Re: Getting started with the raspberry pi?

2018-03-14 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

@9 I'd just say you'd have to get creative with it. I don't know much about electronics, but prototype your circuit first on a breadboard. That's something I've always wanted to try.

URL: http://forum.audiogames.net/viewtopic.php?pid=355528#p355528





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Re: Getting started with the raspberry pi?

2018-03-14 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

It can present some challenges but I wouldn't consider it impossible by any means, don't let such thinking thwart your ambitions, heh. There are many ways to go about doing it, its just a matter of finding the way that works best for you. Some prefer using breadboards and components, which may not be as difficult as some might imply. After that though such setups often move on to soldering their own custom PCB's, which is an approach that could prove challenging, but as it turns out is not unheard of for the visually imparied. There are other ways to build custom PCB's if necessary though, such as Press Fit Jumpers, conductive glue, wire wrapping, etc. They have their own quirks to be sure, but are a possibility.The other easier option is to work with pre-built circuits, of which there are many, and use jumpers and connectors to just plug them together. You could even wire up your own by buying male/female header connectors and attaching wires, or JVT connectors. The Uxcell Buzzer module KnarfB linked in your post seems like a good fit for this approach, as it has all the required components built into it and just requires straight jumper connections. There are also stepper motors that come bundled with similar jumpered controller circuits as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=355510#p355510





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Re: Getting started with the raspberry pi?

2018-03-14 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

It can present some challenges but I wouldn't consider it impossible by any means, don't let such thinking thwart your ambitions, heh. There are many ways to go about doing it, its just a matter of finding the way that works best for you. Some prefer using breadboards and components, which may not be as difficult as some might imply. After that though such setups often move on to soldering their own custom PCB's, [line]which is an approach that could prove challenging as soldering blind can be dangerous.[/line] Though there are other ways to build custom PCB's if necessary, such as Press Fit Jumpers, conductive glue, wire wrapping, etc. They have their own quirks to be sure, but are a possibility.The other easier option is to work with pre-built circuits, of which there are many, and use jumpers and connectors to just plug them together. You could even wire up your own by buying male/female header connectors and attaching wires, or JVT connectors. The Uxcell Buzzer module KnarfB linked in your post seems like a good fit for this approach, as it has all the required components built into it and just requires straight jumper connections. There are also stepper motors that come bundled with similar jumpered controller circuits as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=355510#p355510





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Re: Getting started with the raspberry pi?

2018-03-14 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

It can present some challenges but I wouldn't consider it impossible by any means, don't let such thinking thwart your ambitions, heh. There are many ways to go about doing it, its just a matter of finding the way that works best for you. Some prefer using breadboards and components, which may not be as difficult as some might imply. After that though such setups often move on to soldering their own custom PCB's, which is an approach that could prove very challenging as soldering blind can be extremely dangerous. Though there are other ways to build custom PCB's if necessary, such as Press Fit Jumpers, conductive glue, wire wrapping, etc. They have their own quirks to be sure, but are a possibility.The other easier option is to work with pre-built circuits, of which there are many, and use jumpers and connectors to just plug them together. You could even wire up your own by buying male/female header connectors and attaching wires, or JVT connectors. The Uxcell Buzzer module KnarfB linked in your post seems like a good fit for this approach, as it has all the required components built into it and just requires straight jumper connections. There are also stepper motors that come bundled with similar jumpered controller circuits as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=355510#p355510





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Re: Getting started with the raspberry pi?

2018-03-13 Thread AudioGames . net Forum — Off-topic room : Omar Alvarado via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

Hey there,Thanks loads for this! I'll be sure to reference this if I ever do manage to make use of the GPIO pins. My current wishful thinking is a buzzer connected to the pi and making it beep selectively.I've posted to the forums and as I suspected, some of them agree, a visually impaired person wiring up a circuit of this type could be nearly impossible.We'll see where this goes though.

URL: http://forum.audiogames.net/viewtopic.php?pid=355503#p355503





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Re: Getting started with the raspberry pi?

2018-03-13 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

For the Raspi model 3 B, hold the pi with the GPIO pins at the top with them facing towards you and the USB ports facing right. The first pin is on the far left on the bottom row, the one above it on the top row is pin #2, the second pin on the bottom row is #3, the fourth pin is the second on the top row, etc. There are a total of 40 pins, here's the list of their designated functions:1: 3.3v DC Power
2: DC Power 5v
3: GPIO 02 (SDA1, i2c)
4: DC Power 5v
5: GPIO 03 (SCL1, i2c)
6: Ground
7: GPIO 04 (GPIO_GCLK)
8: GPIO 14 (TXD0)
9: Ground
10: GPIO 15 (RXD0)
11: GPIO 17 (GPIO_GEN0)
12: GPIO 18 (GPIO_GEN1)
13: GPIO 27 (GPIO_GEN2)
14: Ground
15: GPIO 22 (GPIO_GEN3)
16: GPIO 23 (GPIO_GEN5)
17: 3.3v DC Power
18: GPIO 24 (GPIO_GEN5)
19: GPIO 10 (API_MOSI)
20: Ground
21: GPIO 09 (SPI_MISO)
22: GPIO 25 (GPIO_GEN6)
23: GPIO 11 (SPI_CLK)
24: GPIO 08 (API_CE0_N)
25: Ground
26: GPIO 07 (API_CE1_N)
27: ID_SD (i2c ID EEPROM)
28: ID_SC (i2c ID EEPROM)
29: GPIO 05
30: Ground
31: GPIO 06
32: GPIO 12
33: GPIO 13
34: Ground
35: GPIO 19
36: GPIO 16
37: GPIO 26
38: GPIO 20
39: Ground
40: GPIO 21

URL: http://forum.audiogames.net/viewtopic.php?pid=355495#p355495





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Re: Getting started with the raspberry pi?

2018-03-13 Thread AudioGames . net Forum — Off-topic room : Omar Alvarado via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

yes please, that would be much appreciated. Thanks for your help!

URL: http://forum.audiogames.net/viewtopic.php?pid=355437#p355437





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Re: Getting started with the raspberry pi?

2018-03-13 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

I've not messed with it much yet. Part of it involves power management, the raspi can operate at upwards of 3.3v or 5v, so anything powered off the pi would be confined to those ranges without changing the power supply. After connecting your devices to the proper GPIO pins you can access and control them through python scripts by importing the rpi.GPIO library, after that its all about scripting and modulating input/output. As an example, [here] is a script for controlling a stepper motor. You can find a bit more about GPIO programming over [here], for more specific setups, projects, or questions it would probably be a good idea to hit up the raspberry pi forums [here]. I'm not sure if the pin layout is in an accessible format though, but if you like I can dig one up.

URL: http://forum.audiogames.net/viewtopic.php?pid=355420#p355420





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Re: Getting started with the raspberry pi?

2018-03-12 Thread AudioGames . net Forum — Off-topic room : Omar Alvarado via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

This is great, but I'm still not understanding how I'd use the GPIO pins other than take this little thing, buy this other thing and plug this here. What? Where? Why? Lol.Any parts for the most part, I can source with ease all day long, though putting them together for use with the pi is what I need help with.I'm not comfortable throwing away $35 so I want to make sure I don't fry the pi, even though baking pie is good. Especially the smell of it. I mean the food item, lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=355417#p355417





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Re: Getting started with the raspberry pi?

2018-03-12 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

I've wanted one for a while, but just had no reason for it. I tend to have a reason for buying something, even if its not a good one . I just don't know what I'd do with one.

URL: http://forum.audiogames.net/viewtopic.php?pid=355415#p355415





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Re: Getting started with the raspberry pi?

2018-03-12 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

There are quite a few fun little projects around for it, some casual browsing through the adafruit and other stores can turn up some cool accessories to mess around with, such as touch sensors, haptics, tts modules, various kinds of sensors, motors, etc. The Raspi VI mailing is [here], and the Raspi VI resource site is over [here].

URL: http://forum.audiogames.net/viewtopic.php?pid=355413#p355413





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Re: Getting started with the raspberry pi?

2018-03-12 Thread AudioGames . net Forum — Off-topic room : FamilyMario via Audiogames-reflector


  


Re: Getting started with the raspberry pi?

Hi.I love my Raspberry Pi! As for resources, one resource I can highly recommend is the Raspberry Vi mailing list, don't know the URL at the moment.

URL: http://forum.audiogames.net/viewtopic.php?pid=355357#p355357





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