/post/543306/#p543306 --

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Me too!! I love it!!! URL: https://forum.audiogames.net/post/543281/#p543281 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Seems like there are a few happy people here... if you are on twitter feel free to show your appreciation to the developers, just put out a tweet with your thoughts including some of all of the following

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I'd recommend posting in the new games room, I can't remember the name of it at the moment you'll find a topic there, if you make a post asking how to complete that part of the game, I'm sure someone will tell you

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I'm having a little problem, and I think I found the inaccessible point of the game. Without spoiling too much, I finished chapter 1 and now I'm in the open area at Seatle. I know there are secondary places in this

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I agree too, it took a bit of getting used to but it's awesome!The fact you can walk around and hear the dialog is amazing.Slight spoilers for a guitar puzzle.The way you play the guitar in the beginning is

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I totaly agree! It's the best game! URL: https://forum.audiogames.net/post/543164/#p543164 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi.I have played the game most of the day. This is the most amazing experience I ever have had with a game. I love it, so much... URL: https://forum.audiogames.net/post/543145/#p543145 -- Audiogames-reflector

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I'm going to play the game first before watching any streams.I like the idea of twitch but the video player part is very inaccessible, how do you blind guys and girls use it?I clicked on one of superblindmans animal

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Greetings!Yes, everything is explained in tutorials as you play.Also, one final friendly reminder. My stream starts in just over an hour if you guys would like to be there. www.twitch.tv/superblindman is the place to

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 thanks superblindman.I will continue the game this evening, and it's very very very very… extraordinary!I hope don't finish the game too quick. It's the best game. URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 You should look threw it definitely, but yes the game explains what to do. URL: https://forum.audiogames.net/post/543089/#p543089 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : mmaslo1124 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi everyone, I was listening to Liams broadcast. I got to where He was looking through the sound library. I fell asleep Before he got into the game. My Question is Does the game teach You the commands you should use

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hey folks!First of all, we made it! It's out Ah!Secondly, yes, the way item tracking works is that it tracks the closest item to you. So if there are multiple items in an area and you want to try and change

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 l3's pressing down on the left stick, r3 on the right. URL: https://forum.audiogames.net/post/543005/#p543005 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Agreed with 204. One question I don't remember where is L3 is? Is it Left stick is for L3 right? URL: https://forum.audiogames.net/post/543004/#p543004 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 One sentence:I'm loving the hell out of this! I don't care what other ppl say, this is amazing! URL: https://forum.audiogames.net/post/543002/#p543002 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : thetechguy via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 #204. Agreed. URL: https://forum.audiogames.net/post/542986/#p542986 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net Forum — General Game Discussion : cansino via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @204 totally agree URL: https://forum.audiogames.net/post/542985/#p542985 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi all.1. I hope people will keep this topic spoiler free. Maybe we can start a new topic with spoilers etc.2. Regarding the TTS for all outside the US:As soon as you press the down arrow once, you will hear TTS, in

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I started the game, and there is only one word: great! I just have a question about object scanning (R1 + circle).When there are several scanned objects, which is followed by doing L3? Is there a way to select

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi there!2 things.First, yes, in the US, TTS will be on automatically as long as your PS4's text to speech is on.Second, my stream information for those who requested it. I will be streaming the game tomorrow

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : Blind angel 444 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @Superblindman thank you for helping with this game and please add your streaming information for everyone, so we can tune in. URL: https://forum.audiogames.net/post/542892/#p542892 -- Audiogames-reflector

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hey superblindman!!So for our US TTS should be come on automatically right? URL: https://forum.audiogames.net/post/542860/#p542860 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @ianhamilton_ oh I'd call it an interesting fact URL: https://forum.audiogames.net/post/542846/#p542846 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @196 well, I guess that's educational then! URL: https://forum.audiogames.net/post/542841/#p542841 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I've got my aunties ps4, my brother's going to help me set it up tonight, then tomorrow i'll get the game and can play it.I'll chek out the stream once I've finished the game, it'll be fun URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @ianhamilton_ Oh I know. It's just kind of shocking to me. I placed her as white but then I read she's black. she doesn't have the american accent I'd asociate with black women though and I found that interesting.

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @189 Riley sounds exactly like a black American woman, as she was voice acted by a black American woman https://en.m.wikipedia.org/wiki/Yaani_King URL: https://forum.audiogames.net/post/542827/#p542827 --

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 11 hours left. Time going slow. URL: https://forum.audiogames.net/post/542815/#p542815 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : Computergamer via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi! I am very excited about this game. I wasn't quite sure at first how the accessibility would work, but after Reading all the posts and getting more info, I feel Confident this game would be totally playable for

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I totaly agree.@SuperblindmanI don't want to bother you, I just started the game and I had a few quick questions.Honestly, I find that there is a lot of noise in the glossary (it is not a bad thing), but how to keep

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi.I've just received my ps4. I got sighted help through Facetime to set it up. Damn that took a lot of strength because I always had to point the camera in different directions for the person to be able to read on

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 It's a surprise + watch either Brandon's or Liam's stream tomorrow and you'll get to know them.Also @Brad I didn't know that either.. URL: https://forum.audiogames.net/post/542759/#p542759 --

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 This is totally random and kind of spoilerish for the first game but I was surprised that riley was black.She doesn't sound like an american black woman to me but then again I'm british so don't know all the accents

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Is there a possibility that you could upload the glossary to youtube? I'd like to get to know the sounds before I play. URL: https://forum.audiogames.net/post/542753/#p542753 -- Audiogames-reflector mailing

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